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author | smalov <smalov@yandex-team.ru> | 2022-02-10 16:47:36 +0300 |
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committer | Daniil Cherednik <dcherednik@yandex-team.ru> | 2022-02-10 16:47:36 +0300 |
commit | cfadda92ca195da3ad68d721a58872a4f1ced696 (patch) | |
tree | c0748b5dcbade83af788c0abfa89c0383d6b779c /contrib/tools/ragel6/csgoto.cpp | |
parent | f70d9720e13aef3a935e3f405b0eac554529e76e (diff) | |
download | ydb-cfadda92ca195da3ad68d721a58872a4f1ced696.tar.gz |
Restoring authorship annotation for <smalov@yandex-team.ru>. Commit 2 of 2.
Diffstat (limited to 'contrib/tools/ragel6/csgoto.cpp')
-rw-r--r-- | contrib/tools/ragel6/csgoto.cpp | 1594 |
1 files changed, 797 insertions, 797 deletions
diff --git a/contrib/tools/ragel6/csgoto.cpp b/contrib/tools/ragel6/csgoto.cpp index 63158ccf69..4bb2ec1edf 100644 --- a/contrib/tools/ragel6/csgoto.cpp +++ b/contrib/tools/ragel6/csgoto.cpp @@ -1,801 +1,801 @@ -/* - * Copyright 2001-2006 Adrian Thurston <thurston@complang.org> - * 2004 Erich Ocean <eric.ocean@ampede.com> - * 2005 Alan West <alan@alanz.com> - */ - -/* This file is part of Ragel. +/* + * Copyright 2001-2006 Adrian Thurston <thurston@complang.org> + * 2004 Erich Ocean <eric.ocean@ampede.com> + * 2005 Alan West <alan@alanz.com> + */ + +/* This file is part of Ragel. + * + * Ragel is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. * - * Ragel is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * Ragel is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with Ragel; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#include "ragel.h" -#include "csgoto.h" -#include "redfsm.h" -#include "bstmap.h" -#include "gendata.h" - -/* Emit the goto to take for a given transition. */ -std::ostream &CSharpGotoCodeGen::TRANS_GOTO( RedTransAp *trans, int level ) -{ - out << TABS(level) << "goto tr" << trans->id << ";"; - return out; -} - -std::ostream &CSharpGotoCodeGen::TO_STATE_ACTION_SWITCH() -{ - /* Walk the list of functions, printing the cases. */ - for ( GenActionList::Iter act = actionList; act.lte(); act++ ) { - /* Write out referenced actions. */ - if ( act->numToStateRefs > 0 ) { - /* Write the case label, the action and the case break. */ - out << "\tcase " << act->actionId << ":\n"; - ACTION( out, act, 0, false ); - out << "\tbreak;\n"; - } - } - - genLineDirective( out ); - return out; -} - -std::ostream &CSharpGotoCodeGen::FROM_STATE_ACTION_SWITCH() -{ - /* Walk the list of functions, printing the cases. */ - for ( GenActionList::Iter act = actionList; act.lte(); act++ ) { - /* Write out referenced actions. */ - if ( act->numFromStateRefs > 0 ) { - /* Write the case label, the action and the case break. */ - out << "\tcase " << act->actionId << ":\n"; - ACTION( out, act, 0, false ); - out << "\tbreak;\n"; - } - } - - genLineDirective( out ); - return out; -} - -std::ostream &CSharpGotoCodeGen::EOF_ACTION_SWITCH() -{ - /* Walk the list of functions, printing the cases. */ - for ( GenActionList::Iter act = actionList; act.lte(); act++ ) { - /* Write out referenced actions. */ - if ( act->numEofRefs > 0 ) { - /* Write the case label, the action and the case break. */ - out << "\tcase " << act->actionId << ":\n"; - ACTION( out, act, 0, true ); - out << "\tbreak;\n"; - } - } - - genLineDirective( out ); - return out; -} - -std::ostream &CSharpGotoCodeGen::ACTION_SWITCH() -{ - /* Walk the list of functions, printing the cases. */ - for ( GenActionList::Iter act = actionList; act.lte(); act++ ) { - /* Write out referenced actions. */ - if ( act->numTransRefs > 0 ) { - /* Write the case label, the action and the case break. */ - out << "\tcase " << act->actionId << ":\n"; - ACTION( out, act, 0, false ); - out << "\tbreak;\n"; - } - } - - genLineDirective( out ); - return out; -} - -void CSharpGotoCodeGen::GOTO_HEADER( RedStateAp *state ) -{ - /* Label the state. */ - out << "case " << state->id << ":\n"; -} - - -void CSharpGotoCodeGen::emitSingleSwitch( RedStateAp *state ) -{ - /* Load up the singles. */ - int numSingles = state->outSingle.length(); - RedTransEl *data = state->outSingle.data; - - if ( numSingles == 1 ) { - /* If there is a single single key then write it out as an if. */ - out << "\tif ( " << GET_WIDE_KEY(state) << " == " << - KEY(data[0].lowKey) << " )\n\t\t"; - - /* Virtual function for writing the target of the transition. */ - TRANS_GOTO(data[0].value, 0) << "\n"; - } - else if ( numSingles > 1 ) { - /* Write out single keys in a switch if there is more than one. */ - out << "\tswitch( " << GET_WIDE_KEY(state) << " ) {\n"; - - /* Write out the single indicies. */ - for ( int j = 0; j < numSingles; j++ ) { - out << "\t\tcase " << ALPHA_KEY(data[j].lowKey) << ": "; - TRANS_GOTO(data[j].value, 0) << "\n"; - } - - /* Emits a default case for D code. */ - SWITCH_DEFAULT(); - - /* Close off the transition switch. */ - out << "\t}\n"; - } -} - -void CSharpGotoCodeGen::emitRangeBSearch( RedStateAp *state, int level, int low, int high ) -{ - /* Get the mid position, staying on the lower end of the range. */ - int mid = (low + high) >> 1; - RedTransEl *data = state->outRange.data; - - /* Determine if we need to look higher or lower. */ - bool anyLower = mid > low; - bool anyHigher = mid < high; - - /* Determine if the keys at mid are the limits of the alphabet. */ - bool limitLow = data[mid].lowKey == keyOps->minKey; - bool limitHigh = data[mid].highKey == keyOps->maxKey; - - if ( anyLower && anyHigher ) { - /* Can go lower and higher than mid. */ - out << TABS(level) << "if ( " << GET_WIDE_KEY(state) << " < " << - KEY(data[mid].lowKey) << " ) {\n"; - emitRangeBSearch( state, level+1, low, mid-1 ); - out << TABS(level) << "} else if ( " << GET_WIDE_KEY(state) << " > " << - KEY(data[mid].highKey) << " ) {\n"; - emitRangeBSearch( state, level+1, mid+1, high ); - out << TABS(level) << "} else\n"; - TRANS_GOTO(data[mid].value, level+1) << "\n"; - } - else if ( anyLower && !anyHigher ) { - /* Can go lower than mid but not higher. */ - out << TABS(level) << "if ( " << GET_WIDE_KEY(state) << " < " << - KEY(data[mid].lowKey) << " ) {\n"; - emitRangeBSearch( state, level+1, low, mid-1 ); - - /* if the higher is the highest in the alphabet then there is no - * sense testing it. */ - if ( limitHigh ) { - out << TABS(level) << "} else\n"; - TRANS_GOTO(data[mid].value, level+1) << "\n"; - } - else { - out << TABS(level) << "} else if ( " << GET_WIDE_KEY(state) << " <= " << - KEY(data[mid].highKey) << " )\n"; - TRANS_GOTO(data[mid].value, level+1) << "\n"; - } - } - else if ( !anyLower && anyHigher ) { - /* Can go higher than mid but not lower. */ - out << TABS(level) << "if ( " << GET_WIDE_KEY(state) << " > " << - KEY(data[mid].highKey) << " ) {\n"; - emitRangeBSearch( state, level+1, mid+1, high ); - - /* If the lower end is the lowest in the alphabet then there is no - * sense testing it. */ - if ( limitLow ) { - out << TABS(level) << "} else\n"; - TRANS_GOTO(data[mid].value, level+1) << "\n"; - } - else { - out << TABS(level) << "} else if ( " << GET_WIDE_KEY(state) << " >= " << - KEY(data[mid].lowKey) << " )\n"; - TRANS_GOTO(data[mid].value, level+1) << "\n"; - } - } - else { - /* Cannot go higher or lower than mid. It's mid or bust. What - * tests to do depends on limits of alphabet. */ - if ( !limitLow && !limitHigh ) { - out << TABS(level) << "if ( " << KEY(data[mid].lowKey) << " <= " << - GET_WIDE_KEY(state) << " && " << GET_WIDE_KEY(state) << " <= " << - KEY(data[mid].highKey) << " )\n"; - TRANS_GOTO(data[mid].value, level+1) << "\n"; - } - else if ( limitLow && !limitHigh ) { - out << TABS(level) << "if ( " << GET_WIDE_KEY(state) << " <= " << - KEY(data[mid].highKey) << " )\n"; - TRANS_GOTO(data[mid].value, level+1) << "\n"; - } - else if ( !limitLow && limitHigh ) { - out << TABS(level) << "if ( " << KEY(data[mid].lowKey) << " <= " << - GET_WIDE_KEY(state) << " )\n"; - TRANS_GOTO(data[mid].value, level+1) << "\n"; - } - else { - /* Both high and low are at the limit. No tests to do. */ - TRANS_GOTO(data[mid].value, level+1) << "\n"; - } - } -} - -void CSharpGotoCodeGen::STATE_GOTO_ERROR() -{ - /* Label the state and bail immediately. */ - outLabelUsed = true; - RedStateAp *state = redFsm->errState; - out << "case " << state->id << ":\n"; - out << " goto _out;\n"; -} - -void CSharpGotoCodeGen::COND_TRANSLATE( GenStateCond *stateCond, int level ) -{ - GenCondSpace *condSpace = stateCond->condSpace; - out << TABS(level) << "_widec = " << CAST(WIDE_ALPH_TYPE()) << "(" << - KEY(condSpace->baseKey) << " + (" << GET_KEY() << - " - " << KEY(keyOps->minKey) << "));\n"; - - for ( GenCondSet::Iter csi = condSpace->condSet; csi.lte(); csi++ ) { - out << TABS(level) << "if ( "; - CONDITION( out, *csi ); - Size condValOffset = ((1 << csi.pos()) * keyOps->alphSize()); - out << " ) _widec += " << condValOffset << ";\n"; - } -} - -void CSharpGotoCodeGen::emitCondBSearch( RedStateAp *state, int level, int low, int high ) -{ - /* Get the mid position, staying on the lower end of the range. */ - int mid = (low + high) >> 1; - GenStateCond **data = state->stateCondVect.data; - - /* Determine if we need to look higher or lower. */ - bool anyLower = mid > low; - bool anyHigher = mid < high; - - /* Determine if the keys at mid are the limits of the alphabet. */ - bool limitLow = data[mid]->lowKey == keyOps->minKey; - bool limitHigh = data[mid]->highKey == keyOps->maxKey; - - if ( anyLower && anyHigher ) { - /* Can go lower and higher than mid. */ - out << TABS(level) << "if ( " << GET_KEY() << " < " << - KEY(data[mid]->lowKey) << " ) {\n"; - emitCondBSearch( state, level+1, low, mid-1 ); - out << TABS(level) << "} else if ( " << GET_KEY() << " > " << - KEY(data[mid]->highKey) << " ) {\n"; - emitCondBSearch( state, level+1, mid+1, high ); - out << TABS(level) << "} else {\n"; - COND_TRANSLATE(data[mid], level+1); - out << TABS(level) << "}\n"; - } - else if ( anyLower && !anyHigher ) { - /* Can go lower than mid but not higher. */ - out << TABS(level) << "if ( " << GET_KEY() << " < " << - KEY(data[mid]->lowKey) << " ) {\n"; - emitCondBSearch( state, level+1, low, mid-1 ); - - /* if the higher is the highest in the alphabet then there is no - * sense testing it. */ - if ( limitHigh ) { - out << TABS(level) << "} else {\n"; - COND_TRANSLATE(data[mid], level+1); - out << TABS(level) << "}\n"; - } - else { - out << TABS(level) << "} else if ( " << GET_KEY() << " <= " << - KEY(data[mid]->highKey) << " ) {\n"; - COND_TRANSLATE(data[mid], level+1); - out << TABS(level) << "}\n"; - } - } - else if ( !anyLower && anyHigher ) { - /* Can go higher than mid but not lower. */ - out << TABS(level) << "if ( " << GET_KEY() << " > " << - KEY(data[mid]->highKey) << " ) {\n"; - emitCondBSearch( state, level+1, mid+1, high ); - - /* If the lower end is the lowest in the alphabet then there is no - * sense testing it. */ - if ( limitLow ) { - out << TABS(level) << "} else {\n"; - COND_TRANSLATE(data[mid], level+1); - out << TABS(level) << "}\n"; - } - else { - out << TABS(level) << "} else if ( " << GET_KEY() << " >= " << - KEY(data[mid]->lowKey) << " ) {\n"; - COND_TRANSLATE(data[mid], level+1); - out << TABS(level) << "}\n"; - } - } - else { - /* Cannot go higher or lower than mid. It's mid or bust. What - * tests to do depends on limits of alphabet. */ - if ( !limitLow && !limitHigh ) { - out << TABS(level) << "if ( " << KEY(data[mid]->lowKey) << " <= " << - GET_KEY() << " && " << GET_KEY() << " <= " << - KEY(data[mid]->highKey) << " ) {\n"; - COND_TRANSLATE(data[mid], level+1); - out << TABS(level) << "}\n"; - } - else if ( limitLow && !limitHigh ) { - out << TABS(level) << "if ( " << GET_KEY() << " <= " << - KEY(data[mid]->highKey) << " ) {\n"; - COND_TRANSLATE(data[mid], level+1); - out << TABS(level) << "}\n"; - } - else if ( !limitLow && limitHigh ) { - out << TABS(level) << "if ( " << KEY(data[mid]->lowKey) << " <= " << - GET_KEY() << " )\n {"; - COND_TRANSLATE(data[mid], level+1); - out << TABS(level) << "}\n"; - } - else { - /* Both high and low are at the limit. No tests to do. */ - COND_TRANSLATE(data[mid], level); - } - } -} - -std::ostream &CSharpGotoCodeGen::STATE_GOTOS() -{ - for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) { - if ( st == redFsm->errState ) - STATE_GOTO_ERROR(); - else { - /* Writing code above state gotos. */ - GOTO_HEADER( st ); - - if ( st->stateCondVect.length() > 0 ) { - out << " _widec = " << GET_KEY() << ";\n"; - emitCondBSearch( st, 1, 0, st->stateCondVect.length() - 1 ); - } - - /* Try singles. */ - if ( st->outSingle.length() > 0 ) - emitSingleSwitch( st ); - - /* Default case is to binary search for the ranges, if that fails then */ - if ( st->outRange.length() > 0 ) - emitRangeBSearch( st, 1, 0, st->outRange.length() - 1 ); - - /* Write the default transition. */ - TRANS_GOTO( st->defTrans, 1 ) << "\n"; - } - } - return out; -} - -std::ostream &CSharpGotoCodeGen::TRANSITIONS() -{ - /* Emit any transitions that have functions and that go to - * this state. */ - for ( TransApSet::Iter trans = redFsm->transSet; trans.lte(); trans++ ) { - /* Write the label for the transition so it can be jumped to. */ - out << " tr" << trans->id << ": "; - - /* Destination state. */ - if ( trans->action != 0 && trans->action->anyCurStateRef() ) - out << "_ps = " << vCS() << ";"; - out << vCS() << " = " << trans->targ->id << "; "; - - if ( trans->action != 0 ) { - /* Write out the transition func. */ - out << "goto f" << trans->action->actListId << ";\n"; - } - else { - /* No code to execute, just loop around. */ - out << "goto _again;\n"; - } - } - return out; -} - -std::ostream &CSharpGotoCodeGen::EXEC_FUNCS() -{ - /* Make labels that set acts and jump to execFuncs. Loop func indicies. */ - for ( GenActionTableMap::Iter redAct = redFsm->actionMap; redAct.lte(); redAct++ ) { - if ( redAct->numTransRefs > 0 ) { - out << " f" << redAct->actListId << ": " << - "_acts = " << itoa( redAct->location+1 ) << ";" - " goto execFuncs;\n"; - } - } - - out << - "\n" - "execFuncs:\n" - " _nacts = " << A() << "[_acts++];\n" - " while ( _nacts-- > 0 ) {\n" - " switch ( " << A() << "[_acts++] ) {\n"; - ACTION_SWITCH(); - SWITCH_DEFAULT() << - " }\n" - " }\n" - " goto _again;\n"; - return out; -} - -unsigned int CSharpGotoCodeGen::TO_STATE_ACTION( RedStateAp *state ) -{ - int act = 0; - if ( state->toStateAction != 0 ) - act = state->toStateAction->location+1; - return act; -} - -unsigned int CSharpGotoCodeGen::FROM_STATE_ACTION( RedStateAp *state ) -{ - int act = 0; - if ( state->fromStateAction != 0 ) - act = state->fromStateAction->location+1; - return act; -} - -unsigned int CSharpGotoCodeGen::EOF_ACTION( RedStateAp *state ) -{ - int act = 0; - if ( state->eofAction != 0 ) - act = state->eofAction->location+1; - return act; -} - -std::ostream &CSharpGotoCodeGen::TO_STATE_ACTIONS() -{ - /* Take one off for the psuedo start state. */ - int numStates = redFsm->stateList.length(); - unsigned int *vals = new unsigned int[numStates]; - memset( vals, 0, sizeof(unsigned int)*numStates ); - - for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) - vals[st->id] = TO_STATE_ACTION(st); - - out << "\t"; - for ( int st = 0; st < redFsm->nextStateId; st++ ) { - /* Write any eof action. */ - out << vals[st]; - if ( st < numStates-1 ) { - out << ", "; - if ( (st+1) % IALL == 0 ) - out << "\n\t"; - } - } - out << "\n"; - delete[] vals; - return out; -} - -std::ostream &CSharpGotoCodeGen::FROM_STATE_ACTIONS() -{ - /* Take one off for the psuedo start state. */ - int numStates = redFsm->stateList.length(); - unsigned int *vals = new unsigned int[numStates]; - memset( vals, 0, sizeof(unsigned int)*numStates ); - - for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) - vals[st->id] = FROM_STATE_ACTION(st); - - out << "\t"; - for ( int st = 0; st < redFsm->nextStateId; st++ ) { - /* Write any eof action. */ - out << vals[st]; - if ( st < numStates-1 ) { - out << ", "; - if ( (st+1) % IALL == 0 ) - out << "\n\t"; - } - } - out << "\n"; - delete[] vals; - return out; -} - -std::ostream &CSharpGotoCodeGen::EOF_ACTIONS() -{ - /* Take one off for the psuedo start state. */ - int numStates = redFsm->stateList.length(); - unsigned int *vals = new unsigned int[numStates]; - memset( vals, 0, sizeof(unsigned int)*numStates ); - - for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) - vals[st->id] = EOF_ACTION(st); - - out << "\t"; - for ( int st = 0; st < redFsm->nextStateId; st++ ) { - /* Write any eof action. */ - out << vals[st]; - if ( st < numStates-1 ) { - out << ", "; - if ( (st+1) % IALL == 0 ) - out << "\n\t"; - } - } - out << "\n"; - delete[] vals; - return out; -} - -std::ostream &CSharpGotoCodeGen::FINISH_CASES() -{ - for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) { - /* States that are final and have an out action need a case. */ - if ( st->eofAction != 0 ) { - /* Write the case label. */ - out << "\t\tcase " << st->id << ": "; - - /* Write the goto func. */ - out << "goto f" << st->eofAction->actListId << ";\n"; - } - } - - return out; -} - -void CSharpGotoCodeGen::GOTO( ostream &ret, int gotoDest, bool inFinish ) -{ - ret << "{" << vCS() << " = " << gotoDest << "; " << - CTRL_FLOW() << "goto _again;}"; -} - -void CSharpGotoCodeGen::GOTO_EXPR( ostream &ret, GenInlineItem *ilItem, bool inFinish ) -{ - ret << "{" << vCS() << " = ("; - INLINE_LIST( ret, ilItem->children, 0, inFinish ); - ret << "); " << CTRL_FLOW() << "goto _again;}"; -} - -void CSharpGotoCodeGen::CURS( ostream &ret, bool inFinish ) -{ - ret << "(_ps)"; -} - -void CSharpGotoCodeGen::TARGS( ostream &ret, bool inFinish, int targState ) -{ - ret << "(" << vCS() << ")"; -} - -void CSharpGotoCodeGen::NEXT( ostream &ret, int nextDest, bool inFinish ) -{ - ret << vCS() << " = " << nextDest << ";"; -} - -void CSharpGotoCodeGen::NEXT_EXPR( ostream &ret, GenInlineItem *ilItem, bool inFinish ) -{ - ret << vCS() << " = ("; - INLINE_LIST( ret, ilItem->children, 0, inFinish ); - ret << ");"; -} - -void CSharpGotoCodeGen::CALL( ostream &ret, int callDest, int targState, bool inFinish ) -{ - if ( prePushExpr != 0 ) { - ret << "{"; - INLINE_LIST( ret, prePushExpr, 0, false ); - } - - ret << "{" << STACK() << "[" << TOP() << "++] = " << vCS() << "; " << vCS() << " = " << - callDest << "; " << CTRL_FLOW() << "goto _again;}"; - - if ( prePushExpr != 0 ) - ret << "}"; -} - -void CSharpGotoCodeGen::CALL_EXPR( ostream &ret, GenInlineItem *ilItem, int targState, bool inFinish ) -{ - if ( prePushExpr != 0 ) { - ret << "{"; - INLINE_LIST( ret, prePushExpr, 0, false ); - } - - ret << "{" << STACK() << "[" << TOP() << "++] = " << vCS() << "; " << vCS() << " = ("; - INLINE_LIST( ret, ilItem->children, targState, inFinish ); - ret << "); " << CTRL_FLOW() << "goto _again;}"; - - if ( prePushExpr != 0 ) - ret << "}"; -} - -void CSharpGotoCodeGen::RET( ostream &ret, bool inFinish ) -{ - ret << "{" << vCS() << " = " << STACK() << "[--" << TOP() << "];"; - - if ( postPopExpr != 0 ) { - ret << "{"; - INLINE_LIST( ret, postPopExpr, 0, false ); - ret << "}"; - } - - ret << CTRL_FLOW() << "goto _again;}"; -} - -void CSharpGotoCodeGen::BREAK( ostream &ret, int targState ) -{ - outLabelUsed = true; - ret << "{" << P() << "++; " << CTRL_FLOW() << "goto _out; }"; -} - -void CSharpGotoCodeGen::writeData() -{ - if ( redFsm->anyActions() ) { - OPEN_ARRAY( ARRAY_TYPE(redFsm->maxActArrItem), A() ); - ACTIONS_ARRAY(); - CLOSE_ARRAY() << - "\n"; - } - - if ( redFsm->anyToStateActions() ) { - OPEN_ARRAY( ARRAY_TYPE(redFsm->maxActionLoc), TSA() ); - TO_STATE_ACTIONS(); - CLOSE_ARRAY() << - "\n"; - } - - if ( redFsm->anyFromStateActions() ) { - OPEN_ARRAY( ARRAY_TYPE(redFsm->maxActionLoc), FSA() ); - FROM_STATE_ACTIONS(); - CLOSE_ARRAY() << - "\n"; - } - - if ( redFsm->anyEofActions() ) { - OPEN_ARRAY( ARRAY_TYPE(redFsm->maxActionLoc), EA() ); - EOF_ACTIONS(); - CLOSE_ARRAY() << - "\n"; - } - - STATE_IDS(); -} - -void CSharpGotoCodeGen::writeExec() -{ - testEofUsed = false; - outLabelUsed = false; - - out << " {\n"; - - if ( redFsm->anyRegCurStateRef() ) - out << " int _ps = 0;\n"; - - if ( redFsm->anyToStateActions() || redFsm->anyRegActions() - || redFsm->anyFromStateActions() ) - { - out << - " " << ARRAY_TYPE(redFsm->maxActionLoc) << " _acts;\n" - " " << ARRAY_TYPE(redFsm->maxActArrItem) << " _nacts;\n"; - } - - if ( redFsm->anyConditions() ) - out << " " << WIDE_ALPH_TYPE() << " _widec;\n"; - - out << "\n"; - - if ( !noEnd ) { - testEofUsed = true; - out << - " if ( " << P() << " == " << PE() << " )\n" - " goto _test_eof;\n"; - } - - if ( redFsm->errState != 0 ) { - outLabelUsed = true; - out << - " if ( " << vCS() << " == " << redFsm->errState->id << " )\n" - " goto _out;\n"; - } - - out << "_resume:\n"; - - if ( redFsm->anyFromStateActions() ) { + * Ragel is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Ragel; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "ragel.h" +#include "csgoto.h" +#include "redfsm.h" +#include "bstmap.h" +#include "gendata.h" + +/* Emit the goto to take for a given transition. */ +std::ostream &CSharpGotoCodeGen::TRANS_GOTO( RedTransAp *trans, int level ) +{ + out << TABS(level) << "goto tr" << trans->id << ";"; + return out; +} + +std::ostream &CSharpGotoCodeGen::TO_STATE_ACTION_SWITCH() +{ + /* Walk the list of functions, printing the cases. */ + for ( GenActionList::Iter act = actionList; act.lte(); act++ ) { + /* Write out referenced actions. */ + if ( act->numToStateRefs > 0 ) { + /* Write the case label, the action and the case break. */ + out << "\tcase " << act->actionId << ":\n"; + ACTION( out, act, 0, false ); + out << "\tbreak;\n"; + } + } + + genLineDirective( out ); + return out; +} + +std::ostream &CSharpGotoCodeGen::FROM_STATE_ACTION_SWITCH() +{ + /* Walk the list of functions, printing the cases. */ + for ( GenActionList::Iter act = actionList; act.lte(); act++ ) { + /* Write out referenced actions. */ + if ( act->numFromStateRefs > 0 ) { + /* Write the case label, the action and the case break. */ + out << "\tcase " << act->actionId << ":\n"; + ACTION( out, act, 0, false ); + out << "\tbreak;\n"; + } + } + + genLineDirective( out ); + return out; +} + +std::ostream &CSharpGotoCodeGen::EOF_ACTION_SWITCH() +{ + /* Walk the list of functions, printing the cases. */ + for ( GenActionList::Iter act = actionList; act.lte(); act++ ) { + /* Write out referenced actions. */ + if ( act->numEofRefs > 0 ) { + /* Write the case label, the action and the case break. */ + out << "\tcase " << act->actionId << ":\n"; + ACTION( out, act, 0, true ); + out << "\tbreak;\n"; + } + } + + genLineDirective( out ); + return out; +} + +std::ostream &CSharpGotoCodeGen::ACTION_SWITCH() +{ + /* Walk the list of functions, printing the cases. */ + for ( GenActionList::Iter act = actionList; act.lte(); act++ ) { + /* Write out referenced actions. */ + if ( act->numTransRefs > 0 ) { + /* Write the case label, the action and the case break. */ + out << "\tcase " << act->actionId << ":\n"; + ACTION( out, act, 0, false ); + out << "\tbreak;\n"; + } + } + + genLineDirective( out ); + return out; +} + +void CSharpGotoCodeGen::GOTO_HEADER( RedStateAp *state ) +{ + /* Label the state. */ + out << "case " << state->id << ":\n"; +} + + +void CSharpGotoCodeGen::emitSingleSwitch( RedStateAp *state ) +{ + /* Load up the singles. */ + int numSingles = state->outSingle.length(); + RedTransEl *data = state->outSingle.data; + + if ( numSingles == 1 ) { + /* If there is a single single key then write it out as an if. */ + out << "\tif ( " << GET_WIDE_KEY(state) << " == " << + KEY(data[0].lowKey) << " )\n\t\t"; + + /* Virtual function for writing the target of the transition. */ + TRANS_GOTO(data[0].value, 0) << "\n"; + } + else if ( numSingles > 1 ) { + /* Write out single keys in a switch if there is more than one. */ + out << "\tswitch( " << GET_WIDE_KEY(state) << " ) {\n"; + + /* Write out the single indicies. */ + for ( int j = 0; j < numSingles; j++ ) { + out << "\t\tcase " << ALPHA_KEY(data[j].lowKey) << ": "; + TRANS_GOTO(data[j].value, 0) << "\n"; + } + + /* Emits a default case for D code. */ + SWITCH_DEFAULT(); + + /* Close off the transition switch. */ + out << "\t}\n"; + } +} + +void CSharpGotoCodeGen::emitRangeBSearch( RedStateAp *state, int level, int low, int high ) +{ + /* Get the mid position, staying on the lower end of the range. */ + int mid = (low + high) >> 1; + RedTransEl *data = state->outRange.data; + + /* Determine if we need to look higher or lower. */ + bool anyLower = mid > low; + bool anyHigher = mid < high; + + /* Determine if the keys at mid are the limits of the alphabet. */ + bool limitLow = data[mid].lowKey == keyOps->minKey; + bool limitHigh = data[mid].highKey == keyOps->maxKey; + + if ( anyLower && anyHigher ) { + /* Can go lower and higher than mid. */ + out << TABS(level) << "if ( " << GET_WIDE_KEY(state) << " < " << + KEY(data[mid].lowKey) << " ) {\n"; + emitRangeBSearch( state, level+1, low, mid-1 ); + out << TABS(level) << "} else if ( " << GET_WIDE_KEY(state) << " > " << + KEY(data[mid].highKey) << " ) {\n"; + emitRangeBSearch( state, level+1, mid+1, high ); + out << TABS(level) << "} else\n"; + TRANS_GOTO(data[mid].value, level+1) << "\n"; + } + else if ( anyLower && !anyHigher ) { + /* Can go lower than mid but not higher. */ + out << TABS(level) << "if ( " << GET_WIDE_KEY(state) << " < " << + KEY(data[mid].lowKey) << " ) {\n"; + emitRangeBSearch( state, level+1, low, mid-1 ); + + /* if the higher is the highest in the alphabet then there is no + * sense testing it. */ + if ( limitHigh ) { + out << TABS(level) << "} else\n"; + TRANS_GOTO(data[mid].value, level+1) << "\n"; + } + else { + out << TABS(level) << "} else if ( " << GET_WIDE_KEY(state) << " <= " << + KEY(data[mid].highKey) << " )\n"; + TRANS_GOTO(data[mid].value, level+1) << "\n"; + } + } + else if ( !anyLower && anyHigher ) { + /* Can go higher than mid but not lower. */ + out << TABS(level) << "if ( " << GET_WIDE_KEY(state) << " > " << + KEY(data[mid].highKey) << " ) {\n"; + emitRangeBSearch( state, level+1, mid+1, high ); + + /* If the lower end is the lowest in the alphabet then there is no + * sense testing it. */ + if ( limitLow ) { + out << TABS(level) << "} else\n"; + TRANS_GOTO(data[mid].value, level+1) << "\n"; + } + else { + out << TABS(level) << "} else if ( " << GET_WIDE_KEY(state) << " >= " << + KEY(data[mid].lowKey) << " )\n"; + TRANS_GOTO(data[mid].value, level+1) << "\n"; + } + } + else { + /* Cannot go higher or lower than mid. It's mid or bust. What + * tests to do depends on limits of alphabet. */ + if ( !limitLow && !limitHigh ) { + out << TABS(level) << "if ( " << KEY(data[mid].lowKey) << " <= " << + GET_WIDE_KEY(state) << " && " << GET_WIDE_KEY(state) << " <= " << + KEY(data[mid].highKey) << " )\n"; + TRANS_GOTO(data[mid].value, level+1) << "\n"; + } + else if ( limitLow && !limitHigh ) { + out << TABS(level) << "if ( " << GET_WIDE_KEY(state) << " <= " << + KEY(data[mid].highKey) << " )\n"; + TRANS_GOTO(data[mid].value, level+1) << "\n"; + } + else if ( !limitLow && limitHigh ) { + out << TABS(level) << "if ( " << KEY(data[mid].lowKey) << " <= " << + GET_WIDE_KEY(state) << " )\n"; + TRANS_GOTO(data[mid].value, level+1) << "\n"; + } + else { + /* Both high and low are at the limit. No tests to do. */ + TRANS_GOTO(data[mid].value, level+1) << "\n"; + } + } +} + +void CSharpGotoCodeGen::STATE_GOTO_ERROR() +{ + /* Label the state and bail immediately. */ + outLabelUsed = true; + RedStateAp *state = redFsm->errState; + out << "case " << state->id << ":\n"; + out << " goto _out;\n"; +} + +void CSharpGotoCodeGen::COND_TRANSLATE( GenStateCond *stateCond, int level ) +{ + GenCondSpace *condSpace = stateCond->condSpace; + out << TABS(level) << "_widec = " << CAST(WIDE_ALPH_TYPE()) << "(" << + KEY(condSpace->baseKey) << " + (" << GET_KEY() << + " - " << KEY(keyOps->minKey) << "));\n"; + + for ( GenCondSet::Iter csi = condSpace->condSet; csi.lte(); csi++ ) { + out << TABS(level) << "if ( "; + CONDITION( out, *csi ); + Size condValOffset = ((1 << csi.pos()) * keyOps->alphSize()); + out << " ) _widec += " << condValOffset << ";\n"; + } +} + +void CSharpGotoCodeGen::emitCondBSearch( RedStateAp *state, int level, int low, int high ) +{ + /* Get the mid position, staying on the lower end of the range. */ + int mid = (low + high) >> 1; + GenStateCond **data = state->stateCondVect.data; + + /* Determine if we need to look higher or lower. */ + bool anyLower = mid > low; + bool anyHigher = mid < high; + + /* Determine if the keys at mid are the limits of the alphabet. */ + bool limitLow = data[mid]->lowKey == keyOps->minKey; + bool limitHigh = data[mid]->highKey == keyOps->maxKey; + + if ( anyLower && anyHigher ) { + /* Can go lower and higher than mid. */ + out << TABS(level) << "if ( " << GET_KEY() << " < " << + KEY(data[mid]->lowKey) << " ) {\n"; + emitCondBSearch( state, level+1, low, mid-1 ); + out << TABS(level) << "} else if ( " << GET_KEY() << " > " << + KEY(data[mid]->highKey) << " ) {\n"; + emitCondBSearch( state, level+1, mid+1, high ); + out << TABS(level) << "} else {\n"; + COND_TRANSLATE(data[mid], level+1); + out << TABS(level) << "}\n"; + } + else if ( anyLower && !anyHigher ) { + /* Can go lower than mid but not higher. */ + out << TABS(level) << "if ( " << GET_KEY() << " < " << + KEY(data[mid]->lowKey) << " ) {\n"; + emitCondBSearch( state, level+1, low, mid-1 ); + + /* if the higher is the highest in the alphabet then there is no + * sense testing it. */ + if ( limitHigh ) { + out << TABS(level) << "} else {\n"; + COND_TRANSLATE(data[mid], level+1); + out << TABS(level) << "}\n"; + } + else { + out << TABS(level) << "} else if ( " << GET_KEY() << " <= " << + KEY(data[mid]->highKey) << " ) {\n"; + COND_TRANSLATE(data[mid], level+1); + out << TABS(level) << "}\n"; + } + } + else if ( !anyLower && anyHigher ) { + /* Can go higher than mid but not lower. */ + out << TABS(level) << "if ( " << GET_KEY() << " > " << + KEY(data[mid]->highKey) << " ) {\n"; + emitCondBSearch( state, level+1, mid+1, high ); + + /* If the lower end is the lowest in the alphabet then there is no + * sense testing it. */ + if ( limitLow ) { + out << TABS(level) << "} else {\n"; + COND_TRANSLATE(data[mid], level+1); + out << TABS(level) << "}\n"; + } + else { + out << TABS(level) << "} else if ( " << GET_KEY() << " >= " << + KEY(data[mid]->lowKey) << " ) {\n"; + COND_TRANSLATE(data[mid], level+1); + out << TABS(level) << "}\n"; + } + } + else { + /* Cannot go higher or lower than mid. It's mid or bust. What + * tests to do depends on limits of alphabet. */ + if ( !limitLow && !limitHigh ) { + out << TABS(level) << "if ( " << KEY(data[mid]->lowKey) << " <= " << + GET_KEY() << " && " << GET_KEY() << " <= " << + KEY(data[mid]->highKey) << " ) {\n"; + COND_TRANSLATE(data[mid], level+1); + out << TABS(level) << "}\n"; + } + else if ( limitLow && !limitHigh ) { + out << TABS(level) << "if ( " << GET_KEY() << " <= " << + KEY(data[mid]->highKey) << " ) {\n"; + COND_TRANSLATE(data[mid], level+1); + out << TABS(level) << "}\n"; + } + else if ( !limitLow && limitHigh ) { + out << TABS(level) << "if ( " << KEY(data[mid]->lowKey) << " <= " << + GET_KEY() << " )\n {"; + COND_TRANSLATE(data[mid], level+1); + out << TABS(level) << "}\n"; + } + else { + /* Both high and low are at the limit. No tests to do. */ + COND_TRANSLATE(data[mid], level); + } + } +} + +std::ostream &CSharpGotoCodeGen::STATE_GOTOS() +{ + for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) { + if ( st == redFsm->errState ) + STATE_GOTO_ERROR(); + else { + /* Writing code above state gotos. */ + GOTO_HEADER( st ); + + if ( st->stateCondVect.length() > 0 ) { + out << " _widec = " << GET_KEY() << ";\n"; + emitCondBSearch( st, 1, 0, st->stateCondVect.length() - 1 ); + } + + /* Try singles. */ + if ( st->outSingle.length() > 0 ) + emitSingleSwitch( st ); + + /* Default case is to binary search for the ranges, if that fails then */ + if ( st->outRange.length() > 0 ) + emitRangeBSearch( st, 1, 0, st->outRange.length() - 1 ); + + /* Write the default transition. */ + TRANS_GOTO( st->defTrans, 1 ) << "\n"; + } + } + return out; +} + +std::ostream &CSharpGotoCodeGen::TRANSITIONS() +{ + /* Emit any transitions that have functions and that go to + * this state. */ + for ( TransApSet::Iter trans = redFsm->transSet; trans.lte(); trans++ ) { + /* Write the label for the transition so it can be jumped to. */ + out << " tr" << trans->id << ": "; + + /* Destination state. */ + if ( trans->action != 0 && trans->action->anyCurStateRef() ) + out << "_ps = " << vCS() << ";"; + out << vCS() << " = " << trans->targ->id << "; "; + + if ( trans->action != 0 ) { + /* Write out the transition func. */ + out << "goto f" << trans->action->actListId << ";\n"; + } + else { + /* No code to execute, just loop around. */ + out << "goto _again;\n"; + } + } + return out; +} + +std::ostream &CSharpGotoCodeGen::EXEC_FUNCS() +{ + /* Make labels that set acts and jump to execFuncs. Loop func indicies. */ + for ( GenActionTableMap::Iter redAct = redFsm->actionMap; redAct.lte(); redAct++ ) { + if ( redAct->numTransRefs > 0 ) { + out << " f" << redAct->actListId << ": " << + "_acts = " << itoa( redAct->location+1 ) << ";" + " goto execFuncs;\n"; + } + } + + out << + "\n" + "execFuncs:\n" + " _nacts = " << A() << "[_acts++];\n" + " while ( _nacts-- > 0 ) {\n" + " switch ( " << A() << "[_acts++] ) {\n"; + ACTION_SWITCH(); + SWITCH_DEFAULT() << + " }\n" + " }\n" + " goto _again;\n"; + return out; +} + +unsigned int CSharpGotoCodeGen::TO_STATE_ACTION( RedStateAp *state ) +{ + int act = 0; + if ( state->toStateAction != 0 ) + act = state->toStateAction->location+1; + return act; +} + +unsigned int CSharpGotoCodeGen::FROM_STATE_ACTION( RedStateAp *state ) +{ + int act = 0; + if ( state->fromStateAction != 0 ) + act = state->fromStateAction->location+1; + return act; +} + +unsigned int CSharpGotoCodeGen::EOF_ACTION( RedStateAp *state ) +{ + int act = 0; + if ( state->eofAction != 0 ) + act = state->eofAction->location+1; + return act; +} + +std::ostream &CSharpGotoCodeGen::TO_STATE_ACTIONS() +{ + /* Take one off for the psuedo start state. */ + int numStates = redFsm->stateList.length(); + unsigned int *vals = new unsigned int[numStates]; + memset( vals, 0, sizeof(unsigned int)*numStates ); + + for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) + vals[st->id] = TO_STATE_ACTION(st); + + out << "\t"; + for ( int st = 0; st < redFsm->nextStateId; st++ ) { + /* Write any eof action. */ + out << vals[st]; + if ( st < numStates-1 ) { + out << ", "; + if ( (st+1) % IALL == 0 ) + out << "\n\t"; + } + } + out << "\n"; + delete[] vals; + return out; +} + +std::ostream &CSharpGotoCodeGen::FROM_STATE_ACTIONS() +{ + /* Take one off for the psuedo start state. */ + int numStates = redFsm->stateList.length(); + unsigned int *vals = new unsigned int[numStates]; + memset( vals, 0, sizeof(unsigned int)*numStates ); + + for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) + vals[st->id] = FROM_STATE_ACTION(st); + + out << "\t"; + for ( int st = 0; st < redFsm->nextStateId; st++ ) { + /* Write any eof action. */ + out << vals[st]; + if ( st < numStates-1 ) { + out << ", "; + if ( (st+1) % IALL == 0 ) + out << "\n\t"; + } + } + out << "\n"; + delete[] vals; + return out; +} + +std::ostream &CSharpGotoCodeGen::EOF_ACTIONS() +{ + /* Take one off for the psuedo start state. */ + int numStates = redFsm->stateList.length(); + unsigned int *vals = new unsigned int[numStates]; + memset( vals, 0, sizeof(unsigned int)*numStates ); + + for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) + vals[st->id] = EOF_ACTION(st); + + out << "\t"; + for ( int st = 0; st < redFsm->nextStateId; st++ ) { + /* Write any eof action. */ + out << vals[st]; + if ( st < numStates-1 ) { + out << ", "; + if ( (st+1) % IALL == 0 ) + out << "\n\t"; + } + } + out << "\n"; + delete[] vals; + return out; +} + +std::ostream &CSharpGotoCodeGen::FINISH_CASES() +{ + for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) { + /* States that are final and have an out action need a case. */ + if ( st->eofAction != 0 ) { + /* Write the case label. */ + out << "\t\tcase " << st->id << ": "; + + /* Write the goto func. */ + out << "goto f" << st->eofAction->actListId << ";\n"; + } + } + + return out; +} + +void CSharpGotoCodeGen::GOTO( ostream &ret, int gotoDest, bool inFinish ) +{ + ret << "{" << vCS() << " = " << gotoDest << "; " << + CTRL_FLOW() << "goto _again;}"; +} + +void CSharpGotoCodeGen::GOTO_EXPR( ostream &ret, GenInlineItem *ilItem, bool inFinish ) +{ + ret << "{" << vCS() << " = ("; + INLINE_LIST( ret, ilItem->children, 0, inFinish ); + ret << "); " << CTRL_FLOW() << "goto _again;}"; +} + +void CSharpGotoCodeGen::CURS( ostream &ret, bool inFinish ) +{ + ret << "(_ps)"; +} + +void CSharpGotoCodeGen::TARGS( ostream &ret, bool inFinish, int targState ) +{ + ret << "(" << vCS() << ")"; +} + +void CSharpGotoCodeGen::NEXT( ostream &ret, int nextDest, bool inFinish ) +{ + ret << vCS() << " = " << nextDest << ";"; +} + +void CSharpGotoCodeGen::NEXT_EXPR( ostream &ret, GenInlineItem *ilItem, bool inFinish ) +{ + ret << vCS() << " = ("; + INLINE_LIST( ret, ilItem->children, 0, inFinish ); + ret << ");"; +} + +void CSharpGotoCodeGen::CALL( ostream &ret, int callDest, int targState, bool inFinish ) +{ + if ( prePushExpr != 0 ) { + ret << "{"; + INLINE_LIST( ret, prePushExpr, 0, false ); + } + + ret << "{" << STACK() << "[" << TOP() << "++] = " << vCS() << "; " << vCS() << " = " << + callDest << "; " << CTRL_FLOW() << "goto _again;}"; + + if ( prePushExpr != 0 ) + ret << "}"; +} + +void CSharpGotoCodeGen::CALL_EXPR( ostream &ret, GenInlineItem *ilItem, int targState, bool inFinish ) +{ + if ( prePushExpr != 0 ) { + ret << "{"; + INLINE_LIST( ret, prePushExpr, 0, false ); + } + + ret << "{" << STACK() << "[" << TOP() << "++] = " << vCS() << "; " << vCS() << " = ("; + INLINE_LIST( ret, ilItem->children, targState, inFinish ); + ret << "); " << CTRL_FLOW() << "goto _again;}"; + + if ( prePushExpr != 0 ) + ret << "}"; +} + +void CSharpGotoCodeGen::RET( ostream &ret, bool inFinish ) +{ + ret << "{" << vCS() << " = " << STACK() << "[--" << TOP() << "];"; + + if ( postPopExpr != 0 ) { + ret << "{"; + INLINE_LIST( ret, postPopExpr, 0, false ); + ret << "}"; + } + + ret << CTRL_FLOW() << "goto _again;}"; +} + +void CSharpGotoCodeGen::BREAK( ostream &ret, int targState ) +{ + outLabelUsed = true; + ret << "{" << P() << "++; " << CTRL_FLOW() << "goto _out; }"; +} + +void CSharpGotoCodeGen::writeData() +{ + if ( redFsm->anyActions() ) { + OPEN_ARRAY( ARRAY_TYPE(redFsm->maxActArrItem), A() ); + ACTIONS_ARRAY(); + CLOSE_ARRAY() << + "\n"; + } + + if ( redFsm->anyToStateActions() ) { + OPEN_ARRAY( ARRAY_TYPE(redFsm->maxActionLoc), TSA() ); + TO_STATE_ACTIONS(); + CLOSE_ARRAY() << + "\n"; + } + + if ( redFsm->anyFromStateActions() ) { + OPEN_ARRAY( ARRAY_TYPE(redFsm->maxActionLoc), FSA() ); + FROM_STATE_ACTIONS(); + CLOSE_ARRAY() << + "\n"; + } + + if ( redFsm->anyEofActions() ) { + OPEN_ARRAY( ARRAY_TYPE(redFsm->maxActionLoc), EA() ); + EOF_ACTIONS(); + CLOSE_ARRAY() << + "\n"; + } + + STATE_IDS(); +} + +void CSharpGotoCodeGen::writeExec() +{ + testEofUsed = false; + outLabelUsed = false; + + out << " {\n"; + + if ( redFsm->anyRegCurStateRef() ) + out << " int _ps = 0;\n"; + + if ( redFsm->anyToStateActions() || redFsm->anyRegActions() + || redFsm->anyFromStateActions() ) + { + out << + " " << ARRAY_TYPE(redFsm->maxActionLoc) << " _acts;\n" + " " << ARRAY_TYPE(redFsm->maxActArrItem) << " _nacts;\n"; + } + + if ( redFsm->anyConditions() ) + out << " " << WIDE_ALPH_TYPE() << " _widec;\n"; + + out << "\n"; + + if ( !noEnd ) { + testEofUsed = true; + out << + " if ( " << P() << " == " << PE() << " )\n" + " goto _test_eof;\n"; + } + + if ( redFsm->errState != 0 ) { + outLabelUsed = true; + out << + " if ( " << vCS() << " == " << redFsm->errState->id << " )\n" + " goto _out;\n"; + } + + out << "_resume:\n"; + + if ( redFsm->anyFromStateActions() ) { + out << + " _acts = " << FSA() << "[" << vCS() << "];\n" + " _nacts = " << A() << "[_acts++];\n" + " while ( _nacts-- > 0 ) {\n" + " switch ( " << A() << "[_acts++] ) {\n"; + FROM_STATE_ACTION_SWITCH(); + SWITCH_DEFAULT() << + " }\n" + " }\n" + "\n"; + } + + out << + " switch ( " << vCS() << " ) {\n"; + STATE_GOTOS(); + SWITCH_DEFAULT() << + " }\n" + "\n"; + TRANSITIONS() << + "\n"; + + if ( redFsm->anyRegActions() ) + EXEC_FUNCS() << "\n"; + + out << "_again:\n"; + + if ( redFsm->anyToStateActions() ) { + out << + " _acts = " << TSA() << "[" << vCS() << "];\n" + " _nacts = " << A() << "[_acts++];\n" + " while ( _nacts-- > 0 ) {\n" + " switch ( " << A() << "[_acts++] ) {\n"; + TO_STATE_ACTION_SWITCH(); + SWITCH_DEFAULT() << + " }\n" + " }\n" + "\n"; + } + + if ( redFsm->errState != 0 ) { + outLabelUsed = true; + out << + " if ( " << vCS() << " == " << redFsm->errState->id << " )\n" + " goto _out;\n"; + } + + if ( !noEnd ) { out << - " _acts = " << FSA() << "[" << vCS() << "];\n" - " _nacts = " << A() << "[_acts++];\n" - " while ( _nacts-- > 0 ) {\n" - " switch ( " << A() << "[_acts++] ) {\n"; - FROM_STATE_ACTION_SWITCH(); - SWITCH_DEFAULT() << - " }\n" - " }\n" - "\n"; - } - - out << - " switch ( " << vCS() << " ) {\n"; - STATE_GOTOS(); - SWITCH_DEFAULT() << - " }\n" - "\n"; - TRANSITIONS() << - "\n"; - - if ( redFsm->anyRegActions() ) - EXEC_FUNCS() << "\n"; - - out << "_again:\n"; - - if ( redFsm->anyToStateActions() ) { + " if ( ++" << P() << " != " << PE() << " )\n" + " goto _resume;\n"; + } + else { out << - " _acts = " << TSA() << "[" << vCS() << "];\n" - " _nacts = " << A() << "[_acts++];\n" - " while ( _nacts-- > 0 ) {\n" - " switch ( " << A() << "[_acts++] ) {\n"; - TO_STATE_ACTION_SWITCH(); - SWITCH_DEFAULT() << - " }\n" - " }\n" - "\n"; - } - - if ( redFsm->errState != 0 ) { - outLabelUsed = true; - out << - " if ( " << vCS() << " == " << redFsm->errState->id << " )\n" - " goto _out;\n"; - } - - if ( !noEnd ) { - out << - " if ( ++" << P() << " != " << PE() << " )\n" - " goto _resume;\n"; - } - else { - out << - " " << P() << " += 1;\n" - " goto _resume;\n"; - } - - if ( testEofUsed ) - out << " _test_eof: {}\n"; - - if ( redFsm->anyEofTrans() || redFsm->anyEofActions() ) { - out << - " if ( " << P() << " == " << vEOF() << " )\n" - " {\n"; - - if ( redFsm->anyEofTrans() ) { - out << - " switch ( " << vCS() << " ) {\n"; - - for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) { - if ( st->eofTrans != 0 ) - out << " case " << st->id << ": goto tr" << st->eofTrans->id << ";\n"; - } - - SWITCH_DEFAULT() << - " }\n"; - } - - if ( redFsm->anyEofActions() ) { - out << - " " << ARRAY_TYPE(redFsm->maxActionLoc) << " __acts = " << - EA() << "[" << vCS() << "];\n" - " " << ARRAY_TYPE(redFsm->maxActArrItem) << " __nacts = " << - A() << "[__acts++];\n" - " while ( __nacts-- > 0 ) {\n" - " switch ( " << A() << "[__acts++] ) {\n"; - EOF_ACTION_SWITCH(); - SWITCH_DEFAULT() << - " }\n" - " }\n"; - } - + " " << P() << " += 1;\n" + " goto _resume;\n"; + } + + if ( testEofUsed ) + out << " _test_eof: {}\n"; + + if ( redFsm->anyEofTrans() || redFsm->anyEofActions() ) { out << - " }\n" - "\n"; - } - - if ( outLabelUsed ) - out << " _out: {}\n"; - - out << " }\n"; -} + " if ( " << P() << " == " << vEOF() << " )\n" + " {\n"; + + if ( redFsm->anyEofTrans() ) { + out << + " switch ( " << vCS() << " ) {\n"; + + for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) { + if ( st->eofTrans != 0 ) + out << " case " << st->id << ": goto tr" << st->eofTrans->id << ";\n"; + } + + SWITCH_DEFAULT() << + " }\n"; + } + + if ( redFsm->anyEofActions() ) { + out << + " " << ARRAY_TYPE(redFsm->maxActionLoc) << " __acts = " << + EA() << "[" << vCS() << "];\n" + " " << ARRAY_TYPE(redFsm->maxActArrItem) << " __nacts = " << + A() << "[__acts++];\n" + " while ( __nacts-- > 0 ) {\n" + " switch ( " << A() << "[__acts++] ) {\n"; + EOF_ACTION_SWITCH(); + SWITCH_DEFAULT() << + " }\n" + " }\n"; + } + + out << + " }\n" + "\n"; + } + + if ( outLabelUsed ) + out << " _out: {}\n"; + + out << " }\n"; +} |