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authororivej <orivej@yandex-team.ru>2022-02-10 16:44:49 +0300
committerDaniil Cherednik <dcherednik@yandex-team.ru>2022-02-10 16:44:49 +0300
commit718c552901d703c502ccbefdfc3c9028d608b947 (patch)
tree46534a98bbefcd7b1f3faa5b52c138ab27db75b7 /contrib/libs/aws-sdk-cpp/aws-cpp-sdk-s3/include/aws/s3/model/InputSerialization.h
parente9656aae26e0358d5378e5b63dcac5c8dbe0e4d0 (diff)
downloadydb-718c552901d703c502ccbefdfc3c9028d608b947.tar.gz
Restoring authorship annotation for <orivej@yandex-team.ru>. Commit 1 of 2.
Diffstat (limited to 'contrib/libs/aws-sdk-cpp/aws-cpp-sdk-s3/include/aws/s3/model/InputSerialization.h')
-rw-r--r--contrib/libs/aws-sdk-cpp/aws-cpp-sdk-s3/include/aws/s3/model/InputSerialization.h338
1 files changed, 169 insertions, 169 deletions
diff --git a/contrib/libs/aws-sdk-cpp/aws-cpp-sdk-s3/include/aws/s3/model/InputSerialization.h b/contrib/libs/aws-sdk-cpp/aws-cpp-sdk-s3/include/aws/s3/model/InputSerialization.h
index 332b4ec21d..ccd1c331e9 100644
--- a/contrib/libs/aws-sdk-cpp/aws-cpp-sdk-s3/include/aws/s3/model/InputSerialization.h
+++ b/contrib/libs/aws-sdk-cpp/aws-cpp-sdk-s3/include/aws/s3/model/InputSerialization.h
@@ -1,190 +1,190 @@
-/**
- * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
- * SPDX-License-Identifier: Apache-2.0.
- */
-
-#pragma once
-#include <aws/s3/S3_EXPORTS.h>
-#include <aws/s3/model/CSVInput.h>
-#include <aws/s3/model/CompressionType.h>
-#include <aws/s3/model/JSONInput.h>
-#include <aws/s3/model/ParquetInput.h>
-#include <utility>
-
-namespace Aws
-{
-namespace Utils
-{
-namespace Xml
-{
- class XmlNode;
-} // namespace Xml
-} // namespace Utils
-namespace S3
-{
-namespace Model
-{
-
- /**
- * <p>Describes the serialization format of the object.</p><p><h3>See Also:</h3>
- * <a
- * href="http://docs.aws.amazon.com/goto/WebAPI/s3-2006-03-01/InputSerialization">AWS
- * API Reference</a></p>
- */
- class AWS_S3_API InputSerialization
- {
- public:
- InputSerialization();
- InputSerialization(const Aws::Utils::Xml::XmlNode& xmlNode);
- InputSerialization& operator=(const Aws::Utils::Xml::XmlNode& xmlNode);
-
- void AddToNode(Aws::Utils::Xml::XmlNode& parentNode) const;
-
-
- /**
- * <p>Describes the serialization of a CSV-encoded object.</p>
- */
- inline const CSVInput& GetCSV() const{ return m_cSV; }
-
- /**
- * <p>Describes the serialization of a CSV-encoded object.</p>
- */
+/**
+ * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
+ * SPDX-License-Identifier: Apache-2.0.
+ */
+
+#pragma once
+#include <aws/s3/S3_EXPORTS.h>
+#include <aws/s3/model/CSVInput.h>
+#include <aws/s3/model/CompressionType.h>
+#include <aws/s3/model/JSONInput.h>
+#include <aws/s3/model/ParquetInput.h>
+#include <utility>
+
+namespace Aws
+{
+namespace Utils
+{
+namespace Xml
+{
+ class XmlNode;
+} // namespace Xml
+} // namespace Utils
+namespace S3
+{
+namespace Model
+{
+
+ /**
+ * <p>Describes the serialization format of the object.</p><p><h3>See Also:</h3>
+ * <a
+ * href="http://docs.aws.amazon.com/goto/WebAPI/s3-2006-03-01/InputSerialization">AWS
+ * API Reference</a></p>
+ */
+ class AWS_S3_API InputSerialization
+ {
+ public:
+ InputSerialization();
+ InputSerialization(const Aws::Utils::Xml::XmlNode& xmlNode);
+ InputSerialization& operator=(const Aws::Utils::Xml::XmlNode& xmlNode);
+
+ void AddToNode(Aws::Utils::Xml::XmlNode& parentNode) const;
+
+
+ /**
+ * <p>Describes the serialization of a CSV-encoded object.</p>
+ */
+ inline const CSVInput& GetCSV() const{ return m_cSV; }
+
+ /**
+ * <p>Describes the serialization of a CSV-encoded object.</p>
+ */
inline bool CSVHasBeenSet() const { return m_cSVHasBeenSet; }
/**
* <p>Describes the serialization of a CSV-encoded object.</p>
*/
- inline void SetCSV(const CSVInput& value) { m_cSVHasBeenSet = true; m_cSV = value; }
-
- /**
- * <p>Describes the serialization of a CSV-encoded object.</p>
- */
- inline void SetCSV(CSVInput&& value) { m_cSVHasBeenSet = true; m_cSV = std::move(value); }
-
- /**
- * <p>Describes the serialization of a CSV-encoded object.</p>
- */
- inline InputSerialization& WithCSV(const CSVInput& value) { SetCSV(value); return *this;}
-
- /**
- * <p>Describes the serialization of a CSV-encoded object.</p>
- */
- inline InputSerialization& WithCSV(CSVInput&& value) { SetCSV(std::move(value)); return *this;}
-
-
- /**
- * <p>Specifies object's compression format. Valid values: NONE, GZIP, BZIP2.
- * Default Value: NONE.</p>
- */
- inline const CompressionType& GetCompressionType() const{ return m_compressionType; }
-
- /**
- * <p>Specifies object's compression format. Valid values: NONE, GZIP, BZIP2.
- * Default Value: NONE.</p>
- */
+ inline void SetCSV(const CSVInput& value) { m_cSVHasBeenSet = true; m_cSV = value; }
+
+ /**
+ * <p>Describes the serialization of a CSV-encoded object.</p>
+ */
+ inline void SetCSV(CSVInput&& value) { m_cSVHasBeenSet = true; m_cSV = std::move(value); }
+
+ /**
+ * <p>Describes the serialization of a CSV-encoded object.</p>
+ */
+ inline InputSerialization& WithCSV(const CSVInput& value) { SetCSV(value); return *this;}
+
+ /**
+ * <p>Describes the serialization of a CSV-encoded object.</p>
+ */
+ inline InputSerialization& WithCSV(CSVInput&& value) { SetCSV(std::move(value)); return *this;}
+
+
+ /**
+ * <p>Specifies object's compression format. Valid values: NONE, GZIP, BZIP2.
+ * Default Value: NONE.</p>
+ */
+ inline const CompressionType& GetCompressionType() const{ return m_compressionType; }
+
+ /**
+ * <p>Specifies object's compression format. Valid values: NONE, GZIP, BZIP2.
+ * Default Value: NONE.</p>
+ */
inline bool CompressionTypeHasBeenSet() const { return m_compressionTypeHasBeenSet; }
/**
* <p>Specifies object's compression format. Valid values: NONE, GZIP, BZIP2.
* Default Value: NONE.</p>
*/
- inline void SetCompressionType(const CompressionType& value) { m_compressionTypeHasBeenSet = true; m_compressionType = value; }
-
- /**
- * <p>Specifies object's compression format. Valid values: NONE, GZIP, BZIP2.
- * Default Value: NONE.</p>
- */
- inline void SetCompressionType(CompressionType&& value) { m_compressionTypeHasBeenSet = true; m_compressionType = std::move(value); }
-
- /**
- * <p>Specifies object's compression format. Valid values: NONE, GZIP, BZIP2.
- * Default Value: NONE.</p>
- */
- inline InputSerialization& WithCompressionType(const CompressionType& value) { SetCompressionType(value); return *this;}
-
- /**
- * <p>Specifies object's compression format. Valid values: NONE, GZIP, BZIP2.
- * Default Value: NONE.</p>
- */
- inline InputSerialization& WithCompressionType(CompressionType&& value) { SetCompressionType(std::move(value)); return *this;}
-
-
- /**
- * <p>Specifies JSON as object's input serialization format.</p>
- */
- inline const JSONInput& GetJSON() const{ return m_jSON; }
-
- /**
- * <p>Specifies JSON as object's input serialization format.</p>
- */
+ inline void SetCompressionType(const CompressionType& value) { m_compressionTypeHasBeenSet = true; m_compressionType = value; }
+
+ /**
+ * <p>Specifies object's compression format. Valid values: NONE, GZIP, BZIP2.
+ * Default Value: NONE.</p>
+ */
+ inline void SetCompressionType(CompressionType&& value) { m_compressionTypeHasBeenSet = true; m_compressionType = std::move(value); }
+
+ /**
+ * <p>Specifies object's compression format. Valid values: NONE, GZIP, BZIP2.
+ * Default Value: NONE.</p>
+ */
+ inline InputSerialization& WithCompressionType(const CompressionType& value) { SetCompressionType(value); return *this;}
+
+ /**
+ * <p>Specifies object's compression format. Valid values: NONE, GZIP, BZIP2.
+ * Default Value: NONE.</p>
+ */
+ inline InputSerialization& WithCompressionType(CompressionType&& value) { SetCompressionType(std::move(value)); return *this;}
+
+
+ /**
+ * <p>Specifies JSON as object's input serialization format.</p>
+ */
+ inline const JSONInput& GetJSON() const{ return m_jSON; }
+
+ /**
+ * <p>Specifies JSON as object's input serialization format.</p>
+ */
inline bool JSONHasBeenSet() const { return m_jSONHasBeenSet; }
/**
* <p>Specifies JSON as object's input serialization format.</p>
*/
- inline void SetJSON(const JSONInput& value) { m_jSONHasBeenSet = true; m_jSON = value; }
-
- /**
- * <p>Specifies JSON as object's input serialization format.</p>
- */
- inline void SetJSON(JSONInput&& value) { m_jSONHasBeenSet = true; m_jSON = std::move(value); }
-
- /**
- * <p>Specifies JSON as object's input serialization format.</p>
- */
- inline InputSerialization& WithJSON(const JSONInput& value) { SetJSON(value); return *this;}
-
- /**
- * <p>Specifies JSON as object's input serialization format.</p>
- */
- inline InputSerialization& WithJSON(JSONInput&& value) { SetJSON(std::move(value)); return *this;}
-
-
- /**
- * <p>Specifies Parquet as object's input serialization format.</p>
- */
- inline const ParquetInput& GetParquet() const{ return m_parquet; }
-
- /**
- * <p>Specifies Parquet as object's input serialization format.</p>
- */
+ inline void SetJSON(const JSONInput& value) { m_jSONHasBeenSet = true; m_jSON = value; }
+
+ /**
+ * <p>Specifies JSON as object's input serialization format.</p>
+ */
+ inline void SetJSON(JSONInput&& value) { m_jSONHasBeenSet = true; m_jSON = std::move(value); }
+
+ /**
+ * <p>Specifies JSON as object's input serialization format.</p>
+ */
+ inline InputSerialization& WithJSON(const JSONInput& value) { SetJSON(value); return *this;}
+
+ /**
+ * <p>Specifies JSON as object's input serialization format.</p>
+ */
+ inline InputSerialization& WithJSON(JSONInput&& value) { SetJSON(std::move(value)); return *this;}
+
+
+ /**
+ * <p>Specifies Parquet as object's input serialization format.</p>
+ */
+ inline const ParquetInput& GetParquet() const{ return m_parquet; }
+
+ /**
+ * <p>Specifies Parquet as object's input serialization format.</p>
+ */
inline bool ParquetHasBeenSet() const { return m_parquetHasBeenSet; }
/**
* <p>Specifies Parquet as object's input serialization format.</p>
*/
- inline void SetParquet(const ParquetInput& value) { m_parquetHasBeenSet = true; m_parquet = value; }
-
- /**
- * <p>Specifies Parquet as object's input serialization format.</p>
- */
- inline void SetParquet(ParquetInput&& value) { m_parquetHasBeenSet = true; m_parquet = std::move(value); }
-
- /**
- * <p>Specifies Parquet as object's input serialization format.</p>
- */
- inline InputSerialization& WithParquet(const ParquetInput& value) { SetParquet(value); return *this;}
-
- /**
- * <p>Specifies Parquet as object's input serialization format.</p>
- */
- inline InputSerialization& WithParquet(ParquetInput&& value) { SetParquet(std::move(value)); return *this;}
-
- private:
-
- CSVInput m_cSV;
- bool m_cSVHasBeenSet;
-
- CompressionType m_compressionType;
- bool m_compressionTypeHasBeenSet;
-
- JSONInput m_jSON;
- bool m_jSONHasBeenSet;
-
- ParquetInput m_parquet;
- bool m_parquetHasBeenSet;
- };
-
-} // namespace Model
-} // namespace S3
-} // namespace Aws
+ inline void SetParquet(const ParquetInput& value) { m_parquetHasBeenSet = true; m_parquet = value; }
+
+ /**
+ * <p>Specifies Parquet as object's input serialization format.</p>
+ */
+ inline void SetParquet(ParquetInput&& value) { m_parquetHasBeenSet = true; m_parquet = std::move(value); }
+
+ /**
+ * <p>Specifies Parquet as object's input serialization format.</p>
+ */
+ inline InputSerialization& WithParquet(const ParquetInput& value) { SetParquet(value); return *this;}
+
+ /**
+ * <p>Specifies Parquet as object's input serialization format.</p>
+ */
+ inline InputSerialization& WithParquet(ParquetInput&& value) { SetParquet(std::move(value)); return *this;}
+
+ private:
+
+ CSVInput m_cSV;
+ bool m_cSVHasBeenSet;
+
+ CompressionType m_compressionType;
+ bool m_compressionTypeHasBeenSet;
+
+ JSONInput m_jSON;
+ bool m_jSONHasBeenSet;
+
+ ParquetInput m_parquet;
+ bool m_parquetHasBeenSet;
+ };
+
+} // namespace Model
+} // namespace S3
+} // namespace Aws