1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
|
/*
* software RGB to RGB converter
* pluralize by software PAL8 to RGB converter
* software YUV to YUV converter
* software YUV to RGB converter
* Written by Nick Kurshev.
* palette & YUV & runtime CPU stuff by Michael (michaelni@gmx.at)
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stdint.h>
#include "config.h"
#include "libavutil/attributes.h"
#include "libavutil/x86/cpu.h"
#include "libavutil/cpu.h"
#include "libavutil/bswap.h"
#include "libswscale/rgb2rgb.h"
#include "libswscale/swscale.h"
#include "libswscale/swscale_internal.h"
#if HAVE_INLINE_ASM
DECLARE_ASM_CONST(8, uint64_t, mmx_ff) = 0x00000000000000FFULL;
DECLARE_ASM_CONST(8, uint64_t, mmx_null) = 0x0000000000000000ULL;
DECLARE_ASM_CONST(8, uint64_t, mmx_one) = 0xFFFFFFFFFFFFFFFFULL;
DECLARE_ASM_CONST(8, uint64_t, mask32b) = 0x000000FF000000FFULL;
DECLARE_ASM_CONST(8, uint64_t, mask32g) = 0x0000FF000000FF00ULL;
DECLARE_ASM_CONST(8, uint64_t, mask32r) = 0x00FF000000FF0000ULL;
DECLARE_ASM_CONST(8, uint64_t, mask32a) = 0xFF000000FF000000ULL;
DECLARE_ASM_CONST(8, uint64_t, mask32) = 0x00FFFFFF00FFFFFFULL;
DECLARE_ASM_CONST(8, uint64_t, mask3216br) = 0x00F800F800F800F8ULL;
DECLARE_ASM_CONST(8, uint64_t, mask3216g) = 0x0000FC000000FC00ULL;
DECLARE_ASM_CONST(8, uint64_t, mask3215g) = 0x0000F8000000F800ULL;
DECLARE_ASM_CONST(8, uint64_t, mul3216) = 0x2000000420000004ULL;
DECLARE_ASM_CONST(8, uint64_t, mul3215) = 0x2000000820000008ULL;
DECLARE_ASM_CONST(8, uint64_t, mask24b) = 0x00FF0000FF0000FFULL;
DECLARE_ASM_CONST(8, uint64_t, mask24g) = 0xFF0000FF0000FF00ULL;
DECLARE_ASM_CONST(8, uint64_t, mask24r) = 0x0000FF0000FF0000ULL;
DECLARE_ASM_CONST(8, uint64_t, mask24l) = 0x0000000000FFFFFFULL;
DECLARE_ASM_CONST(8, uint64_t, mask24h) = 0x0000FFFFFF000000ULL;
DECLARE_ASM_CONST(8, uint64_t, mask24hh) = 0xffff000000000000ULL;
DECLARE_ASM_CONST(8, uint64_t, mask24hhh) = 0xffffffff00000000ULL;
DECLARE_ASM_CONST(8, uint64_t, mask24hhhh) = 0xffffffffffff0000ULL;
DECLARE_ASM_CONST(8, uint64_t, mask15b) = 0x001F001F001F001FULL; /* 00000000 00011111 xxB */
DECLARE_ASM_CONST(8, uint64_t, mask15rg) = 0x7FE07FE07FE07FE0ULL; /* 01111111 11100000 RGx */
DECLARE_ASM_CONST(8, uint64_t, mask15s) = 0xFFE0FFE0FFE0FFE0ULL;
DECLARE_ASM_CONST(8, uint64_t, mask15g) = 0x03E003E003E003E0ULL;
DECLARE_ASM_CONST(8, uint64_t, mask15r) = 0x7C007C007C007C00ULL;
#define mask16b mask15b
DECLARE_ASM_CONST(8, uint64_t, mask16g) = 0x07E007E007E007E0ULL;
DECLARE_ASM_CONST(8, uint64_t, mask16r) = 0xF800F800F800F800ULL;
DECLARE_ASM_CONST(8, uint64_t, red_16mask) = 0x0000f8000000f800ULL;
DECLARE_ASM_CONST(8, uint64_t, green_16mask) = 0x000007e0000007e0ULL;
DECLARE_ASM_CONST(8, uint64_t, blue_16mask) = 0x0000001f0000001fULL;
DECLARE_ASM_CONST(8, uint64_t, red_15mask) = 0x00007c0000007c00ULL;
DECLARE_ASM_CONST(8, uint64_t, green_15mask) = 0x000003e0000003e0ULL;
DECLARE_ASM_CONST(8, uint64_t, blue_15mask) = 0x0000001f0000001fULL;
#define RGB2YUV_SHIFT 8
#define BY ((int)( 0.098*(1<<RGB2YUV_SHIFT)+0.5))
#define BV ((int)(-0.071*(1<<RGB2YUV_SHIFT)+0.5))
#define BU ((int)( 0.439*(1<<RGB2YUV_SHIFT)+0.5))
#define GY ((int)( 0.504*(1<<RGB2YUV_SHIFT)+0.5))
#define GV ((int)(-0.368*(1<<RGB2YUV_SHIFT)+0.5))
#define GU ((int)(-0.291*(1<<RGB2YUV_SHIFT)+0.5))
#define RY ((int)( 0.257*(1<<RGB2YUV_SHIFT)+0.5))
#define RV ((int)( 0.439*(1<<RGB2YUV_SHIFT)+0.5))
#define RU ((int)(-0.148*(1<<RGB2YUV_SHIFT)+0.5))
// Note: We have C, MMX, MMXEXT, 3DNOW versions, there is no 3DNOW + MMXEXT one.
#define COMPILE_TEMPLATE_MMXEXT 0
#define COMPILE_TEMPLATE_AMD3DNOW 0
#define COMPILE_TEMPLATE_SSE2 0
#define COMPILE_TEMPLATE_AVX 0
//MMX versions
#undef RENAME
#define RENAME(a) a ## _mmx
#include "rgb2rgb_template.c"
// MMXEXT versions
#undef RENAME
#undef COMPILE_TEMPLATE_MMXEXT
#define COMPILE_TEMPLATE_MMXEXT 1
#define RENAME(a) a ## _mmxext
#include "rgb2rgb_template.c"
//SSE2 versions
#undef RENAME
#undef COMPILE_TEMPLATE_SSE2
#define COMPILE_TEMPLATE_SSE2 1
#define RENAME(a) a ## _sse2
#include "rgb2rgb_template.c"
//AVX versions
#undef RENAME
#undef COMPILE_TEMPLATE_AVX
#define COMPILE_TEMPLATE_AVX 1
#define RENAME(a) a ## _avx
#include "rgb2rgb_template.c"
//3DNOW versions
#undef RENAME
#undef COMPILE_TEMPLATE_MMXEXT
#undef COMPILE_TEMPLATE_SSE2
#undef COMPILE_TEMPLATE_AVX
#undef COMPILE_TEMPLATE_AMD3DNOW
#define COMPILE_TEMPLATE_MMXEXT 0
#define COMPILE_TEMPLATE_SSE2 0
#define COMPILE_TEMPLATE_AMD3DNOW 1
#define RENAME(a) a ## _3dnow
#include "rgb2rgb_template.c"
/*
RGB15->RGB16 original by Strepto/Astral
ported to gcc & bugfixed : A'rpi
MMXEXT, 3DNOW optimization by Nick Kurshev
32-bit C version, and and&add trick by Michael Niedermayer
*/
#endif /* HAVE_INLINE_ASM */
av_cold void rgb2rgb_init_x86(void)
{
#if HAVE_INLINE_ASM
int cpu_flags = av_get_cpu_flags();
if (INLINE_MMX(cpu_flags))
rgb2rgb_init_mmx();
if (INLINE_AMD3DNOW(cpu_flags))
rgb2rgb_init_3dnow();
if (INLINE_MMXEXT(cpu_flags))
rgb2rgb_init_mmxext();
if (INLINE_SSE2(cpu_flags))
rgb2rgb_init_sse2();
if (INLINE_AVX(cpu_flags))
rgb2rgb_init_avx();
#endif /* HAVE_INLINE_ASM */
}
|