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author | Devtools Arcadia <arcadia-devtools@yandex-team.ru> | 2022-02-07 18:08:42 +0300 |
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committer | Devtools Arcadia <arcadia-devtools@mous.vla.yp-c.yandex.net> | 2022-02-07 18:08:42 +0300 |
commit | 1110808a9d39d4b808aef724c861a2e1a38d2a69 (patch) | |
tree | e26c9fed0de5d9873cce7e00bc214573dc2195b7 /contrib/libs/hyperscan/src/fdr/fdr_compile_internal.h | |
download | ydb-1110808a9d39d4b808aef724c861a2e1a38d2a69.tar.gz |
intermediate changes
ref:cde9a383711a11544ce7e107a78147fb96cc4029
Diffstat (limited to 'contrib/libs/hyperscan/src/fdr/fdr_compile_internal.h')
-rw-r--r-- | contrib/libs/hyperscan/src/fdr/fdr_compile_internal.h | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/contrib/libs/hyperscan/src/fdr/fdr_compile_internal.h b/contrib/libs/hyperscan/src/fdr/fdr_compile_internal.h new file mode 100644 index 0000000000..3879960a29 --- /dev/null +++ b/contrib/libs/hyperscan/src/fdr/fdr_compile_internal.h @@ -0,0 +1,87 @@ +/* + * Copyright (c) 2015-2017, Intel Corporation + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * * Redistributions of source code must retain the above copyright notice, + * this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of Intel Corporation nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE + * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + * POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef FDR_COMPILE_INTERNAL_H +#define FDR_COMPILE_INTERNAL_H + +#include "ue2common.h" +#include "hwlm/hwlm_literal.h" +#include "util/bytecode_ptr.h" + +#include <map> +#include <utility> +#include <vector> + +struct FDRConfirm; +struct LitInfo; + +namespace ue2 { + +// a pile of decorative typedefs +// good for documentation purposes more than anything else +typedef u32 LiteralIndex; +typedef u32 SuffixPositionInString; // zero is last byte, counting back + // into the string +typedef u32 BucketIndex; +typedef u32 SchemeBitIndex; +typedef u32 PositionInBucket; // zero is 'we are matching right now!", + // counting towards future matches + +class EngineDescription; +class FDREngineDescription; +struct hwlmStreamingControl; +struct Grey; + +bytecode_ptr<u8> setupFullConfs( + const std::vector<hwlmLiteral> &lits, + const EngineDescription &eng, + const std::map<BucketIndex, std::vector<LiteralIndex>> &bucketToLits, + bool make_small); + +// all suffixes include an implicit max_bucket_width suffix to ensure that +// we always read a full-scale flood "behind" us in terms of what's in our +// state; if we don't have a flood that's long enough we won't be in the +// right state yet to allow blindly advancing +bytecode_ptr<u8> setupFDRFloodControl(const std::vector<hwlmLiteral> &lits, + const EngineDescription &eng, + const Grey &grey); + +bytecode_ptr<u8> +fdrBuildTableStreaming(const std::vector<hwlmLiteral> &lits, + hwlmStreamingControl &stream_control); + +static constexpr u32 HINT_INVALID = 0xffffffff; + +// fdr_compile_util.cpp utilities +size_t maxLen(const std::vector<hwlmLiteral> &lits); +size_t minLenCount(const std::vector<hwlmLiteral> &lits, size_t *count); +u32 absdiff(u32 i, u32 j); + +} // namespace ue2 + +#endif |