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path: root/nihav-game/src/codecs
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* rename register_all_codecs to register_all_decodersKostya Shishkov2020-07-097-22/+22
* move QMF implementation into nihav_codec_supportKostya Shishkov2020-06-301-343/+1
* make HAMShuffler genericKostya Shishkov2020-06-161-1/+1
* game: fix or silence clippy warningsKostya Shishkov2020-06-166-18/+27
* introduce option handling for decodersKostya Shishkov2020-06-017-0/+66
* add Lernout & Hauspie StreamTalk 25kbps at 22 kHz codecKostya Shishkov2020-04-192-0/+646
* vmd: support stereo IMA ADPCMKostya Shishkov2020-04-171-3/+35
* vmd: remove leftover unused codeKostya Shishkov2020-04-171-7/+1
* vmd: handle IMA ADPCM chunks with odd number of samples correctlyKostya Shishkov2020-04-171-7/+10
* vmd: fix typoKostya Shishkov2020-04-161-5/+5
* vmd: add tests for 16- and 24-bit video and IMA ADPCM audioKostya Shishkov2020-04-161-0/+36
* vmd: support 16- and 24-bit variantsKostya Shishkov2020-04-161-31/+82
* vmd: add IMA ADPCM audio supportKostya Shishkov2020-04-161-2/+39
* vmd: fix RLE decodingKostya Shishkov2020-04-151-3/+5
* vmd: raise unpacked buffer size to a factor fourKostya Shishkov2020-04-151-1/+1
* vmd: take global picture offset into account when decoding framesKostya Shishkov2020-04-151-2/+9
* remove trailing whitespacesKostya Shishkov2020-04-151-1/+1
* vmd: correct u8 conversionKostya Shishkov2020-04-111-5/+1
* vmd: switch to MD5-based testsKostya Shishkov2020-03-281-9/+36
* game: fix VMD audio decoding for stereo casesKostya Shishkov2020-03-281-45/+143
* vmdaudio: fix u8 silent blocks valueKostya Shishkov2020-03-271-1/+1
* vmd: ignore empty framesKostya Shishkov2020-03-261-0/+3
* MidiVid 3 decoderKostya Shishkov2020-03-092-0/+599
* midivid: switch to MD5-based testingKostya Shishkov2020-02-241-8/+12
* gremlinvideo: switch to MD5-based testing and add audio testKostya Shishkov2020-02-241-3/+15
* bmv: switch to MD5-based testingKostya Shishkov2020-02-241-8/+4
* bmv3: switch to MD5-based testingKostya Shishkov2020-02-241-4/+4
* fix import crate for codec testsKostya Shishkov2020-02-215-5/+5
* split nihav-codec-support crate from nihav-coreKostya Shishkov2020-02-202-0/+2
* make all codec crates export just register_all functions and document themKostya Shishkov2020-02-176-10/+11
* remove trailing whitespacesKostya Shishkov2020-02-112-3/+3
* make decoders Send-ableKostya Shishkov2019-11-275-9/+9
* make audio decoder tests write .wav files only by requestKostya Shishkov2019-11-183-3/+3
* add flush() to decoder interfaceKostya Shishkov2019-11-095-0/+20
* MidiVid decoderKostya Shishkov2019-09-262-0/+206
* game: fix some clippy warningsKostya Shishkov2019-05-155-27/+14
* bmv: remove duplicate codeKostya Shishkov2019-05-141-5/+1
* mark traits as dynKostya Shishkov2019-05-144-8/+8
* introduce NADecoderSupport and buffer poolsKostya Shishkov2019-05-024-16/+16
* gdv: fix palette orderKostya Shishkov2019-04-291-3/+3
* switch NAFrame references to ArcKostya Shishkov2019-04-294-10/+10
* switch NACodecInfo to ArcKostya Shishkov2019-04-294-25/+20
* switch to refcounted buffersKostya Shishkov2019-04-284-9/+9
* bmv3: fix colour update skip decodingKostya Shishkov2019-04-041-1/+1
* Discworld Noir BMV video decoderKostya Shishkov2019-04-041-2/+575
* game: add Discworld Noir BMV demuxer and audio decoderKostya Shishkov2019-04-022-0/+217
* move test files into subdirectoriesKostya Shishkov2019-03-123-13/+13
* VMD fixesKostya Shishkov2019-02-191-5/+17
* VMD demuxer and decoderKostya Shishkov2019-02-162-0/+472
* fix allocated buffer mutability after previous commitKostya Shishkov2019-02-152-2/+2