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author | Kostya Shishkov <kostya.shiskov@gmail.com> | 2020-08-15 14:33:50 +0200 |
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committer | Kostya Shishkov <kostya.shiskov@gmail.com> | 2020-08-15 14:33:50 +0200 |
commit | 1bab3697e8a1d774a2548fdd2bc9bdbf61b46563 (patch) | |
tree | e1ae6fad2d545574ac0051fe70e20560fe6294b7 /nihav-game | |
parent | 55d852316872154db020827bd833fff7d5b49604 (diff) | |
download | nihav-1bab3697e8a1d774a2548fdd2bc9bdbf61b46563.tar.gz |
vx: audio should have eight pulses in one word, not four
Diffstat (limited to 'nihav-game')
-rw-r--r-- | nihav-game/src/codecs/vx.rs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/nihav-game/src/codecs/vx.rs b/nihav-game/src/codecs/vx.rs index 1a37359..08c2670 100644 --- a/nihav-game/src/codecs/vx.rs +++ b/nihav-game/src/codecs/vx.rs @@ -1090,7 +1090,7 @@ impl AudioState { idx += 128; for _ in 0..len { let val = br.read_u16le()?; - for i in 0..4 { + for i in 0..8 { let add = i32::from((val >> (14 - i * 2)) & 3); dst[idx] += self.scale * (add * 2 - 3); idx += step; |