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authorVlad Yaroslavlev <vladon@vladon.com>2022-02-10 16:46:23 +0300
committerDaniil Cherednik <dcherednik@yandex-team.ru>2022-02-10 16:46:23 +0300
commit706b83ed7de5a473436620367af31fc0ceecde07 (patch)
tree103305d30dec77e8f6367753367f59b3cd68f9f1 /library/cpp/actors/core/actorsystem.cpp
parent918e8a1574070d0ec733f0b76cfad8f8892ad2e5 (diff)
downloadydb-706b83ed7de5a473436620367af31fc0ceecde07.tar.gz
Restoring authorship annotation for Vlad Yaroslavlev <vladon@vladon.com>. Commit 1 of 2.
Diffstat (limited to 'library/cpp/actors/core/actorsystem.cpp')
-rw-r--r--library/cpp/actors/core/actorsystem.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/library/cpp/actors/core/actorsystem.cpp b/library/cpp/actors/core/actorsystem.cpp
index c58698a206..3914a4a183 100644
--- a/library/cpp/actors/core/actorsystem.cpp
+++ b/library/cpp/actors/core/actorsystem.cpp
@@ -160,7 +160,7 @@ namespace NActors {
// get high 32 bits as seconds from epoch
// it could wrap every century, but we don't expect any actor-reference to live this long so such wrap will do no harm
- const ui64 timeFromEpoch = TInstant::MicroSeconds(RelaxedLoad(&CurrentTimestamp)).Seconds();
+ const ui64 timeFromEpoch = TInstant::MicroSeconds(RelaxedLoad(&CurrentTimestamp)).Seconds();
// get low 32 bits as counter value
ui32 lowPartEnd = (ui32)(AtomicAdd(CurrentIDCounter, count));
@@ -208,7 +208,7 @@ namespace NActors {
StartExecuted = true;
ScheduleQueue.Reset(new NSchedulerQueue::TQueueType());
- TVector<NSchedulerQueue::TReader*> scheduleReaders;
+ TVector<NSchedulerQueue::TReader*> scheduleReaders;
scheduleReaders.push_back(&ScheduleQueue->Reader);
CpuManager->PrepareStart(scheduleReaders, this);
Scheduler->Prepare(this, &CurrentTimestamp, &CurrentMonotonic);