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authormonster <monster@ydb.tech>2022-07-07 14:41:37 +0300
committermonster <monster@ydb.tech>2022-07-07 14:41:37 +0300
commit06e5c21a835c0e923506c4ff27929f34e00761c2 (patch)
tree75efcbc6854ef9bd476eb8bf00cc5c900da436a2 /contrib/python/prompt-toolkit/py2/prompt_toolkit/layout/__init__.py
parent03f024c4412e3aa613bb543cf1660176320ba8f4 (diff)
downloadydb-06e5c21a835c0e923506c4ff27929f34e00761c2.tar.gz
fix ya.make
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-"""
-Command line layout definitions
--------------------------------
-
-The layout of a command line interface is defined by a Container instance.
-There are two main groups of classes here. Containers and controls:
-
-- A container can contain other containers or controls, it can have multiple
- children and it decides about the dimensions.
-- A control is responsible for rendering the actual content to a screen.
- A control can propose some dimensions, but it's the container who decides
- about the dimensions -- or when the control consumes more space -- which part
- of the control will be visible.
-
-
-Container classes::
-
- - Container (Abstract base class)
- |- HSplit (Horizontal split)
- |- VSplit (Vertical split)
- |- FloatContainer (Container which can also contain menus and other floats)
- `- Window (Container which contains one actual control
-
-Control classes::
-
- - UIControl (Abstract base class)
- |- TokenListControl (Renders a simple list of tokens)
- |- FillControl (Fills control with one token/character.)
- `- BufferControl (Renders an input buffer.)
-
-
-Usually, you end up wrapping every control inside a `Window` object, because
-that's the only way to render it in a layout.
-
-There are some prepared toolbars which are ready to use::
-
-- SystemToolbar (Shows the 'system' input buffer, for entering system commands.)
-- ArgToolbar (Shows the input 'arg', for repetition of input commands.)
-- SearchToolbar (Shows the 'search' input buffer, for incremental search.)
-- CompletionsToolbar (Shows the completions of the current buffer.)
-- ValidationToolbar (Shows validation errors of the current buffer.)
-
-And one prepared menu:
-
-- CompletionsMenu
-
-"""
-from __future__ import unicode_literals
-
-from .containers import Float, FloatContainer, HSplit, VSplit, Window, ConditionalContainer
-from .controls import TokenListControl, FillControl, BufferControl