diff options
| author | shumkovnd <[email protected]> | 2023-11-10 14:39:34 +0300 |
|---|---|---|
| committer | shumkovnd <[email protected]> | 2023-11-10 16:42:24 +0300 |
| commit | 77eb2d3fdcec5c978c64e025ced2764c57c00285 (patch) | |
| tree | c51edb0748ca8d4a08d7c7323312c27ba1a8b79a /contrib/python/Pillow/py3/libImaging/QuantOctree.c | |
| parent | dd6d20cadb65582270ac23f4b3b14ae189704b9d (diff) | |
KIKIMR-19287: add task_stats_drawing script
Diffstat (limited to 'contrib/python/Pillow/py3/libImaging/QuantOctree.c')
| -rw-r--r-- | contrib/python/Pillow/py3/libImaging/QuantOctree.c | 538 |
1 files changed, 538 insertions, 0 deletions
diff --git a/contrib/python/Pillow/py3/libImaging/QuantOctree.c b/contrib/python/Pillow/py3/libImaging/QuantOctree.c new file mode 100644 index 00000000000..5e79bce358a --- /dev/null +++ b/contrib/python/Pillow/py3/libImaging/QuantOctree.c @@ -0,0 +1,538 @@ +/* Copyright (c) 2010 Oliver Tonnhofer <[email protected]>, Omniscale +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +// THE SOFTWARE. +*/ + +/* +// This file implements a variation of the octree color quantization algorithm. +*/ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <limits.h> + +#include "ImagingUtils.h" +#include "QuantOctree.h" + +typedef struct _ColorBucket { + /* contains palette index when used for look up cube */ + uint32_t count; + uint64_t r; + uint64_t g; + uint64_t b; + uint64_t a; +} * ColorBucket; + +typedef struct _ColorCube { + unsigned int rBits, gBits, bBits, aBits; + unsigned int rWidth, gWidth, bWidth, aWidth; + unsigned int rOffset, gOffset, bOffset, aOffset; + + unsigned long size; + ColorBucket buckets; +} * ColorCube; + +#define MAX(a, b) (a) > (b) ? (a) : (b) + +static ColorCube +new_color_cube(int r, int g, int b, int a) { + ColorCube cube; + + /* malloc check ok, small constant allocation */ + cube = malloc(sizeof(struct _ColorCube)); + if (!cube) { + return NULL; + } + + cube->rBits = MAX(r, 0); + cube->gBits = MAX(g, 0); + cube->bBits = MAX(b, 0); + cube->aBits = MAX(a, 0); + + /* overflow check for size multiplication below */ + if (cube->rBits + cube->gBits + cube->bBits + cube->aBits > 31) { + free(cube); + return NULL; + } + + /* the width of the cube for each dimension */ + cube->rWidth = 1 << cube->rBits; + cube->gWidth = 1 << cube->gBits; + cube->bWidth = 1 << cube->bBits; + cube->aWidth = 1 << cube->aBits; + + /* the offsets of each color */ + + cube->rOffset = cube->gBits + cube->bBits + cube->aBits; + cube->gOffset = cube->bBits + cube->aBits; + cube->bOffset = cube->aBits; + cube->aOffset = 0; + + /* the number of color buckets */ + cube->size = cube->rWidth * cube->gWidth * cube->bWidth * cube->aWidth; + /* malloc check ok, overflow checked above */ + cube->buckets = calloc(cube->size, sizeof(struct _ColorBucket)); + + if (!cube->buckets) { + free(cube); + return NULL; + } + return cube; +} + +static void +free_color_cube(ColorCube cube) { + if (cube != NULL) { + free(cube->buckets); + free(cube); + } +} + +static long +color_bucket_offset_pos( + const ColorCube cube, + unsigned int r, + unsigned int g, + unsigned int b, + unsigned int a) { + return r << cube->rOffset | g << cube->gOffset | b << cube->bOffset | + a << cube->aOffset; +} + +static long +color_bucket_offset(const ColorCube cube, const Pixel *p) { + unsigned int r = p->c.r >> (8 - cube->rBits); + unsigned int g = p->c.g >> (8 - cube->gBits); + unsigned int b = p->c.b >> (8 - cube->bBits); + unsigned int a = p->c.a >> (8 - cube->aBits); + return color_bucket_offset_pos(cube, r, g, b, a); +} + +static ColorBucket +color_bucket_from_cube(const ColorCube cube, const Pixel *p) { + unsigned int offset = color_bucket_offset(cube, p); + return &cube->buckets[offset]; +} + +static void +add_color_to_color_cube(const ColorCube cube, const Pixel *p) { + ColorBucket bucket = color_bucket_from_cube(cube, p); + bucket->count += 1; + bucket->r += p->c.r; + bucket->g += p->c.g; + bucket->b += p->c.b; + bucket->a += p->c.a; +} + +static unsigned long +count_used_color_buckets(const ColorCube cube) { + unsigned long usedBuckets = 0; + unsigned long i; + for (i = 0; i < cube->size; i++) { + if (cube->buckets[i].count > 0) { + usedBuckets += 1; + } + } + return usedBuckets; +} + +static void +avg_color_from_color_bucket(const ColorBucket bucket, Pixel *dst) { + float count = bucket->count; + if (count != 0) { + dst->c.r = CLIP8((int)(bucket->r / count)); + dst->c.g = CLIP8((int)(bucket->g / count)); + dst->c.b = CLIP8((int)(bucket->b / count)); + dst->c.a = CLIP8((int)(bucket->a / count)); + } else { + dst->c.r = 0; + dst->c.g = 0; + dst->c.b = 0; + dst->c.a = 0; + } +} + +static int +compare_bucket_count(const ColorBucket a, const ColorBucket b) { + return b->count - a->count; +} + +static ColorBucket +create_sorted_color_palette(const ColorCube cube) { + ColorBucket buckets; + if (cube->size > LONG_MAX / sizeof(struct _ColorBucket)) { + return NULL; + } + /* malloc check ok, calloc + overflow check above for memcpy */ + buckets = calloc(cube->size, sizeof(struct _ColorBucket)); + if (!buckets) { + return NULL; + } + memcpy(buckets, cube->buckets, sizeof(struct _ColorBucket) * cube->size); + + qsort( + buckets, + cube->size, + sizeof(struct _ColorBucket), + (int (*)(void const *, void const *)) & compare_bucket_count); + + return buckets; +} + +void +add_bucket_values(ColorBucket src, ColorBucket dst) { + dst->count += src->count; + dst->r += src->r; + dst->g += src->g; + dst->b += src->b; + dst->a += src->a; +} + +/* expand or shrink a given cube to level */ +static ColorCube +copy_color_cube( + const ColorCube cube, + unsigned int rBits, + unsigned int gBits, + unsigned int bBits, + unsigned int aBits) { + unsigned int r, g, b, a; + long src_pos, dst_pos; + unsigned int src_reduce[4] = {0}, dst_reduce[4] = {0}; + unsigned int width[4]; + ColorCube result; + + result = new_color_cube(rBits, gBits, bBits, aBits); + if (!result) { + return NULL; + } + + if (cube->rBits > rBits) { + dst_reduce[0] = cube->rBits - result->rBits; + width[0] = cube->rWidth; + } else { + src_reduce[0] = result->rBits - cube->rBits; + width[0] = result->rWidth; + } + if (cube->gBits > gBits) { + dst_reduce[1] = cube->gBits - result->gBits; + width[1] = cube->gWidth; + } else { + src_reduce[1] = result->gBits - cube->gBits; + width[1] = result->gWidth; + } + if (cube->bBits > bBits) { + dst_reduce[2] = cube->bBits - result->bBits; + width[2] = cube->bWidth; + } else { + src_reduce[2] = result->bBits - cube->bBits; + width[2] = result->bWidth; + } + if (cube->aBits > aBits) { + dst_reduce[3] = cube->aBits - result->aBits; + width[3] = cube->aWidth; + } else { + src_reduce[3] = result->aBits - cube->aBits; + width[3] = result->aWidth; + } + + for (r = 0; r < width[0]; r++) { + for (g = 0; g < width[1]; g++) { + for (b = 0; b < width[2]; b++) { + for (a = 0; a < width[3]; a++) { + src_pos = color_bucket_offset_pos( + cube, + r >> src_reduce[0], + g >> src_reduce[1], + b >> src_reduce[2], + a >> src_reduce[3]); + dst_pos = color_bucket_offset_pos( + result, + r >> dst_reduce[0], + g >> dst_reduce[1], + b >> dst_reduce[2], + a >> dst_reduce[3]); + add_bucket_values( + &cube->buckets[src_pos], &result->buckets[dst_pos]); + } + } + } + } + return result; +} + +void +subtract_color_buckets(ColorCube cube, ColorBucket buckets, long nBuckets) { + ColorBucket minuend, subtrahend; + long i; + Pixel p; + for (i = 0; i < nBuckets; i++) { + subtrahend = &buckets[i]; + + // If the subtrahend contains no buckets, there is nothing to subtract. + if (subtrahend->count == 0) { + continue; + } + + avg_color_from_color_bucket(subtrahend, &p); + minuend = color_bucket_from_cube(cube, &p); + minuend->count -= subtrahend->count; + minuend->r -= subtrahend->r; + minuend->g -= subtrahend->g; + minuend->b -= subtrahend->b; + minuend->a -= subtrahend->a; + } +} + +static void +set_lookup_value(const ColorCube cube, const Pixel *p, long value) { + ColorBucket bucket = color_bucket_from_cube(cube, p); + bucket->count = value; +} + +uint64_t +lookup_color(const ColorCube cube, const Pixel *p) { + ColorBucket bucket = color_bucket_from_cube(cube, p); + return bucket->count; +} + +void +add_lookup_buckets(ColorCube cube, ColorBucket palette, long nColors, long offset) { + long i; + Pixel p; + for (i = offset + nColors - 1; i >= offset; i--) { + avg_color_from_color_bucket(&palette[i], &p); + set_lookup_value(cube, &p, i); + } +} + +ColorBucket +combined_palette( + ColorBucket bucketsA, + unsigned long nBucketsA, + ColorBucket bucketsB, + unsigned long nBucketsB) { + ColorBucket result; + if (nBucketsA > LONG_MAX - nBucketsB || + (nBucketsA + nBucketsB) > LONG_MAX / sizeof(struct _ColorBucket)) { + return NULL; + } + /* malloc check ok, overflow check above */ + result = calloc(nBucketsA + nBucketsB, sizeof(struct _ColorBucket)); + if (!result) { + return NULL; + } + memcpy(result, bucketsA, sizeof(struct _ColorBucket) * nBucketsA); + memcpy(&result[nBucketsA], bucketsB, sizeof(struct _ColorBucket) * nBucketsB); + return result; +} + +static Pixel * +create_palette_array(const ColorBucket palette, unsigned int paletteLength) { + Pixel *paletteArray; + unsigned int i; + + /* malloc check ok, calloc for overflow */ + paletteArray = calloc(paletteLength, sizeof(Pixel)); + if (!paletteArray) { + return NULL; + } + + for (i = 0; i < paletteLength; i++) { + avg_color_from_color_bucket(&palette[i], &paletteArray[i]); + } + return paletteArray; +} + +static void +map_image_pixels( + const Pixel *pixelData, + uint32_t nPixels, + const ColorCube lookupCube, + uint32_t *pixelArray) { + long i; + for (i = 0; i < nPixels; i++) { + pixelArray[i] = lookup_color(lookupCube, &pixelData[i]); + } +} + +const unsigned int CUBE_LEVELS[8] = {4, 4, 4, 0, 2, 2, 2, 0}; +const unsigned int CUBE_LEVELS_ALPHA[8] = {3, 4, 3, 3, 2, 2, 2, 2}; + +int +quantize_octree( + Pixel *pixelData, + uint32_t nPixels, + uint32_t nQuantPixels, + Pixel **palette, + uint32_t *paletteLength, + uint32_t **quantizedPixels, + int withAlpha) { + ColorCube fineCube = NULL; + ColorCube coarseCube = NULL; + ColorCube lookupCube = NULL; + ColorCube coarseLookupCube = NULL; + ColorBucket paletteBucketsCoarse = NULL; + ColorBucket paletteBucketsFine = NULL; + ColorBucket paletteBuckets = NULL; + uint32_t *qp = NULL; + long i; + unsigned long nCoarseColors, nFineColors, nAlreadySubtracted; + const unsigned int *cubeBits; + + if (withAlpha) { + cubeBits = CUBE_LEVELS_ALPHA; + } else { + cubeBits = CUBE_LEVELS; + } + + /* + Create two color cubes, one fine grained with 8x16x8=1024 + colors buckets and a coarse with 4x4x4=64 color buckets. + The coarse one guarantees that there are color buckets available for + the whole color range (assuming nQuantPixels > 64). + + For a quantization to 256 colors all 64 coarse colors will be used + plus the 192 most used color buckets from the fine color cube. + The average of all colors within one bucket is used as the actual + color for that bucket. + + For images with alpha the cubes gets a forth dimension, + 8x16x8x8 and 4x4x4x4. + */ + + /* create fine cube */ + fineCube = new_color_cube(cubeBits[0], cubeBits[1], cubeBits[2], cubeBits[3]); + if (!fineCube) { + goto error; + } + for (i = 0; i < nPixels; i++) { + add_color_to_color_cube(fineCube, &pixelData[i]); + } + + /* create coarse cube */ + coarseCube = + copy_color_cube(fineCube, cubeBits[4], cubeBits[5], cubeBits[6], cubeBits[7]); + if (!coarseCube) { + goto error; + } + nCoarseColors = count_used_color_buckets(coarseCube); + + /* limit to nQuantPixels */ + if (nCoarseColors > nQuantPixels) { + nCoarseColors = nQuantPixels; + } + + /* how many space do we have in our palette for fine colors? */ + nFineColors = nQuantPixels - nCoarseColors; + + /* create fine color palette */ + paletteBucketsFine = create_sorted_color_palette(fineCube); + if (!paletteBucketsFine) { + goto error; + } + + /* remove the used fine colors from the coarse cube */ + subtract_color_buckets(coarseCube, paletteBucketsFine, nFineColors); + + /* did the subtraction cleared one or more coarse bucket? */ + while (nCoarseColors > count_used_color_buckets(coarseCube)) { + /* then we can use the free buckets for fine colors */ + nAlreadySubtracted = nFineColors; + nCoarseColors = count_used_color_buckets(coarseCube); + nFineColors = nQuantPixels - nCoarseColors; + subtract_color_buckets( + coarseCube, + &paletteBucketsFine[nAlreadySubtracted], + nFineColors - nAlreadySubtracted); + } + + /* create our palette buckets with fine and coarse combined */ + paletteBucketsCoarse = create_sorted_color_palette(coarseCube); + if (!paletteBucketsCoarse) { + goto error; + } + paletteBuckets = combined_palette( + paletteBucketsCoarse, nCoarseColors, paletteBucketsFine, nFineColors); + + free(paletteBucketsFine); + paletteBucketsFine = NULL; + free(paletteBucketsCoarse); + paletteBucketsCoarse = NULL; + if (!paletteBuckets) { + goto error; + } + + /* add all coarse colors to our coarse lookup cube. */ + coarseLookupCube = + new_color_cube(cubeBits[4], cubeBits[5], cubeBits[6], cubeBits[7]); + if (!coarseLookupCube) { + goto error; + } + add_lookup_buckets(coarseLookupCube, paletteBuckets, nCoarseColors, 0); + + /* expand coarse cube (64) to larger fine cube (4k). the value of each + coarse bucket is then present in the according 64 fine buckets. */ + lookupCube = copy_color_cube( + coarseLookupCube, cubeBits[0], cubeBits[1], cubeBits[2], cubeBits[3]); + if (!lookupCube) { + goto error; + } + + /* add fine colors to the lookup cube */ + add_lookup_buckets(lookupCube, paletteBuckets, nFineColors, nCoarseColors); + + /* create result pixels and map palette indices */ + /* malloc check ok, calloc for overflow */ + qp = calloc(nPixels, sizeof(Pixel)); + if (!qp) { + goto error; + } + map_image_pixels(pixelData, nPixels, lookupCube, qp); + + /* convert palette buckets to RGB pixel palette */ + *palette = create_palette_array(paletteBuckets, nQuantPixels); + if (!(*palette)) { + goto error; + } + + *quantizedPixels = qp; + *paletteLength = nQuantPixels; + + free_color_cube(coarseCube); + free_color_cube(fineCube); + free_color_cube(lookupCube); + free_color_cube(coarseLookupCube); + free(paletteBuckets); + return 1; + +error: + /* everything is initialized to NULL + so we are safe to call free */ + free(qp); + free_color_cube(lookupCube); + free_color_cube(coarseLookupCube); + free(paletteBuckets); + free(paletteBucketsCoarse); + free(paletteBucketsFine); + free_color_cube(coarseCube); + free_color_cube(fineCube); + return 0; +} |
