aboutsummaryrefslogtreecommitdiffstats
path: root/contrib/libs/hyperscan/src/rose/rose_build_exclusive.h
diff options
context:
space:
mode:
authorIvan Blinkov <ivan@blinkov.ru>2022-02-10 16:47:11 +0300
committerDaniil Cherednik <dcherednik@yandex-team.ru>2022-02-10 16:47:11 +0300
commit5b283123c882433dafbaf6b338adeea16c1a0ea0 (patch)
tree339adc63bce23800021202ae4a8328a843dc447a /contrib/libs/hyperscan/src/rose/rose_build_exclusive.h
parent1aeb9a455974457866f78722ad98114bafc84e8a (diff)
downloadydb-5b283123c882433dafbaf6b338adeea16c1a0ea0.tar.gz
Restoring authorship annotation for Ivan Blinkov <ivan@blinkov.ru>. Commit 2 of 2.
Diffstat (limited to 'contrib/libs/hyperscan/src/rose/rose_build_exclusive.h')
-rw-r--r--contrib/libs/hyperscan/src/rose/rose_build_exclusive.h254
1 files changed, 127 insertions, 127 deletions
diff --git a/contrib/libs/hyperscan/src/rose/rose_build_exclusive.h b/contrib/libs/hyperscan/src/rose/rose_build_exclusive.h
index fb4659efb0..3269dce612 100644
--- a/contrib/libs/hyperscan/src/rose/rose_build_exclusive.h
+++ b/contrib/libs/hyperscan/src/rose/rose_build_exclusive.h
@@ -1,127 +1,127 @@
-/*
- * Copyright (c) 2017, Intel Corporation
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * * Redistributions of source code must retain the above copyright notice,
- * this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of Intel Corporation nor the names of its contributors
- * may be used to endorse or promote products derived from this software
- * without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
- * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
- * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
- * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
- * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- * POSSIBILITY OF SUCH DAMAGE.
- */
-
-/** \file
- * \brief exclusive analysis for infix and suffix engines.
- * Two engines are considered as exclusive if they can never be alive
- * at the same time. This analysis takes advantage of the property of
- * triggering literal + engine graph. If the triggering literals of
- * two engines can make all the states dead in each other's graph,
- * then they are exclusive.
- */
-#ifndef ROSE_BUILD_EXCLUSIVE_H
-#define ROSE_BUILD_EXCLUSIVE_H
-
-#include "ue2common.h"
-
-#include "rose_build_impl.h"
-#include "util/alloc.h"
-#include "util/charreach.h"
-
-#include <map>
-#include <set>
-#include <vector>
-
-namespace ue2 {
-
-/** \brief role info structure for exclusive analysis */
-template<typename role_id>
-struct RoleInfo {
- RoleInfo(role_id role_in, u32 id_in) : role(role_in), id(id_in) {}
- bool operator==(const RoleInfo &b) const {
- return id == b.id;
- }
- bool operator!=(const RoleInfo &b) const { return !(*this == b); }
- bool operator<(const RoleInfo &b) const {
- const RoleInfo &a = *this;
- if (a.score != b.score) {
- return a.score > b.score;
- }
- ORDER_CHECK(id);
- return false;
- }
-
- std::vector<std::vector<CharReach>> literals; // prefix literals
- CharReach prefix_cr; // reach of prefix literals
- CharReach last_cr; // reach of the last character of literals
- CharReach cr; // reach of engine graph
- const role_id role; // infix or suffix info
- const u32 id; // infix or suffix id
- u32 score = ~0U; // score for exclusive analysis
-};
-
-/**
- * \brief add triggering literals to infix info.
- */
-bool setTriggerLiteralsInfix(RoleInfo<left_id> &roleInfo,
- const std::map<u32, std::vector<std::vector<CharReach>>> &triggers);
-
-/**
- * \brief add triggering literals to suffix info.
- */
-bool setTriggerLiteralsSuffix(RoleInfo<suffix_id> &roleInfo,
- const std::map<u32, std::vector<std::vector<CharReach>>> &triggers);
-
-/**
- * Exclusive analysis for infix engines.
- *
- * @param build rose build info mainly used to set exclusive chunk size here
- * @param vertex_map mapping between engine id and rose vertices
- * related to this engine
- * @param roleInfoSet structure contains role properties including infix info,
- * triggering literals and literal reachabilities.
- * Used for exclusive analysis.
- * @param exclusive_roles output mapping between engine id and its exclusive
- * group id
- */
-void exclusiveAnalysisInfix(const RoseBuildImpl &build,
- const std::map<u32, std::vector<RoseVertex>> &vertex_map,
- std::set<RoleInfo<left_id>> &roleInfoSet,
- std::vector<std::vector<u32>> &exclusive_roles);
-
-/**
- * Exclusive analysis for suffix engines.
- *
- * @param build rose build info mainly used to set exclusive chunk size here
- * @param vertex_map mapping between engine id and rose vertices
- * related to this engine
- * @param roleInfoSet structure contains role properties including suffix info,
- * triggering literals and literal reachabilities.
- * Used for exclusive analysis.
- * @param exclusive_roles output mapping between engine id and its exclusive
- * group id
- */
-void exclusiveAnalysisSuffix(const RoseBuildImpl &build,
- const std::map<u32, std::vector<RoseVertex>> &vertex_map,
- std::set<RoleInfo<suffix_id>> &roleInfoSet,
- std::vector<std::vector<u32>> &exclusive_roles);
-
-} // namespace ue2
-
-#endif //ROSE_BUILD_EXCLUSIVE_H
-
+/*
+ * Copyright (c) 2017, Intel Corporation
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * * Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of Intel Corporation nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
+ * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/** \file
+ * \brief exclusive analysis for infix and suffix engines.
+ * Two engines are considered as exclusive if they can never be alive
+ * at the same time. This analysis takes advantage of the property of
+ * triggering literal + engine graph. If the triggering literals of
+ * two engines can make all the states dead in each other's graph,
+ * then they are exclusive.
+ */
+#ifndef ROSE_BUILD_EXCLUSIVE_H
+#define ROSE_BUILD_EXCLUSIVE_H
+
+#include "ue2common.h"
+
+#include "rose_build_impl.h"
+#include "util/alloc.h"
+#include "util/charreach.h"
+
+#include <map>
+#include <set>
+#include <vector>
+
+namespace ue2 {
+
+/** \brief role info structure for exclusive analysis */
+template<typename role_id>
+struct RoleInfo {
+ RoleInfo(role_id role_in, u32 id_in) : role(role_in), id(id_in) {}
+ bool operator==(const RoleInfo &b) const {
+ return id == b.id;
+ }
+ bool operator!=(const RoleInfo &b) const { return !(*this == b); }
+ bool operator<(const RoleInfo &b) const {
+ const RoleInfo &a = *this;
+ if (a.score != b.score) {
+ return a.score > b.score;
+ }
+ ORDER_CHECK(id);
+ return false;
+ }
+
+ std::vector<std::vector<CharReach>> literals; // prefix literals
+ CharReach prefix_cr; // reach of prefix literals
+ CharReach last_cr; // reach of the last character of literals
+ CharReach cr; // reach of engine graph
+ const role_id role; // infix or suffix info
+ const u32 id; // infix or suffix id
+ u32 score = ~0U; // score for exclusive analysis
+};
+
+/**
+ * \brief add triggering literals to infix info.
+ */
+bool setTriggerLiteralsInfix(RoleInfo<left_id> &roleInfo,
+ const std::map<u32, std::vector<std::vector<CharReach>>> &triggers);
+
+/**
+ * \brief add triggering literals to suffix info.
+ */
+bool setTriggerLiteralsSuffix(RoleInfo<suffix_id> &roleInfo,
+ const std::map<u32, std::vector<std::vector<CharReach>>> &triggers);
+
+/**
+ * Exclusive analysis for infix engines.
+ *
+ * @param build rose build info mainly used to set exclusive chunk size here
+ * @param vertex_map mapping between engine id and rose vertices
+ * related to this engine
+ * @param roleInfoSet structure contains role properties including infix info,
+ * triggering literals and literal reachabilities.
+ * Used for exclusive analysis.
+ * @param exclusive_roles output mapping between engine id and its exclusive
+ * group id
+ */
+void exclusiveAnalysisInfix(const RoseBuildImpl &build,
+ const std::map<u32, std::vector<RoseVertex>> &vertex_map,
+ std::set<RoleInfo<left_id>> &roleInfoSet,
+ std::vector<std::vector<u32>> &exclusive_roles);
+
+/**
+ * Exclusive analysis for suffix engines.
+ *
+ * @param build rose build info mainly used to set exclusive chunk size here
+ * @param vertex_map mapping between engine id and rose vertices
+ * related to this engine
+ * @param roleInfoSet structure contains role properties including suffix info,
+ * triggering literals and literal reachabilities.
+ * Used for exclusive analysis.
+ * @param exclusive_roles output mapping between engine id and its exclusive
+ * group id
+ */
+void exclusiveAnalysisSuffix(const RoseBuildImpl &build,
+ const std::map<u32, std::vector<RoseVertex>> &vertex_map,
+ std::set<RoleInfo<suffix_id>> &roleInfoSet,
+ std::vector<std::vector<u32>> &exclusive_roles);
+
+} // namespace ue2
+
+#endif //ROSE_BUILD_EXCLUSIVE_H
+