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authorDevtools Arcadia <arcadia-devtools@yandex-team.ru>2022-02-07 18:08:42 +0300
committerDevtools Arcadia <arcadia-devtools@mous.vla.yp-c.yandex.net>2022-02-07 18:08:42 +0300
commit1110808a9d39d4b808aef724c861a2e1a38d2a69 (patch)
treee26c9fed0de5d9873cce7e00bc214573dc2195b7 /contrib/libs/hyperscan/src/nfagraph/ng_cyclic_redundancy.cpp
downloadydb-1110808a9d39d4b808aef724c861a2e1a38d2a69.tar.gz
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+/*
+ * Copyright (c) 2015-2017, Intel Corporation
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * * Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of Intel Corporation nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
+ * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/** \file
+ * \brief Cyclic Path Redundancy pass. Removes redundant vertices on paths
+ * leading to a cyclic repeat.
+ *
+ * This is a graph reduction pass intended to remove vertices that are
+ * redundant because they lead solely to a cyclic vertex with a superset of
+ * their character reachability. For example, in this pattern:
+ *
+ * /(abc|def|abcghi).*0123/s
+ *
+ * The vertices for 'ghi' can be removed due to the presence of the dot-star
+ * repeat.
+ *
+ * Algorithm:
+ *
+ * for each cyclic vertex V:
+ * for each proper predecessor U of V:
+ * let S be the set of successors of U that are successors of V
+ * (including V itself)
+ * for each successor W of U not in S:
+ * perform a DFS forward from W, stopping exploration when a vertex
+ * in S is encountered;
+ * if a vertex with reach not in reach(V) or an accept is encountered:
+ * fail and continue to the next W.
+ * else:
+ * remove (U, W)
+ *
+ * NOTE: the following code is templated not just for fun, but so that we can
+ * run this analysis both forward and in reverse over the graph.
+ */
+#include "ng_cyclic_redundancy.h"
+
+#include "ng_holder.h"
+#include "ng_prune.h"
+#include "ng_util.h"
+#include "util/container.h"
+#include "util/flat_containers.h"
+#include "util/graph_range.h"
+#include "util/graph_small_color_map.h"
+
+#include <algorithm>
+#include <boost/graph/depth_first_search.hpp>
+#include <boost/graph/reverse_graph.hpp>
+
+using namespace std;
+using boost::reverse_graph;
+
+namespace ue2 {
+
+namespace {
+
+// Terminator function for depth first traversal, tells us not to explore
+// beyond vertices in set S.
+template<class Vertex, class Graph>
+class VertexInSet {
+ public:
+ explicit VertexInSet(const flat_set<Vertex> &s) : verts(s) {}
+ bool operator()(const Vertex &v, const Graph&) const {
+ return contains(verts, v);
+ }
+
+ private:
+ const flat_set<Vertex> &verts;
+};
+
+struct SearchFailed {};
+
+// Visitor for depth first traversal, throws an error if we encounter a vertex
+// with bad reach or a report.
+class SearchVisitor : public boost::default_dfs_visitor {
+ public:
+ explicit SearchVisitor(const CharReach &r) : cr(r) {}
+
+ template<class Vertex, class Graph>
+ void discover_vertex(const Vertex &v, const Graph &g) const {
+ DEBUG_PRINTF("vertex %zu\n", g[v].index);
+ if (is_special(v, g)) {
+ DEBUG_PRINTF("start or accept\n");
+ throw SearchFailed();
+ }
+
+ if (g[v].assert_flags) {
+ DEBUG_PRINTF("assert flags\n");
+ throw SearchFailed();
+ }
+
+ const CharReach &vcr = g[v].char_reach;
+ if (vcr != (vcr & cr)) {
+ DEBUG_PRINTF("bad reach\n");
+ throw SearchFailed();
+ }
+ }
+
+ private:
+ const CharReach &cr;
+};
+
+} // namespace
+
+template<class Graph, class ColorMap>
+static
+bool searchForward(const Graph &g, const CharReach &reach,
+ ColorMap &colours,
+ const flat_set<typename Graph::vertex_descriptor> &s,
+ typename Graph::vertex_descriptor w) {
+ colours.fill(small_color::white);
+ try {
+ depth_first_visit(g, w, SearchVisitor(reach), colours,
+ VertexInSet<typename Graph::vertex_descriptor, Graph>(s));
+ } catch (SearchFailed &) {
+ return false;
+ }
+
+ return true;
+}
+
+static
+NFAEdge to_raw(const NFAEdge &e, const NGHolder &) {
+ return e;
+}
+
+static
+NFAEdge to_raw(const reverse_graph<NGHolder, NGHolder &>::edge_descriptor &e,
+ const reverse_graph<NGHolder, NGHolder &> &g) {
+ return get(boost::edge_underlying, g, e);
+}
+
+/* returns true if we did stuff */
+template<class Graph>
+static
+bool removeCyclicPathRedundancy(Graph &g, typename Graph::vertex_descriptor v,
+ NGHolder &raw) {
+ bool did_stuff = false;
+
+ const CharReach &reach = g[v].char_reach;
+
+ typedef typename Graph::vertex_descriptor vertex_descriptor;
+
+ // Colour map used for depth_first_visit().
+ auto colours = make_small_color_map(g);
+
+ // precalc successors of v.
+ flat_set<vertex_descriptor> succ_v;
+ insert(&succ_v, adjacent_vertices(v, g));
+
+ flat_set<vertex_descriptor> s;
+
+ for (const auto &e : in_edges_range(v, g)) {
+ vertex_descriptor u = source(e, g);
+ if (u == v) {
+ continue;
+ }
+ if (is_any_accept(u, g)) {
+ continue;
+ }
+
+ DEBUG_PRINTF("- checking u %zu\n", g[u].index);
+
+ // let s be intersection(succ(u), succ(v))
+ s.clear();
+ for (auto b : adjacent_vertices_range(u, g)) {
+ if (contains(succ_v, b)) {
+ s.insert(b);
+ }
+ }
+
+ for (const auto &e_u : make_vector_from(out_edges(u, g))) {
+ vertex_descriptor w = target(e_u, g);
+ if (is_special(w, g) || contains(s, w)) {
+ continue;
+ }
+
+ const CharReach &w_reach = g[w].char_reach;
+ if (!w_reach.isSubsetOf(reach)) {
+ continue;
+ }
+
+ DEBUG_PRINTF(" - checking w %zu\n", g[w].index);
+
+ if (!searchForward(g, reach, colours, succ_v, w)) {
+ continue;
+ }
+
+ DEBUG_PRINTF("removing edge (%zu,%zu)\n", g[u].index, g[w].index);
+ /* we are currently iterating over the in-edges of v, so it
+ would be unwise to remove edges to v. However, */
+ assert(w != v); /* as v is in s */
+ remove_edge(to_raw(e_u, g), raw);
+ did_stuff = true;
+ }
+ }
+
+ return did_stuff;
+}
+
+template<class Graph>
+static
+bool cyclicPathRedundancyPass(Graph &g, NGHolder &raw) {
+ bool did_stuff = false;
+
+ for (auto v : vertices_range(g)) {
+ if (is_special(v, g) || !edge(v, v, g).second) {
+ continue;
+ }
+
+ DEBUG_PRINTF("examining cyclic vertex %zu\n", g[v].index);
+ did_stuff |= removeCyclicPathRedundancy(g, v, raw);
+ }
+
+ return did_stuff;
+}
+
+bool removeCyclicPathRedundancy(NGHolder &g) {
+ assert(hasCorrectlyNumberedVertices(g));
+
+ // Forward pass.
+ bool f_changed = cyclicPathRedundancyPass(g, g);
+ if (f_changed) {
+ DEBUG_PRINTF("edges removed by forward pass\n");
+ pruneUseless(g);
+ }
+
+ // Reverse pass.
+ DEBUG_PRINTF("REVERSE PASS\n");
+ typedef reverse_graph<NGHolder, NGHolder &> RevGraph;
+ RevGraph revg(g);
+ bool r_changed = cyclicPathRedundancyPass(revg, g);
+ if (r_changed) {
+ DEBUG_PRINTF("edges removed by reverse pass\n");
+ pruneUseless(g);
+ }
+
+ return f_changed || r_changed;
+}
+
+} // namespace ue2