1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
|
/*
* AltiVec-enhanced yuv2yuvX
*
* Copyright (C) 2004 Romain Dolbeau <romain@dolbeau.org>
* based on the equivalent C code in swscale.c
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "libavutil/attributes.h"
#include "libavutil/mem_internal.h"
static void FUNC(yuv2planeX_8_16)(const int16_t *filter, int filterSize,
const int16_t **src, uint8_t *dest,
const uint8_t *dither, int offset, int x)
{
register int i, j;
LOCAL_ALIGNED(16, int, val, [16]);
vector signed int vo1, vo2, vo3, vo4;
vector unsigned short vs1, vs2;
vector unsigned char vf;
vector unsigned int altivec_vectorShiftInt19 =
vec_add(vec_splat_u32(10), vec_splat_u32(9));
for (i = 0; i < 16; i++)
val[i] = dither[(x + i + offset) & 7] << 12;
vo1 = vec_ld(0, val);
vo2 = vec_ld(16, val);
vo3 = vec_ld(32, val);
vo4 = vec_ld(48, val);
for (j = 0; j < filterSize; j++) {
unsigned int joffset=j<<1;
unsigned int xoffset=x<<1;
vector unsigned char av_unused perm;
vector signed short l1,vLumFilter;
LOAD_FILTER(vLumFilter,filter);
vLumFilter = vec_splat(vLumFilter, 0);
LOAD_L1(l1,src[j],perm);
yuv2planeX_8(vo1, vo2, l1, src[j], x, perm, vLumFilter);
yuv2planeX_8(vo3, vo4, l1, src[j], x + 8, perm, vLumFilter);
}
vo1 = vec_sra(vo1, altivec_vectorShiftInt19);
vo2 = vec_sra(vo2, altivec_vectorShiftInt19);
vo3 = vec_sra(vo3, altivec_vectorShiftInt19);
vo4 = vec_sra(vo4, altivec_vectorShiftInt19);
vs1 = vec_packsu(vo1, vo2);
vs2 = vec_packsu(vo3, vo4);
vf = vec_packsu(vs1, vs2);
VEC_ST(vf, 0, dest);
}
static inline void yuv2planeX_u(const int16_t *filter, int filterSize,
const int16_t **src, uint8_t *dest, int dstW,
const uint8_t *dither, int offset, int x)
{
int i, j;
for (i = x; i < dstW; i++) {
int t = dither[(i + offset) & 7] << 12;
for (j = 0; j < filterSize; j++)
t += src[j][i] * filter[j];
dest[i] = av_clip_uint8(t >> 19);
}
}
static void FUNC(yuv2planeX)(const int16_t *filter, int filterSize,
const int16_t **src, uint8_t *dest, int dstW,
const uint8_t *dither, int offset)
{
int dst_u = -(uintptr_t)dest & 15;
int i;
yuv2planeX_u(filter, filterSize, src, dest, dst_u, dither, offset, 0);
for (i = dst_u; i < dstW - 15; i += 16)
FUNC(yuv2planeX_8_16)(filter, filterSize, src, dest + i, dither,
offset, i);
yuv2planeX_u(filter, filterSize, src, dest, dstW, dither, offset, i);
}
static void FUNC(hScale_real)(SwsContext *c, int16_t *dst, int dstW,
const uint8_t *src, const int16_t *filter,
const int32_t *filterPos, int filterSize)
{
register int i;
LOCAL_ALIGNED(16, int, tempo, [4]);
switch (filterSize) {
case 4:
for (i = 0; i < dstW; i++) {
register int srcPos = filterPos[i];
vector unsigned char src_vF = unaligned_load(srcPos, src);
vector signed short src_v, filter_v;
vector signed int val_vEven, val_s;
src_v = // vec_unpackh sign-extends...
(vector signed short)(VEC_MERGEH((vector unsigned char)vzero, src_vF));
// now put our elements in the even slots
src_v = vec_mergeh(src_v, (vector signed short)vzero);
GET_VF4(i, filter_v, filter);
val_vEven = vec_mule(src_v, filter_v);
val_s = vec_sums(val_vEven, vzero);
vec_st(val_s, 0, tempo);
dst[i] = FFMIN(tempo[3] >> 7, (1 << 15) - 1);
}
break;
case 8:
for (i = 0; i < dstW; i++) {
register int srcPos = filterPos[i];
vector unsigned char src_vF, av_unused src_v0, av_unused src_v1;
vector unsigned char av_unused permS;
vector signed short src_v, filter_v;
vector signed int val_v, val_s;
FIRST_LOAD(src_v0, srcPos, src, permS);
LOAD_SRCV8(srcPos, 0, src, permS, src_v0, src_v1, src_vF);
src_v = // vec_unpackh sign-extends...
(vector signed short)(VEC_MERGEH((vector unsigned char)vzero, src_vF));
filter_v = vec_ld(i << 4, filter);
val_v = vec_msums(src_v, filter_v, (vector signed int)vzero);
val_s = vec_sums(val_v, vzero);
vec_st(val_s, 0, tempo);
dst[i] = FFMIN(tempo[3] >> 7, (1 << 15) - 1);
}
break;
case 16:
for (i = 0; i < dstW; i++) {
register int srcPos = filterPos[i];
vector unsigned char src_vF = unaligned_load(srcPos, src);
vector signed short src_vA = // vec_unpackh sign-extends...
(vector signed short)(VEC_MERGEH((vector unsigned char)vzero, src_vF));
vector signed short src_vB = // vec_unpackh sign-extends...
(vector signed short)(VEC_MERGEL((vector unsigned char)vzero, src_vF));
vector signed short filter_v0 = vec_ld(i << 5, filter);
vector signed short filter_v1 = vec_ld((i << 5) + 16, filter);
vector signed int val_acc = vec_msums(src_vA, filter_v0, (vector signed int)vzero);
vector signed int val_v = vec_msums(src_vB, filter_v1, val_acc);
vector signed int val_s = vec_sums(val_v, vzero);
VEC_ST(val_s, 0, tempo);
dst[i] = FFMIN(tempo[3] >> 7, (1 << 15) - 1);
}
break;
default:
for (register int i = 0; i < dstW; i++) {
register int j;
register int srcPos = filterPos[i];
register int val = 0;
for (j = 0; j < filterSize; j++)
val += ((int)src[srcPos + j]) * filter[filterSize * i + j];
dst[i] = FFMIN(val >> 7, (1 << 15) - 1);
}
break;
}
}
|