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author | Devtools Arcadia <arcadia-devtools@yandex-team.ru> | 2022-02-07 18:08:42 +0300 |
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committer | Devtools Arcadia <arcadia-devtools@mous.vla.yp-c.yandex.net> | 2022-02-07 18:08:42 +0300 |
commit | 1110808a9d39d4b808aef724c861a2e1a38d2a69 (patch) | |
tree | e26c9fed0de5d9873cce7e00bc214573dc2195b7 /library/cpp/protobuf/util/walk.h | |
download | ydb-1110808a9d39d4b808aef724c861a2e1a38d2a69.tar.gz |
intermediate changes
ref:cde9a383711a11544ce7e107a78147fb96cc4029
Diffstat (limited to 'library/cpp/protobuf/util/walk.h')
-rw-r--r-- | library/cpp/protobuf/util/walk.h | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/library/cpp/protobuf/util/walk.h b/library/cpp/protobuf/util/walk.h new file mode 100644 index 0000000000..d15d76562d --- /dev/null +++ b/library/cpp/protobuf/util/walk.h @@ -0,0 +1,33 @@ +#pragma once + +#include "simple_reflection.h" + +#include <google/protobuf/message.h> +#include <google/protobuf/descriptor.h> + +#include <functional> + +namespace NProtoBuf { + // Apply @onField processor to each field in @msg (even empty) + // Do not walk deeper the field if the field is an empty message + // Returned bool defines if we should walk down deeper to current node children (true), or not (false) + void WalkReflection(Message& msg, + std::function<bool(Message&, const FieldDescriptor*)> onField); + void WalkReflection(const Message& msg, + std::function<bool(const Message&, const FieldDescriptor*)> onField); + + template <typename TOnField> + inline void WalkReflection(Message& msg, TOnField& onField) { // is used when TOnField is a callable class instance + WalkReflection(msg, std::function<bool(Message&, const FieldDescriptor*)>(std::ref(onField))); + } + template <typename TOnField> + inline void WalkReflection(const Message& msg, TOnField& onField) { + WalkReflection(msg, std::function<bool(const Message&, const FieldDescriptor*)>(std::ref(onField))); + } + + // Apply @onField processor to each descriptor of a field + // Walk every field including nested messages. Avoid cyclic fields pointing to themselves + // Returned bool defines if we should walk down deeper to current node children (true), or not (false) + void WalkSchema(const Descriptor* descriptor, + std::function<bool(const FieldDescriptor*)> onField); +} |