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author | maxim-yurchuk <maxim-yurchuk@yandex-team.com> | 2024-10-09 12:29:46 +0300 |
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committer | maxim-yurchuk <maxim-yurchuk@yandex-team.com> | 2024-10-09 13:14:22 +0300 |
commit | 9731d8a4bb7ee2cc8554eaf133bb85498a4c7d80 (patch) | |
tree | a8fb3181d5947c0d78cf402aa56e686130179049 /contrib/python/matplotlib/py3/extern/agg24-svn/include/agg_span_gradient.h | |
parent | a44b779cd359f06c3ebbef4ec98c6b38609d9d85 (diff) | |
download | ydb-9731d8a4bb7ee2cc8554eaf133bb85498a4c7d80.tar.gz |
publishFullContrib: true for ydb
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commit_hash:c82a80ac4594723cebf2c7387dec9c60217f603e
Diffstat (limited to 'contrib/python/matplotlib/py3/extern/agg24-svn/include/agg_span_gradient.h')
-rw-r--r-- | contrib/python/matplotlib/py3/extern/agg24-svn/include/agg_span_gradient.h | 377 |
1 files changed, 377 insertions, 0 deletions
diff --git a/contrib/python/matplotlib/py3/extern/agg24-svn/include/agg_span_gradient.h b/contrib/python/matplotlib/py3/extern/agg24-svn/include/agg_span_gradient.h new file mode 100644 index 0000000000..58b506dcfe --- /dev/null +++ b/contrib/python/matplotlib/py3/extern/agg24-svn/include/agg_span_gradient.h @@ -0,0 +1,377 @@ +//---------------------------------------------------------------------------- +// Anti-Grain Geometry - Version 2.4 +// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com) +// +// Permission to copy, use, modify, sell and distribute this software +// is granted provided this copyright notice appears in all copies. +// This software is provided "as is" without express or implied +// warranty, and with no claim as to its suitability for any purpose. +// +//---------------------------------------------------------------------------- +// Contact: mcseem@antigrain.com +// mcseemagg@yahoo.com +// http://www.antigrain.com +//---------------------------------------------------------------------------- + +#ifndef AGG_SPAN_GRADIENT_INCLUDED +#define AGG_SPAN_GRADIENT_INCLUDED + +#include <math.h> +#include <stdlib.h> +#include <string.h> +#include "agg_basics.h" +#include "agg_math.h" +#include "agg_array.h" + + +namespace agg +{ + + enum gradient_subpixel_scale_e + { + gradient_subpixel_shift = 4, //-----gradient_subpixel_shift + gradient_subpixel_scale = 1 << gradient_subpixel_shift, //-----gradient_subpixel_scale + gradient_subpixel_mask = gradient_subpixel_scale - 1 //-----gradient_subpixel_mask + }; + + + + //==========================================================span_gradient + template<class ColorT, + class Interpolator, + class GradientF, + class ColorF> + class span_gradient + { + public: + typedef Interpolator interpolator_type; + typedef ColorT color_type; + + enum downscale_shift_e + { + downscale_shift = interpolator_type::subpixel_shift - + gradient_subpixel_shift + }; + + //-------------------------------------------------------------------- + span_gradient() {} + + //-------------------------------------------------------------------- + span_gradient(interpolator_type& inter, + GradientF& gradient_function, + ColorF& color_function, + double d1, double d2) : + m_interpolator(&inter), + m_gradient_function(&gradient_function), + m_color_function(&color_function), + m_d1(iround(d1 * gradient_subpixel_scale)), + m_d2(iround(d2 * gradient_subpixel_scale)) + {} + + //-------------------------------------------------------------------- + interpolator_type& interpolator() { return *m_interpolator; } + const GradientF& gradient_function() const { return *m_gradient_function; } + const ColorF& color_function() const { return *m_color_function; } + double d1() const { return double(m_d1) / gradient_subpixel_scale; } + double d2() const { return double(m_d2) / gradient_subpixel_scale; } + + //-------------------------------------------------------------------- + void interpolator(interpolator_type& i) { m_interpolator = &i; } + void gradient_function(GradientF& gf) { m_gradient_function = &gf; } + void color_function(ColorF& cf) { m_color_function = &cf; } + void d1(double v) { m_d1 = iround(v * gradient_subpixel_scale); } + void d2(double v) { m_d2 = iround(v * gradient_subpixel_scale); } + + //-------------------------------------------------------------------- + void prepare() {} + + //-------------------------------------------------------------------- + void generate(color_type* span, int x, int y, unsigned len) + { + int dd = m_d2 - m_d1; + if(dd < 1) dd = 1; + m_interpolator->begin(x+0.5, y+0.5, len); + do + { + m_interpolator->coordinates(&x, &y); + int d = m_gradient_function->calculate(x >> downscale_shift, + y >> downscale_shift, m_d2); + d = ((d - m_d1) * (int)m_color_function->size()) / dd; + if(d < 0) d = 0; + if(d >= (int)m_color_function->size()) d = m_color_function->size() - 1; + *span++ = (*m_color_function)[d]; + ++(*m_interpolator); + } + while(--len); + } + + private: + interpolator_type* m_interpolator; + GradientF* m_gradient_function; + ColorF* m_color_function; + int m_d1; + int m_d2; + }; + + + + + //=====================================================gradient_linear_color + template<class ColorT> + struct gradient_linear_color + { + typedef ColorT color_type; + + gradient_linear_color() {} + gradient_linear_color(const color_type& c1, const color_type& c2, + unsigned size = 256) : + m_c1(c1), m_c2(c2), m_size(size) + // VFALCO 4/28/09 + ,m_mult(1/(double(size)-1)) + // VFALCO + {} + + unsigned size() const { return m_size; } + color_type operator [] (unsigned v) const + { + // VFALCO 4/28/09 + //return m_c1.gradient(m_c2, double(v) / double(m_size - 1)); + return m_c1.gradient(m_c2, double(v) * m_mult ); + // VFALCO + } + + void colors(const color_type& c1, const color_type& c2, unsigned size = 256) + { + m_c1 = c1; + m_c2 = c2; + m_size = size; + // VFALCO 4/28/09 + m_mult=1/(double(size)-1); + // VFALCO + } + + color_type m_c1; + color_type m_c2; + unsigned m_size; + // VFALCO 4/28/09 + double m_mult; + // VFALCO + }; + + + + + + + //==========================================================gradient_circle + class gradient_circle + { + // Actually the same as radial. Just for compatibility + public: + static AGG_INLINE int calculate(int x, int y, int) + { + return int(fast_sqrt(x*x + y*y)); + } + }; + + + //==========================================================gradient_radial + class gradient_radial + { + public: + static AGG_INLINE int calculate(int x, int y, int) + { + return int(fast_sqrt(x*x + y*y)); + } + }; + + //========================================================gradient_radial_d + class gradient_radial_d + { + public: + static AGG_INLINE int calculate(int x, int y, int) + { + return uround(sqrt(double(x)*double(x) + double(y)*double(y))); + } + }; + + //====================================================gradient_radial_focus + class gradient_radial_focus + { + public: + //--------------------------------------------------------------------- + gradient_radial_focus() : + m_r(100 * gradient_subpixel_scale), + m_fx(0), + m_fy(0) + { + update_values(); + } + + //--------------------------------------------------------------------- + gradient_radial_focus(double r, double fx, double fy) : + m_r (iround(r * gradient_subpixel_scale)), + m_fx(iround(fx * gradient_subpixel_scale)), + m_fy(iround(fy * gradient_subpixel_scale)) + { + update_values(); + } + + //--------------------------------------------------------------------- + void init(double r, double fx, double fy) + { + m_r = iround(r * gradient_subpixel_scale); + m_fx = iround(fx * gradient_subpixel_scale); + m_fy = iround(fy * gradient_subpixel_scale); + update_values(); + } + + //--------------------------------------------------------------------- + double radius() const { return double(m_r) / gradient_subpixel_scale; } + double focus_x() const { return double(m_fx) / gradient_subpixel_scale; } + double focus_y() const { return double(m_fy) / gradient_subpixel_scale; } + + //--------------------------------------------------------------------- + int calculate(int x, int y, int) const + { + double dx = x - m_fx; + double dy = y - m_fy; + double d2 = dx * m_fy - dy * m_fx; + double d3 = m_r2 * (dx * dx + dy * dy) - d2 * d2; + return iround((dx * m_fx + dy * m_fy + sqrt(fabs(d3))) * m_mul); + } + + private: + //--------------------------------------------------------------------- + void update_values() + { + // Calculate the invariant values. In case the focal center + // lies exactly on the gradient circle the divisor degenerates + // into zero. In this case we just move the focal center by + // one subpixel unit possibly in the direction to the origin (0,0) + // and calculate the values again. + //------------------------- + m_r2 = double(m_r) * double(m_r); + m_fx2 = double(m_fx) * double(m_fx); + m_fy2 = double(m_fy) * double(m_fy); + double d = (m_r2 - (m_fx2 + m_fy2)); + if(d == 0) + { + if(m_fx) { if(m_fx < 0) ++m_fx; else --m_fx; } + if(m_fy) { if(m_fy < 0) ++m_fy; else --m_fy; } + m_fx2 = double(m_fx) * double(m_fx); + m_fy2 = double(m_fy) * double(m_fy); + d = (m_r2 - (m_fx2 + m_fy2)); + } + m_mul = m_r / d; + } + + int m_r; + int m_fx; + int m_fy; + double m_r2; + double m_fx2; + double m_fy2; + double m_mul; + }; + + + //==============================================================gradient_x + class gradient_x + { + public: + static int calculate(int x, int, int) { return x; } + }; + + + //==============================================================gradient_y + class gradient_y + { + public: + static int calculate(int, int y, int) { return y; } + }; + + //========================================================gradient_diamond + class gradient_diamond + { + public: + static AGG_INLINE int calculate(int x, int y, int) + { + int ax = abs(x); + int ay = abs(y); + return ax > ay ? ax : ay; + } + }; + + //=============================================================gradient_xy + class gradient_xy + { + public: + static AGG_INLINE int calculate(int x, int y, int d) + { + return abs(x) * abs(y) / d; + } + }; + + //========================================================gradient_sqrt_xy + class gradient_sqrt_xy + { + public: + static AGG_INLINE int calculate(int x, int y, int) + { + return fast_sqrt(abs(x) * abs(y)); + } + }; + + //==========================================================gradient_conic + class gradient_conic + { + public: + static AGG_INLINE int calculate(int x, int y, int d) + { + return uround(fabs(atan2(double(y), double(x))) * double(d) / pi); + } + }; + + //=================================================gradient_repeat_adaptor + template<class GradientF> class gradient_repeat_adaptor + { + public: + gradient_repeat_adaptor(const GradientF& gradient) : + m_gradient(&gradient) {} + + AGG_INLINE int calculate(int x, int y, int d) const + { + int ret = m_gradient->calculate(x, y, d) % d; + if(ret < 0) ret += d; + return ret; + } + + private: + const GradientF* m_gradient; + }; + + //================================================gradient_reflect_adaptor + template<class GradientF> class gradient_reflect_adaptor + { + public: + gradient_reflect_adaptor(const GradientF& gradient) : + m_gradient(&gradient) {} + + AGG_INLINE int calculate(int x, int y, int d) const + { + int d2 = d << 1; + int ret = m_gradient->calculate(x, y, d) % d2; + if(ret < 0) ret += d2; + if(ret >= d) ret = d2 - ret; + return ret; + } + + private: + const GradientF* m_gradient; + }; + + +} + +#endif |