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author | maxim-yurchuk <maxim-yurchuk@yandex-team.com> | 2025-02-11 13:26:52 +0300 |
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committer | maxim-yurchuk <maxim-yurchuk@yandex-team.com> | 2025-02-11 13:57:59 +0300 |
commit | f895bba65827952ed934b2b46f9a45e30a191fd2 (patch) | |
tree | 03260c906d9ec41cdc03e2a496b15d407459cec0 /contrib/python/matplotlib/py2/extern/agg24-svn/include/agg_renderer_scanline.h | |
parent | 5f7060466f7b9707818c2091e1a25c14f33c3474 (diff) | |
download | ydb-f895bba65827952ed934b2b46f9a45e30a191fd2.tar.gz |
Remove deps on pandas
<https://github.com/ydb-platform/ydb/pull/14418>
<https://github.com/ydb-platform/ydb/pull/14419>
\-- аналогичные правки в gh
Хочу залить в обход синка, чтобы посмотреть удалится ли pandas в нашей gh репе через piglet
commit_hash:abca127aa37d4dbb94b07e1e18cdb8eb5b711860
Diffstat (limited to 'contrib/python/matplotlib/py2/extern/agg24-svn/include/agg_renderer_scanline.h')
-rw-r--r-- | contrib/python/matplotlib/py2/extern/agg24-svn/include/agg_renderer_scanline.h | 852 |
1 files changed, 0 insertions, 852 deletions
diff --git a/contrib/python/matplotlib/py2/extern/agg24-svn/include/agg_renderer_scanline.h b/contrib/python/matplotlib/py2/extern/agg24-svn/include/agg_renderer_scanline.h deleted file mode 100644 index 6d65056c537..00000000000 --- a/contrib/python/matplotlib/py2/extern/agg24-svn/include/agg_renderer_scanline.h +++ /dev/null @@ -1,852 +0,0 @@ -//---------------------------------------------------------------------------- -// Anti-Grain Geometry - Version 2.4 -// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com) -// -// Permission to copy, use, modify, sell and distribute this software -// is granted provided this copyright notice appears in all copies. -// This software is provided "as is" without express or implied -// warranty, and with no claim as to its suitability for any purpose. -// -//---------------------------------------------------------------------------- -// Contact: mcseem@antigrain.com -// mcseemagg@yahoo.com -// http://www.antigrain.com -//---------------------------------------------------------------------------- - -#ifndef AGG_RENDERER_SCANLINE_INCLUDED -#define AGG_RENDERER_SCANLINE_INCLUDED - -#include "agg_basics.h" -#include "agg_renderer_base.h" - -namespace agg -{ - - //================================================render_scanline_aa_solid - template<class Scanline, class BaseRenderer, class ColorT> - void render_scanline_aa_solid(const Scanline& sl, - BaseRenderer& ren, - const ColorT& color) - { - int y = sl.y(); - unsigned num_spans = sl.num_spans(); - typename Scanline::const_iterator span = sl.begin(); - - for(;;) - { - int x = span->x; - if(span->len > 0) - { - ren.blend_solid_hspan(x, y, (unsigned)span->len, - color, - span->covers); - } - else - { - ren.blend_hline(x, y, (unsigned)(x - span->len - 1), - color, - *(span->covers)); - } - if(--num_spans == 0) break; - ++span; - } - } - - //===============================================render_scanlines_aa_solid - template<class Rasterizer, class Scanline, - class BaseRenderer, class ColorT> - void render_scanlines_aa_solid(Rasterizer& ras, Scanline& sl, - BaseRenderer& ren, const ColorT& color) - { - if(ras.rewind_scanlines()) - { - // Explicitly convert "color" to the BaseRenderer color type. - // For example, it can be called with color type "rgba", while - // "rgba8" is needed. Otherwise it will be implicitly - // converted in the loop many times. - //---------------------- - typename BaseRenderer::color_type ren_color(color); - - sl.reset(ras.min_x(), ras.max_x()); - while(ras.sweep_scanline(sl)) - { - //render_scanline_aa_solid(sl, ren, ren_color); - - // This code is equivalent to the above call (copy/paste). - // It's just a "manual" optimization for old compilers, - // like Microsoft Visual C++ v6.0 - //------------------------------- - int y = sl.y(); - unsigned num_spans = sl.num_spans(); - typename Scanline::const_iterator span = sl.begin(); - - for(;;) - { - int x = span->x; - if(span->len > 0) - { - ren.blend_solid_hspan(x, y, (unsigned)span->len, - ren_color, - span->covers); - } - else - { - ren.blend_hline(x, y, (unsigned)(x - span->len - 1), - ren_color, - *(span->covers)); - } - if(--num_spans == 0) break; - ++span; - } - } - } - } - - //==============================================renderer_scanline_aa_solid - template<class BaseRenderer> class renderer_scanline_aa_solid - { - public: - typedef BaseRenderer base_ren_type; - typedef typename base_ren_type::color_type color_type; - - //-------------------------------------------------------------------- - renderer_scanline_aa_solid() : m_ren(0) {} - explicit renderer_scanline_aa_solid(base_ren_type& ren) : m_ren(&ren) {} - void attach(base_ren_type& ren) - { - m_ren = &ren; - } - - //-------------------------------------------------------------------- - void color(const color_type& c) { m_color = c; } - const color_type& color() const { return m_color; } - - //-------------------------------------------------------------------- - void prepare() {} - - //-------------------------------------------------------------------- - template<class Scanline> void render(const Scanline& sl) - { - render_scanline_aa_solid(sl, *m_ren, m_color); - } - - private: - base_ren_type* m_ren; - color_type m_color; - }; - - - - - - - - - - - - - - //======================================================render_scanline_aa - template<class Scanline, class BaseRenderer, - class SpanAllocator, class SpanGenerator> - void render_scanline_aa(const Scanline& sl, BaseRenderer& ren, - SpanAllocator& alloc, SpanGenerator& span_gen) - { - int y = sl.y(); - - unsigned num_spans = sl.num_spans(); - typename Scanline::const_iterator span = sl.begin(); - for(;;) - { - int x = span->x; - int len = span->len; - const typename Scanline::cover_type* covers = span->covers; - - if(len < 0) len = -len; - typename BaseRenderer::color_type* colors = alloc.allocate(len); - span_gen.generate(colors, x, y, len); - ren.blend_color_hspan(x, y, len, colors, - (span->len < 0) ? 0 : covers, *covers); - - if(--num_spans == 0) break; - ++span; - } - } - - //=====================================================render_scanlines_aa - template<class Rasterizer, class Scanline, class BaseRenderer, - class SpanAllocator, class SpanGenerator> - void render_scanlines_aa(Rasterizer& ras, Scanline& sl, BaseRenderer& ren, - SpanAllocator& alloc, SpanGenerator& span_gen) - { - if(ras.rewind_scanlines()) - { - sl.reset(ras.min_x(), ras.max_x()); - span_gen.prepare(); - while(ras.sweep_scanline(sl)) - { - render_scanline_aa(sl, ren, alloc, span_gen); - } - } - } - - //====================================================renderer_scanline_aa - template<class BaseRenderer, class SpanAllocator, class SpanGenerator> - class renderer_scanline_aa - { - public: - typedef BaseRenderer base_ren_type; - typedef SpanAllocator alloc_type; - typedef SpanGenerator span_gen_type; - - //-------------------------------------------------------------------- - renderer_scanline_aa() : m_ren(0), m_alloc(0), m_span_gen(0) {} - renderer_scanline_aa(base_ren_type& ren, - alloc_type& alloc, - span_gen_type& span_gen) : - m_ren(&ren), - m_alloc(&alloc), - m_span_gen(&span_gen) - {} - void attach(base_ren_type& ren, - alloc_type& alloc, - span_gen_type& span_gen) - { - m_ren = &ren; - m_alloc = &alloc; - m_span_gen = &span_gen; - } - - //-------------------------------------------------------------------- - void prepare() { m_span_gen->prepare(); } - - //-------------------------------------------------------------------- - template<class Scanline> void render(const Scanline& sl) - { - render_scanline_aa(sl, *m_ren, *m_alloc, *m_span_gen); - } - - private: - base_ren_type* m_ren; - alloc_type* m_alloc; - span_gen_type* m_span_gen; - }; - - - - - - - //===============================================render_scanline_bin_solid - template<class Scanline, class BaseRenderer, class ColorT> - void render_scanline_bin_solid(const Scanline& sl, - BaseRenderer& ren, - const ColorT& color) - { - unsigned num_spans = sl.num_spans(); - typename Scanline::const_iterator span = sl.begin(); - for(;;) - { - ren.blend_hline(span->x, - sl.y(), - span->x - 1 + ((span->len < 0) ? - -span->len : - span->len), - color, - cover_full); - if(--num_spans == 0) break; - ++span; - } - } - - //==============================================render_scanlines_bin_solid - template<class Rasterizer, class Scanline, - class BaseRenderer, class ColorT> - void render_scanlines_bin_solid(Rasterizer& ras, Scanline& sl, - BaseRenderer& ren, const ColorT& color) - { - if(ras.rewind_scanlines()) - { - // Explicitly convert "color" to the BaseRenderer color type. - // For example, it can be called with color type "rgba", while - // "rgba8" is needed. Otherwise it will be implicitly - // converted in the loop many times. - //---------------------- - typename BaseRenderer::color_type ren_color(color); - - sl.reset(ras.min_x(), ras.max_x()); - while(ras.sweep_scanline(sl)) - { - //render_scanline_bin_solid(sl, ren, ren_color); - - // This code is equivalent to the above call (copy/paste). - // It's just a "manual" optimization for old compilers, - // like Microsoft Visual C++ v6.0 - //------------------------------- - unsigned num_spans = sl.num_spans(); - typename Scanline::const_iterator span = sl.begin(); - for(;;) - { - ren.blend_hline(span->x, - sl.y(), - span->x - 1 + ((span->len < 0) ? - -span->len : - span->len), - ren_color, - cover_full); - if(--num_spans == 0) break; - ++span; - } - } - } - } - - //=============================================renderer_scanline_bin_solid - template<class BaseRenderer> class renderer_scanline_bin_solid - { - public: - typedef BaseRenderer base_ren_type; - typedef typename base_ren_type::color_type color_type; - - //-------------------------------------------------------------------- - renderer_scanline_bin_solid() : m_ren(0) {} - explicit renderer_scanline_bin_solid(base_ren_type& ren) : m_ren(&ren) {} - void attach(base_ren_type& ren) - { - m_ren = &ren; - } - - //-------------------------------------------------------------------- - void color(const color_type& c) { m_color = c; } - const color_type& color() const { return m_color; } - - //-------------------------------------------------------------------- - void prepare() {} - - //-------------------------------------------------------------------- - template<class Scanline> void render(const Scanline& sl) - { - render_scanline_bin_solid(sl, *m_ren, m_color); - } - - private: - base_ren_type* m_ren; - color_type m_color; - }; - - - - - - - - - //======================================================render_scanline_bin - template<class Scanline, class BaseRenderer, - class SpanAllocator, class SpanGenerator> - void render_scanline_bin(const Scanline& sl, BaseRenderer& ren, - SpanAllocator& alloc, SpanGenerator& span_gen) - { - int y = sl.y(); - - unsigned num_spans = sl.num_spans(); - typename Scanline::const_iterator span = sl.begin(); - for(;;) - { - int x = span->x; - int len = span->len; - if(len < 0) len = -len; - typename BaseRenderer::color_type* colors = alloc.allocate(len); - span_gen.generate(colors, x, y, len); - ren.blend_color_hspan(x, y, len, colors, 0, cover_full); - if(--num_spans == 0) break; - ++span; - } - } - - //=====================================================render_scanlines_bin - template<class Rasterizer, class Scanline, class BaseRenderer, - class SpanAllocator, class SpanGenerator> - void render_scanlines_bin(Rasterizer& ras, Scanline& sl, BaseRenderer& ren, - SpanAllocator& alloc, SpanGenerator& span_gen) - { - if(ras.rewind_scanlines()) - { - sl.reset(ras.min_x(), ras.max_x()); - span_gen.prepare(); - while(ras.sweep_scanline(sl)) - { - render_scanline_bin(sl, ren, alloc, span_gen); - } - } - } - - //====================================================renderer_scanline_bin - template<class BaseRenderer, class SpanAllocator, class SpanGenerator> - class renderer_scanline_bin - { - public: - typedef BaseRenderer base_ren_type; - typedef SpanAllocator alloc_type; - typedef SpanGenerator span_gen_type; - - //-------------------------------------------------------------------- - renderer_scanline_bin() : m_ren(0), m_alloc(0), m_span_gen(0) {} - renderer_scanline_bin(base_ren_type& ren, - alloc_type& alloc, - span_gen_type& span_gen) : - m_ren(&ren), - m_alloc(&alloc), - m_span_gen(&span_gen) - {} - void attach(base_ren_type& ren, - alloc_type& alloc, - span_gen_type& span_gen) - { - m_ren = &ren; - m_alloc = &alloc; - m_span_gen = &span_gen; - } - - //-------------------------------------------------------------------- - void prepare() { m_span_gen->prepare(); } - - //-------------------------------------------------------------------- - template<class Scanline> void render(const Scanline& sl) - { - render_scanline_bin(sl, *m_ren, *m_alloc, *m_span_gen); - } - - private: - base_ren_type* m_ren; - alloc_type* m_alloc; - span_gen_type* m_span_gen; - }; - - - - - - - - - - - //========================================================render_scanlines - template<class Rasterizer, class Scanline, class Renderer> - void render_scanlines(Rasterizer& ras, Scanline& sl, Renderer& ren) - { - if(ras.rewind_scanlines()) - { - sl.reset(ras.min_x(), ras.max_x()); - ren.prepare(); - while(ras.sweep_scanline(sl)) - { - ren.render(sl); - } - } - } - - //========================================================render_all_paths - template<class Rasterizer, class Scanline, class Renderer, - class VertexSource, class ColorStorage, class PathId> - void render_all_paths(Rasterizer& ras, - Scanline& sl, - Renderer& r, - VertexSource& vs, - const ColorStorage& as, - const PathId& path_id, - unsigned num_paths) - { - for(unsigned i = 0; i < num_paths; i++) - { - ras.reset(); - ras.add_path(vs, path_id[i]); - r.color(as[i]); - render_scanlines(ras, sl, r); - } - } - - - - - - - //=============================================render_scanlines_compound - template<class Rasterizer, - class ScanlineAA, - class ScanlineBin, - class BaseRenderer, - class SpanAllocator, - class StyleHandler> - void render_scanlines_compound(Rasterizer& ras, - ScanlineAA& sl_aa, - ScanlineBin& sl_bin, - BaseRenderer& ren, - SpanAllocator& alloc, - StyleHandler& sh) - { - if(ras.rewind_scanlines()) - { - int min_x = ras.min_x(); - int len = ras.max_x() - min_x + 2; - sl_aa.reset(min_x, ras.max_x()); - sl_bin.reset(min_x, ras.max_x()); - - typedef typename BaseRenderer::color_type color_type; - color_type* color_span = alloc.allocate(len * 2); - color_type* mix_buffer = color_span + len; - unsigned num_spans; - - unsigned num_styles; - unsigned style; - bool solid; - while((num_styles = ras.sweep_styles()) > 0) - { - typename ScanlineAA::const_iterator span_aa; - if(num_styles == 1) - { - // Optimization for a single style. Happens often - //------------------------- - if(ras.sweep_scanline(sl_aa, 0)) - { - style = ras.style(0); - if(sh.is_solid(style)) - { - // Just solid fill - //----------------------- - render_scanline_aa_solid(sl_aa, ren, sh.color(style)); - } - else - { - // Arbitrary span generator - //----------------------- - span_aa = sl_aa.begin(); - num_spans = sl_aa.num_spans(); - for(;;) - { - len = span_aa->len; - sh.generate_span(color_span, - span_aa->x, - sl_aa.y(), - len, - style); - - ren.blend_color_hspan(span_aa->x, - sl_aa.y(), - span_aa->len, - color_span, - span_aa->covers); - if(--num_spans == 0) break; - ++span_aa; - } - } - } - } - else - { - if(ras.sweep_scanline(sl_bin, -1)) - { - // Clear the spans of the mix_buffer - //-------------------- - typename ScanlineBin::const_iterator span_bin = sl_bin.begin(); - num_spans = sl_bin.num_spans(); - for(;;) - { - memset(mix_buffer + span_bin->x - min_x, - 0, - span_bin->len * sizeof(color_type)); - - if(--num_spans == 0) break; - ++span_bin; - } - - unsigned i; - for(i = 0; i < num_styles; i++) - { - style = ras.style(i); - solid = sh.is_solid(style); - - if(ras.sweep_scanline(sl_aa, i)) - { - color_type* colors; - color_type* cspan; - typename ScanlineAA::cover_type* covers; - span_aa = sl_aa.begin(); - num_spans = sl_aa.num_spans(); - if(solid) - { - // Just solid fill - //----------------------- - for(;;) - { - color_type c = sh.color(style); - len = span_aa->len; - colors = mix_buffer + span_aa->x - min_x; - covers = span_aa->covers; - do - { - if(*covers == cover_full) - { - *colors = c; - } - else - { - colors->add(c, *covers); - } - ++colors; - ++covers; - } - while(--len); - if(--num_spans == 0) break; - ++span_aa; - } - } - else - { - // Arbitrary span generator - //----------------------- - for(;;) - { - len = span_aa->len; - colors = mix_buffer + span_aa->x - min_x; - cspan = color_span; - sh.generate_span(cspan, - span_aa->x, - sl_aa.y(), - len, - style); - covers = span_aa->covers; - do - { - if(*covers == cover_full) - { - *colors = *cspan; - } - else - { - colors->add(*cspan, *covers); - } - ++cspan; - ++colors; - ++covers; - } - while(--len); - if(--num_spans == 0) break; - ++span_aa; - } - } - } - } - - // Emit the blended result as a color hspan - //------------------------- - span_bin = sl_bin.begin(); - num_spans = sl_bin.num_spans(); - for(;;) - { - ren.blend_color_hspan(span_bin->x, - sl_bin.y(), - span_bin->len, - mix_buffer + span_bin->x - min_x, - 0, - cover_full); - if(--num_spans == 0) break; - ++span_bin; - } - } // if(ras.sweep_scanline(sl_bin, -1)) - } // if(num_styles == 1) ... else - } // while((num_styles = ras.sweep_styles()) > 0) - } // if(ras.rewind_scanlines()) - } - - //=======================================render_scanlines_compound_layered - template<class Rasterizer, - class ScanlineAA, - class BaseRenderer, - class SpanAllocator, - class StyleHandler> - void render_scanlines_compound_layered(Rasterizer& ras, - ScanlineAA& sl_aa, - BaseRenderer& ren, - SpanAllocator& alloc, - StyleHandler& sh) - { - if(ras.rewind_scanlines()) - { - int min_x = ras.min_x(); - int len = ras.max_x() - min_x + 2; - sl_aa.reset(min_x, ras.max_x()); - - typedef typename BaseRenderer::color_type color_type; - color_type* color_span = alloc.allocate(len * 2); - color_type* mix_buffer = color_span + len; - cover_type* cover_buffer = ras.allocate_cover_buffer(len); - unsigned num_spans; - - unsigned num_styles; - unsigned style; - bool solid; - while((num_styles = ras.sweep_styles()) > 0) - { - typename ScanlineAA::const_iterator span_aa; - if(num_styles == 1) - { - // Optimization for a single style. Happens often - //------------------------- - if(ras.sweep_scanline(sl_aa, 0)) - { - style = ras.style(0); - if(sh.is_solid(style)) - { - // Just solid fill - //----------------------- - render_scanline_aa_solid(sl_aa, ren, sh.color(style)); - } - else - { - // Arbitrary span generator - //----------------------- - span_aa = sl_aa.begin(); - num_spans = sl_aa.num_spans(); - for(;;) - { - len = span_aa->len; - sh.generate_span(color_span, - span_aa->x, - sl_aa.y(), - len, - style); - - ren.blend_color_hspan(span_aa->x, - sl_aa.y(), - span_aa->len, - color_span, - span_aa->covers); - if(--num_spans == 0) break; - ++span_aa; - } - } - } - } - else - { - int sl_start = ras.scanline_start(); - unsigned sl_len = ras.scanline_length(); - - if(sl_len) - { - memset(mix_buffer + sl_start - min_x, - 0, - sl_len * sizeof(color_type)); - - memset(cover_buffer + sl_start - min_x, - 0, - sl_len * sizeof(cover_type)); - - int sl_y = 0x7FFFFFFF; - unsigned i; - for(i = 0; i < num_styles; i++) - { - style = ras.style(i); - solid = sh.is_solid(style); - - if(ras.sweep_scanline(sl_aa, i)) - { - unsigned cover; - color_type* colors; - color_type* cspan; - cover_type* src_covers; - cover_type* dst_covers; - span_aa = sl_aa.begin(); - num_spans = sl_aa.num_spans(); - sl_y = sl_aa.y(); - if(solid) - { - // Just solid fill - //----------------------- - for(;;) - { - color_type c = sh.color(style); - len = span_aa->len; - colors = mix_buffer + span_aa->x - min_x; - src_covers = span_aa->covers; - dst_covers = cover_buffer + span_aa->x - min_x; - do - { - cover = *src_covers; - if(*dst_covers + cover > cover_full) - { - cover = cover_full - *dst_covers; - } - if(cover) - { - colors->add(c, cover); - *dst_covers += cover; - } - ++colors; - ++src_covers; - ++dst_covers; - } - while(--len); - if(--num_spans == 0) break; - ++span_aa; - } - } - else - { - // Arbitrary span generator - //----------------------- - for(;;) - { - len = span_aa->len; - colors = mix_buffer + span_aa->x - min_x; - cspan = color_span; - sh.generate_span(cspan, - span_aa->x, - sl_aa.y(), - len, - style); - src_covers = span_aa->covers; - dst_covers = cover_buffer + span_aa->x - min_x; - do - { - cover = *src_covers; - if(*dst_covers + cover > cover_full) - { - cover = cover_full - *dst_covers; - } - if(cover) - { - colors->add(*cspan, cover); - *dst_covers += cover; - } - ++cspan; - ++colors; - ++src_covers; - ++dst_covers; - } - while(--len); - if(--num_spans == 0) break; - ++span_aa; - } - } - } - } - ren.blend_color_hspan(sl_start, - sl_y, - sl_len, - mix_buffer + sl_start - min_x, - 0, - cover_full); - } //if(sl_len) - } //if(num_styles == 1) ... else - } //while((num_styles = ras.sweep_styles()) > 0) - } //if(ras.rewind_scanlines()) - } - - -} - -#endif |