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authorilezhankin <ilezhankin@yandex-team.ru>2022-02-10 16:45:56 +0300
committerDaniil Cherednik <dcherednik@yandex-team.ru>2022-02-10 16:45:56 +0300
commit62a805381e41500fbc7914c37c71ab040a098f4e (patch)
tree1a2c5ffcf89eb53ecd79dbc9bc0a195c27404d0c /util/random
parent1d125034f06575234f83f24f08677955133f140e (diff)
downloadydb-62a805381e41500fbc7914c37c71ab040a098f4e.tar.gz
Restoring authorship annotation for <ilezhankin@yandex-team.ru>. Commit 2 of 2.
Diffstat (limited to 'util/random')
-rw-r--r--util/random/entropy.cpp18
-rw-r--r--util/random/entropy.h4
-rw-r--r--util/random/random.cpp14
-rw-r--r--util/random/random.h10
4 files changed, 23 insertions, 23 deletions
diff --git a/util/random/entropy.cpp b/util/random/entropy.cpp
index 5b7da84f56..3617edb83d 100644
--- a/util/random/entropy.cpp
+++ b/util/random/entropy.cpp
@@ -177,25 +177,25 @@ namespace {
};
struct TDefaultTraits {
- THolder<TEntropyPoolStream> EP;
+ THolder<TEntropyPoolStream> EP;
TSeedStream SS;
inline TDefaultTraits() {
- Reset();
+ Reset();
}
inline IInputStream& EntropyPool() noexcept {
- return *EP;
+ return *EP;
}
inline IInputStream& Seed() noexcept {
return SS;
}
- inline void Reset() noexcept {
- EP.Reset(new TEntropyPoolStream(THostEntropy()));
- }
-
+ inline void Reset() noexcept {
+ EP.Reset(new TEntropyPoolStream(THostEntropy()));
+ }
+
static inline TDefaultTraits& Instance() {
auto res = SingletonWithPriority<TDefaultTraits, 0>();
@@ -216,6 +216,6 @@ IInputStream& Seed() {
return TRandomTraits::Instance().Seed();
}
-void ResetEntropyPool() {
- TRandomTraits::Instance().Reset();
+void ResetEntropyPool() {
+ TRandomTraits::Instance().Reset();
}
diff --git a/util/random/entropy.h b/util/random/entropy.h
index 553d0a6fb2..62029c1b63 100644
--- a/util/random/entropy.h
+++ b/util/random/entropy.h
@@ -16,6 +16,6 @@ IInputStream& EntropyPool();
IInputStream& Seed();
/*
- * Re-initialize entropy pool - useful after forking in multi-process programs.
+ * Re-initialize entropy pool - useful after forking in multi-process programs.
*/
-void ResetEntropyPool();
+void ResetEntropyPool();
diff --git a/util/random/random.cpp b/util/random/random.cpp
index 8c9f6bec77..71f9323856 100644
--- a/util/random/random.cpp
+++ b/util/random/random.cpp
@@ -86,8 +86,8 @@ DEF_RND(unsigned long)
DEF_RND(unsigned short)
DEF_RND(unsigned long long)
-#undef DEF_RND
-
+#undef DEF_RND
+
template <>
bool RandomNumber<bool>() {
return RandomNumber<ui8>() % 2 == 0;
@@ -113,11 +113,11 @@ template <>
long double RandomNumber<long double>() {
return RandomNumber<double>();
}
-
-void ResetRandomState() {
- *GetRndGen<ui32>() = TRndGen<ui32>();
- *GetRndGen<ui64>() = TRndGen<ui64>();
-}
+
+void ResetRandomState() {
+ *GetRndGen<ui32>() = TRndGen<ui32>();
+ *GetRndGen<ui64>() = TRndGen<ui64>();
+}
void SetRandomSeed(int seed) {
*GetRndGen<ui32>() = TRndGen<ui32>(seed);
diff --git a/util/random/random.h b/util/random/random.h
index 623639d92c..16b52d3995 100644
--- a/util/random/random.h
+++ b/util/random/random.h
@@ -18,11 +18,11 @@ T RandomNumber();
*/
template <class T>
T RandomNumber(T max);
-
-/*
- * Re-initialize random state - useful after forking in multi-process programs.
- */
-void ResetRandomState();
+
+/*
+ * Re-initialize random state - useful after forking in multi-process programs.
+ */
+void ResetRandomState();
/*
* Set random SEED