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author | nkozlovskiy <nmk@ydb.tech> | 2023-10-11 19:11:46 +0300 |
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committer | nkozlovskiy <nmk@ydb.tech> | 2023-10-11 19:33:28 +0300 |
commit | 61b3971447e473726d6cdb23fc298e457b4d973c (patch) | |
tree | e2a2a864bb7717f7ae6138f6a3194a254dd2c7bb /contrib/libs/clang14-rt/lib/scudo/standalone/primary32.h | |
parent | a674dc57d88d43c2e8e90a6084d5d2c988e0402c (diff) | |
download | ydb-61b3971447e473726d6cdb23fc298e457b4d973c.tar.gz |
add sanitizers dependencies
Diffstat (limited to 'contrib/libs/clang14-rt/lib/scudo/standalone/primary32.h')
-rw-r--r-- | contrib/libs/clang14-rt/lib/scudo/standalone/primary32.h | 507 |
1 files changed, 507 insertions, 0 deletions
diff --git a/contrib/libs/clang14-rt/lib/scudo/standalone/primary32.h b/contrib/libs/clang14-rt/lib/scudo/standalone/primary32.h new file mode 100644 index 0000000000..326c10a32a --- /dev/null +++ b/contrib/libs/clang14-rt/lib/scudo/standalone/primary32.h @@ -0,0 +1,507 @@ +//===-- primary32.h ---------------------------------------------*- C++ -*-===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// + +#ifndef SCUDO_PRIMARY32_H_ +#define SCUDO_PRIMARY32_H_ + +#include "bytemap.h" +#include "common.h" +#include "list.h" +#include "local_cache.h" +#include "options.h" +#include "release.h" +#include "report.h" +#include "stats.h" +#include "string_utils.h" + +namespace scudo { + +// SizeClassAllocator32 is an allocator for 32 or 64-bit address space. +// +// It maps Regions of 2^RegionSizeLog bytes aligned on a 2^RegionSizeLog bytes +// boundary, and keeps a bytemap of the mappable address space to track the size +// class they are associated with. +// +// Mapped regions are split into equally sized Blocks according to the size +// class they belong to, and the associated pointers are shuffled to prevent any +// predictable address pattern (the predictability increases with the block +// size). +// +// Regions for size class 0 are special and used to hold TransferBatches, which +// allow to transfer arrays of pointers from the global size class freelist to +// the thread specific freelist for said class, and back. +// +// Memory used by this allocator is never unmapped but can be partially +// reclaimed if the platform allows for it. + +template <typename Config> class SizeClassAllocator32 { +public: + typedef typename Config::PrimaryCompactPtrT CompactPtrT; + typedef typename Config::SizeClassMap SizeClassMap; + // The bytemap can only track UINT8_MAX - 1 classes. + static_assert(SizeClassMap::LargestClassId <= (UINT8_MAX - 1), ""); + // Regions should be large enough to hold the largest Block. + static_assert((1UL << Config::PrimaryRegionSizeLog) >= SizeClassMap::MaxSize, + ""); + typedef SizeClassAllocator32<Config> ThisT; + typedef SizeClassAllocatorLocalCache<ThisT> CacheT; + typedef typename CacheT::TransferBatch TransferBatch; + + static uptr getSizeByClassId(uptr ClassId) { + return (ClassId == SizeClassMap::BatchClassId) + ? sizeof(TransferBatch) + : SizeClassMap::getSizeByClassId(ClassId); + } + + static bool canAllocate(uptr Size) { return Size <= SizeClassMap::MaxSize; } + + void init(s32 ReleaseToOsInterval) { + if (SCUDO_FUCHSIA) + reportError("SizeClassAllocator32 is not supported on Fuchsia"); + + if (SCUDO_TRUSTY) + reportError("SizeClassAllocator32 is not supported on Trusty"); + + DCHECK(isAligned(reinterpret_cast<uptr>(this), alignof(ThisT))); + PossibleRegions.init(); + u32 Seed; + const u64 Time = getMonotonicTime(); + if (!getRandom(reinterpret_cast<void *>(&Seed), sizeof(Seed))) + Seed = static_cast<u32>( + Time ^ (reinterpret_cast<uptr>(SizeClassInfoArray) >> 6)); + for (uptr I = 0; I < NumClasses; I++) { + SizeClassInfo *Sci = getSizeClassInfo(I); + Sci->RandState = getRandomU32(&Seed); + // Sci->MaxRegionIndex is already initialized to 0. + Sci->MinRegionIndex = NumRegions; + Sci->ReleaseInfo.LastReleaseAtNs = Time; + } + setOption(Option::ReleaseInterval, static_cast<sptr>(ReleaseToOsInterval)); + } + + void unmapTestOnly() { + while (NumberOfStashedRegions > 0) + unmap(reinterpret_cast<void *>(RegionsStash[--NumberOfStashedRegions]), + RegionSize); + uptr MinRegionIndex = NumRegions, MaxRegionIndex = 0; + for (uptr I = 0; I < NumClasses; I++) { + SizeClassInfo *Sci = getSizeClassInfo(I); + if (Sci->MinRegionIndex < MinRegionIndex) + MinRegionIndex = Sci->MinRegionIndex; + if (Sci->MaxRegionIndex > MaxRegionIndex) + MaxRegionIndex = Sci->MaxRegionIndex; + *Sci = {}; + } + for (uptr I = MinRegionIndex; I < MaxRegionIndex; I++) + if (PossibleRegions[I]) + unmap(reinterpret_cast<void *>(I * RegionSize), RegionSize); + PossibleRegions.unmapTestOnly(); + } + + CompactPtrT compactPtr(UNUSED uptr ClassId, uptr Ptr) const { + return static_cast<CompactPtrT>(Ptr); + } + + void *decompactPtr(UNUSED uptr ClassId, CompactPtrT CompactPtr) const { + return reinterpret_cast<void *>(static_cast<uptr>(CompactPtr)); + } + + TransferBatch *popBatch(CacheT *C, uptr ClassId) { + DCHECK_LT(ClassId, NumClasses); + SizeClassInfo *Sci = getSizeClassInfo(ClassId); + ScopedLock L(Sci->Mutex); + TransferBatch *B = Sci->FreeList.front(); + if (B) { + Sci->FreeList.pop_front(); + } else { + B = populateFreeList(C, ClassId, Sci); + if (UNLIKELY(!B)) + return nullptr; + } + DCHECK_GT(B->getCount(), 0); + Sci->Stats.PoppedBlocks += B->getCount(); + return B; + } + + void pushBatch(uptr ClassId, TransferBatch *B) { + DCHECK_LT(ClassId, NumClasses); + DCHECK_GT(B->getCount(), 0); + SizeClassInfo *Sci = getSizeClassInfo(ClassId); + ScopedLock L(Sci->Mutex); + Sci->FreeList.push_front(B); + Sci->Stats.PushedBlocks += B->getCount(); + if (ClassId != SizeClassMap::BatchClassId) + releaseToOSMaybe(Sci, ClassId); + } + + void disable() { + // The BatchClassId must be locked last since other classes can use it. + for (sptr I = static_cast<sptr>(NumClasses) - 1; I >= 0; I--) { + if (static_cast<uptr>(I) == SizeClassMap::BatchClassId) + continue; + getSizeClassInfo(static_cast<uptr>(I))->Mutex.lock(); + } + getSizeClassInfo(SizeClassMap::BatchClassId)->Mutex.lock(); + RegionsStashMutex.lock(); + PossibleRegions.disable(); + } + + void enable() { + PossibleRegions.enable(); + RegionsStashMutex.unlock(); + getSizeClassInfo(SizeClassMap::BatchClassId)->Mutex.unlock(); + for (uptr I = 0; I < NumClasses; I++) { + if (I == SizeClassMap::BatchClassId) + continue; + getSizeClassInfo(I)->Mutex.unlock(); + } + } + + template <typename F> void iterateOverBlocks(F Callback) { + uptr MinRegionIndex = NumRegions, MaxRegionIndex = 0; + for (uptr I = 0; I < NumClasses; I++) { + SizeClassInfo *Sci = getSizeClassInfo(I); + if (Sci->MinRegionIndex < MinRegionIndex) + MinRegionIndex = Sci->MinRegionIndex; + if (Sci->MaxRegionIndex > MaxRegionIndex) + MaxRegionIndex = Sci->MaxRegionIndex; + } + for (uptr I = MinRegionIndex; I <= MaxRegionIndex; I++) + if (PossibleRegions[I] && + (PossibleRegions[I] - 1U) != SizeClassMap::BatchClassId) { + const uptr BlockSize = getSizeByClassId(PossibleRegions[I] - 1U); + const uptr From = I * RegionSize; + const uptr To = From + (RegionSize / BlockSize) * BlockSize; + for (uptr Block = From; Block < To; Block += BlockSize) + Callback(Block); + } + } + + void getStats(ScopedString *Str) { + // TODO(kostyak): get the RSS per region. + uptr TotalMapped = 0; + uptr PoppedBlocks = 0; + uptr PushedBlocks = 0; + for (uptr I = 0; I < NumClasses; I++) { + SizeClassInfo *Sci = getSizeClassInfo(I); + TotalMapped += Sci->AllocatedUser; + PoppedBlocks += Sci->Stats.PoppedBlocks; + PushedBlocks += Sci->Stats.PushedBlocks; + } + Str->append("Stats: SizeClassAllocator32: %zuM mapped in %zu allocations; " + "remains %zu\n", + TotalMapped >> 20, PoppedBlocks, PoppedBlocks - PushedBlocks); + for (uptr I = 0; I < NumClasses; I++) + getStats(Str, I, 0); + } + + bool setOption(Option O, sptr Value) { + if (O == Option::ReleaseInterval) { + const s32 Interval = Max( + Min(static_cast<s32>(Value), Config::PrimaryMaxReleaseToOsIntervalMs), + Config::PrimaryMinReleaseToOsIntervalMs); + atomic_store_relaxed(&ReleaseToOsIntervalMs, Interval); + return true; + } + // Not supported by the Primary, but not an error either. + return true; + } + + uptr releaseToOS() { + uptr TotalReleasedBytes = 0; + for (uptr I = 0; I < NumClasses; I++) { + if (I == SizeClassMap::BatchClassId) + continue; + SizeClassInfo *Sci = getSizeClassInfo(I); + ScopedLock L(Sci->Mutex); + TotalReleasedBytes += releaseToOSMaybe(Sci, I, /*Force=*/true); + } + return TotalReleasedBytes; + } + + const char *getRegionInfoArrayAddress() const { return nullptr; } + static uptr getRegionInfoArraySize() { return 0; } + + static BlockInfo findNearestBlock(UNUSED const char *RegionInfoData, + UNUSED uptr Ptr) { + return {}; + } + + AtomicOptions Options; + +private: + static const uptr NumClasses = SizeClassMap::NumClasses; + static const uptr RegionSize = 1UL << Config::PrimaryRegionSizeLog; + static const uptr NumRegions = + SCUDO_MMAP_RANGE_SIZE >> Config::PrimaryRegionSizeLog; + static const u32 MaxNumBatches = SCUDO_ANDROID ? 4U : 8U; + typedef FlatByteMap<NumRegions> ByteMap; + + struct SizeClassStats { + uptr PoppedBlocks; + uptr PushedBlocks; + }; + + struct ReleaseToOsInfo { + uptr PushedBlocksAtLastRelease; + uptr RangesReleased; + uptr LastReleasedBytes; + u64 LastReleaseAtNs; + }; + + struct alignas(SCUDO_CACHE_LINE_SIZE) SizeClassInfo { + HybridMutex Mutex; + SinglyLinkedList<TransferBatch> FreeList; + uptr CurrentRegion; + uptr CurrentRegionAllocated; + SizeClassStats Stats; + u32 RandState; + uptr AllocatedUser; + // Lowest & highest region index allocated for this size class, to avoid + // looping through the whole NumRegions. + uptr MinRegionIndex; + uptr MaxRegionIndex; + ReleaseToOsInfo ReleaseInfo; + }; + static_assert(sizeof(SizeClassInfo) % SCUDO_CACHE_LINE_SIZE == 0, ""); + + uptr computeRegionId(uptr Mem) { + const uptr Id = Mem >> Config::PrimaryRegionSizeLog; + CHECK_LT(Id, NumRegions); + return Id; + } + + uptr allocateRegionSlow() { + uptr MapSize = 2 * RegionSize; + const uptr MapBase = reinterpret_cast<uptr>( + map(nullptr, MapSize, "scudo:primary", MAP_ALLOWNOMEM)); + if (!MapBase) + return 0; + const uptr MapEnd = MapBase + MapSize; + uptr Region = MapBase; + if (isAligned(Region, RegionSize)) { + ScopedLock L(RegionsStashMutex); + if (NumberOfStashedRegions < MaxStashedRegions) + RegionsStash[NumberOfStashedRegions++] = MapBase + RegionSize; + else + MapSize = RegionSize; + } else { + Region = roundUpTo(MapBase, RegionSize); + unmap(reinterpret_cast<void *>(MapBase), Region - MapBase); + MapSize = RegionSize; + } + const uptr End = Region + MapSize; + if (End != MapEnd) + unmap(reinterpret_cast<void *>(End), MapEnd - End); + return Region; + } + + uptr allocateRegion(SizeClassInfo *Sci, uptr ClassId) { + DCHECK_LT(ClassId, NumClasses); + uptr Region = 0; + { + ScopedLock L(RegionsStashMutex); + if (NumberOfStashedRegions > 0) + Region = RegionsStash[--NumberOfStashedRegions]; + } + if (!Region) + Region = allocateRegionSlow(); + if (LIKELY(Region)) { + // Sci->Mutex is held by the caller, updating the Min/Max is safe. + const uptr RegionIndex = computeRegionId(Region); + if (RegionIndex < Sci->MinRegionIndex) + Sci->MinRegionIndex = RegionIndex; + if (RegionIndex > Sci->MaxRegionIndex) + Sci->MaxRegionIndex = RegionIndex; + PossibleRegions.set(RegionIndex, static_cast<u8>(ClassId + 1U)); + } + return Region; + } + + SizeClassInfo *getSizeClassInfo(uptr ClassId) { + DCHECK_LT(ClassId, NumClasses); + return &SizeClassInfoArray[ClassId]; + } + + NOINLINE TransferBatch *populateFreeList(CacheT *C, uptr ClassId, + SizeClassInfo *Sci) { + uptr Region; + uptr Offset; + // If the size-class currently has a region associated to it, use it. The + // newly created blocks will be located after the currently allocated memory + // for that region (up to RegionSize). Otherwise, create a new region, where + // the new blocks will be carved from the beginning. + if (Sci->CurrentRegion) { + Region = Sci->CurrentRegion; + DCHECK_GT(Sci->CurrentRegionAllocated, 0U); + Offset = Sci->CurrentRegionAllocated; + } else { + DCHECK_EQ(Sci->CurrentRegionAllocated, 0U); + Region = allocateRegion(Sci, ClassId); + if (UNLIKELY(!Region)) + return nullptr; + C->getStats().add(StatMapped, RegionSize); + Sci->CurrentRegion = Region; + Offset = 0; + } + + const uptr Size = getSizeByClassId(ClassId); + const u32 MaxCount = TransferBatch::getMaxCached(Size); + DCHECK_GT(MaxCount, 0U); + // The maximum number of blocks we should carve in the region is dictated + // by the maximum number of batches we want to fill, and the amount of + // memory left in the current region (we use the lowest of the two). This + // will not be 0 as we ensure that a region can at least hold one block (via + // static_assert and at the end of this function). + const u32 NumberOfBlocks = + Min(MaxNumBatches * MaxCount, + static_cast<u32>((RegionSize - Offset) / Size)); + DCHECK_GT(NumberOfBlocks, 0U); + + constexpr u32 ShuffleArraySize = + MaxNumBatches * TransferBatch::MaxNumCached; + // Fill the transfer batches and put them in the size-class freelist. We + // need to randomize the blocks for security purposes, so we first fill a + // local array that we then shuffle before populating the batches. + CompactPtrT ShuffleArray[ShuffleArraySize]; + DCHECK_LE(NumberOfBlocks, ShuffleArraySize); + + uptr P = Region + Offset; + for (u32 I = 0; I < NumberOfBlocks; I++, P += Size) + ShuffleArray[I] = reinterpret_cast<CompactPtrT>(P); + // No need to shuffle the batches size class. + if (ClassId != SizeClassMap::BatchClassId) + shuffle(ShuffleArray, NumberOfBlocks, &Sci->RandState); + for (u32 I = 0; I < NumberOfBlocks;) { + TransferBatch *B = + C->createBatch(ClassId, reinterpret_cast<void *>(ShuffleArray[I])); + if (UNLIKELY(!B)) + return nullptr; + const u32 N = Min(MaxCount, NumberOfBlocks - I); + B->setFromArray(&ShuffleArray[I], N); + Sci->FreeList.push_back(B); + I += N; + } + TransferBatch *B = Sci->FreeList.front(); + Sci->FreeList.pop_front(); + DCHECK(B); + DCHECK_GT(B->getCount(), 0); + + const uptr AllocatedUser = Size * NumberOfBlocks; + C->getStats().add(StatFree, AllocatedUser); + DCHECK_LE(Sci->CurrentRegionAllocated + AllocatedUser, RegionSize); + // If there is not enough room in the region currently associated to fit + // more blocks, we deassociate the region by resetting CurrentRegion and + // CurrentRegionAllocated. Otherwise, update the allocated amount. + if (RegionSize - (Sci->CurrentRegionAllocated + AllocatedUser) < Size) { + Sci->CurrentRegion = 0; + Sci->CurrentRegionAllocated = 0; + } else { + Sci->CurrentRegionAllocated += AllocatedUser; + } + Sci->AllocatedUser += AllocatedUser; + + return B; + } + + void getStats(ScopedString *Str, uptr ClassId, uptr Rss) { + SizeClassInfo *Sci = getSizeClassInfo(ClassId); + if (Sci->AllocatedUser == 0) + return; + const uptr InUse = Sci->Stats.PoppedBlocks - Sci->Stats.PushedBlocks; + const uptr AvailableChunks = Sci->AllocatedUser / getSizeByClassId(ClassId); + Str->append(" %02zu (%6zu): mapped: %6zuK popped: %7zu pushed: %7zu " + "inuse: %6zu avail: %6zu rss: %6zuK releases: %6zu\n", + ClassId, getSizeByClassId(ClassId), Sci->AllocatedUser >> 10, + Sci->Stats.PoppedBlocks, Sci->Stats.PushedBlocks, InUse, + AvailableChunks, Rss >> 10, Sci->ReleaseInfo.RangesReleased); + } + + NOINLINE uptr releaseToOSMaybe(SizeClassInfo *Sci, uptr ClassId, + bool Force = false) { + const uptr BlockSize = getSizeByClassId(ClassId); + const uptr PageSize = getPageSizeCached(); + + DCHECK_GE(Sci->Stats.PoppedBlocks, Sci->Stats.PushedBlocks); + const uptr BytesInFreeList = + Sci->AllocatedUser - + (Sci->Stats.PoppedBlocks - Sci->Stats.PushedBlocks) * BlockSize; + if (BytesInFreeList < PageSize) + return 0; // No chance to release anything. + const uptr BytesPushed = + (Sci->Stats.PushedBlocks - Sci->ReleaseInfo.PushedBlocksAtLastRelease) * + BlockSize; + if (BytesPushed < PageSize) + return 0; // Nothing new to release. + + // Releasing smaller blocks is expensive, so we want to make sure that a + // significant amount of bytes are free, and that there has been a good + // amount of batches pushed to the freelist before attempting to release. + if (BlockSize < PageSize / 16U) { + if (!Force && BytesPushed < Sci->AllocatedUser / 16U) + return 0; + // We want 8x% to 9x% free bytes (the larger the block, the lower the %). + if ((BytesInFreeList * 100U) / Sci->AllocatedUser < + (100U - 1U - BlockSize / 16U)) + return 0; + } + + if (!Force) { + const s32 IntervalMs = atomic_load_relaxed(&ReleaseToOsIntervalMs); + if (IntervalMs < 0) + return 0; + if (Sci->ReleaseInfo.LastReleaseAtNs + + static_cast<u64>(IntervalMs) * 1000000 > + getMonotonicTime()) { + return 0; // Memory was returned recently. + } + } + + const uptr First = Sci->MinRegionIndex; + const uptr Last = Sci->MaxRegionIndex; + DCHECK_NE(Last, 0U); + DCHECK_LE(First, Last); + uptr TotalReleasedBytes = 0; + const uptr Base = First * RegionSize; + const uptr NumberOfRegions = Last - First + 1U; + ReleaseRecorder Recorder(Base); + auto SkipRegion = [this, First, ClassId](uptr RegionIndex) { + return (PossibleRegions[First + RegionIndex] - 1U) != ClassId; + }; + auto DecompactPtr = [](CompactPtrT CompactPtr) { + return reinterpret_cast<uptr>(CompactPtr); + }; + releaseFreeMemoryToOS(Sci->FreeList, RegionSize, NumberOfRegions, BlockSize, + &Recorder, DecompactPtr, SkipRegion); + if (Recorder.getReleasedRangesCount() > 0) { + Sci->ReleaseInfo.PushedBlocksAtLastRelease = Sci->Stats.PushedBlocks; + Sci->ReleaseInfo.RangesReleased += Recorder.getReleasedRangesCount(); + Sci->ReleaseInfo.LastReleasedBytes = Recorder.getReleasedBytes(); + TotalReleasedBytes += Sci->ReleaseInfo.LastReleasedBytes; + } + Sci->ReleaseInfo.LastReleaseAtNs = getMonotonicTime(); + + return TotalReleasedBytes; + } + + SizeClassInfo SizeClassInfoArray[NumClasses] = {}; + + // Track the regions in use, 0 is unused, otherwise store ClassId + 1. + ByteMap PossibleRegions = {}; + atomic_s32 ReleaseToOsIntervalMs = {}; + // Unless several threads request regions simultaneously from different size + // classes, the stash rarely contains more than 1 entry. + static constexpr uptr MaxStashedRegions = 4; + HybridMutex RegionsStashMutex; + uptr NumberOfStashedRegions = 0; + uptr RegionsStash[MaxStashedRegions] = {}; +}; + +} // namespace scudo + +#endif // SCUDO_PRIMARY32_H_ |