diff options
Diffstat (limited to 'contrib/go/_std_1.25/src/time/sleep.go')
| -rw-r--r-- | contrib/go/_std_1.25/src/time/sleep.go | 216 |
1 files changed, 0 insertions, 216 deletions
diff --git a/contrib/go/_std_1.25/src/time/sleep.go b/contrib/go/_std_1.25/src/time/sleep.go deleted file mode 100644 index e9cd483be5d..00000000000 --- a/contrib/go/_std_1.25/src/time/sleep.go +++ /dev/null @@ -1,216 +0,0 @@ -// Copyright 2009 The Go Authors. All rights reserved. -// Use of this source code is governed by a BSD-style -// license that can be found in the LICENSE file. - -package time - -import ( - "internal/godebug" - "unsafe" -) - -// Sleep pauses the current goroutine for at least the duration d. -// A negative or zero duration causes Sleep to return immediately. -func Sleep(d Duration) - -var asynctimerchan = godebug.New("asynctimerchan") - -// syncTimer returns c as an unsafe.Pointer, for passing to newTimer. -// If the GODEBUG asynctimerchan has disabled the async timer chan -// code, then syncTimer always returns nil, to disable the special -// channel code paths in the runtime. -func syncTimer(c chan Time) unsafe.Pointer { - // If asynctimerchan=1, we don't even tell the runtime - // about channel timers, so that we get the pre-Go 1.23 code paths. - if asynctimerchan.Value() == "1" { - asynctimerchan.IncNonDefault() - return nil - } - - // Otherwise pass to runtime. - // This handles asynctimerchan=0, which is the default Go 1.23 behavior, - // as well as asynctimerchan=2, which is like asynctimerchan=1 - // but implemented entirely by the runtime. - // The only reason to use asynctimerchan=2 is for debugging - // a problem fixed by asynctimerchan=1: it enables the new - // GC-able timer channels (#61542) but not the sync channels (#37196). - // - // If we decide to roll back the sync channels, we will still have - // a fully tested async runtime implementation (asynctimerchan=2) - // and can make this function always return c. - // - // If we decide to keep the sync channels, we can delete all the - // handling of asynctimerchan in the runtime and keep just this - // function to handle asynctimerchan=1. - return *(*unsafe.Pointer)(unsafe.Pointer(&c)) -} - -// when is a helper function for setting the 'when' field of a runtimeTimer. -// It returns what the time will be, in nanoseconds, Duration d in the future. -// If d is negative, it is ignored. If the returned value would be less than -// zero because of an overflow, MaxInt64 is returned. -func when(d Duration) int64 { - if d <= 0 { - return runtimeNano() - } - t := runtimeNano() + int64(d) - if t < 0 { - // N.B. runtimeNano() and d are always positive, so addition - // (including overflow) will never result in t == 0. - t = 1<<63 - 1 // math.MaxInt64 - } - return t -} - -// These functions are pushed to package time from package runtime. - -// The arg cp is a chan Time, but the declaration in runtime uses a pointer, -// so we use a pointer here too. This keeps some tools that aggressively -// compare linknamed symbol definitions happier. -// -//go:linkname newTimer -func newTimer(when, period int64, f func(any, uintptr, int64), arg any, cp unsafe.Pointer) *Timer - -//go:linkname stopTimer -func stopTimer(*Timer) bool - -//go:linkname resetTimer -func resetTimer(t *Timer, when, period int64) bool - -// Note: The runtime knows the layout of struct Timer, since newTimer allocates it. -// The runtime also knows that Ticker and Timer have the same layout. -// There are extra fields after the channel, reserved for the runtime -// and inaccessible to users. - -// The Timer type represents a single event. -// When the Timer expires, the current time will be sent on C, -// unless the Timer was created by [AfterFunc]. -// A Timer must be created with [NewTimer] or AfterFunc. -type Timer struct { - C <-chan Time - initTimer bool -} - -// Stop prevents the [Timer] from firing. -// It returns true if the call stops the timer, false if the timer has already -// expired or been stopped. -// -// For a func-based timer created with [AfterFunc](d, f), -// if t.Stop returns false, then the timer has already expired -// and the function f has been started in its own goroutine; -// Stop does not wait for f to complete before returning. -// If the caller needs to know whether f is completed, -// it must coordinate with f explicitly. -// -// For a chan-based timer created with NewTimer(d), as of Go 1.23, -// any receive from t.C after Stop has returned is guaranteed to block -// rather than receive a stale time value from before the Stop; -// if the program has not received from t.C already and the timer is -// running, Stop is guaranteed to return true. -// Before Go 1.23, the only safe way to use Stop was insert an extra -// <-t.C if Stop returned false to drain a potential stale value. -// See the [NewTimer] documentation for more details. -func (t *Timer) Stop() bool { - if !t.initTimer { - panic("time: Stop called on uninitialized Timer") - } - return stopTimer(t) -} - -// NewTimer creates a new Timer that will send -// the current time on its channel after at least duration d. -// -// Before Go 1.23, the garbage collector did not recover -// timers that had not yet expired or been stopped, so code often -// immediately deferred t.Stop after calling NewTimer, to make -// the timer recoverable when it was no longer needed. -// As of Go 1.23, the garbage collector can recover unreferenced -// timers, even if they haven't expired or been stopped. -// The Stop method is no longer necessary to help the garbage collector. -// (Code may of course still want to call Stop to stop the timer for other reasons.) -// -// Before Go 1.23, the channel associated with a Timer was -// asynchronous (buffered, capacity 1), which meant that -// stale time values could be received even after [Timer.Stop] -// or [Timer.Reset] returned. -// As of Go 1.23, the channel is synchronous (unbuffered, capacity 0), -// eliminating the possibility of those stale values. -// -// The GODEBUG setting asynctimerchan=1 restores both pre-Go 1.23 -// behaviors: when set, unexpired timers won't be garbage collected, and -// channels will have buffered capacity. This setting may be removed -// in Go 1.27 or later. -func NewTimer(d Duration) *Timer { - c := make(chan Time, 1) - t := (*Timer)(newTimer(when(d), 0, sendTime, c, syncTimer(c))) - t.C = c - return t -} - -// Reset changes the timer to expire after duration d. -// It returns true if the timer had been active, false if the timer had -// expired or been stopped. -// -// For a func-based timer created with [AfterFunc](d, f), Reset either reschedules -// when f will run, in which case Reset returns true, or schedules f -// to run again, in which case it returns false. -// When Reset returns false, Reset neither waits for the prior f to -// complete before returning nor does it guarantee that the subsequent -// goroutine running f does not run concurrently with the prior -// one. If the caller needs to know whether the prior execution of -// f is completed, it must coordinate with f explicitly. -// -// For a chan-based timer created with NewTimer, as of Go 1.23, -// any receive from t.C after Reset has returned is guaranteed not -// to receive a time value corresponding to the previous timer settings; -// if the program has not received from t.C already and the timer is -// running, Reset is guaranteed to return true. -// Before Go 1.23, the only safe way to use Reset was to call [Timer.Stop] -// and explicitly drain the timer first. -// See the [NewTimer] documentation for more details. -func (t *Timer) Reset(d Duration) bool { - if !t.initTimer { - panic("time: Reset called on uninitialized Timer") - } - w := when(d) - return resetTimer(t, w, 0) -} - -// sendTime does a non-blocking send of the current time on c. -func sendTime(c any, seq uintptr, delta int64) { - // delta is how long ago the channel send was supposed to happen. - // The current time can be arbitrarily far into the future, because the runtime - // can delay a sendTime call until a goroutine tries to receive from - // the channel. Subtract delta to go back to the old time that we - // used to send. - select { - case c.(chan Time) <- Now().Add(Duration(-delta)): - default: - } -} - -// After waits for the duration to elapse and then sends the current time -// on the returned channel. -// It is equivalent to [NewTimer](d).C. -// -// Before Go 1.23, this documentation warned that the underlying -// [Timer] would not be recovered by the garbage collector until the -// timer fired, and that if efficiency was a concern, code should use -// NewTimer instead and call [Timer.Stop] if the timer is no longer needed. -// As of Go 1.23, the garbage collector can recover unreferenced, -// unstopped timers. There is no reason to prefer NewTimer when After will do. -func After(d Duration) <-chan Time { - return NewTimer(d).C -} - -// AfterFunc waits for the duration to elapse and then calls f -// in its own goroutine. It returns a [Timer] that can -// be used to cancel the call using its Stop method. -// The returned Timer's C field is not used and will be nil. -func AfterFunc(d Duration, f func()) *Timer { - return (*Timer)(newTimer(when(d), 0, goFunc, f, nil)) -} - -func goFunc(arg any, seq uintptr, delta int64) { - go arg.(func())() -} |
