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|
//! Decoder interface definitions.
pub use crate::frame::*;
use crate::io::byteio::ByteIOError;
use crate::io::bitreader::BitReaderError;
use crate::io::codebook::CodebookError;
pub use crate::options::*;
pub use std::str::FromStr;
/// A list specifying general decoding errors.
#[derive(Debug,Clone,Copy,PartialEq)]
#[allow(dead_code)]
pub enum DecoderError {
/// No frame was provided.
NoFrame,
/// Allocation failed.
AllocError,
/// Operation requires repeating.
TryAgain,
/// Invalid input data was provided.
InvalidData,
/// Checksum verification failed.
ChecksumError,
/// Provided input turned out to be incomplete.
ShortData,
/// Decoder could not decode provided frame because it references some missing previous frame.
MissingReference,
/// Feature is not implemented.
NotImplemented,
/// Some bug in decoder. It should not happen yet it might.
Bug,
}
/// A specialised `Result` type for decoding operations.
pub type DecoderResult<T> = Result<T, DecoderError>;
impl From<ByteIOError> for DecoderError {
fn from(_: ByteIOError) -> Self { DecoderError::ShortData }
}
impl From<BitReaderError> for DecoderError {
fn from(e: BitReaderError) -> Self {
match e {
BitReaderError::BitstreamEnd => DecoderError::ShortData,
_ => DecoderError::InvalidData,
}
}
}
impl From<CodebookError> for DecoderError {
fn from(_: CodebookError) -> Self { DecoderError::InvalidData }
}
impl From<AllocatorError> for DecoderError {
fn from(_: AllocatorError) -> Self { DecoderError::AllocError }
}
/// Auxiliary structure for storing data used by decoder but also controlled by the caller.
pub struct NADecoderSupport {
/// Frame buffer pool for 8-bit or packed video frames.
pub pool_u8: NAVideoBufferPool<u8>,
/// Frame buffer pool for 16-bit video frames.
pub pool_u16: NAVideoBufferPool<u16>,
/// Frame buffer pool for 32-bit video frames.
pub pool_u32: NAVideoBufferPool<u32>,
}
impl NADecoderSupport {
/// Constructs a new instance of `NADecoderSupport`.
pub fn new() -> Self {
Self {
pool_u8: NAVideoBufferPool::new(0),
pool_u16: NAVideoBufferPool::new(0),
pool_u32: NAVideoBufferPool::new(0),
}
}
}
impl Default for NADecoderSupport {
fn default() -> Self { Self::new() }
}
/// Decoder trait.
pub trait NADecoder: NAOptionHandler {
/// Initialises the decoder.
///
/// It takes [`NADecoderSupport`] allocated by the caller and `NACodecInfoRef` provided by demuxer.
///
/// [`NADecoderSupport`]: ./struct.NADecoderSupport.html
fn init(&mut self, supp: &mut NADecoderSupport, info: NACodecInfoRef) -> DecoderResult<()>;
/// Decodes a single frame.
fn decode(&mut self, supp: &mut NADecoderSupport, pkt: &NAPacket) -> DecoderResult<NAFrameRef>;
/// Tells decoder to clear internal state (e.g. after error or seeking).
fn flush(&mut self);
}
/// Decoder information used during creating a decoder for requested codec.
#[derive(Clone,Copy)]
pub struct DecoderInfo {
/// Short decoder name.
pub name: &'static str,
/// The function that creates a decoder instance.
pub get_decoder: fn () -> Box<dyn NADecoder + Send>,
}
/// Structure for registering known decoders.
///
/// It is supposed to be filled using `register_all_decoders()` from some decoders crate and then it can be used to create decoders for the requested codecs.
#[derive(Default)]
pub struct RegisteredDecoders {
decs: Vec<DecoderInfo>,
}
impl RegisteredDecoders {
/// Constructs a new instance of `RegisteredDecoders`.
pub fn new() -> Self {
Self { decs: Vec::new() }
}
/// Adds another decoder to the registry.
pub fn add_decoder(&mut self, dec: DecoderInfo) {
self.decs.push(dec);
}
/// Searches for the decoder for the provided name and returns a function for creating it on success.
pub fn find_decoder(&self, name: &str) -> Option<fn () -> Box<dyn NADecoder + Send>> {
for &dec in self.decs.iter() {
if dec.name == name {
return Some(dec.get_decoder);
}
}
None
}
/// Provides an iterator over currently registered decoders.
pub fn iter(&self) -> std::slice::Iter<DecoderInfo> {
self.decs.iter()
}
}
/// Frame skipping mode for decoders.
#[derive(Clone,Copy,PartialEq,Debug)]
pub enum FrameSkipMode {
/// Decode all frames.
None,
/// Decode all key frames.
KeyframesOnly,
/// Decode only intra frames.
IntraOnly,
}
impl Default for FrameSkipMode {
fn default() -> Self {
FrameSkipMode::None
}
}
impl FromStr for FrameSkipMode {
type Err = DecoderError;
fn from_str(s: &str) -> Result<Self, Self::Err> {
match s {
FRAME_SKIP_OPTION_VAL_NONE => Ok(FrameSkipMode::None),
FRAME_SKIP_OPTION_VAL_KEYFRAME => Ok(FrameSkipMode::KeyframesOnly),
FRAME_SKIP_OPTION_VAL_INTRA => Ok(FrameSkipMode::IntraOnly),
_ => Err(DecoderError::InvalidData),
}
}
}
impl ToString for FrameSkipMode {
fn to_string(&self) -> String {
match *self {
FrameSkipMode::None => FRAME_SKIP_OPTION_VAL_NONE.to_string(),
FrameSkipMode::KeyframesOnly => FRAME_SKIP_OPTION_VAL_KEYFRAME.to_string(),
FrameSkipMode::IntraOnly => FRAME_SKIP_OPTION_VAL_INTRA.to_string(),
}
}
}
/// A list specifying general encoding errors.
#[derive(Debug,Clone,Copy,PartialEq)]
#[allow(dead_code)]
pub enum EncoderError {
/// No frame was provided.
NoFrame,
/// Allocation failed.
AllocError,
/// Operation requires repeating.
TryAgain,
/// Input format is not supported by codec.
FormatError,
/// Invalid input parameters were provided.
InvalidParameters,
/// Feature is not implemented.
NotImplemented,
/// Some bug in encoder. It should not happen yet it might.
Bug,
}
/// A specialised `Result` type for decoding operations.
pub type EncoderResult<T> = Result<T, EncoderError>;
impl From<ByteIOError> for EncoderError {
fn from(_: ByteIOError) -> Self { EncoderError::Bug }
}
impl From<AllocatorError> for EncoderError {
fn from(_: AllocatorError) -> Self { EncoderError::AllocError }
}
/// Encoding parameter flag to force constant bitrate mode.
pub const ENC_MODE_CBR: u64 = 1 << 0;
/// Encoding parameter flag to force constant framerate mode.
pub const ENC_MODE_CFR: u64 = 1 << 1;
/// Encoder supports constant bitrate mode.
pub const ENC_CAPS_CBR: u64 = 1 << 0;
/// Encoder supports skip frames.
pub const ENC_CAPS_SKIPFRAME: u64 = 1 << 1;
/// Encoder supports mid-stream parameters change.
pub const ENC_CAPS_PARAMCHANGE: u64 = 1 << 2;
/// Encoding parameters.
#[derive(Clone,Copy,PartialEq)]
pub struct EncodeParameters {
/// Input format.
pub format: NACodecTypeInfo,
/// Time base numerator. Ignored for audio.
pub tb_num: u32,
/// Time base denominator. Ignored for audio.
pub tb_den: u32,
/// Bitrate in kilobits per second.
pub bitrate: u32,
/// A collection of various boolean encoder settings like CBR mode.
///
/// See `ENC_MODE_*` constants for available options.
pub flags: u64,
/// Encoding quality.
pub quality: u8,
}
impl Default for EncodeParameters {
fn default() -> EncodeParameters {
EncodeParameters {
format: NACodecTypeInfo::None,
tb_num: 0,
tb_den: 0,
bitrate: 0,
flags: 0,
quality: 0,
}
}
}
/// Encoder trait.
///
/// Overall encoding is more complex than decoding.
/// There are at least two issues that should be addressed: input format and the need for lookahead.
///
/// Some formats (like MPEG-1 ones) have fixed picture dimensions and framerate, or sampling rate.
/// Some formats accept only pictures with dimensions being multiple of eight or sixteen.
/// Some audio formats work only with monaural sound.
/// In order to account for all this user first needs to check whether encoder can handle provided input format as is or some conversion is required.
/// That is why `NAEncoder` has [`negotiate_format`] function that performs such check and returns what encoder can handle.
///
/// Additionally, encoders for complex formats often need several frames lookahead to encode data efficiently, actual frame encoding may take place only when some frames are accumulated.
/// That is why encoder has two functions, one for queueing frames for encoding and one for obtaining encoded packets when they are available.
/// In result encoder should first queue a frame for encoding with [`encode`] and then retrieve zero or more encoded packets with [`get_packet`] in a loop.
///
/// Overall encoding loop should look like this:
/// ```ignore
/// let encoder = ...; // create encoder
/// let enc_params = encoder.negotiate_format(input_enc_params)?; // negotiate format
/// let output_stream = encoder.init(stream_no, enc_params)?;
/// while let Some(frame) = queue.get_frame() {
/// // convert to the format encoder expects if required
/// encoder.encode(frame)?;
/// while let Ok(enc_pkt) = encoder.get_packet()? {
/// // send encoded packet to a muxer for example
/// }
/// }
/// // retrieve the rest of encoded packets
/// encoder.flush()?;
/// while let Ok(enc_pkt) = encoder.get_packet()? {
/// // send encoded packet to a muxer for example
/// }
/// ```
///
/// [`negotiate_format`]: ./trait.NAEncoder.html#tymethod.negotiate_format
/// [`encode`]: ./trait.NAEncoder.html#tymethod.encode
/// [`get_packet`]: ./trait.NAEncoder.html#tymethod.get_packet
pub trait NAEncoder: NAOptionHandler {
/// Tries to negotiate input format.
///
/// This function takes input encoding parameters and returns adjusted encoding parameters if input ones make sense.
/// If input parameters are empty then the default parameters are returned.
///
/// # Example
/// ```ignore
/// let enc_params = [ EncodeParameters {...}, ..., EncodeParameters::default() ];
/// let mut target_params = EncodeParameters::default();
/// for params in enc_params.iter() {
/// if let Ok(dparams) = encoder.negotiate_format(params) {
/// target_params = dparams;
/// break;
/// }
/// }
/// // since negotiate_format(EncodeParameters::default()) will return a valid format, target_params should be valid here
/// let stream = encoder.init(stream_id, target_params)?;
/// // convert input into format defined in target_params, feed to the encoder, ...
/// ```
fn negotiate_format(&self, encinfo: &EncodeParameters) -> EncoderResult<EncodeParameters>;
/// Queries encoder capabilities.
///
/// See `ENC_CAPS_*` for examples.
fn get_capabilities(&self) -> u64;
/// Initialises the encoder.
fn init(&mut self, stream_id: u32, encinfo: EncodeParameters) -> EncoderResult<NAStreamRef>;
/// Takes a single frame for encoding.
fn encode(&mut self, frm: &NAFrame) -> EncoderResult<()>;
/// Returns encoded packet if available.
fn get_packet(&mut self) -> EncoderResult<Option<NAPacket>>;
/// Tells encoder to encode all data it currently has.
fn flush(&mut self) -> EncoderResult<()>;
}
/// Encoder information used during creating an encoder for requested codec.
#[derive(Clone,Copy)]
pub struct EncoderInfo {
/// Short encoder name.
pub name: &'static str,
/// The function that creates an encoder instance.
pub get_encoder: fn () -> Box<dyn NAEncoder + Send>,
}
/// Structure for registering known encoders.
///
/// It is supposed to be filled using `register_all_decoders()` from some encoders crate and then it can be used to create encoders for the requested codecs.
#[derive(Default)]
pub struct RegisteredEncoders {
encs: Vec<EncoderInfo>,
}
impl RegisteredEncoders {
/// Constructs a new instance of `RegisteredEncoders`.
pub fn new() -> Self {
Self { encs: Vec::new() }
}
/// Adds another encoder to the registry.
pub fn add_encoder(&mut self, enc: EncoderInfo) {
self.encs.push(enc);
}
/// Searches for the encoder for the provided name and returns a function for creating it on success.
pub fn find_encoder(&self, name: &str) -> Option<fn () -> Box<dyn NAEncoder + Send>> {
for &enc in self.encs.iter() {
if enc.name == name {
return Some(enc.get_encoder);
}
}
None
}
/// Provides an iterator over currently registered encoders.
pub fn iter(&self) -> std::slice::Iter<EncoderInfo> {
self.encs.iter()
}
}
/// Trait for packetisers (objects that form full packets from raw stream data).
pub trait NAPacketiser {
/// Queues new raw stream data for parsing.
///
/// Returns false is the internal buffer grows too large.
fn add_data(&mut self, src: &[u8]) -> bool;
/// Tries to retrieve stream information from the data.
///
/// Returns [`NAStream`] reference on success (with stream ID set to `id`), [`ShortData`] when there is not enough data to parse the headers and other errors in case there was an error parsing the data.
///
/// [`NAStream`]: ../frame/struct.NAStream.html
/// [`ShortData`]: ./enum.DecoderError.html#variant.ShortData
fn parse_stream(&mut self, id: u32) -> DecoderResult<NAStreamRef>;
/// Tries to discard junk data until the first possible packet header.
///
/// Returns the number of bytes skipped.
fn skip_junk(&mut self) -> DecoderResult<usize>;
/// Tries to form full packet from the already queued data.
///
/// The function should be called repeatedly until it returns nothing or an error.
fn get_packet(&mut self, stream: NAStreamRef) -> DecoderResult<Option<NAPacket>>;
/// Resets the internal buffer.
fn reset(&mut self);
/// Tells how much data is left in the internal buffer.
fn bytes_left(&self) -> usize;
}
/// Decoder information used during creating a packetiser for requested codec.
#[derive(Clone,Copy)]
pub struct PacketiserInfo {
/// Short packetiser name.
pub name: &'static str,
/// The function that creates a packetiser instance.
pub get_packetiser: fn () -> Box<dyn NAPacketiser + Send>,
}
/// Structure for registering known packetisers.
///
/// It is supposed to be filled using `register_all_packetisers()` from some decoders crate and then it can be used to create packetisers for the requested codecs.
#[derive(Default)]
pub struct RegisteredPacketisers {
packs: Vec<PacketiserInfo>,
}
impl RegisteredPacketisers {
/// Constructs a new instance of `RegisteredPacketisers`.
pub fn new() -> Self {
Self { packs: Vec::new() }
}
/// Adds another packetiser to the registry.
pub fn add_packetiser(&mut self, pack: PacketiserInfo) {
self.packs.push(pack);
}
/// Searches for the packetiser for the provided name and returns a function for creating it on success.
pub fn find_packetiser(&self, name: &str) -> Option<fn () -> Box<dyn NAPacketiser + Send>> {
for &pack in self.packs.iter() {
if pack.name == name {
return Some(pack.get_packetiser);
}
}
None
}
/// Provides an iterator over currently registered packetiser.
pub fn iter(&self) -> std::slice::Iter<PacketiserInfo> {
self.packs.iter()
}
}
|