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|
//! Decoder interface definitions.
use std::fmt;
use std::ops::{Add, AddAssign, Sub, SubAssign};
pub use crate::frame::*;
use std::mem;
use crate::io::byteio::ByteIOError;
use crate::io::bitreader::BitReaderError;
use crate::io::codebook::CodebookError;
/// A list specifying general decoding errors.
#[derive(Debug,Clone,Copy,PartialEq)]
#[allow(dead_code)]
pub enum DecoderError {
/// No frame was provided.
NoFrame,
/// Allocation failed.
AllocError,
/// Operation requires repeating.
TryAgain,
/// Invalid input data was provided.
InvalidData,
/// Provided input turned out to be incomplete.
ShortData,
/// Decoder could not decode provided frame because it references some missing previous frame.
MissingReference,
/// Feature is not implemented.
NotImplemented,
/// Some bug in decoder. It should not happen yet it might.
Bug,
}
/// A specialised `Result` type for decoding operations.
pub type DecoderResult<T> = Result<T, DecoderError>;
impl From<ByteIOError> for DecoderError {
fn from(_: ByteIOError) -> Self { DecoderError::ShortData }
}
impl From<BitReaderError> for DecoderError {
fn from(e: BitReaderError) -> Self {
match e {
BitReaderError::BitstreamEnd => DecoderError::ShortData,
_ => DecoderError::InvalidData,
}
}
}
impl From<CodebookError> for DecoderError {
fn from(_: CodebookError) -> Self { DecoderError::InvalidData }
}
impl From<AllocatorError> for DecoderError {
fn from(_: AllocatorError) -> Self { DecoderError::AllocError }
}
/// Frame manager for hold-and-modify codecs.
///
/// This frame manager simplifies frame management for the case when codec decodes new frame by updating parts of the previous frame.
///
/// # Examples
///
/// ````norun
/// let mut frame = if is_intra_frame {
/// allocate_video_frame()
/// } else {
/// let ret = shuffler.clone_ref();
/// if ret.is_none() {
/// return Err(DecodingError::MissingReference);
/// }
/// ret.unwrap()
/// };
/// // output data into the frame
/// shuffler.add_frame(frame.clone()); // tells frame manager to use the frame as the next reference
/// ````
#[allow(dead_code)]
pub struct HAMShuffler {
lastframe: Option<NAVideoBufferRef<u8>>,
}
impl HAMShuffler {
/// Constructs a new instance of frame manager.
#[allow(dead_code)]
pub fn new() -> Self { HAMShuffler { lastframe: None } }
/// Clears the reference.
#[allow(dead_code)]
pub fn clear(&mut self) { self.lastframe = None; }
/// Sets a new frame reference.
#[allow(dead_code)]
pub fn add_frame(&mut self, buf: NAVideoBufferRef<u8>) {
self.lastframe = Some(buf);
}
/// Provides a copy of the reference frame if present or `None` if it is not.
#[allow(dead_code)]
pub fn clone_ref(&mut self) -> Option<NAVideoBufferRef<u8>> {
if let Some(ref mut frm) = self.lastframe {
let newfrm = frm.copy_buffer();
*frm = newfrm.clone().into_ref();
Some(newfrm.into_ref())
} else {
None
}
}
/// Returns the original saved reference frame or `None` if it is not present.
#[allow(dead_code)]
pub fn get_output_frame(&mut self) -> Option<NAVideoBufferRef<u8>> {
match self.lastframe {
Some(ref frm) => Some(frm.clone()),
None => None,
}
}
}
impl Default for HAMShuffler {
fn default() -> Self { Self { lastframe: None } }
}
/// Frame manager for codecs with intra and inter frames.
///
/// This frame manager simplifies frame management for the case when codec decodes new frame using previous frame as source of some data.
///
/// # Examples
///
/// ````norun
/// let mut frame = allocate_video_frame();
/// if is_inter_frame {
/// let ret = shuffler.get_ref();
/// if ret.is_none() {
/// return Err(DecodingError::MissingReference);
/// }
/// let ref_frame = ret.unwrap();
/// // keep decoding using data from ref_frame
/// }
/// shuffler.add_frame(frame.clone()); // tells frame manager to use the frame as the next reference
/// ````
#[allow(dead_code)]
pub struct IPShuffler {
lastframe: Option<NAVideoBufferRef<u8>>,
}
impl IPShuffler {
/// Constructs a new instance of frame manager.
#[allow(dead_code)]
pub fn new() -> Self { IPShuffler { lastframe: None } }
/// Clears the reference.
#[allow(dead_code)]
pub fn clear(&mut self) { self.lastframe = None; }
/// Sets a new frame reference.
#[allow(dead_code)]
pub fn add_frame(&mut self, buf: NAVideoBufferRef<u8>) {
self.lastframe = Some(buf);
}
/// Returns the original saved reference frame or `None` if it is not present.
#[allow(dead_code)]
pub fn get_ref(&mut self) -> Option<NAVideoBufferRef<u8>> {
if let Some(ref frm) = self.lastframe {
Some(frm.clone())
} else {
None
}
}
}
impl Default for IPShuffler {
fn default() -> Self { Self { lastframe: None } }
}
/// Frame manager for codecs with I-, P- and B-frames.
///
/// This frame manager simplifies frame management for the case when codec uses I/P/B frame scheme.
///
/// # Examples
///
/// ````norun
/// let mut frame = allocate_video_frame();
/// for mb in all_macroblocks {
/// // decode macroblock type
/// match mb_type {
/// MBType::Inter => {
/// do_mc(&mut frame, shuffler.get_lastref().unwrap());
/// },
/// MBType::BForward => {
/// do_mc(&mut frame, shuffler.get_b_fwdref().unwrap());
/// },
/// MBType::BBackward => {
/// do_mc(&mut frame, shuffler.get_b_bwdref().unwrap());
/// },
/// // handle the rest of cases
/// };
/// if is_random_access_frame {
/// shuffler.clear(); // remove all saved references
/// }
/// if is_intra_frame || is_p_frame {
/// shuffler.add_frame(frame.clone()); // tells frame manager to use the frame as the next reference
/// }
/// ````
#[allow(dead_code)]
pub struct IPBShuffler {
lastframe: Option<NAVideoBufferRef<u8>>,
nextframe: Option<NAVideoBufferRef<u8>>,
}
impl IPBShuffler {
/// Constructs a new instance of frame manager.
#[allow(dead_code)]
pub fn new() -> Self { IPBShuffler { lastframe: None, nextframe: None } }
/// Clears the reference.
#[allow(dead_code)]
pub fn clear(&mut self) { self.lastframe = None; self.nextframe = None; }
/// Sets a new frame reference.
#[allow(dead_code)]
pub fn add_frame(&mut self, buf: NAVideoBufferRef<u8>) {
mem::swap(&mut self.lastframe, &mut self.nextframe);
self.lastframe = Some(buf);
}
/// Returns the previous reference frame or `None` if it is not present.
#[allow(dead_code)]
pub fn get_lastref(&mut self) -> Option<NAVideoBufferRef<u8>> {
if let Some(ref frm) = self.lastframe {
Some(frm.clone())
} else {
None
}
}
/// Returns second last reference frame or `None` if it is not present.
#[allow(dead_code)]
pub fn get_nextref(&mut self) -> Option<NAVideoBufferRef<u8>> {
if let Some(ref frm) = self.nextframe {
Some(frm.clone())
} else {
None
}
}
/// Returns the temporally following reference for B-frame or `None` if it is not present.
#[allow(dead_code)]
pub fn get_b_fwdref(&mut self) -> Option<NAVideoBufferRef<u8>> {
if let Some(ref frm) = self.nextframe {
Some(frm.clone())
} else {
None
}
}
/// Returns the temporally preceeding reference for B-frame or `None` if it is not present.
#[allow(dead_code)]
pub fn get_b_bwdref(&mut self) -> Option<NAVideoBufferRef<u8>> {
if let Some(ref frm) = self.lastframe {
Some(frm.clone())
} else {
None
}
}
}
impl Default for IPBShuffler {
fn default() -> Self { Self { lastframe: None, nextframe: None } }
}
/// Motion vector data type.
///
/// # Examples
///
/// ```
/// use nihav_core::codecs::MV;
///
/// let mv0 = MV::new(1, 3);
/// let mv1 = MV { x: 2, y: 3 }; // choose whatever style you prefer
/// let mv2 = mv1 - mv0;
/// let mv_pred = MV::pred(mv0, mv1, mv2); // get median prediction for the vectors (1, 0)
/// ```
#[derive(Debug,Clone,Copy,Default,PartialEq)]
pub struct MV {
/// X coordinate of the vector.
pub x: i16,
/// Y coordinate of the vector.
pub y: i16,
}
#[allow(clippy::many_single_char_names)]
#[allow(clippy::collapsible_if)]
impl MV {
/// Creates a new motion vector instance.
pub fn new(x: i16, y: i16) -> Self { MV{ x, y } }
/// Predicts median from provided motion vectors.
///
/// Each component of the vector is predicted as the median of corresponding input vector components.
pub fn pred(a: MV, b: MV, c: MV) -> Self {
let x;
if a.x < b.x {
if b.x < c.x {
x = b.x;
} else {
if a.x < c.x { x = c.x; } else { x = a.x; }
}
} else {
if b.x < c.x {
if a.x < c.x { x = a.x; } else { x = c.x; }
} else {
x = b.x;
}
}
let y;
if a.y < b.y {
if b.y < c.y {
y = b.y;
} else {
if a.y < c.y { y = c.y; } else { y = a.y; }
}
} else {
if b.y < c.y {
if a.y < c.y { y = a.y; } else { y = c.y; }
} else {
y = b.y;
}
}
MV { x, y }
}
}
/// Zero motion vector.
pub const ZERO_MV: MV = MV { x: 0, y: 0 };
impl Add for MV {
type Output = MV;
fn add(self, other: MV) -> MV { MV { x: self.x + other.x, y: self.y + other.y } }
}
impl AddAssign for MV {
fn add_assign(&mut self, other: MV) { self.x += other.x; self.y += other.y; }
}
impl Sub for MV {
type Output = MV;
fn sub(self, other: MV) -> MV { MV { x: self.x - other.x, y: self.y - other.y } }
}
impl SubAssign for MV {
fn sub_assign(&mut self, other: MV) { self.x -= other.x; self.y -= other.y; }
}
impl fmt::Display for MV {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "{},{}", self.x, self.y)
}
}
/// Auxiliary structure for storing data used by decoder but also controlled by the caller.
pub struct NADecoderSupport {
/// Frame buffer pool for 8-bit or packed video frames.
pub pool_u8: NAVideoBufferPool<u8>,
/// Frame buffer pool for 16-bit video frames.
pub pool_u16: NAVideoBufferPool<u16>,
/// Frame buffer pool for 32-bit video frames.
pub pool_u32: NAVideoBufferPool<u32>,
}
impl NADecoderSupport {
/// Constructs a new instance of `NADecoderSupport`.
pub fn new() -> Self {
Self {
pool_u8: NAVideoBufferPool::new(0),
pool_u16: NAVideoBufferPool::new(0),
pool_u32: NAVideoBufferPool::new(0),
}
}
}
impl Default for NADecoderSupport {
fn default() -> Self { Self::new() }
}
/// Decoder trait.
pub trait NADecoder {
/// Initialises the decoder.
///
/// It takes [`NADecoderSupport`] allocated by the caller and `NACodecInfoRef` provided by demuxer.
///
/// [`NADecoderSupport`]: ./struct.NADecoderSupport.html
fn init(&mut self, supp: &mut NADecoderSupport, info: NACodecInfoRef) -> DecoderResult<()>;
/// Decodes a single frame.
fn decode(&mut self, supp: &mut NADecoderSupport, pkt: &NAPacket) -> DecoderResult<NAFrameRef>;
/// Tells decoder to clear internal state (e.g. after error or seeking).
fn flush(&mut self);
}
/// Decoder information using during creating a decoder for requested codec.
#[derive(Clone,Copy)]
pub struct DecoderInfo {
/// Short decoder name.
pub name: &'static str,
/// The function that creates a decoder instance.
pub get_decoder: fn () -> Box<dyn NADecoder + Send>,
}
#[cfg(any(feature="blockdsp"))]
pub mod blockdsp;
#[cfg(feature="h263")]
pub mod h263;
/// Structure for registering known decoders.
///
/// It is supposed to be filled using `register_all_codecs()` from some decoders crate and then it can be used to create decoders for the requested codecs.
#[derive(Default)]
pub struct RegisteredDecoders {
decs: Vec<DecoderInfo>,
}
impl RegisteredDecoders {
/// Constructs a new instance of `RegisteredDecoders`.
pub fn new() -> Self {
Self { decs: Vec::new() }
}
/// Adds another decoder to the registry.
pub fn add_decoder(&mut self, dec: DecoderInfo) {
self.decs.push(dec);
}
/// Searches for the decoder for the provided name and returns a function for creating it on success.
pub fn find_decoder(&self, name: &str) -> Option<fn () -> Box<dyn NADecoder + Send>> {
for &dec in self.decs.iter() {
if dec.name == name {
return Some(dec.get_decoder);
}
}
None
}
/// Provides an iterator over currently registered decoders.
pub fn iter(&self) -> std::slice::Iter<DecoderInfo> {
self.decs.iter()
}
}
/// The common 8x8 zigzag scan.
pub const ZIGZAG: [usize; 64] = [
0, 1, 8, 16, 9, 2, 3, 10,
17, 24, 32, 25, 18, 11, 4, 5,
12, 19, 26, 33, 40, 48, 41, 34,
27, 20, 13, 6, 7, 14, 21, 28,
35, 42, 49, 56, 57, 50, 43, 36,
29, 22, 15, 23, 30, 37, 44, 51,
58, 59, 52, 45, 38, 31, 39, 46,
53, 60, 61, 54, 47, 55, 62, 63
];
|