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authorvitalyisaev <vitalyisaev@yandex-team.com>2023-06-29 10:00:50 +0300
committervitalyisaev <vitalyisaev@yandex-team.com>2023-06-29 10:00:50 +0300
commit6ffe9e53658409f212834330e13564e4952558f6 (patch)
tree85b1e00183517648b228aafa7c8fb07f5276f419 /contrib/libs/llvm14/include/llvm/ADT/CombinationGenerator.h
parent726057070f9c5a91fc10fde0d5024913d10f1ab9 (diff)
downloadydb-6ffe9e53658409f212834330e13564e4952558f6.tar.gz
YQ Connector: support managed ClickHouse
Со стороны dqrun можно обратиться к инстансу коннектора, который работает на streaming стенде, и извлечь данные из облачного CH.
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+#pragma once
+
+#ifdef __GNUC__
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+#endif
+
+//===-- llvm/ADT/CombinationGenerator.h ------------------------*- C++ -*--===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+///
+/// \file
+/// Combination generator.
+///
+/// Example: given input {{0, 1}, {2}, {3, 4}} it will produce the following
+/// combinations: {0, 2, 3}, {0, 2, 4}, {1, 2, 3}, {1, 2, 4}.
+///
+/// It is useful to think of input as vector-of-vectors, where the
+/// outer vector is the variable space, and inner vector is choice space.
+/// The number of choices for each variable can be different.
+///
+/// As for implementation, it is useful to think of this as a weird number,
+/// where each digit (==variable) may have different base (==number of choices).
+/// Thus modelling of 'produce next combination' is exactly analogous to the
+/// incrementing of an number - increment lowest digit (pick next choice for the
+/// variable), and if it wrapped to the beginning then increment next digit.
+///
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_ADT_COMBINATIONGENERATOR_H
+#define LLVM_ADT_COMBINATIONGENERATOR_H
+
+#include "llvm/ADT/ArrayRef.h"
+#include "llvm/ADT/STLFunctionalExtras.h"
+#include "llvm/ADT/SmallVector.h"
+#include <cassert>
+#include <cstring>
+
+namespace llvm {
+
+template <typename choice_type, typename choices_storage_type,
+ int variable_smallsize>
+class CombinationGenerator {
+ template <typename T> struct WrappingIterator {
+ using value_type = T;
+
+ const ArrayRef<value_type> Range;
+ typename decltype(Range)::const_iterator Position;
+
+ // Rewind the tape, placing the position to again point at the beginning.
+ void rewind() { Position = Range.begin(); }
+
+ // Advance position forward, possibly wrapping to the beginning.
+ // Returns whether the wrap happened.
+ bool advance() {
+ ++Position;
+ bool Wrapped = Position == Range.end();
+ if (Wrapped)
+ rewind();
+ return Wrapped;
+ }
+
+ // Get the value at which we are currently pointing.
+ const value_type &operator*() const { return *Position; }
+
+ WrappingIterator(ArrayRef<value_type> Range_) : Range(Range_) {
+ assert(!Range.empty() && "The range must not be empty.");
+ rewind();
+ }
+ };
+
+ const ArrayRef<choices_storage_type> VariablesChoices;
+
+ void performGeneration(
+ const function_ref<bool(ArrayRef<choice_type>)> Callback) const {
+ SmallVector<WrappingIterator<choice_type>, variable_smallsize>
+ VariablesState;
+
+ // 'increment' of the the whole VariablesState is defined identically to the
+ // increment of a number: starting from the least significant element,
+ // increment it, and if it wrapped, then propagate that carry by also
+ // incrementing next (more significant) element.
+ auto IncrementState =
+ [](MutableArrayRef<WrappingIterator<choice_type>> VariablesState)
+ -> bool {
+ for (WrappingIterator<choice_type> &Variable :
+ llvm::reverse(VariablesState)) {
+ bool Wrapped = Variable.advance();
+ if (!Wrapped)
+ return false; // There you go, next combination is ready.
+ // We have carry - increment more significant variable next..
+ }
+ return true; // MSB variable wrapped, no more unique combinations.
+ };
+
+ // Initialize the per-variable state to refer to the possible choices for
+ // that variable.
+ VariablesState.reserve(VariablesChoices.size());
+ for (ArrayRef<choice_type> VC : VariablesChoices)
+ VariablesState.emplace_back(VC);
+
+ // Temporary buffer to store each combination before performing Callback.
+ SmallVector<choice_type, variable_smallsize> CurrentCombination;
+ CurrentCombination.resize(VariablesState.size());
+
+ while (true) {
+ // Gather the currently-selected variable choices into a vector.
+ for (auto I : llvm::zip(VariablesState, CurrentCombination))
+ std::get<1>(I) = *std::get<0>(I);
+ // And pass the new combination into callback, as intended.
+ if (/*Abort=*/Callback(CurrentCombination))
+ return;
+ // And tick the state to next combination, which will be unique.
+ if (IncrementState(VariablesState))
+ return; // All combinations produced.
+ }
+ };
+
+public:
+ CombinationGenerator(ArrayRef<choices_storage_type> VariablesChoices_)
+ : VariablesChoices(VariablesChoices_) {
+#ifndef NDEBUG
+ assert(!VariablesChoices.empty() && "There should be some variables.");
+ llvm::for_each(VariablesChoices, [](ArrayRef<choice_type> VariableChoices) {
+ assert(!VariableChoices.empty() &&
+ "There must always be some choice, at least a placeholder one.");
+ });
+#endif
+ }
+
+ // How many combinations can we produce, max?
+ // This is at most how many times the callback will be called.
+ size_t numCombinations() const {
+ size_t NumVariants = 1;
+ for (ArrayRef<choice_type> VariableChoices : VariablesChoices)
+ NumVariants *= VariableChoices.size();
+ assert(NumVariants >= 1 &&
+ "We should always end up producing at least one combination");
+ return NumVariants;
+ }
+
+ // Actually perform exhaustive combination generation.
+ // Each result will be passed into the callback.
+ void generate(const function_ref<bool(ArrayRef<choice_type>)> Callback) {
+ performGeneration(Callback);
+ }
+};
+
+} // namespace llvm
+
+#endif
+
+#ifdef __GNUC__
+#pragma GCC diagnostic pop
+#endif