aboutsummaryrefslogtreecommitdiffstats
path: root/libavutil/stereo3d.c
blob: d6de476532881c6897b6c643ece9c01d01d61b53 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
/*
 * Copyright (c) 2013 Vittorio Giovara <vittorio.giovara@gmail.com>
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#include <string.h>

#include "avstring.h"
#include "frame.h"
#include "macros.h"
#include "mem.h"
#include "stereo3d.h"

static void get_defaults(AVStereo3D *stereo)
{
    stereo->horizontal_disparity_adjustment = (AVRational) { 0, 1 };
    stereo->horizontal_field_of_view = (AVRational) { 0, 1 };
}

AVStereo3D *av_stereo3d_alloc(void)
{
    return av_stereo3d_alloc_size(NULL);
}

AVStereo3D *av_stereo3d_alloc_size(size_t *size)
{
    AVStereo3D *stereo = av_mallocz(sizeof(AVStereo3D));
    if (!stereo)
        return NULL;

    get_defaults(stereo);

    if (size)
        *size = sizeof(*stereo);

    return stereo;
}

AVStereo3D *av_stereo3d_create_side_data(AVFrame *frame)
{
    AVFrameSideData *side_data = av_frame_new_side_data(frame,
                                                        AV_FRAME_DATA_STEREO3D,
                                                        sizeof(AVStereo3D));
    if (!side_data)
        return NULL;

    memset(side_data->data, 0, sizeof(AVStereo3D));
    get_defaults((AVStereo3D *)side_data->data);

    return (AVStereo3D *)side_data->data;
}

static const char * const stereo3d_type_names[] = {
    [AV_STEREO3D_2D]                  = "2D",
    [AV_STEREO3D_SIDEBYSIDE]          = "side by side",
    [AV_STEREO3D_TOPBOTTOM]           = "top and bottom",
    [AV_STEREO3D_FRAMESEQUENCE]       = "frame alternate",
    [AV_STEREO3D_CHECKERBOARD]        = "checkerboard",
    [AV_STEREO3D_SIDEBYSIDE_QUINCUNX] = "side by side (quincunx subsampling)",
    [AV_STEREO3D_LINES]               = "interleaved lines",
    [AV_STEREO3D_COLUMNS]             = "interleaved columns",
    [AV_STEREO3D_UNSPEC]              = "unspecified",
};

static const char * const stereo3d_view_names[] = {
    [AV_STEREO3D_VIEW_PACKED] = "packed",
    [AV_STEREO3D_VIEW_LEFT]   = "left",
    [AV_STEREO3D_VIEW_RIGHT]  = "right",
    [AV_STEREO3D_VIEW_UNSPEC] = "unspecified",
};

static const char * const stereo3d_primary_eye_names[] = {
    [AV_PRIMARY_EYE_NONE]  = "none",
    [AV_PRIMARY_EYE_LEFT]  = "left",
    [AV_PRIMARY_EYE_RIGHT] = "right",
};

const char *av_stereo3d_type_name(unsigned int type)
{
    if (type >= FF_ARRAY_ELEMS(stereo3d_type_names))
        return "unknown";

    return stereo3d_type_names[type];
}

int av_stereo3d_from_name(const char *name)
{
    int i;

    for (i = 0; i < FF_ARRAY_ELEMS(stereo3d_type_names); i++) {
        if (av_strstart(name, stereo3d_type_names[i], NULL))
            return i;
    }

    return -1;
}

const char *av_stereo3d_view_name(unsigned int view)
{
    if (view >= FF_ARRAY_ELEMS(stereo3d_view_names))
        return "unknown";

    return stereo3d_view_names[view];
}

int av_stereo3d_view_from_name(const char *name)
{
    int i;

    for (i = 0; i < FF_ARRAY_ELEMS(stereo3d_view_names); i++) {
        if (av_strstart(name, stereo3d_view_names[i], NULL))
            return i;
    }

    return -1;
}

const char *av_stereo3d_primary_eye_name(unsigned int eye)
{
    if (eye >= FF_ARRAY_ELEMS(stereo3d_primary_eye_names))
        return "unknown";

    return stereo3d_primary_eye_names[eye];
}

int av_stereo3d_primary_eye_from_name(const char *name)
{
    int i;

    for (i = 0; i < FF_ARRAY_ELEMS(stereo3d_primary_eye_names); i++) {
        if (av_strstart(name, stereo3d_primary_eye_names[i], NULL))
            return i;
    }

    return -1;
}