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authorneksard <neksard@yandex-team.ru>2022-02-10 16:45:33 +0300
committerDaniil Cherednik <dcherednik@yandex-team.ru>2022-02-10 16:45:33 +0300
commit1d9c550e7c38e051d7961f576013a482003a70d9 (patch)
treeb2cc84ee7850122e7ccf51d0ea21e4fa7e7a5685 /contrib/libs/icu/include/unicode/stringtriebuilder.h
parent8f7cf138264e0caa318144bf8a2c950e0b0a8593 (diff)
downloadydb-1d9c550e7c38e051d7961f576013a482003a70d9.tar.gz
Restoring authorship annotation for <neksard@yandex-team.ru>. Commit 2 of 2.
Diffstat (limited to 'contrib/libs/icu/include/unicode/stringtriebuilder.h')
-rw-r--r--contrib/libs/icu/include/unicode/stringtriebuilder.h788
1 files changed, 394 insertions, 394 deletions
diff --git a/contrib/libs/icu/include/unicode/stringtriebuilder.h b/contrib/libs/icu/include/unicode/stringtriebuilder.h
index 44ce7da5bb..2c47dd415b 100644
--- a/contrib/libs/icu/include/unicode/stringtriebuilder.h
+++ b/contrib/libs/icu/include/unicode/stringtriebuilder.h
@@ -1,426 +1,426 @@
// © 2016 and later: Unicode, Inc. and others.
-// License & terms of use: http://www.unicode.org/copyright.html
-/*
-*******************************************************************************
-* Copyright (C) 2010-2012,2014, International Business Machines
-* Corporation and others. All Rights Reserved.
-*******************************************************************************
-* file name: stringtriebuilder.h
+// License & terms of use: http://www.unicode.org/copyright.html
+/*
+*******************************************************************************
+* Copyright (C) 2010-2012,2014, International Business Machines
+* Corporation and others. All Rights Reserved.
+*******************************************************************************
+* file name: stringtriebuilder.h
* encoding: UTF-8
-* tab size: 8 (not used)
-* indentation:4
-*
-* created on: 2010dec24
-* created by: Markus W. Scherer
-*/
-
-#ifndef __STRINGTRIEBUILDER_H__
-#define __STRINGTRIEBUILDER_H__
-
-#include "unicode/utypes.h"
+* tab size: 8 (not used)
+* indentation:4
+*
+* created on: 2010dec24
+* created by: Markus W. Scherer
+*/
+
+#ifndef __STRINGTRIEBUILDER_H__
+#define __STRINGTRIEBUILDER_H__
+
+#include "unicode/utypes.h"
#if U_SHOW_CPLUSPLUS_API
-#include "unicode/uobject.h"
-
-/**
- * \file
- * \brief C++ API: Builder API for trie builders
- */
-
-// Forward declaration.
+#include "unicode/uobject.h"
+
+/**
+ * \file
+ * \brief C++ API: Builder API for trie builders
+ */
+
+// Forward declaration.
/// \cond
-struct UHashtable;
-typedef struct UHashtable UHashtable;
+struct UHashtable;
+typedef struct UHashtable UHashtable;
/// \endcond
-
-/**
- * Build options for BytesTrieBuilder and CharsTrieBuilder.
- * @stable ICU 4.8
- */
-enum UStringTrieBuildOption {
- /**
- * Builds a trie quickly.
- * @stable ICU 4.8
- */
- USTRINGTRIE_BUILD_FAST,
- /**
- * Builds a trie more slowly, attempting to generate
- * a shorter but equivalent serialization.
- * This build option also uses more memory.
- *
- * This option can be effective when many integer values are the same
- * and string/byte sequence suffixes can be shared.
- * Runtime speed is not expected to improve.
- * @stable ICU 4.8
- */
- USTRINGTRIE_BUILD_SMALL
-};
-
-U_NAMESPACE_BEGIN
-
-/**
- * Base class for string trie builder classes.
- *
- * This class is not intended for public subclassing.
- * @stable ICU 4.8
- */
-class U_COMMON_API StringTrieBuilder : public UObject {
-public:
-#ifndef U_HIDE_INTERNAL_API
- /** @internal */
+
+/**
+ * Build options for BytesTrieBuilder and CharsTrieBuilder.
+ * @stable ICU 4.8
+ */
+enum UStringTrieBuildOption {
+ /**
+ * Builds a trie quickly.
+ * @stable ICU 4.8
+ */
+ USTRINGTRIE_BUILD_FAST,
+ /**
+ * Builds a trie more slowly, attempting to generate
+ * a shorter but equivalent serialization.
+ * This build option also uses more memory.
+ *
+ * This option can be effective when many integer values are the same
+ * and string/byte sequence suffixes can be shared.
+ * Runtime speed is not expected to improve.
+ * @stable ICU 4.8
+ */
+ USTRINGTRIE_BUILD_SMALL
+};
+
+U_NAMESPACE_BEGIN
+
+/**
+ * Base class for string trie builder classes.
+ *
+ * This class is not intended for public subclassing.
+ * @stable ICU 4.8
+ */
+class U_COMMON_API StringTrieBuilder : public UObject {
+public:
+#ifndef U_HIDE_INTERNAL_API
+ /** @internal */
static int32_t hashNode(const void *node);
- /** @internal */
- static UBool equalNodes(const void *left, const void *right);
-#endif /* U_HIDE_INTERNAL_API */
-
-protected:
- // Do not enclose the protected default constructor with #ifndef U_HIDE_INTERNAL_API
- // or else the compiler will create a public default constructor.
- /** @internal */
- StringTrieBuilder();
- /** @internal */
- virtual ~StringTrieBuilder();
-
-#ifndef U_HIDE_INTERNAL_API
- /** @internal */
- void createCompactBuilder(int32_t sizeGuess, UErrorCode &errorCode);
- /** @internal */
- void deleteCompactBuilder();
-
- /** @internal */
- void build(UStringTrieBuildOption buildOption, int32_t elementsLength, UErrorCode &errorCode);
-
- /** @internal */
- int32_t writeNode(int32_t start, int32_t limit, int32_t unitIndex);
- /** @internal */
- int32_t writeBranchSubNode(int32_t start, int32_t limit, int32_t unitIndex, int32_t length);
-#endif /* U_HIDE_INTERNAL_API */
-
- class Node;
-
-#ifndef U_HIDE_INTERNAL_API
- /** @internal */
- Node *makeNode(int32_t start, int32_t limit, int32_t unitIndex, UErrorCode &errorCode);
- /** @internal */
- Node *makeBranchSubNode(int32_t start, int32_t limit, int32_t unitIndex,
- int32_t length, UErrorCode &errorCode);
-#endif /* U_HIDE_INTERNAL_API */
-
- /** @internal */
- virtual int32_t getElementStringLength(int32_t i) const = 0;
- /** @internal */
+ /** @internal */
+ static UBool equalNodes(const void *left, const void *right);
+#endif /* U_HIDE_INTERNAL_API */
+
+protected:
+ // Do not enclose the protected default constructor with #ifndef U_HIDE_INTERNAL_API
+ // or else the compiler will create a public default constructor.
+ /** @internal */
+ StringTrieBuilder();
+ /** @internal */
+ virtual ~StringTrieBuilder();
+
+#ifndef U_HIDE_INTERNAL_API
+ /** @internal */
+ void createCompactBuilder(int32_t sizeGuess, UErrorCode &errorCode);
+ /** @internal */
+ void deleteCompactBuilder();
+
+ /** @internal */
+ void build(UStringTrieBuildOption buildOption, int32_t elementsLength, UErrorCode &errorCode);
+
+ /** @internal */
+ int32_t writeNode(int32_t start, int32_t limit, int32_t unitIndex);
+ /** @internal */
+ int32_t writeBranchSubNode(int32_t start, int32_t limit, int32_t unitIndex, int32_t length);
+#endif /* U_HIDE_INTERNAL_API */
+
+ class Node;
+
+#ifndef U_HIDE_INTERNAL_API
+ /** @internal */
+ Node *makeNode(int32_t start, int32_t limit, int32_t unitIndex, UErrorCode &errorCode);
+ /** @internal */
+ Node *makeBranchSubNode(int32_t start, int32_t limit, int32_t unitIndex,
+ int32_t length, UErrorCode &errorCode);
+#endif /* U_HIDE_INTERNAL_API */
+
+ /** @internal */
+ virtual int32_t getElementStringLength(int32_t i) const = 0;
+ /** @internal */
virtual char16_t getElementUnit(int32_t i, int32_t unitIndex) const = 0;
- /** @internal */
- virtual int32_t getElementValue(int32_t i) const = 0;
-
- // Finds the first unit index after this one where
- // the first and last element have different units again.
- /** @internal */
- virtual int32_t getLimitOfLinearMatch(int32_t first, int32_t last, int32_t unitIndex) const = 0;
-
- // Number of different units at unitIndex.
- /** @internal */
- virtual int32_t countElementUnits(int32_t start, int32_t limit, int32_t unitIndex) const = 0;
- /** @internal */
- virtual int32_t skipElementsBySomeUnits(int32_t i, int32_t unitIndex, int32_t count) const = 0;
- /** @internal */
+ /** @internal */
+ virtual int32_t getElementValue(int32_t i) const = 0;
+
+ // Finds the first unit index after this one where
+ // the first and last element have different units again.
+ /** @internal */
+ virtual int32_t getLimitOfLinearMatch(int32_t first, int32_t last, int32_t unitIndex) const = 0;
+
+ // Number of different units at unitIndex.
+ /** @internal */
+ virtual int32_t countElementUnits(int32_t start, int32_t limit, int32_t unitIndex) const = 0;
+ /** @internal */
+ virtual int32_t skipElementsBySomeUnits(int32_t i, int32_t unitIndex, int32_t count) const = 0;
+ /** @internal */
virtual int32_t indexOfElementWithNextUnit(int32_t i, int32_t unitIndex, char16_t unit) const = 0;
-
- /** @internal */
- virtual UBool matchNodesCanHaveValues() const = 0;
-
- /** @internal */
- virtual int32_t getMaxBranchLinearSubNodeLength() const = 0;
- /** @internal */
- virtual int32_t getMinLinearMatch() const = 0;
- /** @internal */
- virtual int32_t getMaxLinearMatchLength() const = 0;
-
-#ifndef U_HIDE_INTERNAL_API
- // max(BytesTrie::kMaxBranchLinearSubNodeLength, UCharsTrie::kMaxBranchLinearSubNodeLength).
- /** @internal */
- static const int32_t kMaxBranchLinearSubNodeLength=5;
-
+
+ /** @internal */
+ virtual UBool matchNodesCanHaveValues() const = 0;
+
+ /** @internal */
+ virtual int32_t getMaxBranchLinearSubNodeLength() const = 0;
+ /** @internal */
+ virtual int32_t getMinLinearMatch() const = 0;
+ /** @internal */
+ virtual int32_t getMaxLinearMatchLength() const = 0;
+
+#ifndef U_HIDE_INTERNAL_API
+ // max(BytesTrie::kMaxBranchLinearSubNodeLength, UCharsTrie::kMaxBranchLinearSubNodeLength).
+ /** @internal */
+ static const int32_t kMaxBranchLinearSubNodeLength=5;
+
// Maximum number of nested split-branch levels for a branch on all 2^16 possible char16_t units.
- // log2(2^16/kMaxBranchLinearSubNodeLength) rounded up.
- /** @internal */
- static const int32_t kMaxSplitBranchLevels=14;
-
- /**
- * Makes sure that there is only one unique node registered that is
- * equivalent to newNode.
- * @param newNode Input node. The builder takes ownership.
- * @param errorCode ICU in/out UErrorCode.
- Set to U_MEMORY_ALLOCATION_ERROR if it was success but newNode==NULL.
- * @return newNode if it is the first of its kind, or
- * an equivalent node if newNode is a duplicate.
- * @internal
- */
- Node *registerNode(Node *newNode, UErrorCode &errorCode);
- /**
- * Makes sure that there is only one unique FinalValueNode registered
- * with this value.
- * Avoids creating a node if the value is a duplicate.
- * @param value A final value.
- * @param errorCode ICU in/out UErrorCode.
- Set to U_MEMORY_ALLOCATION_ERROR if it was success but newNode==NULL.
- * @return A FinalValueNode with the given value.
- * @internal
- */
- Node *registerFinalValue(int32_t value, UErrorCode &errorCode);
-#endif /* U_HIDE_INTERNAL_API */
-
- /*
- * C++ note:
- * registerNode() and registerFinalValue() take ownership of their input nodes,
- * and only return owned nodes.
- * If they see a failure UErrorCode, they will delete the input node.
- * If they get a NULL pointer, they will record a U_MEMORY_ALLOCATION_ERROR.
- * If there is a failure, they return NULL.
- *
- * NULL Node pointers can be safely passed into other Nodes because
- * they call the static Node::hashCode() which checks for a NULL pointer first.
- *
- * Therefore, as long as builder functions register a new node,
- * they need to check for failures only before explicitly dereferencing
- * a Node pointer, or before setting a new UErrorCode.
- */
-
- // Hash set of nodes, maps from nodes to integer 1.
- /** @internal */
- UHashtable *nodes;
-
- // Do not conditionalize the following with #ifndef U_HIDE_INTERNAL_API,
- // it is needed for layout of other objects.
+ // log2(2^16/kMaxBranchLinearSubNodeLength) rounded up.
+ /** @internal */
+ static const int32_t kMaxSplitBranchLevels=14;
+
+ /**
+ * Makes sure that there is only one unique node registered that is
+ * equivalent to newNode.
+ * @param newNode Input node. The builder takes ownership.
+ * @param errorCode ICU in/out UErrorCode.
+ Set to U_MEMORY_ALLOCATION_ERROR if it was success but newNode==NULL.
+ * @return newNode if it is the first of its kind, or
+ * an equivalent node if newNode is a duplicate.
+ * @internal
+ */
+ Node *registerNode(Node *newNode, UErrorCode &errorCode);
+ /**
+ * Makes sure that there is only one unique FinalValueNode registered
+ * with this value.
+ * Avoids creating a node if the value is a duplicate.
+ * @param value A final value.
+ * @param errorCode ICU in/out UErrorCode.
+ Set to U_MEMORY_ALLOCATION_ERROR if it was success but newNode==NULL.
+ * @return A FinalValueNode with the given value.
+ * @internal
+ */
+ Node *registerFinalValue(int32_t value, UErrorCode &errorCode);
+#endif /* U_HIDE_INTERNAL_API */
+
+ /*
+ * C++ note:
+ * registerNode() and registerFinalValue() take ownership of their input nodes,
+ * and only return owned nodes.
+ * If they see a failure UErrorCode, they will delete the input node.
+ * If they get a NULL pointer, they will record a U_MEMORY_ALLOCATION_ERROR.
+ * If there is a failure, they return NULL.
+ *
+ * NULL Node pointers can be safely passed into other Nodes because
+ * they call the static Node::hashCode() which checks for a NULL pointer first.
+ *
+ * Therefore, as long as builder functions register a new node,
+ * they need to check for failures only before explicitly dereferencing
+ * a Node pointer, or before setting a new UErrorCode.
+ */
+
+ // Hash set of nodes, maps from nodes to integer 1.
+ /** @internal */
+ UHashtable *nodes;
+
+ // Do not conditionalize the following with #ifndef U_HIDE_INTERNAL_API,
+ // it is needed for layout of other objects.
/**
* @internal
* \cond
*/
- class Node : public UObject {
- public:
- Node(int32_t initialHash) : hash(initialHash), offset(0) {}
- inline int32_t hashCode() const { return hash; }
- // Handles node==NULL.
- static inline int32_t hashCode(const Node *node) { return node==NULL ? 0 : node->hashCode(); }
- // Base class operator==() compares the actual class types.
- virtual UBool operator==(const Node &other) const;
- inline UBool operator!=(const Node &other) const { return !operator==(other); }
- /**
- * Traverses the Node graph and numbers branch edges, with rightmost edges first.
- * This is to avoid writing a duplicate node twice.
- *
- * Branch nodes in this trie data structure are not symmetric.
- * Most branch edges "jump" to other nodes but the rightmost branch edges
- * just continue without a jump.
- * Therefore, write() must write the rightmost branch edge last
- * (trie units are written backwards), and must write it at that point even if
- * it is a duplicate of a node previously written elsewhere.
- *
- * This function visits and marks right branch edges first.
- * Edges are numbered with increasingly negative values because we share the
- * offset field which gets positive values when nodes are written.
- * A branch edge also remembers the first number for any of its edges.
- *
- * When a further-left branch edge has a number in the range of the rightmost
- * edge's numbers, then it will be written as part of the required right edge
- * and we can avoid writing it first.
- *
- * After root.markRightEdgesFirst(-1) the offsets of all nodes are negative
- * edge numbers.
- *
- * @param edgeNumber The first edge number for this node and its sub-nodes.
- * @return An edge number that is at least the maximum-negative
- * of the input edge number and the numbers of this node and all of its sub-nodes.
- */
- virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
- // write() must set the offset to a positive value.
- virtual void write(StringTrieBuilder &builder) = 0;
- // See markRightEdgesFirst.
- inline void writeUnlessInsideRightEdge(int32_t firstRight, int32_t lastRight,
- StringTrieBuilder &builder) {
- // Note: Edge numbers are negative, lastRight<=firstRight.
- // If offset>0 then this node and its sub-nodes have been written already
- // and we need not write them again.
- // If this node is part of the unwritten right branch edge,
- // then we wait until that is written.
- if(offset<0 && (offset<lastRight || firstRight<offset)) {
- write(builder);
- }
- }
- inline int32_t getOffset() const { return offset; }
- protected:
- int32_t hash;
- int32_t offset;
- };
-
-#ifndef U_HIDE_INTERNAL_API
- // This class should not be overridden because
- // registerFinalValue() compares a stack-allocated FinalValueNode
- // (stack-allocated so that we don't unnecessarily create lots of duplicate nodes)
- // with the input node, and the
- // !Node::operator==(other) used inside FinalValueNode::operator==(other)
- // will be false if the typeid's are different.
- /** @internal */
- class FinalValueNode : public Node {
- public:
+ class Node : public UObject {
+ public:
+ Node(int32_t initialHash) : hash(initialHash), offset(0) {}
+ inline int32_t hashCode() const { return hash; }
+ // Handles node==NULL.
+ static inline int32_t hashCode(const Node *node) { return node==NULL ? 0 : node->hashCode(); }
+ // Base class operator==() compares the actual class types.
+ virtual UBool operator==(const Node &other) const;
+ inline UBool operator!=(const Node &other) const { return !operator==(other); }
+ /**
+ * Traverses the Node graph and numbers branch edges, with rightmost edges first.
+ * This is to avoid writing a duplicate node twice.
+ *
+ * Branch nodes in this trie data structure are not symmetric.
+ * Most branch edges "jump" to other nodes but the rightmost branch edges
+ * just continue without a jump.
+ * Therefore, write() must write the rightmost branch edge last
+ * (trie units are written backwards), and must write it at that point even if
+ * it is a duplicate of a node previously written elsewhere.
+ *
+ * This function visits and marks right branch edges first.
+ * Edges are numbered with increasingly negative values because we share the
+ * offset field which gets positive values when nodes are written.
+ * A branch edge also remembers the first number for any of its edges.
+ *
+ * When a further-left branch edge has a number in the range of the rightmost
+ * edge's numbers, then it will be written as part of the required right edge
+ * and we can avoid writing it first.
+ *
+ * After root.markRightEdgesFirst(-1) the offsets of all nodes are negative
+ * edge numbers.
+ *
+ * @param edgeNumber The first edge number for this node and its sub-nodes.
+ * @return An edge number that is at least the maximum-negative
+ * of the input edge number and the numbers of this node and all of its sub-nodes.
+ */
+ virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
+ // write() must set the offset to a positive value.
+ virtual void write(StringTrieBuilder &builder) = 0;
+ // See markRightEdgesFirst.
+ inline void writeUnlessInsideRightEdge(int32_t firstRight, int32_t lastRight,
+ StringTrieBuilder &builder) {
+ // Note: Edge numbers are negative, lastRight<=firstRight.
+ // If offset>0 then this node and its sub-nodes have been written already
+ // and we need not write them again.
+ // If this node is part of the unwritten right branch edge,
+ // then we wait until that is written.
+ if(offset<0 && (offset<lastRight || firstRight<offset)) {
+ write(builder);
+ }
+ }
+ inline int32_t getOffset() const { return offset; }
+ protected:
+ int32_t hash;
+ int32_t offset;
+ };
+
+#ifndef U_HIDE_INTERNAL_API
+ // This class should not be overridden because
+ // registerFinalValue() compares a stack-allocated FinalValueNode
+ // (stack-allocated so that we don't unnecessarily create lots of duplicate nodes)
+ // with the input node, and the
+ // !Node::operator==(other) used inside FinalValueNode::operator==(other)
+ // will be false if the typeid's are different.
+ /** @internal */
+ class FinalValueNode : public Node {
+ public:
FinalValueNode(int32_t v) : Node(0x111111u*37u+v), value(v) {}
- virtual UBool operator==(const Node &other) const;
- virtual void write(StringTrieBuilder &builder);
- protected:
- int32_t value;
- };
-#endif /* U_HIDE_INTERNAL_API */
-
- // Do not conditionalize the following with #ifndef U_HIDE_INTERNAL_API,
- // it is needed for layout of other objects.
- /**
- * @internal
- */
- class ValueNode : public Node {
- public:
- ValueNode(int32_t initialHash) : Node(initialHash), hasValue(FALSE), value(0) {}
- virtual UBool operator==(const Node &other) const;
- void setValue(int32_t v) {
- hasValue=TRUE;
- value=v;
+ virtual UBool operator==(const Node &other) const;
+ virtual void write(StringTrieBuilder &builder);
+ protected:
+ int32_t value;
+ };
+#endif /* U_HIDE_INTERNAL_API */
+
+ // Do not conditionalize the following with #ifndef U_HIDE_INTERNAL_API,
+ // it is needed for layout of other objects.
+ /**
+ * @internal
+ */
+ class ValueNode : public Node {
+ public:
+ ValueNode(int32_t initialHash) : Node(initialHash), hasValue(FALSE), value(0) {}
+ virtual UBool operator==(const Node &other) const;
+ void setValue(int32_t v) {
+ hasValue=TRUE;
+ value=v;
hash=hash*37u+v;
- }
- protected:
- UBool hasValue;
- int32_t value;
- };
-
-#ifndef U_HIDE_INTERNAL_API
- /**
- * @internal
- */
- class IntermediateValueNode : public ValueNode {
- public:
- IntermediateValueNode(int32_t v, Node *nextNode)
- : ValueNode(0x222222u*37u+hashCode(nextNode)), next(nextNode) { setValue(v); }
- virtual UBool operator==(const Node &other) const;
- virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
- virtual void write(StringTrieBuilder &builder);
- protected:
- Node *next;
- };
-#endif /* U_HIDE_INTERNAL_API */
-
- // Do not conditionalize the following with #ifndef U_HIDE_INTERNAL_API,
- // it is needed for layout of other objects.
+ }
+ protected:
+ UBool hasValue;
+ int32_t value;
+ };
+
+#ifndef U_HIDE_INTERNAL_API
/**
- * @internal
- */
- class LinearMatchNode : public ValueNode {
- public:
- LinearMatchNode(int32_t len, Node *nextNode)
+ * @internal
+ */
+ class IntermediateValueNode : public ValueNode {
+ public:
+ IntermediateValueNode(int32_t v, Node *nextNode)
+ : ValueNode(0x222222u*37u+hashCode(nextNode)), next(nextNode) { setValue(v); }
+ virtual UBool operator==(const Node &other) const;
+ virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
+ virtual void write(StringTrieBuilder &builder);
+ protected:
+ Node *next;
+ };
+#endif /* U_HIDE_INTERNAL_API */
+
+ // Do not conditionalize the following with #ifndef U_HIDE_INTERNAL_API,
+ // it is needed for layout of other objects.
+ /**
+ * @internal
+ */
+ class LinearMatchNode : public ValueNode {
+ public:
+ LinearMatchNode(int32_t len, Node *nextNode)
: ValueNode((0x333333u*37u+len)*37u+hashCode(nextNode)),
- length(len), next(nextNode) {}
- virtual UBool operator==(const Node &other) const;
- virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
- protected:
- int32_t length;
- Node *next;
- };
-
-#ifndef U_HIDE_INTERNAL_API
- /**
- * @internal
- */
- class BranchNode : public Node {
- public:
- BranchNode(int32_t initialHash) : Node(initialHash) {}
- protected:
- int32_t firstEdgeNumber;
- };
-
- /**
- * @internal
- */
- class ListBranchNode : public BranchNode {
- public:
- ListBranchNode() : BranchNode(0x444444), length(0) {}
- virtual UBool operator==(const Node &other) const;
- virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
- virtual void write(StringTrieBuilder &builder);
- // Adds a unit with a final value.
- void add(int32_t c, int32_t value) {
+ length(len), next(nextNode) {}
+ virtual UBool operator==(const Node &other) const;
+ virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
+ protected:
+ int32_t length;
+ Node *next;
+ };
+
+#ifndef U_HIDE_INTERNAL_API
+ /**
+ * @internal
+ */
+ class BranchNode : public Node {
+ public:
+ BranchNode(int32_t initialHash) : Node(initialHash) {}
+ protected:
+ int32_t firstEdgeNumber;
+ };
+
+ /**
+ * @internal
+ */
+ class ListBranchNode : public BranchNode {
+ public:
+ ListBranchNode() : BranchNode(0x444444), length(0) {}
+ virtual UBool operator==(const Node &other) const;
+ virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
+ virtual void write(StringTrieBuilder &builder);
+ // Adds a unit with a final value.
+ void add(int32_t c, int32_t value) {
units[length]=(char16_t)c;
- equal[length]=NULL;
- values[length]=value;
- ++length;
+ equal[length]=NULL;
+ values[length]=value;
+ ++length;
hash=(hash*37u+c)*37u+value;
- }
- // Adds a unit which leads to another match node.
- void add(int32_t c, Node *node) {
+ }
+ // Adds a unit which leads to another match node.
+ void add(int32_t c, Node *node) {
units[length]=(char16_t)c;
- equal[length]=node;
- values[length]=0;
- ++length;
+ equal[length]=node;
+ values[length]=0;
+ ++length;
hash=(hash*37u+c)*37u+hashCode(node);
- }
- protected:
- Node *equal[kMaxBranchLinearSubNodeLength]; // NULL means "has final value".
- int32_t length;
- int32_t values[kMaxBranchLinearSubNodeLength];
+ }
+ protected:
+ Node *equal[kMaxBranchLinearSubNodeLength]; // NULL means "has final value".
+ int32_t length;
+ int32_t values[kMaxBranchLinearSubNodeLength];
char16_t units[kMaxBranchLinearSubNodeLength];
- };
-
- /**
- * @internal
- */
- class SplitBranchNode : public BranchNode {
- public:
+ };
+
+ /**
+ * @internal
+ */
+ class SplitBranchNode : public BranchNode {
+ public:
SplitBranchNode(char16_t middleUnit, Node *lessThanNode, Node *greaterOrEqualNode)
: BranchNode(((0x555555u*37u+middleUnit)*37u+
hashCode(lessThanNode))*37u+hashCode(greaterOrEqualNode)),
- unit(middleUnit), lessThan(lessThanNode), greaterOrEqual(greaterOrEqualNode) {}
- virtual UBool operator==(const Node &other) const;
- virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
- virtual void write(StringTrieBuilder &builder);
- protected:
+ unit(middleUnit), lessThan(lessThanNode), greaterOrEqual(greaterOrEqualNode) {}
+ virtual UBool operator==(const Node &other) const;
+ virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
+ virtual void write(StringTrieBuilder &builder);
+ protected:
char16_t unit;
- Node *lessThan;
- Node *greaterOrEqual;
- };
-
- // Branch head node, for writing the actual node lead unit.
- /** @internal */
- class BranchHeadNode : public ValueNode {
- public:
- BranchHeadNode(int32_t len, Node *subNode)
+ Node *lessThan;
+ Node *greaterOrEqual;
+ };
+
+ // Branch head node, for writing the actual node lead unit.
+ /** @internal */
+ class BranchHeadNode : public ValueNode {
+ public:
+ BranchHeadNode(int32_t len, Node *subNode)
: ValueNode((0x666666u*37u+len)*37u+hashCode(subNode)),
- length(len), next(subNode) {}
- virtual UBool operator==(const Node &other) const;
- virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
- virtual void write(StringTrieBuilder &builder);
- protected:
- int32_t length;
- Node *next; // A branch sub-node.
- };
-
-#endif /* U_HIDE_INTERNAL_API */
+ length(len), next(subNode) {}
+ virtual UBool operator==(const Node &other) const;
+ virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
+ virtual void write(StringTrieBuilder &builder);
+ protected:
+ int32_t length;
+ Node *next; // A branch sub-node.
+ };
+
+#endif /* U_HIDE_INTERNAL_API */
/// \endcond
-
- /** @internal */
- virtual Node *createLinearMatchNode(int32_t i, int32_t unitIndex, int32_t length,
- Node *nextNode) const = 0;
-
- /** @internal */
- virtual int32_t write(int32_t unit) = 0;
- /** @internal */
- virtual int32_t writeElementUnits(int32_t i, int32_t unitIndex, int32_t length) = 0;
- /** @internal */
- virtual int32_t writeValueAndFinal(int32_t i, UBool isFinal) = 0;
- /** @internal */
- virtual int32_t writeValueAndType(UBool hasValue, int32_t value, int32_t node) = 0;
- /** @internal */
- virtual int32_t writeDeltaTo(int32_t jumpTarget) = 0;
-};
-
-U_NAMESPACE_END
-
+
+ /** @internal */
+ virtual Node *createLinearMatchNode(int32_t i, int32_t unitIndex, int32_t length,
+ Node *nextNode) const = 0;
+
+ /** @internal */
+ virtual int32_t write(int32_t unit) = 0;
+ /** @internal */
+ virtual int32_t writeElementUnits(int32_t i, int32_t unitIndex, int32_t length) = 0;
+ /** @internal */
+ virtual int32_t writeValueAndFinal(int32_t i, UBool isFinal) = 0;
+ /** @internal */
+ virtual int32_t writeValueAndType(UBool hasValue, int32_t value, int32_t node) = 0;
+ /** @internal */
+ virtual int32_t writeDeltaTo(int32_t jumpTarget) = 0;
+};
+
+U_NAMESPACE_END
+
#endif /* U_SHOW_CPLUSPLUS_API */
-#endif // __STRINGTRIEBUILDER_H__
+#endif // __STRINGTRIEBUILDER_H__