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authorDevtools Arcadia <arcadia-devtools@yandex-team.ru>2022-02-07 18:08:42 +0300
committerDevtools Arcadia <arcadia-devtools@mous.vla.yp-c.yandex.net>2022-02-07 18:08:42 +0300
commit1110808a9d39d4b808aef724c861a2e1a38d2a69 (patch)
treee26c9fed0de5d9873cce7e00bc214573dc2195b7 /contrib/libs/hyperscan/src/nfagraph/ng_width.cpp
downloadydb-1110808a9d39d4b808aef724c861a2e1a38d2a69.tar.gz
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ref:cde9a383711a11544ce7e107a78147fb96cc4029
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+/*
+ * Copyright (c) 2015-2017, Intel Corporation
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * * Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of Intel Corporation nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
+ * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/** \file
+ * \brief Functions for finding the min/max width of the input required to
+ * match a pattern.
+ */
+#include "ng_width.h"
+
+#include "ng_holder.h"
+#include "ng_util.h"
+#include "ue2common.h"
+#include "util/depth.h"
+#include "util/graph.h"
+#include "util/graph_small_color_map.h"
+
+#include <deque>
+#include <vector>
+
+#include <boost/graph/breadth_first_search.hpp>
+#include <boost/graph/dag_shortest_paths.hpp>
+#include <boost/graph/filtered_graph.hpp>
+
+using namespace std;
+
+namespace ue2 {
+
+namespace {
+
+/**
+ * Filter out special edges, or in the top-specific variant, start edges that
+ * don't have the right top set.
+ */
+struct SpecialEdgeFilter {
+ SpecialEdgeFilter() {}
+ explicit SpecialEdgeFilter(const NGHolder &h_in) : h(&h_in) {}
+ SpecialEdgeFilter(const NGHolder &h_in, u32 top_in)
+ : h(&h_in), single_top(true), top(top_in) {}
+
+ bool operator()(const NFAEdge &e) const {
+ NFAVertex u = source(e, *h);
+ NFAVertex v = target(e, *h);
+ if ((is_any_start(u, *h) && is_any_start(v, *h)) ||
+ (is_any_accept(u, *h) && is_any_accept(v, *h))) {
+ return false;
+ }
+ if (single_top) {
+ if (u == h->start && !contains((*h)[e].tops, top)) {
+ return false;
+ }
+ if (u == h->startDs) {
+ return false;
+ }
+ }
+ return true;
+
+ }
+private:
+ const NGHolder *h = nullptr;
+ bool single_top = false;
+ u32 top = 0;
+};
+
+} // namespace
+
+static
+depth findMinWidth(const NGHolder &h, const SpecialEdgeFilter &filter,
+ NFAVertex src) {
+ if (isLeafNode(src, h)) {
+ return depth::unreachable();
+ }
+
+ boost::filtered_graph<NGHolder, SpecialEdgeFilter> g(h, filter);
+
+ assert(hasCorrectlyNumberedVertices(h));
+ const size_t num = num_vertices(h);
+ vector<depth> distance(num, depth::unreachable());
+ distance.at(g[src].index) = depth(0);
+
+ auto index_map = get(&NFAGraphVertexProps::index, g);
+
+ // Since we are interested in the single-source shortest paths on a graph
+ // with the same weight on every edge, using BFS will be faster than
+ // Dijkstra here.
+ breadth_first_search(g, src,
+ visitor(make_bfs_visitor(record_distances(
+ make_iterator_property_map(distance.begin(), index_map),
+ boost::on_tree_edge()))));
+
+ DEBUG_PRINTF("d[accept]=%s, d[acceptEod]=%s\n",
+ distance.at(NODE_ACCEPT).str().c_str(),
+ distance.at(NODE_ACCEPT_EOD).str().c_str());
+
+ depth d = min(distance.at(NODE_ACCEPT), distance.at(NODE_ACCEPT_EOD));
+
+ if (d.is_unreachable()) {
+ return d;
+ }
+
+ assert(d.is_finite());
+ assert(d > depth(0));
+ return d - depth(1);
+}
+
+static
+depth findMaxWidth(const NGHolder &h, const SpecialEdgeFilter &filter,
+ NFAVertex src) {
+ if (isLeafNode(src, h)) {
+ return depth::unreachable();
+ }
+
+ if (hasReachableCycle(h, src)) {
+ // There's a cycle reachable from this src, so we have inf width.
+ return depth::infinity();
+ }
+
+ boost::filtered_graph<NGHolder, SpecialEdgeFilter> g(h, filter);
+
+ assert(hasCorrectlyNumberedVertices(h));
+ const size_t num = num_vertices(h);
+ vector<int> distance(num);
+ auto colors = make_small_color_map(h);
+
+ auto index_map = get(&NFAGraphVertexProps::index, g);
+
+ // DAG shortest paths with negative edge weights.
+ dag_shortest_paths(g, src,
+ distance_map(make_iterator_property_map(distance.begin(), index_map))
+ .weight_map(boost::make_constant_property<NFAEdge>(-1))
+ .color_map(colors));
+
+ depth acceptDepth, acceptEodDepth;
+ if (get(colors, h.accept) == small_color::white) {
+ acceptDepth = depth::unreachable();
+ } else {
+ acceptDepth = depth(-1 * distance.at(NODE_ACCEPT));
+ }
+ if (get(colors, h.acceptEod) == small_color::white) {
+ acceptEodDepth = depth::unreachable();
+ } else {
+ acceptEodDepth = depth(-1 * distance.at(NODE_ACCEPT_EOD));
+ }
+
+ depth d;
+ if (acceptDepth.is_unreachable()) {
+ d = acceptEodDepth;
+ } else if (acceptEodDepth.is_unreachable()) {
+ d = acceptDepth;
+ } else {
+ d = max(acceptDepth, acceptEodDepth);
+ }
+
+ if (d.is_unreachable()) {
+ assert(findMinWidth(h, filter, src).is_unreachable());
+ return d;
+ }
+
+ // Invert sign and subtract one for start transition.
+ assert(d.is_finite() && d > depth(0));
+ return d - depth(1);
+}
+
+static
+depth findMinWidth(const NGHolder &h, const SpecialEdgeFilter &filter) {
+ depth startDepth = findMinWidth(h, filter, h.start);
+ depth dotstarDepth = findMinWidth(h, filter, h.startDs);
+ DEBUG_PRINTF("startDepth=%s, dotstarDepth=%s\n", startDepth.str().c_str(),
+ dotstarDepth.str().c_str());
+ if (startDepth.is_unreachable()) {
+ assert(dotstarDepth.is_finite());
+ return dotstarDepth;
+ } else if (dotstarDepth.is_unreachable()) {
+ assert(startDepth.is_finite());
+ return startDepth;
+ } else {
+ assert(min(startDepth, dotstarDepth).is_finite());
+ return min(startDepth, dotstarDepth);
+ }
+}
+
+depth findMinWidth(const NGHolder &h) {
+ return findMinWidth(h, SpecialEdgeFilter(h));
+}
+
+depth findMinWidth(const NGHolder &h, u32 top) {
+ return findMinWidth(h, SpecialEdgeFilter(h, top));
+}
+
+static
+depth findMaxWidth(const NGHolder &h, const SpecialEdgeFilter &filter) {
+ depth startDepth = findMaxWidth(h, filter, h.start);
+ depth dotstarDepth = findMaxWidth(h, filter, h.startDs);
+ DEBUG_PRINTF("startDepth=%s, dotstarDepth=%s\n", startDepth.str().c_str(),
+ dotstarDepth.str().c_str());
+ if (startDepth.is_unreachable()) {
+ return dotstarDepth;
+ } else if (dotstarDepth.is_unreachable()) {
+ return startDepth;
+ } else {
+ return max(startDepth, dotstarDepth);
+ }
+}
+
+depth findMaxWidth(const NGHolder &h) {
+ return findMaxWidth(h, SpecialEdgeFilter(h));
+}
+
+depth findMaxWidth(const NGHolder &h, u32 top) {
+ return findMaxWidth(h, SpecialEdgeFilter(h, top));
+}
+
+} // namespace ue2