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author | monster <monster@ydb.tech> | 2022-07-07 14:41:37 +0300 |
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committer | monster <monster@ydb.tech> | 2022-07-07 14:41:37 +0300 |
commit | 06e5c21a835c0e923506c4ff27929f34e00761c2 (patch) | |
tree | 75efcbc6854ef9bd476eb8bf00cc5c900da436a2 /contrib/python/prompt-toolkit/py2/prompt_toolkit/layout/__init__.py | |
parent | 03f024c4412e3aa613bb543cf1660176320ba8f4 (diff) | |
download | ydb-06e5c21a835c0e923506c4ff27929f34e00761c2.tar.gz |
fix ya.make
Diffstat (limited to 'contrib/python/prompt-toolkit/py2/prompt_toolkit/layout/__init__.py')
-rw-r--r-- | contrib/python/prompt-toolkit/py2/prompt_toolkit/layout/__init__.py | 51 |
1 files changed, 0 insertions, 51 deletions
diff --git a/contrib/python/prompt-toolkit/py2/prompt_toolkit/layout/__init__.py b/contrib/python/prompt-toolkit/py2/prompt_toolkit/layout/__init__.py deleted file mode 100644 index 0dec5ecfaf..0000000000 --- a/contrib/python/prompt-toolkit/py2/prompt_toolkit/layout/__init__.py +++ /dev/null @@ -1,51 +0,0 @@ -""" -Command line layout definitions -------------------------------- - -The layout of a command line interface is defined by a Container instance. -There are two main groups of classes here. Containers and controls: - -- A container can contain other containers or controls, it can have multiple - children and it decides about the dimensions. -- A control is responsible for rendering the actual content to a screen. - A control can propose some dimensions, but it's the container who decides - about the dimensions -- or when the control consumes more space -- which part - of the control will be visible. - - -Container classes:: - - - Container (Abstract base class) - |- HSplit (Horizontal split) - |- VSplit (Vertical split) - |- FloatContainer (Container which can also contain menus and other floats) - `- Window (Container which contains one actual control - -Control classes:: - - - UIControl (Abstract base class) - |- TokenListControl (Renders a simple list of tokens) - |- FillControl (Fills control with one token/character.) - `- BufferControl (Renders an input buffer.) - - -Usually, you end up wrapping every control inside a `Window` object, because -that's the only way to render it in a layout. - -There are some prepared toolbars which are ready to use:: - -- SystemToolbar (Shows the 'system' input buffer, for entering system commands.) -- ArgToolbar (Shows the input 'arg', for repetition of input commands.) -- SearchToolbar (Shows the 'search' input buffer, for incremental search.) -- CompletionsToolbar (Shows the completions of the current buffer.) -- ValidationToolbar (Shows validation errors of the current buffer.) - -And one prepared menu: - -- CompletionsMenu - -""" -from __future__ import unicode_literals - -from .containers import Float, FloatContainer, HSplit, VSplit, Window, ConditionalContainer -from .controls import TokenListControl, FillControl, BufferControl |