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#pragma once
#include <Core/UUID.h>
#include <base/scope_guard.h>
#include <boost/container/flat_set.hpp>
#include <list>
#include <memory>
#include <mutex>
#include <vector>
namespace DB
{
struct EnabledRolesInfo;
class EnabledRoles
{
public:
struct Params
{
boost::container::flat_set<UUID> current_roles;
boost::container::flat_set<UUID> current_roles_with_admin_option;
auto toTuple() const { return std::tie(current_roles, current_roles_with_admin_option); }
friend bool operator ==(const Params & lhs, const Params & rhs) { return lhs.toTuple() == rhs.toTuple(); }
friend bool operator !=(const Params & lhs, const Params & rhs) { return !(lhs == rhs); }
friend bool operator <(const Params & lhs, const Params & rhs) { return lhs.toTuple() < rhs.toTuple(); }
friend bool operator >(const Params & lhs, const Params & rhs) { return rhs < lhs; }
friend bool operator <=(const Params & lhs, const Params & rhs) { return !(rhs < lhs); }
friend bool operator >=(const Params & lhs, const Params & rhs) { return !(lhs < rhs); }
};
~EnabledRoles();
/// Returns all the roles specified in the constructor.
std::shared_ptr<const EnabledRolesInfo> getRolesInfo() const;
using OnChangeHandler = std::function<void(const std::shared_ptr<const EnabledRolesInfo> & info)>;
/// Called when either the specified roles or the roles granted to the specified roles are changed.
scope_guard subscribeForChanges(const OnChangeHandler & handler) const;
private:
friend class RoleCache;
explicit EnabledRoles(const Params & params_);
const Params params;
/// Called by RoleCache to store `EnabledRolesInfo` in this `EnabledRoles` after the calculation is done.
void setRolesInfo(const std::shared_ptr<const EnabledRolesInfo> & info_, scope_guard * notifications);
std::shared_ptr<const EnabledRolesInfo> info;
mutable std::mutex info_mutex;
struct Handlers
{
std::list<OnChangeHandler> list;
std::mutex mutex;
};
/// shared_ptr is here for safety because EnabledRoles can be destroyed before all subscriptions are removed.
std::shared_ptr<Handlers> handlers;
};
}
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