aboutsummaryrefslogtreecommitdiffstats
path: root/contrib/tools/ragel6/parsetree.h
diff options
context:
space:
mode:
authorDevtools Arcadia <arcadia-devtools@yandex-team.ru>2022-02-07 18:08:42 +0300
committerDevtools Arcadia <arcadia-devtools@mous.vla.yp-c.yandex.net>2022-02-07 18:08:42 +0300
commit1110808a9d39d4b808aef724c861a2e1a38d2a69 (patch)
treee26c9fed0de5d9873cce7e00bc214573dc2195b7 /contrib/tools/ragel6/parsetree.h
downloadydb-1110808a9d39d4b808aef724c861a2e1a38d2a69.tar.gz
intermediate changes
ref:cde9a383711a11544ce7e107a78147fb96cc4029
Diffstat (limited to 'contrib/tools/ragel6/parsetree.h')
-rw-r--r--contrib/tools/ragel6/parsetree.h772
1 files changed, 772 insertions, 0 deletions
diff --git a/contrib/tools/ragel6/parsetree.h b/contrib/tools/ragel6/parsetree.h
new file mode 100644
index 0000000000..954542e94d
--- /dev/null
+++ b/contrib/tools/ragel6/parsetree.h
@@ -0,0 +1,772 @@
+/*
+ * Copyright 2001-2006 Adrian Thurston <thurston@complang.org>
+ */
+
+/* This file is part of Ragel.
+ *
+ * Ragel is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * Ragel is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with Ragel; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _PARSETREE_H
+#define _PARSETREE_H
+
+#include "ragel.h"
+#include "avlmap.h"
+#include "bstmap.h"
+#include "vector.h"
+#include "dlist.h"
+
+struct NameInst;
+
+/* Types of builtin machines. */
+enum BuiltinMachine
+{
+ BT_Any,
+ BT_Ascii,
+ BT_Extend,
+ BT_Alpha,
+ BT_Digit,
+ BT_Alnum,
+ BT_Lower,
+ BT_Upper,
+ BT_Cntrl,
+ BT_Graph,
+ BT_Print,
+ BT_Punct,
+ BT_Space,
+ BT_Xdigit,
+ BT_Lambda,
+ BT_Empty
+};
+
+
+struct ParseData;
+
+/* Leaf type. */
+struct Literal;
+
+/* Tree nodes. */
+
+struct Term;
+struct FactorWithAug;
+struct FactorWithRep;
+struct FactorWithNeg;
+struct Factor;
+struct Expression;
+struct Join;
+struct MachineDef;
+struct LongestMatch;
+struct LongestMatchPart;
+struct LmPartList;
+struct Range;
+struct LengthDef;
+
+/* Type of augmentation. Describes locations in the machine. */
+enum AugType
+{
+ /* Transition actions/priorities. */
+ at_start,
+ at_all,
+ at_finish,
+ at_leave,
+
+ /* Global error actions. */
+ at_start_gbl_error,
+ at_all_gbl_error,
+ at_final_gbl_error,
+ at_not_start_gbl_error,
+ at_not_final_gbl_error,
+ at_middle_gbl_error,
+
+ /* Local error actions. */
+ at_start_local_error,
+ at_all_local_error,
+ at_final_local_error,
+ at_not_start_local_error,
+ at_not_final_local_error,
+ at_middle_local_error,
+
+ /* To State Action embedding. */
+ at_start_to_state,
+ at_all_to_state,
+ at_final_to_state,
+ at_not_start_to_state,
+ at_not_final_to_state,
+ at_middle_to_state,
+
+ /* From State Action embedding. */
+ at_start_from_state,
+ at_all_from_state,
+ at_final_from_state,
+ at_not_start_from_state,
+ at_not_final_from_state,
+ at_middle_from_state,
+
+ /* EOF Action embedding. */
+ at_start_eof,
+ at_all_eof,
+ at_final_eof,
+ at_not_start_eof,
+ at_not_final_eof,
+ at_middle_eof
+};
+
+/* IMPORTANT: These must follow the same order as the state augs in AugType
+ * since we will be using this to compose AugType. */
+enum StateAugType
+{
+ sat_start = 0,
+ sat_all,
+ sat_final,
+ sat_not_start,
+ sat_not_final,
+ sat_middle
+};
+
+struct Action;
+struct PriorDesc;
+struct RegExpr;
+struct ReItem;
+struct ReOrBlock;
+struct ReOrItem;
+struct ExplicitMachine;
+struct InlineItem;
+struct InlineList;
+
+/* Reference to a named state. */
+typedef Vector<char*> NameRef;
+typedef Vector<NameRef*> NameRefList;
+typedef Vector<NameInst*> NameTargList;
+
+/* Structure for storing location of epsilon transitons. */
+struct EpsilonLink
+{
+ EpsilonLink( const InputLoc &loc, NameRef &target )
+ : loc(loc), target(target) { }
+
+ InputLoc loc;
+ NameRef target;
+};
+
+struct Label
+{
+ Label( const InputLoc &loc, char *data )
+ : loc(loc), data(data) { }
+
+ InputLoc loc;
+ char *data;
+};
+
+/* Structrue represents an action assigned to some FactorWithAug node. The
+ * factor with aug will keep an array of these. */
+struct ParserAction
+{
+ ParserAction( const InputLoc &loc, AugType type, int localErrKey, Action *action )
+ : loc(loc), type(type), localErrKey(localErrKey), action(action) { }
+
+ InputLoc loc;
+ AugType type;
+ int localErrKey;
+ Action *action;
+};
+
+struct ConditionTest
+{
+ ConditionTest( const InputLoc &loc, AugType type, Action *action, bool sense ) :
+ loc(loc), type(type), action(action), sense(sense) { }
+
+ InputLoc loc;
+ AugType type;
+ Action *action;
+ bool sense;
+};
+
+struct Token
+{
+ char *data;
+ int length;
+ InputLoc loc;
+
+ void append( const Token &other );
+ void set( const char *str, int len );
+};
+
+char *prepareLitString( const InputLoc &loc, const char *src, long length,
+ long &resLen, bool &caseInsensitive );
+
+/* Store the value and type of a priority augmentation. */
+struct PriorityAug
+{
+ PriorityAug( AugType type, int priorKey, int priorValue ) :
+ type(type), priorKey(priorKey), priorValue(priorValue) { }
+
+ AugType type;
+ int priorKey;
+ int priorValue;
+};
+
+/*
+ * A Variable Definition
+ */
+struct VarDef
+{
+ VarDef( const char *name, MachineDef *machineDef )
+ : name(name), machineDef(machineDef), isExport(false) { }
+
+ /* Parse tree traversal. */
+ FsmAp *walk( ParseData *pd );
+ void makeNameTree( const InputLoc &loc, ParseData *pd );
+ void resolveNameRefs( ParseData *pd );
+
+ const char *name;
+ MachineDef *machineDef;
+ bool isExport;
+};
+
+
+/*
+ * LongestMatch
+ *
+ * Wherever possible the item match will execute on the character. If not
+ * possible the item match will execute on a lookahead character and either
+ * hold the current char (if one away) or backup.
+ *
+ * How to handle the problem of backing up over a buffer break?
+ *
+ * Don't want to use pending out transitions for embedding item match because
+ * the role of item match action is different: it may sometimes match on the
+ * final transition, or may match on a lookahead character.
+ *
+ * Don't want to invent a new operator just for this. So just trail action
+ * after machine, this means we can only use literal actions.
+ *
+ * The item action may
+ *
+ * What states of the machine will be final. The item actions that wrap around
+ * on the last character will go straight to the start state.
+ *
+ * Some transitions will be lookahead transitions, they will hold the current
+ * character. Crossing them with regular transitions must be restricted
+ * because it does not make sense. The transition cannot simultaneously hold
+ * and consume the current character.
+ */
+struct LongestMatchPart
+{
+ LongestMatchPart( Join *join, Action *action,
+ InputLoc &semiLoc, int longestMatchId )
+ :
+ join(join), action(action), semiLoc(semiLoc),
+ longestMatchId(longestMatchId), inLmSelect(false) { }
+
+ InputLoc getLoc();
+
+ Join *join;
+ Action *action;
+ InputLoc semiLoc;
+
+ Action *setActId;
+ Action *actOnLast;
+ Action *actOnNext;
+ Action *actLagBehind;
+ int longestMatchId;
+ bool inLmSelect;
+ LongestMatch *longestMatch;
+
+ LongestMatchPart *prev, *next;
+};
+
+/* Declare a new type so that ptreetypes.h need not include dlist.h. */
+struct LmPartList : DList<LongestMatchPart> {};
+
+struct LongestMatch
+{
+ /* Construct with a list of joins */
+ LongestMatch( const InputLoc &loc, LmPartList *longestMatchList ) :
+ loc(loc), longestMatchList(longestMatchList), name(0),
+ lmSwitchHandlesError(false) { }
+
+ /* Tree traversal. */
+ FsmAp *walk( ParseData *pd );
+ void makeNameTree( ParseData *pd );
+ void resolveNameRefs( ParseData *pd );
+ void transferScannerLeavingActions( FsmAp *graph );
+ void runLongestMatch( ParseData *pd, FsmAp *graph );
+ Action *newAction( ParseData *pd, const InputLoc &loc, const char *name,
+ InlineList *inlineList );
+ void makeActions( ParseData *pd );
+ void findName( ParseData *pd );
+ void restart( FsmAp *graph, TransAp *trans );
+
+ InputLoc loc;
+ LmPartList *longestMatchList;
+ const char *name;
+
+ Action *lmActSelect;
+ bool lmSwitchHandlesError;
+
+ LongestMatch *next, *prev;
+};
+
+
+/* List of Expressions. */
+typedef DList<Expression> ExprList;
+
+struct MachineDef
+{
+ enum Type {
+ JoinType,
+ LongestMatchType,
+ LengthDefType
+ };
+
+ MachineDef( Join *join )
+ : join(join), longestMatch(0), lengthDef(0), type(JoinType) {}
+ MachineDef( LongestMatch *longestMatch )
+ : join(0), longestMatch(longestMatch), lengthDef(0), type(LongestMatchType) {}
+ MachineDef( LengthDef *lengthDef )
+ : join(0), longestMatch(0), lengthDef(lengthDef), type(LengthDefType) {}
+
+ FsmAp *walk( ParseData *pd );
+ void makeNameTree( ParseData *pd );
+ void resolveNameRefs( ParseData *pd );
+
+ Join *join;
+ LongestMatch *longestMatch;
+ LengthDef *lengthDef;
+ Type type;
+};
+
+/*
+ * Join
+ */
+struct Join
+{
+ /* Construct with the first expression. */
+ Join( Expression *expr );
+ Join( const InputLoc &loc, Expression *expr );
+
+ /* Tree traversal. */
+ FsmAp *walk( ParseData *pd );
+ FsmAp *walkJoin( ParseData *pd );
+ void makeNameTree( ParseData *pd );
+ void resolveNameRefs( ParseData *pd );
+
+ /* Data. */
+ InputLoc loc;
+ ExprList exprList;
+};
+
+/*
+ * Expression
+ */
+struct Expression
+{
+ enum Type {
+ OrType,
+ IntersectType,
+ SubtractType,
+ StrongSubtractType,
+ TermType,
+ BuiltinType
+ };
+
+ /* Construct with an expression on the left and a term on the right. */
+ Expression( Expression *expression, Term *term, Type type ) :
+ expression(expression), term(term),
+ type(type), prev(this), next(this) { }
+
+ /* Construct with only a term. */
+ Expression( Term *term ) :
+ expression(0), term(term),
+ type(TermType) , prev(this), next(this) { }
+
+ /* Construct with a builtin type. */
+ Expression( BuiltinMachine builtin ) :
+ expression(0), term(0), builtin(builtin),
+ type(BuiltinType), prev(this), next(this) { }
+
+ ~Expression();
+
+ /* Tree traversal. */
+ FsmAp *walk( ParseData *pd, bool lastInSeq = true );
+ void makeNameTree( ParseData *pd );
+ void resolveNameRefs( ParseData *pd );
+
+ /* Node data. */
+ Expression *expression;
+ Term *term;
+ BuiltinMachine builtin;
+ Type type;
+
+ Expression *prev, *next;
+};
+
+/*
+ * Term
+ */
+struct Term
+{
+ enum Type {
+ ConcatType,
+ RightStartType,
+ RightFinishType,
+ LeftType,
+ FactorWithAugType
+ };
+
+ Term( Term *term, FactorWithAug *factorWithAug ) :
+ term(term), factorWithAug(factorWithAug), type(ConcatType) { }
+
+ Term( Term *term, FactorWithAug *factorWithAug, Type type ) :
+ term(term), factorWithAug(factorWithAug), type(type) { }
+
+ Term( FactorWithAug *factorWithAug ) :
+ term(0), factorWithAug(factorWithAug), type(FactorWithAugType) { }
+
+ ~Term();
+
+ FsmAp *walk( ParseData *pd, bool lastInSeq = true );
+ void makeNameTree( ParseData *pd );
+ void resolveNameRefs( ParseData *pd );
+
+ Term *term;
+ FactorWithAug *factorWithAug;
+ Type type;
+
+ /* Priority descriptor for RightFinish type. */
+ PriorDesc priorDescs[2];
+};
+
+
+/* Third level of precedence. Augmenting nodes with actions and priorities. */
+struct FactorWithAug
+{
+ FactorWithAug( FactorWithRep *factorWithRep ) :
+ priorDescs(0), factorWithRep(factorWithRep) { }
+ ~FactorWithAug();
+
+ /* Tree traversal. */
+ FsmAp *walk( ParseData *pd );
+ void makeNameTree( ParseData *pd );
+ void resolveNameRefs( ParseData *pd );
+
+ void assignActions( ParseData *pd, FsmAp *graph, int *actionOrd );
+ void assignPriorities( FsmAp *graph, int *priorOrd );
+
+ void assignConditions( FsmAp *graph );
+
+ /* Actions and priorities assigned to the factor node. */
+ Vector<ParserAction> actions;
+ Vector<PriorityAug> priorityAugs;
+ PriorDesc *priorDescs;
+ Vector<Label> labels;
+ Vector<EpsilonLink> epsilonLinks;
+ Vector<ConditionTest> conditions;
+
+ FactorWithRep *factorWithRep;
+};
+
+/* Fourth level of precedence. Trailing unary operators. Provide kleen star,
+ * optional and plus. */
+struct FactorWithRep
+{
+ enum Type {
+ StarType,
+ StarStarType,
+ OptionalType,
+ PlusType,
+ ExactType,
+ MaxType,
+ MinType,
+ RangeType,
+ FactorWithNegType
+ };
+
+ FactorWithRep( const InputLoc &loc, FactorWithRep *factorWithRep,
+ int lowerRep, int upperRep, Type type ) :
+ loc(loc), factorWithRep(factorWithRep),
+ factorWithNeg(0), lowerRep(lowerRep),
+ upperRep(upperRep), type(type) { }
+
+ FactorWithRep( FactorWithNeg *factorWithNeg )
+ : factorWithNeg(factorWithNeg), type(FactorWithNegType) { }
+
+ ~FactorWithRep();
+
+ /* Tree traversal. */
+ FsmAp *walk( ParseData *pd );
+ void makeNameTree( ParseData *pd );
+ void resolveNameRefs( ParseData *pd );
+
+ InputLoc loc;
+ FactorWithRep *factorWithRep;
+ FactorWithNeg *factorWithNeg;
+ int lowerRep, upperRep;
+ Type type;
+
+ /* Priority descriptor for StarStar type. */
+ PriorDesc priorDescs[2];
+};
+
+/* Fifth level of precedence. Provides Negation. */
+struct FactorWithNeg
+{
+ enum Type {
+ NegateType,
+ CharNegateType,
+ FactorType
+ };
+
+ FactorWithNeg( const InputLoc &loc, FactorWithNeg *factorWithNeg, Type type) :
+ loc(loc), factorWithNeg(factorWithNeg), factor(0), type(type) { }
+
+ FactorWithNeg( Factor *factor ) :
+ factorWithNeg(0), factor(factor), type(FactorType) { }
+
+ ~FactorWithNeg();
+
+ /* Tree traversal. */
+ FsmAp *walk( ParseData *pd );
+ void makeNameTree( ParseData *pd );
+ void resolveNameRefs( ParseData *pd );
+
+ InputLoc loc;
+ FactorWithNeg *factorWithNeg;
+ Factor *factor;
+ Type type;
+};
+
+/*
+ * Factor
+ */
+struct Factor
+{
+ /* Language elements a factor node can be. */
+ enum Type {
+ LiteralType,
+ RangeType,
+ OrExprType,
+ RegExprType,
+ ReferenceType,
+ ParenType,
+ LongestMatchType,
+ };
+
+ /* Construct with a literal fsm. */
+ Factor( Literal *literal ) :
+ literal(literal), type(LiteralType) { }
+
+ /* Construct with a range. */
+ Factor( Range *range ) :
+ range(range), type(RangeType) { }
+
+ /* Construct with the or part of a regular expression. */
+ Factor( ReItem *reItem ) :
+ reItem(reItem), type(OrExprType) { }
+
+ /* Construct with a regular expression. */
+ Factor( RegExpr *regExpr ) :
+ regExpr(regExpr), type(RegExprType) { }
+
+ /* Construct with a reference to a var def. */
+ Factor( const InputLoc &loc, VarDef *varDef ) :
+ loc(loc), varDef(varDef), type(ReferenceType) {}
+
+ /* Construct with a parenthesized join. */
+ Factor( Join *join ) :
+ join(join), type(ParenType) {}
+
+ /* Construct with a longest match operator. */
+ Factor( LongestMatch *longestMatch ) :
+ longestMatch(longestMatch), type(LongestMatchType) {}
+
+ /* Cleanup. */
+ ~Factor();
+
+ /* Tree traversal. */
+ FsmAp *walk( ParseData *pd );
+ void makeNameTree( ParseData *pd );
+ void resolveNameRefs( ParseData *pd );
+
+ InputLoc loc;
+ Literal *literal;
+ Range *range;
+ ReItem *reItem;
+ RegExpr *regExpr;
+ VarDef *varDef;
+ Join *join;
+ LongestMatch *longestMatch;
+ int lower, upper;
+ Type type;
+};
+
+/* A range machine. Only ever composed of two literals. */
+struct Range
+{
+ Range( Literal *lowerLit, Literal *upperLit )
+ : lowerLit(lowerLit), upperLit(upperLit) { }
+
+ ~Range();
+ FsmAp *walk( ParseData *pd );
+
+ Literal *lowerLit;
+ Literal *upperLit;
+};
+
+/* Some literal machine. Can be a number or literal string. */
+struct Literal
+{
+ enum LiteralType { Number, LitString };
+
+ Literal( const Token &token, LiteralType type )
+ : token(token), type(type) { }
+
+ FsmAp *walk( ParseData *pd );
+
+ Token token;
+ LiteralType type;
+};
+
+/* Regular expression. */
+struct RegExpr
+{
+ enum RegExpType { RecurseItem, Empty };
+
+ /* Constructors. */
+ RegExpr() :
+ type(Empty), caseInsensitive(false) { }
+ RegExpr(RegExpr *regExpr, ReItem *item) :
+ regExpr(regExpr), item(item),
+ type(RecurseItem), caseInsensitive(false) { }
+
+ ~RegExpr();
+ FsmAp *walk( ParseData *pd, RegExpr *rootRegex );
+
+ RegExpr *regExpr;
+ ReItem *item;
+ RegExpType type;
+ bool caseInsensitive;
+};
+
+/* An item in a regular expression. */
+struct ReItem
+{
+ enum ReItemType { Data, Dot, OrBlock, NegOrBlock };
+
+ ReItem( const InputLoc &loc, const Token &token )
+ : loc(loc), token(token), star(false), type(Data) { }
+ ReItem( const InputLoc &loc, ReItemType type )
+ : loc(loc), star(false), type(type) { }
+ ReItem( const InputLoc &loc, ReOrBlock *orBlock, ReItemType type )
+ : loc(loc), orBlock(orBlock), star(false), type(type) { }
+
+ ~ReItem();
+ FsmAp *walk( ParseData *pd, RegExpr *rootRegex );
+
+ InputLoc loc;
+ Token token;
+ ReOrBlock *orBlock;
+ bool star;
+ ReItemType type;
+};
+
+/* An or block item. */
+struct ReOrBlock
+{
+ enum ReOrBlockType { RecurseItem, Empty };
+
+ /* Constructors. */
+ ReOrBlock()
+ : type(Empty) { }
+ ReOrBlock(ReOrBlock *orBlock, ReOrItem *item)
+ : orBlock(orBlock), item(item), type(RecurseItem) { }
+
+ ~ReOrBlock();
+ FsmAp *walk( ParseData *pd, RegExpr *rootRegex );
+
+ ReOrBlock *orBlock;
+ ReOrItem *item;
+ ReOrBlockType type;
+};
+
+/* An item in an or block. */
+struct ReOrItem
+{
+ enum ReOrItemType { Data, Range };
+
+ ReOrItem( const InputLoc &loc, const Token &token )
+ : loc(loc), token(token), type(Data) {}
+ ReOrItem( const InputLoc &loc, char lower, char upper )
+ : loc(loc), lower(lower), upper(upper), type(Range) { }
+
+ FsmAp *walk( ParseData *pd, RegExpr *rootRegex );
+
+ InputLoc loc;
+ Token token;
+ char lower;
+ char upper;
+ ReOrItemType type;
+};
+
+
+/*
+ * Inline code tree
+ */
+struct InlineList;
+struct InlineItem
+{
+ enum Type
+ {
+ Text, Goto, Call, Next, GotoExpr, CallExpr, NextExpr, Ret, PChar,
+ Char, Hold, Curs, Targs, Entry, Exec, LmSwitch, LmSetActId,
+ LmSetTokEnd, LmOnLast, LmOnNext, LmOnLagBehind, LmInitAct,
+ LmInitTokStart, LmSetTokStart, Break
+ };
+
+ InlineItem( const InputLoc &loc, char *data, Type type ) :
+ loc(loc), data(data), nameRef(0), children(0), type(type) { }
+
+ InlineItem( const InputLoc &loc, NameRef *nameRef, Type type ) :
+ loc(loc), data(0), nameRef(nameRef), children(0), type(type) { }
+
+ InlineItem( const InputLoc &loc, LongestMatch *longestMatch,
+ LongestMatchPart *longestMatchPart, Type type ) : loc(loc), data(0),
+ nameRef(0), children(0), longestMatch(longestMatch),
+ longestMatchPart(longestMatchPart), type(type) { }
+
+ InlineItem( const InputLoc &loc, NameInst *nameTarg, Type type ) :
+ loc(loc), data(0), nameRef(0), nameTarg(nameTarg), children(0),
+ type(type) { }
+
+ InlineItem( const InputLoc &loc, Type type ) :
+ loc(loc), data(0), nameRef(0), children(0), type(type) { }
+
+ InputLoc loc;
+ char *data;
+ NameRef *nameRef;
+ NameInst *nameTarg;
+ InlineList *children;
+ LongestMatch *longestMatch;
+ LongestMatchPart *longestMatchPart;
+ Type type;
+
+ InlineItem *prev, *next;
+};
+
+/* Normally this would be atypedef, but that would entail including DList from
+ * ptreetypes, which should be just typedef forwards. */
+struct InlineList : public DList<InlineItem> { };
+
+#endif