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authorDevtools Arcadia <arcadia-devtools@yandex-team.ru>2022-02-07 18:08:42 +0300
committerDevtools Arcadia <arcadia-devtools@mous.vla.yp-c.yandex.net>2022-02-07 18:08:42 +0300
commit1110808a9d39d4b808aef724c861a2e1a38d2a69 (patch)
treee26c9fed0de5d9873cce7e00bc214573dc2195b7 /library/cpp/threading/chunk_queue/queue_ut.cpp
downloadydb-1110808a9d39d4b808aef724c861a2e1a38d2a69.tar.gz
intermediate changes
ref:cde9a383711a11544ce7e107a78147fb96cc4029
Diffstat (limited to 'library/cpp/threading/chunk_queue/queue_ut.cpp')
-rw-r--r--library/cpp/threading/chunk_queue/queue_ut.cpp205
1 files changed, 205 insertions, 0 deletions
diff --git a/library/cpp/threading/chunk_queue/queue_ut.cpp b/library/cpp/threading/chunk_queue/queue_ut.cpp
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index 0000000000..8cb36d8dd1
--- /dev/null
+++ b/library/cpp/threading/chunk_queue/queue_ut.cpp
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+#include "queue.h"
+
+#include <library/cpp/testing/unittest/registar.h>
+
+#include <util/generic/set.h>
+
+namespace NThreading {
+ ////////////////////////////////////////////////////////////////////////////////
+
+ Y_UNIT_TEST_SUITE(TOneOneQueueTest){
+ Y_UNIT_TEST(ShouldBeEmptyAtStart){
+ TOneOneQueue<int> queue;
+
+ int result = 0;
+ UNIT_ASSERT(queue.IsEmpty());
+ UNIT_ASSERT(!queue.Dequeue(result));
+}
+
+Y_UNIT_TEST(ShouldReturnEntries) {
+ TOneOneQueue<int> queue;
+ queue.Enqueue(1);
+ queue.Enqueue(2);
+ queue.Enqueue(3);
+
+ int result = 0;
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT_EQUAL(result, 1);
+
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT_EQUAL(result, 2);
+
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT_EQUAL(result, 3);
+
+ UNIT_ASSERT(queue.IsEmpty());
+ UNIT_ASSERT(!queue.Dequeue(result));
+}
+
+Y_UNIT_TEST(ShouldStoreMultipleChunks) {
+ TOneOneQueue<int, 100> queue;
+ for (int i = 0; i < 1000; ++i) {
+ queue.Enqueue(i);
+ }
+
+ for (int i = 0; i < 1000; ++i) {
+ int result = 0;
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT_EQUAL(result, i);
+ }
+}
+}
+;
+
+////////////////////////////////////////////////////////////////////////////////
+
+Y_UNIT_TEST_SUITE(TManyOneQueueTest){
+ Y_UNIT_TEST(ShouldBeEmptyAtStart){
+ TManyOneQueue<int> queue;
+
+int result;
+UNIT_ASSERT(queue.IsEmpty());
+UNIT_ASSERT(!queue.Dequeue(result));
+}
+
+Y_UNIT_TEST(ShouldReturnEntries) {
+ TManyOneQueue<int> queue;
+ queue.Enqueue(1);
+ queue.Enqueue(2);
+ queue.Enqueue(3);
+
+ int result = 0;
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT_EQUAL(result, 1);
+
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT_EQUAL(result, 2);
+
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT_EQUAL(result, 3);
+
+ UNIT_ASSERT(queue.IsEmpty());
+ UNIT_ASSERT(!queue.Dequeue(result));
+}
+}
+;
+
+////////////////////////////////////////////////////////////////////////////////
+
+Y_UNIT_TEST_SUITE(TManyManyQueueTest){
+ Y_UNIT_TEST(ShouldBeEmptyAtStart){
+ TManyManyQueue<int> queue;
+
+int result = 0;
+UNIT_ASSERT(queue.IsEmpty());
+UNIT_ASSERT(!queue.Dequeue(result));
+}
+
+Y_UNIT_TEST(ShouldReturnEntries) {
+ TManyManyQueue<int> queue;
+ queue.Enqueue(1);
+ queue.Enqueue(2);
+ queue.Enqueue(3);
+
+ int result = 0;
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT_EQUAL(result, 1);
+
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT_EQUAL(result, 2);
+
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT_EQUAL(result, 3);
+
+ UNIT_ASSERT(queue.IsEmpty());
+ UNIT_ASSERT(!queue.Dequeue(result));
+}
+}
+;
+
+////////////////////////////////////////////////////////////////////////////////
+
+Y_UNIT_TEST_SUITE(TRelaxedManyOneQueueTest){
+ Y_UNIT_TEST(ShouldBeEmptyAtStart){
+ TRelaxedManyOneQueue<int> queue;
+
+int result;
+UNIT_ASSERT(queue.IsEmpty());
+UNIT_ASSERT(!queue.Dequeue(result));
+}
+
+Y_UNIT_TEST(ShouldReturnEntries) {
+ TSet<int> items = {1, 2, 3};
+
+ TRelaxedManyOneQueue<int> queue;
+ for (int item : items) {
+ queue.Enqueue(item);
+ }
+
+ int result = 0;
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT(items.erase(result));
+
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT(items.erase(result));
+
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT(items.erase(result));
+
+ UNIT_ASSERT(queue.IsEmpty());
+ UNIT_ASSERT(!queue.Dequeue(result));
+}
+}
+;
+
+////////////////////////////////////////////////////////////////////////////////
+
+Y_UNIT_TEST_SUITE(TRelaxedManyManyQueueTest){
+ Y_UNIT_TEST(ShouldBeEmptyAtStart){
+ TRelaxedManyManyQueue<int> queue;
+
+int result = 0;
+UNIT_ASSERT(queue.IsEmpty());
+UNIT_ASSERT(!queue.Dequeue(result));
+}
+
+Y_UNIT_TEST(ShouldReturnEntries) {
+ TSet<int> items = {1, 2, 3};
+
+ TRelaxedManyManyQueue<int> queue;
+ for (int item : items) {
+ queue.Enqueue(item);
+ }
+
+ int result = 0;
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT(items.erase(result));
+
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT(items.erase(result));
+
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT(items.erase(result));
+
+ UNIT_ASSERT(queue.IsEmpty());
+ UNIT_ASSERT(!queue.Dequeue(result));
+}
+}
+;
+}