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authorthegeorg <thegeorg@yandex-team.ru>2022-05-11 12:12:06 +0300
committerthegeorg <thegeorg@yandex-team.ru>2022-05-11 12:12:06 +0300
commit62f93da087b2fec0f89979fd11ac4d754ca36253 (patch)
tree67bf8ceb55e2d079f3575f9a7373584ad407d2a5 /contrib/libs/aws-sdk-cpp/aws-cpp-sdk-core/include/aws
parent8d55620139d4309265409767f873ba83fe046418 (diff)
downloadydb-62f93da087b2fec0f89979fd11ac4d754ca36253.tar.gz
Update aws-c-common and aws-c-io
* Update `contrib/restricted/aws/aws-c-io` to 0.11.0 * Backport cJSON symbol renaming logic from aws-sdk-cpp upstream ref:396829235a01ed34888651ee38ebd76c95510d6b
Diffstat (limited to 'contrib/libs/aws-sdk-cpp/aws-cpp-sdk-core/include/aws')
-rw-r--r--contrib/libs/aws-sdk-cpp/aws-cpp-sdk-core/include/aws/core/external/cjson/cJSON.h258
1 files changed, 129 insertions, 129 deletions
diff --git a/contrib/libs/aws-sdk-cpp/aws-cpp-sdk-core/include/aws/core/external/cjson/cJSON.h b/contrib/libs/aws-sdk-cpp/aws-cpp-sdk-core/include/aws/core/external/cjson/cJSON.h
index 9a010a67db..8e6232524f 100644
--- a/contrib/libs/aws-sdk-cpp/aws-cpp-sdk-core/include/aws/core/external/cjson/cJSON.h
+++ b/contrib/libs/aws-sdk-cpp/aws-cpp-sdk-core/include/aws/core/external/cjson/cJSON.h
@@ -20,8 +20,8 @@
THE SOFTWARE.
*/
-#ifndef cJSON__h
-#define cJSON__h
+#ifndef cJSON_AS4CPP__h
+#define cJSON_AS4CPP__h
#ifdef __cplusplus
extern "C"
@@ -29,25 +29,25 @@ extern "C"
#endif
/* project version */
-#define CJSON_VERSION_MAJOR 1
-#define CJSON_VERSION_MINOR 7
-#define CJSON_VERSION_PATCH 7
+#define CJSON_AS4CPP_VERSION_MAJOR 1
+#define CJSON_AS4CPP_VERSION_MINOR 7
+#define CJSON_AS4CPP_VERSION_PATCH 7
#include <stddef.h>
/* cJSON Types: */
-#define cJSON_Invalid (0)
-#define cJSON_False (1 << 0)
-#define cJSON_True (1 << 1)
-#define cJSON_NULL (1 << 2)
-#define cJSON_Number (1 << 3)
-#define cJSON_String (1 << 4)
-#define cJSON_Array (1 << 5)
-#define cJSON_Object (1 << 6)
-#define cJSON_Raw (1 << 7) /* raw json */
-
-#define cJSON_IsReference 256
-#define cJSON_StringIsConst 512
+#define cJSON_AS4CPP_Invalid (0)
+#define cJSON_AS4CPP_False (1 << 0)
+#define cJSON_AS4CPP_True (1 << 1)
+#define cJSON_AS4CPP_NULL (1 << 2)
+#define cJSON_AS4CPP_Number (1 << 3)
+#define cJSON_AS4CPP_String (1 << 4)
+#define cJSON_AS4CPP_Array (1 << 5)
+#define cJSON_AS4CPP_Object (1 << 6)
+#define cJSON_AS4CPP_Raw (1 << 7) /* raw json */
+
+#define cJSON_AS4CPP_IsReference 256
+#define cJSON_AS4CPP_StringIsConst 512
/* The cJSON structure: */
typedef struct cJSON
@@ -61,24 +61,24 @@ typedef struct cJSON
/* The type of the item, as above. */
int type;
- /* The item's string, if type==cJSON_String and type == cJSON_Raw */
+ /* The item's string, if type==cJSON_AS4CPP_String and type == cJSON_AS4CPP_Raw */
char *valuestring;
- /* writing to valueint is DEPRECATED, use cJSON_SetNumberValue instead */
+ /* writing to valueint is DEPRECATED, use cJSON_AS4CPP_SetNumberValue instead */
int valueint;
- /* The item's number, if type==cJSON_Number */
+ /* The item's number, if type==cJSON_AS4CPP_Number */
double valuedouble;
/* The item's name string, if this item is the child of, or is in the list of subitems of an object. */
char *string;
} cJSON;
-typedef struct cJSON_Hooks
+typedef struct cJSON_AS4CPP_Hooks
{
void *(*malloc_fn)(size_t sz);
void (*free_fn)(void *ptr);
-} cJSON_Hooks;
+} cJSON_AS4CPP_Hooks;
-typedef int cJSON_bool;
+typedef int cJSON_AS4CPP_bool;
#if !defined(__WINDOWS__) && (defined(WIN32) || defined(WIN64) || defined(_MSC_VER) || defined(_WIN32))
#define __WINDOWS__
@@ -87,9 +87,9 @@ typedef int cJSON_bool;
/* When compiling for windows, we specify a specific calling convention to avoid issues where we are being called from a project with a different default calling convention. For windows you have 2 define options:
-CJSON_HIDE_SYMBOLS - Define this in the case where you don't want to ever dllexport symbols
-CJSON_EXPORT_SYMBOLS - Define this on library build when you want to dllexport symbols (default)
-CJSON_IMPORT_SYMBOLS - Define this if you want to dllimport symbol
+CJSON_AS4CPP_HIDE_SYMBOLS - Define this in the case where you don't want to ever dllexport symbols
+CJSON_AS4CPP_EXPORT_SYMBOLS - Define this on library build when you want to dllexport symbols (default)
+CJSON_AS4CPP_IMPORT_SYMBOLS - Define this if you want to dllimport symbol
For *nix builds that support visibility attribute, you can define similar behavior by
@@ -99,188 +99,188 @@ or
-xldscope=hidden (for sun cc)
to CFLAGS
-then using the CJSON_API_VISIBILITY flag to "export" the same symbols the way CJSON_EXPORT_SYMBOLS does
+then using the CJSON_AS4CPP_API_VISIBILITY flag to "export" the same symbols the way CJSON_AS4CPP_EXPORT_SYMBOLS does
*/
/* Decide calling convention based on the cmake parameters defined in C++ SDK. */
#ifdef USE_IMPORT_EXPORT
#ifdef AWS_CORE_EXPORTS
-#define CJSON_EXPORT_SYMBOLS
+#define CJSON_AS4CPP_EXPORT_SYMBOLS
#else
-#define CJSON_IMPORT_SYMBOLS
+#define CJSON_AS4CPP_IMPORT_SYMBOLS
#endif // AWS_CORE_EXPORTS
#else
-#define CJSON_HIDE_SYMBOLS
+#define CJSON_AS4CPP_HIDE_SYMBOLS
#endif // USE_IMPORT_EXPORT
/* export symbols by default, this is necessary for copy pasting the C and header file */
-#if !defined(CJSON_HIDE_SYMBOLS) && !defined(CJSON_IMPORT_SYMBOLS) && !defined(CJSON_EXPORT_SYMBOLS)
-#define CJSON_EXPORT_SYMBOLS
+#if !defined(CJSON_AS4CPP_HIDE_SYMBOLS) && !defined(CJSON_AS4CPP_IMPORT_SYMBOLS) && !defined(CJSON_AS4CPP_EXPORT_SYMBOLS)
+#define CJSON_AS4CPP_EXPORT_SYMBOLS
#endif
-#if defined(CJSON_HIDE_SYMBOLS)
-#define CJSON_PUBLIC(type) type __stdcall
-#elif defined(CJSON_EXPORT_SYMBOLS)
-#define CJSON_PUBLIC(type) __declspec(dllexport) type __stdcall
-#elif defined(CJSON_IMPORT_SYMBOLS)
-#define CJSON_PUBLIC(type) __declspec(dllimport) type __stdcall
+#if defined(CJSON_AS4CPP_HIDE_SYMBOLS)
+#define CJSON_AS4CPP_PUBLIC(type) type __stdcall
+#elif defined(CJSON_AS4CPP_EXPORT_SYMBOLS)
+#define CJSON_AS4CPP_PUBLIC(type) __declspec(dllexport) type __stdcall
+#elif defined(CJSON_AS4CPP_IMPORT_SYMBOLS)
+#define CJSON_AS4CPP_PUBLIC(type) __declspec(dllimport) type __stdcall
#endif
#else /* !WIN32 */
-#if (defined(__GNUC__) || defined(__SUNPRO_CC) || defined (__SUNPRO_C)) && defined(CJSON_API_VISIBILITY)
-#define CJSON_PUBLIC(type) __attribute__((visibility("default"))) type
+#if (defined(__GNUC__) || defined(__SUNPRO_CC) || defined (__SUNPRO_C)) && defined(CJSON_AS4CPP_API_VISIBILITY)
+#define CJSON_AS4CPP_PUBLIC(type) __attribute__((visibility("default"))) type
#else
-#define CJSON_PUBLIC(type) type
+#define CJSON_AS4CPP_PUBLIC(type) type
#endif
#endif
/* Limits how deeply nested arrays/objects can be before cJSON rejects to parse them.
* This is to prevent stack overflows. */
-#ifndef CJSON_NESTING_LIMIT
-#define CJSON_NESTING_LIMIT 1000
+#ifndef CJSON_AS4CPP_NESTING_LIMIT
+#define CJSON_AS4CPP_NESTING_LIMIT 1000
#endif
/* returns the version of cJSON as a string */
-CJSON_PUBLIC(const char*) cJSON_Version(void);
+CJSON_AS4CPP_PUBLIC(const char*) cJSON_AS4CPP_Version(void);
/* Supply malloc, realloc and free functions to cJSON */
-CJSON_PUBLIC(void) cJSON_InitHooks(cJSON_Hooks* hooks);
+CJSON_AS4CPP_PUBLIC(void) cJSON_AS4CPP_InitHooks(cJSON_AS4CPP_Hooks* hooks);
-/* Memory Management: the caller is always responsible to free the results from all variants of cJSON_Parse (with cJSON_Delete) and cJSON_Print (with stdlib free, cJSON_Hooks.free_fn, or cJSON_free as appropriate). The exception is cJSON_PrintPreallocated, where the caller has full responsibility of the buffer. */
+/* Memory Management: the caller is always responsible to free the results from all variants of cJSON_AS4CPP_Parse (with cJSON_AS4CPP_Delete) and cJSON_AS4CPP_Print (with stdlib free, cJSON_AS4CPP_Hooks.free_fn, or cJSON_AS4CPP_free as appropriate). The exception is cJSON_AS4CPP_PrintPreallocated, where the caller has full responsibility of the buffer. */
/* Supply a block of JSON, and this returns a cJSON object you can interrogate. */
-CJSON_PUBLIC(cJSON *) cJSON_Parse(const char *value);
+CJSON_AS4CPP_PUBLIC(cJSON *) cJSON_AS4CPP_Parse(const char *value);
/* ParseWithOpts allows you to require (and check) that the JSON is null terminated, and to retrieve the pointer to the final byte parsed. */
-/* If you supply a ptr in return_parse_end and parsing fails, then return_parse_end will contain a pointer to the error so will match cJSON_GetErrorPtr(). */
-CJSON_PUBLIC(cJSON *) cJSON_ParseWithOpts(const char *value, const char **return_parse_end, cJSON_bool require_null_terminated);
+/* If you supply a ptr in return_parse_end and parsing fails, then return_parse_end will contain a pointer to the error so will match cJSON_AS4CPP_GetErrorPtr(). */
+CJSON_AS4CPP_PUBLIC(cJSON *) cJSON_AS4CPP_ParseWithOpts(const char *value, const char **return_parse_end, cJSON_AS4CPP_bool require_null_terminated);
/* Render a cJSON entity to text for transfer/storage. */
-CJSON_PUBLIC(char *) cJSON_Print(const cJSON *item);
+CJSON_AS4CPP_PUBLIC(char *) cJSON_AS4CPP_Print(const cJSON *item);
/* Render a cJSON entity to text for transfer/storage without any formatting. */
-CJSON_PUBLIC(char *) cJSON_PrintUnformatted(const cJSON *item);
+CJSON_AS4CPP_PUBLIC(char *) cJSON_AS4CPP_PrintUnformatted(const cJSON *item);
/* Render a cJSON entity to text using a buffered strategy. prebuffer is a guess at the final size. guessing well reduces reallocation. fmt=0 gives unformatted, =1 gives formatted */
-CJSON_PUBLIC(char *) cJSON_PrintBuffered(const cJSON *item, int prebuffer, cJSON_bool fmt);
+CJSON_AS4CPP_PUBLIC(char *) cJSON_AS4CPP_PrintBuffered(const cJSON *item, int prebuffer, cJSON_AS4CPP_bool fmt);
/* Render a cJSON entity to text using a buffer already allocated in memory with given length. Returns 1 on success and 0 on failure. */
/* NOTE: cJSON is not always 100% accurate in estimating how much memory it will use, so to be safe allocate 5 bytes more than you actually need */
-CJSON_PUBLIC(cJSON_bool) cJSON_PrintPreallocated(cJSON *item, char *buffer, const int length, const cJSON_bool format);
+CJSON_AS4CPP_PUBLIC(cJSON_AS4CPP_bool) cJSON_AS4CPP_PrintPreallocated(cJSON *item, char *buffer, const int length, const cJSON_AS4CPP_bool format);
/* Delete a cJSON entity and all subentities. */
-CJSON_PUBLIC(void) cJSON_Delete(cJSON *c);
+CJSON_AS4CPP_PUBLIC(void) cJSON_AS4CPP_Delete(cJSON *c);
/* Returns the number of items in an array (or object). */
-CJSON_PUBLIC(int) cJSON_GetArraySize(const cJSON *array);
+CJSON_AS4CPP_PUBLIC(int) cJSON_AS4CPP_GetArraySize(const cJSON *array);
/* Retrieve item number "index" from array "array". Returns NULL if unsuccessful. */
-CJSON_PUBLIC(cJSON *) cJSON_GetArrayItem(const cJSON *array, int index);
+CJSON_AS4CPP_PUBLIC(cJSON *) cJSON_AS4CPP_GetArrayItem(const cJSON *array, int index);
/* Get item "string" from object. Case insensitive. */
-CJSON_PUBLIC(cJSON *) cJSON_GetObjectItem(const cJSON * const object, const char * const string);
-CJSON_PUBLIC(cJSON *) cJSON_GetObjectItemCaseSensitive(const cJSON * const object, const char * const string);
-CJSON_PUBLIC(cJSON_bool) cJSON_HasObjectItem(const cJSON *object, const char *string);
-/* For analysing failed parses. This returns a pointer to the parse error. You'll probably need to look a few chars back to make sense of it. Defined when cJSON_Parse() returns 0. 0 when cJSON_Parse() succeeds. */
-CJSON_PUBLIC(const char *) cJSON_GetErrorPtr(void);
+CJSON_AS4CPP_PUBLIC(cJSON *) cJSON_AS4CPP_GetObjectItem(const cJSON * const object, const char * const string);
+CJSON_AS4CPP_PUBLIC(cJSON *) cJSON_AS4CPP_GetObjectItemCaseSensitive(const cJSON * const object, const char * const string);
+CJSON_AS4CPP_PUBLIC(cJSON_AS4CPP_bool) cJSON_AS4CPP_HasObjectItem(const cJSON *object, const char *string);
+/* For analysing failed parses. This returns a pointer to the parse error. You'll probably need to look a few chars back to make sense of it. Defined when cJSON_AS4CPP_Parse() returns 0. 0 when cJSON_AS4CPP_Parse() succeeds. */
+CJSON_AS4CPP_PUBLIC(const char *) cJSON_AS4CPP_GetErrorPtr(void);
/* Check if the item is a string and return its valuestring */
-CJSON_PUBLIC(char *) cJSON_GetStringValue(cJSON *item);
+CJSON_AS4CPP_PUBLIC(char *) cJSON_AS4CPP_GetStringValue(cJSON *item);
/* These functions check the type of an item */
-CJSON_PUBLIC(cJSON_bool) cJSON_IsInvalid(const cJSON * const item);
-CJSON_PUBLIC(cJSON_bool) cJSON_IsFalse(const cJSON * const item);
-CJSON_PUBLIC(cJSON_bool) cJSON_IsTrue(const cJSON * const item);
-CJSON_PUBLIC(cJSON_bool) cJSON_IsBool(const cJSON * const item);
-CJSON_PUBLIC(cJSON_bool) cJSON_IsNull(const cJSON * const item);
-CJSON_PUBLIC(cJSON_bool) cJSON_IsNumber(const cJSON * const item);
-CJSON_PUBLIC(cJSON_bool) cJSON_IsString(const cJSON * const item);
-CJSON_PUBLIC(cJSON_bool) cJSON_IsArray(const cJSON * const item);
-CJSON_PUBLIC(cJSON_bool) cJSON_IsObject(const cJSON * const item);
-CJSON_PUBLIC(cJSON_bool) cJSON_IsRaw(const cJSON * const item);
+CJSON_AS4CPP_PUBLIC(cJSON_AS4CPP_bool) cJSON_AS4CPP_IsInvalid(const cJSON * const item);
+CJSON_AS4CPP_PUBLIC(cJSON_AS4CPP_bool) cJSON_AS4CPP_IsFalse(const cJSON * const item);
+CJSON_AS4CPP_PUBLIC(cJSON_AS4CPP_bool) cJSON_AS4CPP_IsTrue(const cJSON * const item);
+CJSON_AS4CPP_PUBLIC(cJSON_AS4CPP_bool) cJSON_AS4CPP_IsBool(const cJSON * const item);
+CJSON_AS4CPP_PUBLIC(cJSON_AS4CPP_bool) cJSON_AS4CPP_IsNull(const cJSON * const item);
+CJSON_AS4CPP_PUBLIC(cJSON_AS4CPP_bool) cJSON_AS4CPP_IsNumber(const cJSON * const item);
+CJSON_AS4CPP_PUBLIC(cJSON_AS4CPP_bool) cJSON_AS4CPP_IsString(const cJSON * const item);
+CJSON_AS4CPP_PUBLIC(cJSON_AS4CPP_bool) cJSON_AS4CPP_IsArray(const cJSON * const item);
+CJSON_AS4CPP_PUBLIC(cJSON_AS4CPP_bool) cJSON_AS4CPP_IsObject(const cJSON * const item);
+CJSON_AS4CPP_PUBLIC(cJSON_AS4CPP_bool) cJSON_AS4CPP_IsRaw(const cJSON * const item);
/* These calls create a cJSON item of the appropriate type. */
-CJSON_PUBLIC(cJSON *) cJSON_CreateNull(void);
-CJSON_PUBLIC(cJSON *) cJSON_CreateTrue(void);
-CJSON_PUBLIC(cJSON *) cJSON_CreateFalse(void);
-CJSON_PUBLIC(cJSON *) cJSON_CreateBool(cJSON_bool boolean);
-CJSON_PUBLIC(cJSON *) cJSON_CreateNumber(double num);
-CJSON_PUBLIC(cJSON *) cJSON_CreateInt64(long long num);
-CJSON_PUBLIC(cJSON *) cJSON_CreateString(const char *string);
+CJSON_AS4CPP_PUBLIC(cJSON *) cJSON_AS4CPP_CreateNull(void);
+CJSON_AS4CPP_PUBLIC(cJSON *) cJSON_AS4CPP_CreateTrue(void);
+CJSON_AS4CPP_PUBLIC(cJSON *) cJSON_AS4CPP_CreateFalse(void);
+CJSON_AS4CPP_PUBLIC(cJSON *) cJSON_AS4CPP_CreateBool(cJSON_AS4CPP_bool boolean);
+CJSON_AS4CPP_PUBLIC(cJSON *) cJSON_AS4CPP_CreateNumber(double num);
+CJSON_AS4CPP_PUBLIC(cJSON *) cJSON_AS4CPP_CreateInt64(long long num);
+CJSON_AS4CPP_PUBLIC(cJSON *) cJSON_AS4CPP_CreateString(const char *string);
/* raw json */
-CJSON_PUBLIC(cJSON *) cJSON_CreateRaw(const char *raw);
-CJSON_PUBLIC(cJSON *) cJSON_CreateArray(void);
-CJSON_PUBLIC(cJSON *) cJSON_CreateObject(void);
+CJSON_AS4CPP_PUBLIC(cJSON *) cJSON_AS4CPP_CreateRaw(const char *raw);
+CJSON_AS4CPP_PUBLIC(cJSON *) cJSON_AS4CPP_CreateArray(void);
+CJSON_AS4CPP_PUBLIC(cJSON *) cJSON_AS4CPP_CreateObject(void);
/* Create a string where valuestring references a string so
- * it will not be freed by cJSON_Delete */
-CJSON_PUBLIC(cJSON *) cJSON_CreateStringReference(const char *string);
+ * it will not be freed by cJSON_AS4CPP_Delete */
+CJSON_AS4CPP_PUBLIC(cJSON *) cJSON_AS4CPP_CreateStringReference(const char *string);
/* Create an object/arrray that only references it's elements so
- * they will not be freed by cJSON_Delete */
-CJSON_PUBLIC(cJSON *) cJSON_CreateObjectReference(const cJSON *child);
-CJSON_PUBLIC(cJSON *) cJSON_CreateArrayReference(const cJSON *child);
+ * they will not be freed by cJSON_AS4CPP_Delete */
+CJSON_AS4CPP_PUBLIC(cJSON *) cJSON_AS4CPP_CreateObjectReference(const cJSON *child);
+CJSON_AS4CPP_PUBLIC(cJSON *) cJSON_AS4CPP_CreateArrayReference(const cJSON *child);
/* These utilities create an Array of count items. */
-CJSON_PUBLIC(cJSON *) cJSON_CreateIntArray(const int *numbers, int count);
-CJSON_PUBLIC(cJSON *) cJSON_CreateFloatArray(const float *numbers, int count);
-CJSON_PUBLIC(cJSON *) cJSON_CreateDoubleArray(const double *numbers, int count);
-CJSON_PUBLIC(cJSON *) cJSON_CreateStringArray(const char **strings, int count);
+CJSON_AS4CPP_PUBLIC(cJSON *) cJSON_AS4CPP_CreateIntArray(const int *numbers, int count);
+CJSON_AS4CPP_PUBLIC(cJSON *) cJSON_AS4CPP_CreateFloatArray(const float *numbers, int count);
+CJSON_AS4CPP_PUBLIC(cJSON *) cJSON_AS4CPP_CreateDoubleArray(const double *numbers, int count);
+CJSON_AS4CPP_PUBLIC(cJSON *) cJSON_AS4CPP_CreateStringArray(const char **strings, int count);
/* Append item to the specified array/object. */
-CJSON_PUBLIC(void) cJSON_AddItemToArray(cJSON *array, cJSON *item);
-CJSON_PUBLIC(void) cJSON_AddItemToObject(cJSON *object, const char *string, cJSON *item);
+CJSON_AS4CPP_PUBLIC(void) cJSON_AS4CPP_AddItemToArray(cJSON *array, cJSON *item);
+CJSON_AS4CPP_PUBLIC(void) cJSON_AS4CPP_AddItemToObject(cJSON *object, const char *string, cJSON *item);
/* Use this when string is definitely const (i.e. a literal, or as good as), and will definitely survive the cJSON object.
- * WARNING: When this function was used, make sure to always check that (item->type & cJSON_StringIsConst) is zero before
+ * WARNING: When this function was used, make sure to always check that (item->type & cJSON_AS4CPP_StringIsConst) is zero before
* writing to `item->string` */
-CJSON_PUBLIC(void) cJSON_AddItemToObjectCS(cJSON *object, const char *string, cJSON *item);
+CJSON_AS4CPP_PUBLIC(void) cJSON_AS4CPP_AddItemToObjectCS(cJSON *object, const char *string, cJSON *item);
/* Append reference to item to the specified array/object. Use this when you want to add an existing cJSON to a new cJSON, but don't want to corrupt your existing cJSON. */
-CJSON_PUBLIC(void) cJSON_AddItemReferenceToArray(cJSON *array, cJSON *item);
-CJSON_PUBLIC(void) cJSON_AddItemReferenceToObject(cJSON *object, const char *string, cJSON *item);
+CJSON_AS4CPP_PUBLIC(void) cJSON_AS4CPP_AddItemReferenceToArray(cJSON *array, cJSON *item);
+CJSON_AS4CPP_PUBLIC(void) cJSON_AS4CPP_AddItemReferenceToObject(cJSON *object, const char *string, cJSON *item);
/* Remove/Detach items from Arrays/Objects. */
-CJSON_PUBLIC(cJSON *) cJSON_DetachItemViaPointer(cJSON *parent, cJSON * const item);
-CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromArray(cJSON *array, int which);
-CJSON_PUBLIC(void) cJSON_DeleteItemFromArray(cJSON *array, int which);
-CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromObject(cJSON *object, const char *string);
-CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromObjectCaseSensitive(cJSON *object, const char *string);
-CJSON_PUBLIC(void) cJSON_DeleteItemFromObject(cJSON *object, const char *string);
-CJSON_PUBLIC(void) cJSON_DeleteItemFromObjectCaseSensitive(cJSON *object, const char *string);
+CJSON_AS4CPP_PUBLIC(cJSON *) cJSON_AS4CPP_DetachItemViaPointer(cJSON *parent, cJSON * const item);
+CJSON_AS4CPP_PUBLIC(cJSON *) cJSON_AS4CPP_DetachItemFromArray(cJSON *array, int which);
+CJSON_AS4CPP_PUBLIC(void) cJSON_AS4CPP_DeleteItemFromArray(cJSON *array, int which);
+CJSON_AS4CPP_PUBLIC(cJSON *) cJSON_AS4CPP_DetachItemFromObject(cJSON *object, const char *string);
+CJSON_AS4CPP_PUBLIC(cJSON *) cJSON_AS4CPP_DetachItemFromObjectCaseSensitive(cJSON *object, const char *string);
+CJSON_AS4CPP_PUBLIC(void) cJSON_AS4CPP_DeleteItemFromObject(cJSON *object, const char *string);
+CJSON_AS4CPP_PUBLIC(void) cJSON_AS4CPP_DeleteItemFromObjectCaseSensitive(cJSON *object, const char *string);
/* Update array items. */
-CJSON_PUBLIC(void) cJSON_InsertItemInArray(cJSON *array, int which, cJSON *newitem); /* Shifts pre-existing items to the right. */
-CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemViaPointer(cJSON * const parent, cJSON * const item, cJSON * replacement);
-CJSON_PUBLIC(void) cJSON_ReplaceItemInArray(cJSON *array, int which, cJSON *newitem);
-CJSON_PUBLIC(void) cJSON_ReplaceItemInObject(cJSON *object,const char *string,cJSON *newitem);
-CJSON_PUBLIC(void) cJSON_ReplaceItemInObjectCaseSensitive(cJSON *object,const char *string,cJSON *newitem);
+CJSON_AS4CPP_PUBLIC(void) cJSON_AS4CPP_InsertItemInArray(cJSON *array, int which, cJSON *newitem); /* Shifts pre-existing items to the right. */
+CJSON_AS4CPP_PUBLIC(cJSON_AS4CPP_bool) cJSON_AS4CPP_ReplaceItemViaPointer(cJSON * const parent, cJSON * const item, cJSON * replacement);
+CJSON_AS4CPP_PUBLIC(void) cJSON_AS4CPP_ReplaceItemInArray(cJSON *array, int which, cJSON *newitem);
+CJSON_AS4CPP_PUBLIC(void) cJSON_AS4CPP_ReplaceItemInObject(cJSON *object,const char *string,cJSON *newitem);
+CJSON_AS4CPP_PUBLIC(void) cJSON_AS4CPP_ReplaceItemInObjectCaseSensitive(cJSON *object,const char *string,cJSON *newitem);
/* Duplicate a cJSON item */
-CJSON_PUBLIC(cJSON *) cJSON_Duplicate(const cJSON *item, cJSON_bool recurse);
+CJSON_AS4CPP_PUBLIC(cJSON *) cJSON_AS4CPP_Duplicate(const cJSON *item, cJSON_AS4CPP_bool recurse);
/* Duplicate will create a new, identical cJSON item to the one you pass, in new memory that will
need to be released. With recurse!=0, it will duplicate any children connected to the item.
The item->next and ->prev pointers are always zero on return from Duplicate. */
/* Recursively compare two cJSON items for equality. If either a or b is NULL or invalid, they will be considered unequal.
* case_sensitive determines if object keys are treated case sensitive (1) or case insensitive (0) */
-CJSON_PUBLIC(cJSON_bool) cJSON_Compare(const cJSON * const a, const cJSON * const b, const cJSON_bool case_sensitive);
+CJSON_AS4CPP_PUBLIC(cJSON_AS4CPP_bool) cJSON_AS4CPP_Compare(const cJSON * const a, const cJSON * const b, const cJSON_AS4CPP_bool case_sensitive);
-CJSON_PUBLIC(void) cJSON_Minify(char *json);
+CJSON_AS4CPP_PUBLIC(void) cJSON_AS4CPP_Minify(char *json);
/* Helper functions for creating and adding items to an object at the same time.
* They return the added item or NULL on failure. */
-CJSON_PUBLIC(cJSON*) cJSON_AddNullToObject(cJSON * const object, const char * const name);
-CJSON_PUBLIC(cJSON*) cJSON_AddTrueToObject(cJSON * const object, const char * const name);
-CJSON_PUBLIC(cJSON*) cJSON_AddFalseToObject(cJSON * const object, const char * const name);
-CJSON_PUBLIC(cJSON*) cJSON_AddBoolToObject(cJSON * const object, const char * const name, const cJSON_bool boolean);
-CJSON_PUBLIC(cJSON*) cJSON_AddNumberToObject(cJSON * const object, const char * const name, const double number);
-CJSON_PUBLIC(cJSON*) cJSON_AddStringToObject(cJSON * const object, const char * const name, const char * const string);
-CJSON_PUBLIC(cJSON*) cJSON_AddRawToObject(cJSON * const object, const char * const name, const char * const raw);
-CJSON_PUBLIC(cJSON*) cJSON_AddObjectToObject(cJSON * const object, const char * const name);
-CJSON_PUBLIC(cJSON*) cJSON_AddArrayToObject(cJSON * const object, const char * const name);
+CJSON_AS4CPP_PUBLIC(cJSON*) cJSON_AS4CPP_AddNullToObject(cJSON * const object, const char * const name);
+CJSON_AS4CPP_PUBLIC(cJSON*) cJSON_AS4CPP_AddTrueToObject(cJSON * const object, const char * const name);
+CJSON_AS4CPP_PUBLIC(cJSON*) cJSON_AS4CPP_AddFalseToObject(cJSON * const object, const char * const name);
+CJSON_AS4CPP_PUBLIC(cJSON*) cJSON_AS4CPP_AddBoolToObject(cJSON * const object, const char * const name, const cJSON_AS4CPP_bool boolean);
+CJSON_AS4CPP_PUBLIC(cJSON*) cJSON_AS4CPP_AddNumberToObject(cJSON * const object, const char * const name, const double number);
+CJSON_AS4CPP_PUBLIC(cJSON*) cJSON_AS4CPP_AddStringToObject(cJSON * const object, const char * const name, const char * const string);
+CJSON_AS4CPP_PUBLIC(cJSON*) cJSON_AS4CPP_AddRawToObject(cJSON * const object, const char * const name, const char * const raw);
+CJSON_AS4CPP_PUBLIC(cJSON*) cJSON_AS4CPP_AddObjectToObject(cJSON * const object, const char * const name);
+CJSON_AS4CPP_PUBLIC(cJSON*) cJSON_AS4CPP_AddArrayToObject(cJSON * const object, const char * const name);
/* When assigning an integer value, it needs to be propagated to valuedouble too. */
-#define cJSON_SetIntValue(object, number) ((object) ? (object)->valueint = (object)->valuedouble = (number) : (number))
-/* helper for the cJSON_SetNumberValue macro */
-CJSON_PUBLIC(double) cJSON_SetNumberHelper(cJSON *object, double number);
-#define cJSON_SetNumberValue(object, number) ((object != NULL) ? cJSON_SetNumberHelper(object, (double)number) : (number))
+#define cJSON_AS4CPP_SetIntValue(object, number) ((object) ? (object)->valueint = (object)->valuedouble = (number) : (number))
+/* helper for the cJSON_AS4CPP_SetNumberValue macro */
+CJSON_AS4CPP_PUBLIC(double) cJSON_AS4CPP_SetNumberHelper(cJSON *object, double number);
+#define cJSON_AS4CPP_SetNumberValue(object, number) ((object != NULL) ? cJSON_AS4CPP_SetNumberHelper(object, (double)number) : (number))
/* Macro for iterating over an array or object */
-#define cJSON_ArrayForEach(element, array) for(element = (array != NULL) ? (array)->child : NULL; element != NULL; element = element->next)
+#define cJSON_AS4CPP_ArrayForEach(element, array) for(element = (array != NULL) ? (array)->child : NULL; element != NULL; element = element->next)
-/* malloc/free objects using the malloc/free functions that have been set with cJSON_InitHooks */
-CJSON_PUBLIC(void *) cJSON_malloc(size_t size);
-CJSON_PUBLIC(void) cJSON_free(void *object);
+/* malloc/free objects using the malloc/free functions that have been set with cJSON_AS4CPP_InitHooks */
+CJSON_AS4CPP_PUBLIC(void *) cJSON_AS4CPP_malloc(size_t size);
+CJSON_AS4CPP_PUBLIC(void) cJSON_AS4CPP_free(void *object);
#ifdef __cplusplus
}