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author | a-square <a-square@yandex-team.ru> | 2022-02-10 16:50:24 +0300 |
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committer | Daniil Cherednik <dcherednik@yandex-team.ru> | 2022-02-10 16:50:24 +0300 |
commit | 34f3f9bd7972f67d913075206081554a3e39a0de (patch) | |
tree | 89df462bfae95c8d9063871a9eae476233768b09 /library/cpp/json | |
parent | e7879def805c52076a0b162a0270dfb229379d4e (diff) | |
download | ydb-34f3f9bd7972f67d913075206081554a3e39a0de.tar.gz |
Restoring authorship annotation for <a-square@yandex-team.ru>. Commit 1 of 2.
Diffstat (limited to 'library/cpp/json')
-rw-r--r-- | library/cpp/json/json_writer.h | 32 | ||||
-rw-r--r-- | library/cpp/json/ut/json_writer_ut.cpp | 4 |
2 files changed, 18 insertions, 18 deletions
diff --git a/library/cpp/json/json_writer.h b/library/cpp/json/json_writer.h index c7f5c9499a..006bfe5325 100644 --- a/library/cpp/json/json_writer.h +++ b/library/cpp/json/json_writer.h @@ -156,22 +156,22 @@ namespace NJson { // nothing to do } - void WriteKey(const TStringBuf key) { - Buf.WriteKey(key); - } - - void WriteKey(const unsigned char* key) { - WriteKey((const char*)key); - } - - void WriteKey(const char* key) { - WriteKey(TStringBuf{key}); - } - - void WriteKey(const TString& key) { - WriteKey(TStringBuf{key}); - } - + void WriteKey(const TStringBuf key) { + Buf.WriteKey(key); + } + + void WriteKey(const unsigned char* key) { + WriteKey((const char*)key); + } + + void WriteKey(const char* key) { + WriteKey(TStringBuf{key}); + } + + void WriteKey(const TString& key) { + WriteKey(TStringBuf{key}); + } + void WriteKey(const std::string& key) { WriteKey(TStringBuf{key}); } diff --git a/library/cpp/json/ut/json_writer_ut.cpp b/library/cpp/json/ut/json_writer_ut.cpp index ca11d34dad..e43d9d2caa 100644 --- a/library/cpp/json/ut/json_writer_ut.cpp +++ b/library/cpp/json/ut/json_writer_ut.cpp @@ -16,8 +16,8 @@ Y_UNIT_TEST_SUITE(TJsonWriterTest) { TJsonWriter json(&out, false); json.OpenMap(); json.Write("key1", (ui16)1); - json.WriteKey("key2"); - json.Write((i32)2); + json.WriteKey("key2"); + json.Write((i32)2); json.Write("key3", (ui64)3); UNIT_ASSERT(out.Empty()); |