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author | neksard <neksard@yandex-team.ru> | 2022-02-10 16:45:33 +0300 |
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committer | Daniil Cherednik <dcherednik@yandex-team.ru> | 2022-02-10 16:45:33 +0300 |
commit | 1d9c550e7c38e051d7961f576013a482003a70d9 (patch) | |
tree | b2cc84ee7850122e7ccf51d0ea21e4fa7e7a5685 /contrib/libs/icu/include/unicode/stringtriebuilder.h | |
parent | 8f7cf138264e0caa318144bf8a2c950e0b0a8593 (diff) | |
download | ydb-1d9c550e7c38e051d7961f576013a482003a70d9.tar.gz |
Restoring authorship annotation for <neksard@yandex-team.ru>. Commit 2 of 2.
Diffstat (limited to 'contrib/libs/icu/include/unicode/stringtriebuilder.h')
-rw-r--r-- | contrib/libs/icu/include/unicode/stringtriebuilder.h | 788 |
1 files changed, 394 insertions, 394 deletions
diff --git a/contrib/libs/icu/include/unicode/stringtriebuilder.h b/contrib/libs/icu/include/unicode/stringtriebuilder.h index 44ce7da5bb..2c47dd415b 100644 --- a/contrib/libs/icu/include/unicode/stringtriebuilder.h +++ b/contrib/libs/icu/include/unicode/stringtriebuilder.h @@ -1,426 +1,426 @@ // © 2016 and later: Unicode, Inc. and others. -// License & terms of use: http://www.unicode.org/copyright.html -/* -******************************************************************************* -* Copyright (C) 2010-2012,2014, International Business Machines -* Corporation and others. All Rights Reserved. -******************************************************************************* -* file name: stringtriebuilder.h +// License & terms of use: http://www.unicode.org/copyright.html +/* +******************************************************************************* +* Copyright (C) 2010-2012,2014, International Business Machines +* Corporation and others. All Rights Reserved. +******************************************************************************* +* file name: stringtriebuilder.h * encoding: UTF-8 -* tab size: 8 (not used) -* indentation:4 -* -* created on: 2010dec24 -* created by: Markus W. Scherer -*/ - -#ifndef __STRINGTRIEBUILDER_H__ -#define __STRINGTRIEBUILDER_H__ - -#include "unicode/utypes.h" +* tab size: 8 (not used) +* indentation:4 +* +* created on: 2010dec24 +* created by: Markus W. Scherer +*/ + +#ifndef __STRINGTRIEBUILDER_H__ +#define __STRINGTRIEBUILDER_H__ + +#include "unicode/utypes.h" #if U_SHOW_CPLUSPLUS_API -#include "unicode/uobject.h" - -/** - * \file - * \brief C++ API: Builder API for trie builders - */ - -// Forward declaration. +#include "unicode/uobject.h" + +/** + * \file + * \brief C++ API: Builder API for trie builders + */ + +// Forward declaration. /// \cond -struct UHashtable; -typedef struct UHashtable UHashtable; +struct UHashtable; +typedef struct UHashtable UHashtable; /// \endcond - -/** - * Build options for BytesTrieBuilder and CharsTrieBuilder. - * @stable ICU 4.8 - */ -enum UStringTrieBuildOption { - /** - * Builds a trie quickly. - * @stable ICU 4.8 - */ - USTRINGTRIE_BUILD_FAST, - /** - * Builds a trie more slowly, attempting to generate - * a shorter but equivalent serialization. - * This build option also uses more memory. - * - * This option can be effective when many integer values are the same - * and string/byte sequence suffixes can be shared. - * Runtime speed is not expected to improve. - * @stable ICU 4.8 - */ - USTRINGTRIE_BUILD_SMALL -}; - -U_NAMESPACE_BEGIN - -/** - * Base class for string trie builder classes. - * - * This class is not intended for public subclassing. - * @stable ICU 4.8 - */ -class U_COMMON_API StringTrieBuilder : public UObject { -public: -#ifndef U_HIDE_INTERNAL_API - /** @internal */ + +/** + * Build options for BytesTrieBuilder and CharsTrieBuilder. + * @stable ICU 4.8 + */ +enum UStringTrieBuildOption { + /** + * Builds a trie quickly. + * @stable ICU 4.8 + */ + USTRINGTRIE_BUILD_FAST, + /** + * Builds a trie more slowly, attempting to generate + * a shorter but equivalent serialization. + * This build option also uses more memory. + * + * This option can be effective when many integer values are the same + * and string/byte sequence suffixes can be shared. + * Runtime speed is not expected to improve. + * @stable ICU 4.8 + */ + USTRINGTRIE_BUILD_SMALL +}; + +U_NAMESPACE_BEGIN + +/** + * Base class for string trie builder classes. + * + * This class is not intended for public subclassing. + * @stable ICU 4.8 + */ +class U_COMMON_API StringTrieBuilder : public UObject { +public: +#ifndef U_HIDE_INTERNAL_API + /** @internal */ static int32_t hashNode(const void *node); - /** @internal */ - static UBool equalNodes(const void *left, const void *right); -#endif /* U_HIDE_INTERNAL_API */ - -protected: - // Do not enclose the protected default constructor with #ifndef U_HIDE_INTERNAL_API - // or else the compiler will create a public default constructor. - /** @internal */ - StringTrieBuilder(); - /** @internal */ - virtual ~StringTrieBuilder(); - -#ifndef U_HIDE_INTERNAL_API - /** @internal */ - void createCompactBuilder(int32_t sizeGuess, UErrorCode &errorCode); - /** @internal */ - void deleteCompactBuilder(); - - /** @internal */ - void build(UStringTrieBuildOption buildOption, int32_t elementsLength, UErrorCode &errorCode); - - /** @internal */ - int32_t writeNode(int32_t start, int32_t limit, int32_t unitIndex); - /** @internal */ - int32_t writeBranchSubNode(int32_t start, int32_t limit, int32_t unitIndex, int32_t length); -#endif /* U_HIDE_INTERNAL_API */ - - class Node; - -#ifndef U_HIDE_INTERNAL_API - /** @internal */ - Node *makeNode(int32_t start, int32_t limit, int32_t unitIndex, UErrorCode &errorCode); - /** @internal */ - Node *makeBranchSubNode(int32_t start, int32_t limit, int32_t unitIndex, - int32_t length, UErrorCode &errorCode); -#endif /* U_HIDE_INTERNAL_API */ - - /** @internal */ - virtual int32_t getElementStringLength(int32_t i) const = 0; - /** @internal */ + /** @internal */ + static UBool equalNodes(const void *left, const void *right); +#endif /* U_HIDE_INTERNAL_API */ + +protected: + // Do not enclose the protected default constructor with #ifndef U_HIDE_INTERNAL_API + // or else the compiler will create a public default constructor. + /** @internal */ + StringTrieBuilder(); + /** @internal */ + virtual ~StringTrieBuilder(); + +#ifndef U_HIDE_INTERNAL_API + /** @internal */ + void createCompactBuilder(int32_t sizeGuess, UErrorCode &errorCode); + /** @internal */ + void deleteCompactBuilder(); + + /** @internal */ + void build(UStringTrieBuildOption buildOption, int32_t elementsLength, UErrorCode &errorCode); + + /** @internal */ + int32_t writeNode(int32_t start, int32_t limit, int32_t unitIndex); + /** @internal */ + int32_t writeBranchSubNode(int32_t start, int32_t limit, int32_t unitIndex, int32_t length); +#endif /* U_HIDE_INTERNAL_API */ + + class Node; + +#ifndef U_HIDE_INTERNAL_API + /** @internal */ + Node *makeNode(int32_t start, int32_t limit, int32_t unitIndex, UErrorCode &errorCode); + /** @internal */ + Node *makeBranchSubNode(int32_t start, int32_t limit, int32_t unitIndex, + int32_t length, UErrorCode &errorCode); +#endif /* U_HIDE_INTERNAL_API */ + + /** @internal */ + virtual int32_t getElementStringLength(int32_t i) const = 0; + /** @internal */ virtual char16_t getElementUnit(int32_t i, int32_t unitIndex) const = 0; - /** @internal */ - virtual int32_t getElementValue(int32_t i) const = 0; - - // Finds the first unit index after this one where - // the first and last element have different units again. - /** @internal */ - virtual int32_t getLimitOfLinearMatch(int32_t first, int32_t last, int32_t unitIndex) const = 0; - - // Number of different units at unitIndex. - /** @internal */ - virtual int32_t countElementUnits(int32_t start, int32_t limit, int32_t unitIndex) const = 0; - /** @internal */ - virtual int32_t skipElementsBySomeUnits(int32_t i, int32_t unitIndex, int32_t count) const = 0; - /** @internal */ + /** @internal */ + virtual int32_t getElementValue(int32_t i) const = 0; + + // Finds the first unit index after this one where + // the first and last element have different units again. + /** @internal */ + virtual int32_t getLimitOfLinearMatch(int32_t first, int32_t last, int32_t unitIndex) const = 0; + + // Number of different units at unitIndex. + /** @internal */ + virtual int32_t countElementUnits(int32_t start, int32_t limit, int32_t unitIndex) const = 0; + /** @internal */ + virtual int32_t skipElementsBySomeUnits(int32_t i, int32_t unitIndex, int32_t count) const = 0; + /** @internal */ virtual int32_t indexOfElementWithNextUnit(int32_t i, int32_t unitIndex, char16_t unit) const = 0; - - /** @internal */ - virtual UBool matchNodesCanHaveValues() const = 0; - - /** @internal */ - virtual int32_t getMaxBranchLinearSubNodeLength() const = 0; - /** @internal */ - virtual int32_t getMinLinearMatch() const = 0; - /** @internal */ - virtual int32_t getMaxLinearMatchLength() const = 0; - -#ifndef U_HIDE_INTERNAL_API - // max(BytesTrie::kMaxBranchLinearSubNodeLength, UCharsTrie::kMaxBranchLinearSubNodeLength). - /** @internal */ - static const int32_t kMaxBranchLinearSubNodeLength=5; - + + /** @internal */ + virtual UBool matchNodesCanHaveValues() const = 0; + + /** @internal */ + virtual int32_t getMaxBranchLinearSubNodeLength() const = 0; + /** @internal */ + virtual int32_t getMinLinearMatch() const = 0; + /** @internal */ + virtual int32_t getMaxLinearMatchLength() const = 0; + +#ifndef U_HIDE_INTERNAL_API + // max(BytesTrie::kMaxBranchLinearSubNodeLength, UCharsTrie::kMaxBranchLinearSubNodeLength). + /** @internal */ + static const int32_t kMaxBranchLinearSubNodeLength=5; + // Maximum number of nested split-branch levels for a branch on all 2^16 possible char16_t units. - // log2(2^16/kMaxBranchLinearSubNodeLength) rounded up. - /** @internal */ - static const int32_t kMaxSplitBranchLevels=14; - - /** - * Makes sure that there is only one unique node registered that is - * equivalent to newNode. - * @param newNode Input node. The builder takes ownership. - * @param errorCode ICU in/out UErrorCode. - Set to U_MEMORY_ALLOCATION_ERROR if it was success but newNode==NULL. - * @return newNode if it is the first of its kind, or - * an equivalent node if newNode is a duplicate. - * @internal - */ - Node *registerNode(Node *newNode, UErrorCode &errorCode); - /** - * Makes sure that there is only one unique FinalValueNode registered - * with this value. - * Avoids creating a node if the value is a duplicate. - * @param value A final value. - * @param errorCode ICU in/out UErrorCode. - Set to U_MEMORY_ALLOCATION_ERROR if it was success but newNode==NULL. - * @return A FinalValueNode with the given value. - * @internal - */ - Node *registerFinalValue(int32_t value, UErrorCode &errorCode); -#endif /* U_HIDE_INTERNAL_API */ - - /* - * C++ note: - * registerNode() and registerFinalValue() take ownership of their input nodes, - * and only return owned nodes. - * If they see a failure UErrorCode, they will delete the input node. - * If they get a NULL pointer, they will record a U_MEMORY_ALLOCATION_ERROR. - * If there is a failure, they return NULL. - * - * NULL Node pointers can be safely passed into other Nodes because - * they call the static Node::hashCode() which checks for a NULL pointer first. - * - * Therefore, as long as builder functions register a new node, - * they need to check for failures only before explicitly dereferencing - * a Node pointer, or before setting a new UErrorCode. - */ - - // Hash set of nodes, maps from nodes to integer 1. - /** @internal */ - UHashtable *nodes; - - // Do not conditionalize the following with #ifndef U_HIDE_INTERNAL_API, - // it is needed for layout of other objects. + // log2(2^16/kMaxBranchLinearSubNodeLength) rounded up. + /** @internal */ + static const int32_t kMaxSplitBranchLevels=14; + + /** + * Makes sure that there is only one unique node registered that is + * equivalent to newNode. + * @param newNode Input node. The builder takes ownership. + * @param errorCode ICU in/out UErrorCode. + Set to U_MEMORY_ALLOCATION_ERROR if it was success but newNode==NULL. + * @return newNode if it is the first of its kind, or + * an equivalent node if newNode is a duplicate. + * @internal + */ + Node *registerNode(Node *newNode, UErrorCode &errorCode); + /** + * Makes sure that there is only one unique FinalValueNode registered + * with this value. + * Avoids creating a node if the value is a duplicate. + * @param value A final value. + * @param errorCode ICU in/out UErrorCode. + Set to U_MEMORY_ALLOCATION_ERROR if it was success but newNode==NULL. + * @return A FinalValueNode with the given value. + * @internal + */ + Node *registerFinalValue(int32_t value, UErrorCode &errorCode); +#endif /* U_HIDE_INTERNAL_API */ + + /* + * C++ note: + * registerNode() and registerFinalValue() take ownership of their input nodes, + * and only return owned nodes. + * If they see a failure UErrorCode, they will delete the input node. + * If they get a NULL pointer, they will record a U_MEMORY_ALLOCATION_ERROR. + * If there is a failure, they return NULL. + * + * NULL Node pointers can be safely passed into other Nodes because + * they call the static Node::hashCode() which checks for a NULL pointer first. + * + * Therefore, as long as builder functions register a new node, + * they need to check for failures only before explicitly dereferencing + * a Node pointer, or before setting a new UErrorCode. + */ + + // Hash set of nodes, maps from nodes to integer 1. + /** @internal */ + UHashtable *nodes; + + // Do not conditionalize the following with #ifndef U_HIDE_INTERNAL_API, + // it is needed for layout of other objects. /** * @internal * \cond */ - class Node : public UObject { - public: - Node(int32_t initialHash) : hash(initialHash), offset(0) {} - inline int32_t hashCode() const { return hash; } - // Handles node==NULL. - static inline int32_t hashCode(const Node *node) { return node==NULL ? 0 : node->hashCode(); } - // Base class operator==() compares the actual class types. - virtual UBool operator==(const Node &other) const; - inline UBool operator!=(const Node &other) const { return !operator==(other); } - /** - * Traverses the Node graph and numbers branch edges, with rightmost edges first. - * This is to avoid writing a duplicate node twice. - * - * Branch nodes in this trie data structure are not symmetric. - * Most branch edges "jump" to other nodes but the rightmost branch edges - * just continue without a jump. - * Therefore, write() must write the rightmost branch edge last - * (trie units are written backwards), and must write it at that point even if - * it is a duplicate of a node previously written elsewhere. - * - * This function visits and marks right branch edges first. - * Edges are numbered with increasingly negative values because we share the - * offset field which gets positive values when nodes are written. - * A branch edge also remembers the first number for any of its edges. - * - * When a further-left branch edge has a number in the range of the rightmost - * edge's numbers, then it will be written as part of the required right edge - * and we can avoid writing it first. - * - * After root.markRightEdgesFirst(-1) the offsets of all nodes are negative - * edge numbers. - * - * @param edgeNumber The first edge number for this node and its sub-nodes. - * @return An edge number that is at least the maximum-negative - * of the input edge number and the numbers of this node and all of its sub-nodes. - */ - virtual int32_t markRightEdgesFirst(int32_t edgeNumber); - // write() must set the offset to a positive value. - virtual void write(StringTrieBuilder &builder) = 0; - // See markRightEdgesFirst. - inline void writeUnlessInsideRightEdge(int32_t firstRight, int32_t lastRight, - StringTrieBuilder &builder) { - // Note: Edge numbers are negative, lastRight<=firstRight. - // If offset>0 then this node and its sub-nodes have been written already - // and we need not write them again. - // If this node is part of the unwritten right branch edge, - // then we wait until that is written. - if(offset<0 && (offset<lastRight || firstRight<offset)) { - write(builder); - } - } - inline int32_t getOffset() const { return offset; } - protected: - int32_t hash; - int32_t offset; - }; - -#ifndef U_HIDE_INTERNAL_API - // This class should not be overridden because - // registerFinalValue() compares a stack-allocated FinalValueNode - // (stack-allocated so that we don't unnecessarily create lots of duplicate nodes) - // with the input node, and the - // !Node::operator==(other) used inside FinalValueNode::operator==(other) - // will be false if the typeid's are different. - /** @internal */ - class FinalValueNode : public Node { - public: + class Node : public UObject { + public: + Node(int32_t initialHash) : hash(initialHash), offset(0) {} + inline int32_t hashCode() const { return hash; } + // Handles node==NULL. + static inline int32_t hashCode(const Node *node) { return node==NULL ? 0 : node->hashCode(); } + // Base class operator==() compares the actual class types. + virtual UBool operator==(const Node &other) const; + inline UBool operator!=(const Node &other) const { return !operator==(other); } + /** + * Traverses the Node graph and numbers branch edges, with rightmost edges first. + * This is to avoid writing a duplicate node twice. + * + * Branch nodes in this trie data structure are not symmetric. + * Most branch edges "jump" to other nodes but the rightmost branch edges + * just continue without a jump. + * Therefore, write() must write the rightmost branch edge last + * (trie units are written backwards), and must write it at that point even if + * it is a duplicate of a node previously written elsewhere. + * + * This function visits and marks right branch edges first. + * Edges are numbered with increasingly negative values because we share the + * offset field which gets positive values when nodes are written. + * A branch edge also remembers the first number for any of its edges. + * + * When a further-left branch edge has a number in the range of the rightmost + * edge's numbers, then it will be written as part of the required right edge + * and we can avoid writing it first. + * + * After root.markRightEdgesFirst(-1) the offsets of all nodes are negative + * edge numbers. + * + * @param edgeNumber The first edge number for this node and its sub-nodes. + * @return An edge number that is at least the maximum-negative + * of the input edge number and the numbers of this node and all of its sub-nodes. + */ + virtual int32_t markRightEdgesFirst(int32_t edgeNumber); + // write() must set the offset to a positive value. + virtual void write(StringTrieBuilder &builder) = 0; + // See markRightEdgesFirst. + inline void writeUnlessInsideRightEdge(int32_t firstRight, int32_t lastRight, + StringTrieBuilder &builder) { + // Note: Edge numbers are negative, lastRight<=firstRight. + // If offset>0 then this node and its sub-nodes have been written already + // and we need not write them again. + // If this node is part of the unwritten right branch edge, + // then we wait until that is written. + if(offset<0 && (offset<lastRight || firstRight<offset)) { + write(builder); + } + } + inline int32_t getOffset() const { return offset; } + protected: + int32_t hash; + int32_t offset; + }; + +#ifndef U_HIDE_INTERNAL_API + // This class should not be overridden because + // registerFinalValue() compares a stack-allocated FinalValueNode + // (stack-allocated so that we don't unnecessarily create lots of duplicate nodes) + // with the input node, and the + // !Node::operator==(other) used inside FinalValueNode::operator==(other) + // will be false if the typeid's are different. + /** @internal */ + class FinalValueNode : public Node { + public: FinalValueNode(int32_t v) : Node(0x111111u*37u+v), value(v) {} - virtual UBool operator==(const Node &other) const; - virtual void write(StringTrieBuilder &builder); - protected: - int32_t value; - }; -#endif /* U_HIDE_INTERNAL_API */ - - // Do not conditionalize the following with #ifndef U_HIDE_INTERNAL_API, - // it is needed for layout of other objects. - /** - * @internal - */ - class ValueNode : public Node { - public: - ValueNode(int32_t initialHash) : Node(initialHash), hasValue(FALSE), value(0) {} - virtual UBool operator==(const Node &other) const; - void setValue(int32_t v) { - hasValue=TRUE; - value=v; + virtual UBool operator==(const Node &other) const; + virtual void write(StringTrieBuilder &builder); + protected: + int32_t value; + }; +#endif /* U_HIDE_INTERNAL_API */ + + // Do not conditionalize the following with #ifndef U_HIDE_INTERNAL_API, + // it is needed for layout of other objects. + /** + * @internal + */ + class ValueNode : public Node { + public: + ValueNode(int32_t initialHash) : Node(initialHash), hasValue(FALSE), value(0) {} + virtual UBool operator==(const Node &other) const; + void setValue(int32_t v) { + hasValue=TRUE; + value=v; hash=hash*37u+v; - } - protected: - UBool hasValue; - int32_t value; - }; - -#ifndef U_HIDE_INTERNAL_API - /** - * @internal - */ - class IntermediateValueNode : public ValueNode { - public: - IntermediateValueNode(int32_t v, Node *nextNode) - : ValueNode(0x222222u*37u+hashCode(nextNode)), next(nextNode) { setValue(v); } - virtual UBool operator==(const Node &other) const; - virtual int32_t markRightEdgesFirst(int32_t edgeNumber); - virtual void write(StringTrieBuilder &builder); - protected: - Node *next; - }; -#endif /* U_HIDE_INTERNAL_API */ - - // Do not conditionalize the following with #ifndef U_HIDE_INTERNAL_API, - // it is needed for layout of other objects. + } + protected: + UBool hasValue; + int32_t value; + }; + +#ifndef U_HIDE_INTERNAL_API /** - * @internal - */ - class LinearMatchNode : public ValueNode { - public: - LinearMatchNode(int32_t len, Node *nextNode) + * @internal + */ + class IntermediateValueNode : public ValueNode { + public: + IntermediateValueNode(int32_t v, Node *nextNode) + : ValueNode(0x222222u*37u+hashCode(nextNode)), next(nextNode) { setValue(v); } + virtual UBool operator==(const Node &other) const; + virtual int32_t markRightEdgesFirst(int32_t edgeNumber); + virtual void write(StringTrieBuilder &builder); + protected: + Node *next; + }; +#endif /* U_HIDE_INTERNAL_API */ + + // Do not conditionalize the following with #ifndef U_HIDE_INTERNAL_API, + // it is needed for layout of other objects. + /** + * @internal + */ + class LinearMatchNode : public ValueNode { + public: + LinearMatchNode(int32_t len, Node *nextNode) : ValueNode((0x333333u*37u+len)*37u+hashCode(nextNode)), - length(len), next(nextNode) {} - virtual UBool operator==(const Node &other) const; - virtual int32_t markRightEdgesFirst(int32_t edgeNumber); - protected: - int32_t length; - Node *next; - }; - -#ifndef U_HIDE_INTERNAL_API - /** - * @internal - */ - class BranchNode : public Node { - public: - BranchNode(int32_t initialHash) : Node(initialHash) {} - protected: - int32_t firstEdgeNumber; - }; - - /** - * @internal - */ - class ListBranchNode : public BranchNode { - public: - ListBranchNode() : BranchNode(0x444444), length(0) {} - virtual UBool operator==(const Node &other) const; - virtual int32_t markRightEdgesFirst(int32_t edgeNumber); - virtual void write(StringTrieBuilder &builder); - // Adds a unit with a final value. - void add(int32_t c, int32_t value) { + length(len), next(nextNode) {} + virtual UBool operator==(const Node &other) const; + virtual int32_t markRightEdgesFirst(int32_t edgeNumber); + protected: + int32_t length; + Node *next; + }; + +#ifndef U_HIDE_INTERNAL_API + /** + * @internal + */ + class BranchNode : public Node { + public: + BranchNode(int32_t initialHash) : Node(initialHash) {} + protected: + int32_t firstEdgeNumber; + }; + + /** + * @internal + */ + class ListBranchNode : public BranchNode { + public: + ListBranchNode() : BranchNode(0x444444), length(0) {} + virtual UBool operator==(const Node &other) const; + virtual int32_t markRightEdgesFirst(int32_t edgeNumber); + virtual void write(StringTrieBuilder &builder); + // Adds a unit with a final value. + void add(int32_t c, int32_t value) { units[length]=(char16_t)c; - equal[length]=NULL; - values[length]=value; - ++length; + equal[length]=NULL; + values[length]=value; + ++length; hash=(hash*37u+c)*37u+value; - } - // Adds a unit which leads to another match node. - void add(int32_t c, Node *node) { + } + // Adds a unit which leads to another match node. + void add(int32_t c, Node *node) { units[length]=(char16_t)c; - equal[length]=node; - values[length]=0; - ++length; + equal[length]=node; + values[length]=0; + ++length; hash=(hash*37u+c)*37u+hashCode(node); - } - protected: - Node *equal[kMaxBranchLinearSubNodeLength]; // NULL means "has final value". - int32_t length; - int32_t values[kMaxBranchLinearSubNodeLength]; + } + protected: + Node *equal[kMaxBranchLinearSubNodeLength]; // NULL means "has final value". + int32_t length; + int32_t values[kMaxBranchLinearSubNodeLength]; char16_t units[kMaxBranchLinearSubNodeLength]; - }; - - /** - * @internal - */ - class SplitBranchNode : public BranchNode { - public: + }; + + /** + * @internal + */ + class SplitBranchNode : public BranchNode { + public: SplitBranchNode(char16_t middleUnit, Node *lessThanNode, Node *greaterOrEqualNode) : BranchNode(((0x555555u*37u+middleUnit)*37u+ hashCode(lessThanNode))*37u+hashCode(greaterOrEqualNode)), - unit(middleUnit), lessThan(lessThanNode), greaterOrEqual(greaterOrEqualNode) {} - virtual UBool operator==(const Node &other) const; - virtual int32_t markRightEdgesFirst(int32_t edgeNumber); - virtual void write(StringTrieBuilder &builder); - protected: + unit(middleUnit), lessThan(lessThanNode), greaterOrEqual(greaterOrEqualNode) {} + virtual UBool operator==(const Node &other) const; + virtual int32_t markRightEdgesFirst(int32_t edgeNumber); + virtual void write(StringTrieBuilder &builder); + protected: char16_t unit; - Node *lessThan; - Node *greaterOrEqual; - }; - - // Branch head node, for writing the actual node lead unit. - /** @internal */ - class BranchHeadNode : public ValueNode { - public: - BranchHeadNode(int32_t len, Node *subNode) + Node *lessThan; + Node *greaterOrEqual; + }; + + // Branch head node, for writing the actual node lead unit. + /** @internal */ + class BranchHeadNode : public ValueNode { + public: + BranchHeadNode(int32_t len, Node *subNode) : ValueNode((0x666666u*37u+len)*37u+hashCode(subNode)), - length(len), next(subNode) {} - virtual UBool operator==(const Node &other) const; - virtual int32_t markRightEdgesFirst(int32_t edgeNumber); - virtual void write(StringTrieBuilder &builder); - protected: - int32_t length; - Node *next; // A branch sub-node. - }; - -#endif /* U_HIDE_INTERNAL_API */ + length(len), next(subNode) {} + virtual UBool operator==(const Node &other) const; + virtual int32_t markRightEdgesFirst(int32_t edgeNumber); + virtual void write(StringTrieBuilder &builder); + protected: + int32_t length; + Node *next; // A branch sub-node. + }; + +#endif /* U_HIDE_INTERNAL_API */ /// \endcond - - /** @internal */ - virtual Node *createLinearMatchNode(int32_t i, int32_t unitIndex, int32_t length, - Node *nextNode) const = 0; - - /** @internal */ - virtual int32_t write(int32_t unit) = 0; - /** @internal */ - virtual int32_t writeElementUnits(int32_t i, int32_t unitIndex, int32_t length) = 0; - /** @internal */ - virtual int32_t writeValueAndFinal(int32_t i, UBool isFinal) = 0; - /** @internal */ - virtual int32_t writeValueAndType(UBool hasValue, int32_t value, int32_t node) = 0; - /** @internal */ - virtual int32_t writeDeltaTo(int32_t jumpTarget) = 0; -}; - -U_NAMESPACE_END - + + /** @internal */ + virtual Node *createLinearMatchNode(int32_t i, int32_t unitIndex, int32_t length, + Node *nextNode) const = 0; + + /** @internal */ + virtual int32_t write(int32_t unit) = 0; + /** @internal */ + virtual int32_t writeElementUnits(int32_t i, int32_t unitIndex, int32_t length) = 0; + /** @internal */ + virtual int32_t writeValueAndFinal(int32_t i, UBool isFinal) = 0; + /** @internal */ + virtual int32_t writeValueAndType(UBool hasValue, int32_t value, int32_t node) = 0; + /** @internal */ + virtual int32_t writeDeltaTo(int32_t jumpTarget) = 0; +}; + +U_NAMESPACE_END + #endif /* U_SHOW_CPLUSPLUS_API */ -#endif // __STRINGTRIEBUILDER_H__ +#endif // __STRINGTRIEBUILDER_H__ |