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-rw-r--r--contrib/go/_std_1.25/src/time/sleep.go216
1 files changed, 0 insertions, 216 deletions
diff --git a/contrib/go/_std_1.25/src/time/sleep.go b/contrib/go/_std_1.25/src/time/sleep.go
deleted file mode 100644
index e9cd483be5d..00000000000
--- a/contrib/go/_std_1.25/src/time/sleep.go
+++ /dev/null
@@ -1,216 +0,0 @@
-// Copyright 2009 The Go Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-package time
-
-import (
- "internal/godebug"
- "unsafe"
-)
-
-// Sleep pauses the current goroutine for at least the duration d.
-// A negative or zero duration causes Sleep to return immediately.
-func Sleep(d Duration)
-
-var asynctimerchan = godebug.New("asynctimerchan")
-
-// syncTimer returns c as an unsafe.Pointer, for passing to newTimer.
-// If the GODEBUG asynctimerchan has disabled the async timer chan
-// code, then syncTimer always returns nil, to disable the special
-// channel code paths in the runtime.
-func syncTimer(c chan Time) unsafe.Pointer {
- // If asynctimerchan=1, we don't even tell the runtime
- // about channel timers, so that we get the pre-Go 1.23 code paths.
- if asynctimerchan.Value() == "1" {
- asynctimerchan.IncNonDefault()
- return nil
- }
-
- // Otherwise pass to runtime.
- // This handles asynctimerchan=0, which is the default Go 1.23 behavior,
- // as well as asynctimerchan=2, which is like asynctimerchan=1
- // but implemented entirely by the runtime.
- // The only reason to use asynctimerchan=2 is for debugging
- // a problem fixed by asynctimerchan=1: it enables the new
- // GC-able timer channels (#61542) but not the sync channels (#37196).
- //
- // If we decide to roll back the sync channels, we will still have
- // a fully tested async runtime implementation (asynctimerchan=2)
- // and can make this function always return c.
- //
- // If we decide to keep the sync channels, we can delete all the
- // handling of asynctimerchan in the runtime and keep just this
- // function to handle asynctimerchan=1.
- return *(*unsafe.Pointer)(unsafe.Pointer(&c))
-}
-
-// when is a helper function for setting the 'when' field of a runtimeTimer.
-// It returns what the time will be, in nanoseconds, Duration d in the future.
-// If d is negative, it is ignored. If the returned value would be less than
-// zero because of an overflow, MaxInt64 is returned.
-func when(d Duration) int64 {
- if d <= 0 {
- return runtimeNano()
- }
- t := runtimeNano() + int64(d)
- if t < 0 {
- // N.B. runtimeNano() and d are always positive, so addition
- // (including overflow) will never result in t == 0.
- t = 1<<63 - 1 // math.MaxInt64
- }
- return t
-}
-
-// These functions are pushed to package time from package runtime.
-
-// The arg cp is a chan Time, but the declaration in runtime uses a pointer,
-// so we use a pointer here too. This keeps some tools that aggressively
-// compare linknamed symbol definitions happier.
-//
-//go:linkname newTimer
-func newTimer(when, period int64, f func(any, uintptr, int64), arg any, cp unsafe.Pointer) *Timer
-
-//go:linkname stopTimer
-func stopTimer(*Timer) bool
-
-//go:linkname resetTimer
-func resetTimer(t *Timer, when, period int64) bool
-
-// Note: The runtime knows the layout of struct Timer, since newTimer allocates it.
-// The runtime also knows that Ticker and Timer have the same layout.
-// There are extra fields after the channel, reserved for the runtime
-// and inaccessible to users.
-
-// The Timer type represents a single event.
-// When the Timer expires, the current time will be sent on C,
-// unless the Timer was created by [AfterFunc].
-// A Timer must be created with [NewTimer] or AfterFunc.
-type Timer struct {
- C <-chan Time
- initTimer bool
-}
-
-// Stop prevents the [Timer] from firing.
-// It returns true if the call stops the timer, false if the timer has already
-// expired or been stopped.
-//
-// For a func-based timer created with [AfterFunc](d, f),
-// if t.Stop returns false, then the timer has already expired
-// and the function f has been started in its own goroutine;
-// Stop does not wait for f to complete before returning.
-// If the caller needs to know whether f is completed,
-// it must coordinate with f explicitly.
-//
-// For a chan-based timer created with NewTimer(d), as of Go 1.23,
-// any receive from t.C after Stop has returned is guaranteed to block
-// rather than receive a stale time value from before the Stop;
-// if the program has not received from t.C already and the timer is
-// running, Stop is guaranteed to return true.
-// Before Go 1.23, the only safe way to use Stop was insert an extra
-// <-t.C if Stop returned false to drain a potential stale value.
-// See the [NewTimer] documentation for more details.
-func (t *Timer) Stop() bool {
- if !t.initTimer {
- panic("time: Stop called on uninitialized Timer")
- }
- return stopTimer(t)
-}
-
-// NewTimer creates a new Timer that will send
-// the current time on its channel after at least duration d.
-//
-// Before Go 1.23, the garbage collector did not recover
-// timers that had not yet expired or been stopped, so code often
-// immediately deferred t.Stop after calling NewTimer, to make
-// the timer recoverable when it was no longer needed.
-// As of Go 1.23, the garbage collector can recover unreferenced
-// timers, even if they haven't expired or been stopped.
-// The Stop method is no longer necessary to help the garbage collector.
-// (Code may of course still want to call Stop to stop the timer for other reasons.)
-//
-// Before Go 1.23, the channel associated with a Timer was
-// asynchronous (buffered, capacity 1), which meant that
-// stale time values could be received even after [Timer.Stop]
-// or [Timer.Reset] returned.
-// As of Go 1.23, the channel is synchronous (unbuffered, capacity 0),
-// eliminating the possibility of those stale values.
-//
-// The GODEBUG setting asynctimerchan=1 restores both pre-Go 1.23
-// behaviors: when set, unexpired timers won't be garbage collected, and
-// channels will have buffered capacity. This setting may be removed
-// in Go 1.27 or later.
-func NewTimer(d Duration) *Timer {
- c := make(chan Time, 1)
- t := (*Timer)(newTimer(when(d), 0, sendTime, c, syncTimer(c)))
- t.C = c
- return t
-}
-
-// Reset changes the timer to expire after duration d.
-// It returns true if the timer had been active, false if the timer had
-// expired or been stopped.
-//
-// For a func-based timer created with [AfterFunc](d, f), Reset either reschedules
-// when f will run, in which case Reset returns true, or schedules f
-// to run again, in which case it returns false.
-// When Reset returns false, Reset neither waits for the prior f to
-// complete before returning nor does it guarantee that the subsequent
-// goroutine running f does not run concurrently with the prior
-// one. If the caller needs to know whether the prior execution of
-// f is completed, it must coordinate with f explicitly.
-//
-// For a chan-based timer created with NewTimer, as of Go 1.23,
-// any receive from t.C after Reset has returned is guaranteed not
-// to receive a time value corresponding to the previous timer settings;
-// if the program has not received from t.C already and the timer is
-// running, Reset is guaranteed to return true.
-// Before Go 1.23, the only safe way to use Reset was to call [Timer.Stop]
-// and explicitly drain the timer first.
-// See the [NewTimer] documentation for more details.
-func (t *Timer) Reset(d Duration) bool {
- if !t.initTimer {
- panic("time: Reset called on uninitialized Timer")
- }
- w := when(d)
- return resetTimer(t, w, 0)
-}
-
-// sendTime does a non-blocking send of the current time on c.
-func sendTime(c any, seq uintptr, delta int64) {
- // delta is how long ago the channel send was supposed to happen.
- // The current time can be arbitrarily far into the future, because the runtime
- // can delay a sendTime call until a goroutine tries to receive from
- // the channel. Subtract delta to go back to the old time that we
- // used to send.
- select {
- case c.(chan Time) <- Now().Add(Duration(-delta)):
- default:
- }
-}
-
-// After waits for the duration to elapse and then sends the current time
-// on the returned channel.
-// It is equivalent to [NewTimer](d).C.
-//
-// Before Go 1.23, this documentation warned that the underlying
-// [Timer] would not be recovered by the garbage collector until the
-// timer fired, and that if efficiency was a concern, code should use
-// NewTimer instead and call [Timer.Stop] if the timer is no longer needed.
-// As of Go 1.23, the garbage collector can recover unreferenced,
-// unstopped timers. There is no reason to prefer NewTimer when After will do.
-func After(d Duration) <-chan Time {
- return NewTimer(d).C
-}
-
-// AfterFunc waits for the duration to elapse and then calls f
-// in its own goroutine. It returns a [Timer] that can
-// be used to cancel the call using its Stop method.
-// The returned Timer's C field is not used and will be nil.
-func AfterFunc(d Duration, f func()) *Timer {
- return (*Timer)(newTimer(when(d), 0, goFunc, f, nil))
-}
-
-func goFunc(arg any, seq uintptr, delta int64) {
- go arg.(func())()
-}