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author | Devtools Arcadia <arcadia-devtools@yandex-team.ru> | 2022-02-07 18:08:42 +0300 |
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committer | Devtools Arcadia <arcadia-devtools@mous.vla.yp-c.yandex.net> | 2022-02-07 18:08:42 +0300 |
commit | 1110808a9d39d4b808aef724c861a2e1a38d2a69 (patch) | |
tree | e26c9fed0de5d9873cce7e00bc214573dc2195b7 /contrib/libs/hyperscan/src/rose/rose_build_lookaround.cpp | |
download | ydb-1110808a9d39d4b808aef724c861a2e1a38d2a69.tar.gz |
intermediate changes
ref:cde9a383711a11544ce7e107a78147fb96cc4029
Diffstat (limited to 'contrib/libs/hyperscan/src/rose/rose_build_lookaround.cpp')
-rw-r--r-- | contrib/libs/hyperscan/src/rose/rose_build_lookaround.cpp | 879 |
1 files changed, 879 insertions, 0 deletions
diff --git a/contrib/libs/hyperscan/src/rose/rose_build_lookaround.cpp b/contrib/libs/hyperscan/src/rose/rose_build_lookaround.cpp new file mode 100644 index 0000000000..d0540d79b0 --- /dev/null +++ b/contrib/libs/hyperscan/src/rose/rose_build_lookaround.cpp @@ -0,0 +1,879 @@ +/* + * Copyright (c) 2015-2020, Intel Corporation + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * * Redistributions of source code must retain the above copyright notice, + * this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of Intel Corporation nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE + * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + * POSSIBILITY OF SUCH DAMAGE. + */ + +/** \file + * \brief Rose compile-time analysis for lookaround masks. + */ +#include "rose_build_lookaround.h" + +#include "rose_build_impl.h" +#include "nfa/castlecompile.h" +#include "nfa/goughcompile.h" +#include "nfa/rdfa.h" +#include "nfagraph/ng_repeat.h" +#include "nfagraph/ng_util.h" +#include "util/container.h" +#include "util/dump_charclass.h" +#include "util/graph_range.h" +#include "util/flat_containers.h" +#include "util/verify_types.h" + +#include <cstdlib> +#include <queue> +#include <sstream> + +using namespace std; + +namespace ue2 { + +/** \brief Max search distance for reachability in front of a role. */ +static const u32 MAX_FWD_LEN = 64; + +/** \brief Max search distance for reachability behind a role. */ +static const u32 MAX_BACK_LEN = 64; + +/** \brief Max lookaround entries for a role. */ +static const u32 MAX_LOOKAROUND_ENTRIES = 32; + +/** \brief We would rather have lookarounds with smaller reach than this. */ +static const u32 LOOKAROUND_WIDE_REACH = 200; + +#if defined(DEBUG) || defined(DUMP_SUPPORT) +static UNUSED +string dump(const map<s32, CharReach> &look) { + ostringstream oss; + for (auto it = look.begin(), ite = look.end(); it != ite; ++it) { + if (it != look.begin()) { + oss << ", "; + } + oss << "{" << it->first << ": " << describeClass(it->second) << "}"; + } + return oss.str(); +} +#endif + +static +void getForwardReach(const NGHolder &g, u32 top, map<s32, CharReach> &look) { + flat_set<NFAVertex> curr, next; + + // Consider only successors of start with the required top. + for (const auto &e : out_edges_range(g.start, g)) { + NFAVertex v = target(e, g); + if (v == g.startDs) { + continue; + } + if (contains(g[e].tops, top)) { + curr.insert(v); + } + } + + for (u32 i = 0; i < MAX_FWD_LEN; i++) { + if (curr.empty() || contains(curr, g.accept) || + contains(curr, g.acceptEod)) { + break; + } + + next.clear(); + CharReach cr; + + for (auto v : curr) { + assert(!is_special(v, g)); + cr |= g[v].char_reach; + insert(&next, adjacent_vertices(v, g)); + } + + assert(cr.any()); + look[i] |= cr; + curr.swap(next); + } +} + +static +void getBackwardReach(const NGHolder &g, ReportID report, u32 lag, + map<s32, CharReach> &look) { + flat_set<NFAVertex> curr, next; + + for (auto v : inv_adjacent_vertices_range(g.accept, g)) { + if (contains(g[v].reports, report)) { + curr.insert(v); + } + } + + for (u32 i = lag + 1; i <= MAX_BACK_LEN; i++) { + if (curr.empty() || contains(curr, g.start) || + contains(curr, g.startDs)) { + break; + } + + next.clear(); + CharReach cr; + + for (auto v : curr) { + assert(!is_special(v, g)); + cr |= g[v].char_reach; + insert(&next, inv_adjacent_vertices(v, g)); + } + + assert(cr.any()); + look[0 - i] |= cr; + curr.swap(next); + } +} + +static +void getForwardReach(const CastleProto &castle, u32 top, + map<s32, CharReach> &look) { + depth len = castle.repeats.at(top).bounds.min; + len = min(len, depth(MAX_FWD_LEN)); + assert(len.is_finite()); + + const CharReach &cr = castle.reach(); + for (u32 i = 0; i < len; i++) { + look[i] |= cr; + } +} + +static +void getBackwardReach(const CastleProto &castle, ReportID report, u32 lag, + map<s32, CharReach> &look) { + depth min_depth = depth::infinity(); + for (const auto &m : castle.repeats) { + const PureRepeat &pr = m.second; + if (contains(pr.reports, report)) { + min_depth = min(min_depth, pr.bounds.min); + } + } + + if (!min_depth.is_finite()) { + assert(0); + return; + } + + const CharReach &cr = castle.reach(); + for (u32 i = lag + 1; i <= min(lag + (u32)min_depth, MAX_BACK_LEN); + i++) { + look[0 - i] |= cr; + } +} + +static +void getForwardReach(const raw_dfa &rdfa, map<s32, CharReach> &look) { + if (rdfa.states.size() < 2) { + return; + } + + flat_set<dstate_id_t> curr, next; + curr.insert(rdfa.start_anchored); + + for (u32 i = 0; i < MAX_FWD_LEN && !curr.empty(); i++) { + next.clear(); + CharReach cr; + + for (const auto state_id : curr) { + const dstate &ds = rdfa.states[state_id]; + + if (!ds.reports.empty() || !ds.reports_eod.empty()) { + return; + } + + for (unsigned c = 0; c < N_CHARS; c++) { + dstate_id_t succ = ds.next[rdfa.alpha_remap[c]]; + if (succ != DEAD_STATE) { + cr.set(c); + next.insert(succ); + } + } + } + + assert(cr.any()); + look[i] |= cr; + curr.swap(next); + } +} + +static +void getSuffixForwardReach(const suffix_id &suff, u32 top, + map<s32, CharReach> &look) { + if (suff.graph()) { + getForwardReach(*suff.graph(), top, look); + } else if (suff.castle()) { + getForwardReach(*suff.castle(), top, look); + } else if (suff.dfa()) { + assert(top == 0); // DFA isn't multi-top capable. + getForwardReach(*suff.dfa(), look); + } else if (suff.haig()) { + assert(top == 0); // DFA isn't multi-top capable. + getForwardReach(*suff.haig(), look); + } +} + +static +void getRoseForwardReach(const left_id &left, u32 top, + map<s32, CharReach> &look) { + if (left.graph()) { + getForwardReach(*left.graph(), top, look); + } else if (left.castle()) { + getForwardReach(*left.castle(), top, look); + } else if (left.dfa()) { + assert(top == 0); // DFA isn't multi-top capable. + getForwardReach(*left.dfa(), look); + } else if (left.haig()) { + assert(top == 0); // DFA isn't multi-top capable. + getForwardReach(*left.haig(), look); + } +} + +static +void combineForwardMasks(const vector<map<s32, CharReach> > &rose_look, + map<s32, CharReach> &look) { + for (u32 i = 0; i < MAX_FWD_LEN; i++) { + for (const auto &rlook : rose_look) { + if (contains(rlook, i)) { + look[i] |= rlook.at(i); + } else { + look[i].setall(); + } + } + } +} + +static +void findForwardReach(const RoseGraph &g, const RoseVertex v, + map<s32, CharReach> &look) { + if (!g[v].reports.empty()) { + DEBUG_PRINTF("acceptor\n"); + return; + } + + // Non-leaf vertices can pick up a mask per successor prefix rose + // engine. + vector<map<s32, CharReach>> rose_look; + for (const auto &e : out_edges_range(v, g)) { + RoseVertex t = target(e, g); + if (!g[t].left) { + DEBUG_PRINTF("successor %zu has no leftfix\n", g[t].index); + return; + } + rose_look.push_back(map<s32, CharReach>()); + getRoseForwardReach(g[t].left, g[e].rose_top, rose_look.back()); + } + + if (g[v].suffix) { + DEBUG_PRINTF("suffix engine\n"); + rose_look.push_back(map<s32, CharReach>()); + getSuffixForwardReach(g[v].suffix, g[v].suffix.top, rose_look.back()); + } + + combineForwardMasks(rose_look, look); +} + +static +void findBackwardReach(const RoseGraph &g, const RoseVertex v, + map<s32, CharReach> &look) { + if (!g[v].left) { + return; + } + + DEBUG_PRINTF("leftfix, report=%u, lag=%u\n", g[v].left.leftfix_report, + g[v].left.lag); + + if (g[v].left.graph) { + getBackwardReach(*g[v].left.graph, g[v].left.leftfix_report, + g[v].left.lag, look); + } else if (g[v].left.castle) { + getBackwardReach(*g[v].left.castle, g[v].left.leftfix_report, + g[v].left.lag, look); + } + + // TODO: implement DFA variants if necessary. +} + +static +void normalise(map<s32, CharReach> &look) { + // We can erase entries where the reach is "all characters". + vector<s32> dead; + for (const auto &m : look) { + if (m.second.all()) { + dead.push_back(m.first); + } + } + erase_all(&look, dead); +} + +namespace { + +struct LookPriority { + explicit LookPriority(const map<s32, CharReach> &look_in) : look(look_in) {} + + bool operator()(s32 a, s32 b) const { + const CharReach &a_reach = look.at(a); + const CharReach &b_reach = look.at(b); + if (a_reach.count() != b_reach.count()) { + return a_reach.count() < b_reach.count(); + } + return abs(a) < abs(b); + } + +private: + const map<s32, CharReach> &look; +}; + +} // namespace + +static +bool isFloodProne(const map<s32, CharReach> &look, const CharReach &flood_cr) { + for (const auto &m : look) { + const CharReach &look_cr = m.second; + if (!overlaps(look_cr, flood_cr)) { + return false; + } + } + DEBUG_PRINTF("look can't escape flood on %s\n", + describeClass(flood_cr).c_str()); + return true; +} + +static +bool isFloodProne(const map<s32, CharReach> &look, + const set<CharReach> &flood_reach) { + if (flood_reach.empty()) { + return false; + } + + for (const CharReach &flood_cr : flood_reach) { + if (isFloodProne(look, flood_cr)) { + return true; + } + } + + return false; +} + +static +void reduce(map<s32, CharReach> &look, set<CharReach> &flood_reach) { + if (look.size() <= MAX_LOOKAROUND_ENTRIES) { + return; + } + + DEBUG_PRINTF("before reduce: %s\n", dump(look).c_str()); + + // First, remove floods that we already can't escape; they shouldn't affect + // the analysis below. + for (auto it = flood_reach.begin(); it != flood_reach.end();) { + if (isFloodProne(look, *it)) { + DEBUG_PRINTF("removing inescapable flood on %s from analysis\n", + describeClass(*it).c_str()); + flood_reach.erase(it++); + } else { + ++it; + } + } + + LookPriority cmp(look); + priority_queue<s32, vector<s32>, LookPriority> pq(cmp); + for (const auto &m : look) { + pq.push(m.first); + } + + while (!pq.empty() && look.size() > MAX_LOOKAROUND_ENTRIES) { + s32 d = pq.top(); + assert(contains(look, d)); + const CharReach cr(look[d]); // copy + pq.pop(); + + DEBUG_PRINTF("erasing {%d: %s}\n", d, describeClass(cr).c_str()); + look.erase(d); + + // If removing this entry would result in us becoming flood_prone on a + // particular flood_reach case, reinstate it and move on. + if (isFloodProne(look, flood_reach)) { + DEBUG_PRINTF("reinstating {%d: %s} due to flood-prone check\n", d, + describeClass(cr).c_str()); + look.insert(make_pair(d, cr)); + } + } + + while (!pq.empty()) { + s32 d = pq.top(); + assert(contains(look, d)); + const CharReach cr(look[d]); // copy + pq.pop(); + + if (cr.count() < LOOKAROUND_WIDE_REACH) { + continue; + } + + DEBUG_PRINTF("erasing {%d: %s}\n", d, describeClass(cr).c_str()); + look.erase(d); + + // If removing this entry would result in us becoming flood_prone on a + // particular flood_reach case, reinstate it and move on. + if (isFloodProne(look, flood_reach)) { + DEBUG_PRINTF("reinstating {%d: %s} due to flood-prone check\n", d, + describeClass(cr).c_str()); + look.insert(make_pair(d, cr)); + } + } + + DEBUG_PRINTF("after reduce: %s\n", dump(look).c_str()); +} + +static +void findFloodReach(const RoseBuildImpl &tbi, const RoseVertex v, + set<CharReach> &flood_reach) { + for (u32 lit_id : tbi.g[v].literals) { + const ue2_literal &s = tbi.literals.at(lit_id).s; + if (s.empty()) { + continue; + } + if (is_flood(s)) { + CharReach cr(*s.begin()); + DEBUG_PRINTF("flood-prone with reach: %s\n", + describeClass(cr).c_str()); + flood_reach.insert(cr); + } + } +} + + +namespace { +struct LookProto { + LookProto(s32 offset_in, CharReach reach_in) + : offset(offset_in), reach(move(reach_in)) {} + s32 offset; + CharReach reach; +}; +} + +static +vector<LookProto> findLiteralReach(const rose_literal_id &lit) { + vector<LookProto> look; + look.reserve(lit.s.length()); + + s32 i = 0 - lit.s.length() - lit.delay; + for (const auto &c : lit.s) { + look.emplace_back(i, c); + i++; + } + + return look; +} + +static +vector<LookProto> findLiteralReach(const RoseBuildImpl &build, + const RoseVertex v) { + bool first = true; + vector<LookProto> look; + + for (u32 lit_id : build.g[v].literals) { + const rose_literal_id &lit = build.literals.at(lit_id); + auto lit_look = findLiteralReach(lit); + + if (first) { + look = std::move(lit_look); + first = false; + continue; + } + + // Erase elements from look with keys not in lit_look. Where a key is + // in both maps, union its reach with the lookaround. + auto jt = begin(lit_look); + for (auto it = begin(look); it != end(look);) { + if (jt == end(lit_look)) { + // No further lit_look entries, erase remaining elements from + // look. + look.erase(it, end(look)); + break; + } + if (it->offset < jt->offset) { + // Offset is present in look but not in lit_look, erase. + it = look.erase(it); + } else if (it->offset > jt->offset) { + // Offset is preset in lit_look but not in look, ignore. + ++jt; + } else { + // Offset is present in both, union its reach with look. + it->reach |= jt->reach; + ++it; + ++jt; + } + } + } + + return look; +} + +/** + * Trim lookaround checks from the prefix that overlap with the literals + * themselves. + */ +static +void trimLiterals(const RoseBuildImpl &build, const RoseVertex v, + map<s32, CharReach> &look) { + DEBUG_PRINTF("pre-trim lookaround: %s\n", dump(look).c_str()); + + for (const auto &m : findLiteralReach(build, v)) { + auto it = look.find(m.offset); + if (it == end(look)) { + continue; + } + if (m.reach.isSubsetOf(it->second)) { + DEBUG_PRINTF("can trim entry at %d\n", it->first); + look.erase(it); + } + } + + DEBUG_PRINTF("post-trim lookaround: %s\n", dump(look).c_str()); +} + +static +void normaliseLeftfix(map<s32, CharReach> &look) { + // We can erase entries where the reach is "all characters", except for the + // very first one -- this might be required to establish a minimum bound on + // the literal's match offset. + + // TODO: It would be cleaner to use a literal program instruction to check + // the minimum bound explicitly. + + if (look.empty()) { + return; + } + + const auto earliest = begin(look)->first; + + vector<s32> dead; + for (const auto &m : look) { + if (m.second.all() && m.first != earliest) { + dead.push_back(m.first); + } + } + erase_all(&look, dead); +} + +static +bool trimMultipathLeftfix(const RoseBuildImpl &build, const RoseVertex v, + vector<map<s32, CharReach>> &looks) { + size_t path_count = 0; + for (auto &look : looks) { + ++path_count; + DEBUG_PRINTF("Path #%ld\n", path_count); + + assert(!look.empty()); + trimLiterals(build, v, look); + + if (look.empty()) { + return false; + } + + // Could be optimized here, just keep the empty byte of the longest path + normaliseLeftfix(look); + + if (look.size() > MAX_LOOKAROUND_ENTRIES) { + DEBUG_PRINTF("lookaround too big (%zu entries)\n", look.size()); + return false; + } + } + return true; +} + +static +void transToLookaround(const vector<map<s32, CharReach>> &looks, + vector<vector<LookEntry>> &lookarounds) { + for (const auto &look : looks) { + vector<LookEntry> lookaround; + DEBUG_PRINTF("lookaround: %s\n", dump(look).c_str()); + lookaround.reserve(look.size()); + for (const auto &m : look) { + if (m.first < -128 || m.first > 127) { + DEBUG_PRINTF("range too big\n"); + lookarounds.clear(); + return; + } + s8 offset = verify_s8(m.first); + lookaround.emplace_back(offset, m.second); + } + lookarounds.push_back(lookaround); + } +} + +void findLookaroundMasks(const RoseBuildImpl &tbi, const RoseVertex v, + vector<LookEntry> &lookaround) { + lookaround.clear(); + + const RoseGraph &g = tbi.g; + + map<s32, CharReach> look; + findBackwardReach(g, v, look); + findForwardReach(g, v, look); + trimLiterals(tbi, v, look); + + if (look.empty()) { + return; + } + + normalise(look); + + if (look.empty()) { + return; + } + + set<CharReach> flood_reach; + findFloodReach(tbi, v, flood_reach); + reduce(look, flood_reach); + + if (look.empty()) { + return; + } + + DEBUG_PRINTF("lookaround: %s\n", dump(look).c_str()); + lookaround.reserve(look.size()); + for (const auto &m : look) { + s8 offset = verify_s8(m.first); + lookaround.emplace_back(offset, m.second); + } +} + +static +bool checkShuftiBuckets(const vector<map<s32, CharReach>> &looks, + u32 bucket_size) { + set<u32> bucket; + for (const auto &look : looks) { + for (const auto &l : look) { + CharReach cr = l.second; + if (cr.count() > 128) { + cr.flip(); + } + map <u16, u16> lo2hi; + + for (size_t i = cr.find_first(); i != CharReach::npos;) { + u8 it_hi = i >> 4; + u16 low_encode = 0; + while (i != CharReach::npos && (i >> 4) == it_hi) { + low_encode |= 1 << (i &0xf); + i = cr.find_next(i); + } + lo2hi[low_encode] |= 1 << it_hi; + } + + for (const auto &it : lo2hi) { + u32 hi_lo = (it.second << 16) | it.first; + bucket.insert(hi_lo); + } + } + } + DEBUG_PRINTF("shufti has %lu bucket(s)\n", bucket.size()); + return bucket.size() <= bucket_size; +} + +static +bool getTransientPrefixReach(const NGHolder &g, ReportID report, u32 lag, + vector<map<s32, CharReach>> &looks) { + if (!isAcyclic(g)) { + DEBUG_PRINTF("contains back-edge\n"); + return false; + } + + // Must be floating chains wired to startDs. + if (!isFloating(g)) { + DEBUG_PRINTF("not a floating start\n"); + return false; + } + + vector<NFAVertex> curr; + for (auto v : inv_adjacent_vertices_range(g.accept, g)) { + if (v == g.start || v == g.startDs) { + DEBUG_PRINTF("empty graph\n"); + return true; + } + if (contains(g[v].reports, report)) { + curr.push_back(v); + } + } + + assert(!curr.empty()); + + u32 total_len = curr.size(); + + for (const auto &v : curr) { + looks.emplace_back(map<s32, CharReach>()); + looks.back()[0 - (lag + 1)] = g[v].char_reach; + } + + bool curr_active = false; + + /* For each offset -i, we backwardly trace the path by vertices in curr. + * Once there are more than 8 paths and more than 64 bits total_len, + * which means that neither MULTIPATH_LOOKAROUND nor MULTIPATH_SHUFTI + * could be successfully built, we will give up the path finding. + * Otherwise, the loop will halt when all vertices in curr are startDs. + */ + for (u32 i = lag + 2; i < (lag + 2) + MAX_BACK_LEN; i++) { + curr_active = false; + size_t curr_size = curr.size(); + if (curr.size() > 1 && i > lag + MULTIPATH_MAX_LEN) { + DEBUG_PRINTF("range is larger than 16 in multi-path\n"); + return false; + } + + for (size_t idx = 0; idx < curr_size; idx++) { + NFAVertex v = curr[idx]; + if (v == g.startDs) { + continue; + } + assert(!is_special(v, g)); + + for (auto u : inv_adjacent_vertices_range(v, g)) { + if (u == g.start || u == g.startDs) { + curr[idx] = g.startDs; + break; + } + } + + if (is_special(curr[idx], g)) { + continue; + } + + for (auto u : inv_adjacent_vertices_range(v, g)) { + curr_active = true; + if (curr[idx] == v) { + curr[idx] = u; + looks[idx][0 - i] = g[u].char_reach; + total_len++; + } else { + curr.push_back(u); + looks.push_back(looks[idx]); + (looks.back())[0 - i] = g[u].char_reach; + total_len += looks.back().size(); + } + + if (curr.size() > MAX_LOOKAROUND_PATHS && total_len > 64) { + DEBUG_PRINTF("too many branches\n"); + return false; + } + } + } + if (!curr_active) { + break; + } + } + + if (curr_active) { + DEBUG_PRINTF("single path too long\n"); + return false; + } + + // More than 8 paths, check multi-path shufti. + if (curr.size() > MAX_LOOKAROUND_PATHS) { + u32 bucket_size = total_len > 32 ? 8 : 16; + if (!checkShuftiBuckets(looks, bucket_size)) { + DEBUG_PRINTF("shufti has too many buckets\n"); + return false; + } + } + + assert(!looks.empty()); + if (looks.size() == 1) { + DEBUG_PRINTF("single lookaround\n"); + } else { + DEBUG_PRINTF("multi-path lookaround\n"); + } + DEBUG_PRINTF("done\n"); + return true; +} + +bool makeLeftfixLookaround(const RoseBuildImpl &build, const RoseVertex v, + vector<vector<LookEntry>> &lookaround) { + lookaround.clear(); + + const RoseGraph &g = build.g; + const left_id leftfix(g[v].left); + + if (!contains(build.transient, leftfix)) { + DEBUG_PRINTF("not transient\n"); + return false; + } + + if (!leftfix.graph()) { + DEBUG_PRINTF("only supported for graphs so far\n"); + return false; + } + + vector<map<s32, CharReach>> looks; + if (!getTransientPrefixReach(*leftfix.graph(), g[v].left.leftfix_report, + g[v].left.lag, looks)) { + DEBUG_PRINTF("graph has loop or too large\n"); + return false; + } + + if (!trimMultipathLeftfix(build, v, looks)) { + return false; + } + transToLookaround(looks, lookaround); + + return !lookaround.empty(); +} + +void mergeLookaround(vector<LookEntry> &lookaround, + const vector<LookEntry> &more_lookaround) { + if (lookaround.size() >= MAX_LOOKAROUND_ENTRIES) { + DEBUG_PRINTF("big enough!\n"); + return; + } + + // Don't merge lookarounds at offsets we already have entries for. + flat_set<s8> offsets; + for (const auto &e : lookaround) { + offsets.insert(e.offset); + } + + map<s32, CharReach> more; + LookPriority cmp(more); + priority_queue<s32, vector<s32>, LookPriority> pq(cmp); + for (const auto &e : more_lookaround) { + if (!contains(offsets, e.offset)) { + more.emplace(e.offset, e.reach); + pq.push(e.offset); + } + } + + while (!pq.empty() && lookaround.size() < MAX_LOOKAROUND_ENTRIES) { + const s32 offset = pq.top(); + pq.pop(); + const auto &cr = more.at(offset); + DEBUG_PRINTF("added {%d,%s}\n", offset, describeClass(cr).c_str()); + lookaround.emplace_back(verify_s8(offset), cr); + } + + // Order by offset. + sort(begin(lookaround), end(lookaround), + [](const LookEntry &a, const LookEntry &b) { + return a.offset < b.offset; + }); +} + +} // namespace ue2 |