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author | nkozlovskiy <nmk@ydb.tech> | 2023-09-29 12:24:06 +0300 |
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committer | nkozlovskiy <nmk@ydb.tech> | 2023-09-29 12:41:34 +0300 |
commit | e0e3e1717e3d33762ce61950504f9637a6e669ed (patch) | |
tree | bca3ff6939b10ed60c3d5c12439963a1146b9711 /contrib/python/prompt-toolkit/py2/prompt_toolkit/layout/__init__.py | |
parent | 38f2c5852db84c7b4d83adfcb009eb61541d1ccd (diff) | |
download | ydb-e0e3e1717e3d33762ce61950504f9637a6e669ed.tar.gz |
add ydb deps
Diffstat (limited to 'contrib/python/prompt-toolkit/py2/prompt_toolkit/layout/__init__.py')
-rw-r--r-- | contrib/python/prompt-toolkit/py2/prompt_toolkit/layout/__init__.py | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/contrib/python/prompt-toolkit/py2/prompt_toolkit/layout/__init__.py b/contrib/python/prompt-toolkit/py2/prompt_toolkit/layout/__init__.py new file mode 100644 index 0000000000..0dec5ecfaf --- /dev/null +++ b/contrib/python/prompt-toolkit/py2/prompt_toolkit/layout/__init__.py @@ -0,0 +1,51 @@ +""" +Command line layout definitions +------------------------------- + +The layout of a command line interface is defined by a Container instance. +There are two main groups of classes here. Containers and controls: + +- A container can contain other containers or controls, it can have multiple + children and it decides about the dimensions. +- A control is responsible for rendering the actual content to a screen. + A control can propose some dimensions, but it's the container who decides + about the dimensions -- or when the control consumes more space -- which part + of the control will be visible. + + +Container classes:: + + - Container (Abstract base class) + |- HSplit (Horizontal split) + |- VSplit (Vertical split) + |- FloatContainer (Container which can also contain menus and other floats) + `- Window (Container which contains one actual control + +Control classes:: + + - UIControl (Abstract base class) + |- TokenListControl (Renders a simple list of tokens) + |- FillControl (Fills control with one token/character.) + `- BufferControl (Renders an input buffer.) + + +Usually, you end up wrapping every control inside a `Window` object, because +that's the only way to render it in a layout. + +There are some prepared toolbars which are ready to use:: + +- SystemToolbar (Shows the 'system' input buffer, for entering system commands.) +- ArgToolbar (Shows the input 'arg', for repetition of input commands.) +- SearchToolbar (Shows the 'search' input buffer, for incremental search.) +- CompletionsToolbar (Shows the completions of the current buffer.) +- ValidationToolbar (Shows validation errors of the current buffer.) + +And one prepared menu: + +- CompletionsMenu + +""" +from __future__ import unicode_literals + +from .containers import Float, FloatContainer, HSplit, VSplit, Window, ConditionalContainer +from .controls import TokenListControl, FillControl, BufferControl |