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/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
const sampler_t sampler = (CLK_NORMALIZED_COORDS_FALSE |
CLK_ADDRESS_CLAMP_TO_EDGE |
CLK_FILTER_NEAREST);
kernel void horiz_sum(__global uint4 *integral_img,
__read_only image2d_t src,
int width,
int height,
int4 dx,
int4 dy)
{
int y = get_global_id(0);
int work_size = get_global_size(0);
uint4 sum = (uint4)(0);
float4 s2;
for (int i = 0; i < width; i++) {
float s1 = read_imagef(src, sampler, (int2)(i, y)).x;
s2.x = read_imagef(src, sampler, (int2)(i + dx.x, y + dy.x)).x;
s2.y = read_imagef(src, sampler, (int2)(i + dx.y, y + dy.y)).x;
s2.z = read_imagef(src, sampler, (int2)(i + dx.z, y + dy.z)).x;
s2.w = read_imagef(src, sampler, (int2)(i + dx.w, y + dy.w)).x;
sum += convert_uint4((s1 - s2) * (s1 - s2) * 255 * 255);
integral_img[y * width + i] = sum;
}
}
kernel void vert_sum(__global uint4 *integral_img,
__global int *overflow,
int width,
int height)
{
int x = get_global_id(0);
uint4 sum = 0;
for (int i = 0; i < height; i++) {
if (any((uint4)UINT_MAX - integral_img[i * width + x] < sum))
atomic_inc(overflow);
integral_img[i * width + x] += sum;
sum = integral_img[i * width + x];
}
}
kernel void weight_accum(global float *sum, global float *weight,
global uint4 *integral_img, __read_only image2d_t src,
int width, int height, int p, float h,
int4 dx, int4 dy)
{
// w(x) = integral_img(x-p, y-p) +
// integral_img(x+p, y+p) -
// integral_img(x+p, y-p) -
// integral_img(x-p, y+p)
// total_sum[x] += w(x, y) * src(x + dx, y + dy)
// total_weight += w(x, y)
int x = get_global_id(0);
int y = get_global_id(1);
int4 xoff = x + dx;
int4 yoff = y + dy;
uint4 a = 0, b = 0, c = 0, d = 0;
uint4 src_pix = 0;
// out-of-bounding-box?
int oobb = (x - p) < 0 || (y - p) < 0 || (y + p) >= height || (x + p) >= width;
src_pix.x = (int)(255 * read_imagef(src, sampler, (int2)(xoff.x, yoff.x)).x);
src_pix.y = (int)(255 * read_imagef(src, sampler, (int2)(xoff.y, yoff.y)).x);
src_pix.z = (int)(255 * read_imagef(src, sampler, (int2)(xoff.z, yoff.z)).x);
src_pix.w = (int)(255 * read_imagef(src, sampler, (int2)(xoff.w, yoff.w)).x);
if (!oobb) {
a = integral_img[(y - p) * width + x - p];
b = integral_img[(y + p) * width + x - p];
c = integral_img[(y - p) * width + x + p];
d = integral_img[(y + p) * width + x + p];
}
float4 patch_diff = convert_float4(d + a - c - b);
float4 w = native_exp(-patch_diff / (h * h));
float w_sum = w.x + w.y + w.z + w.w;
weight[y * width + x] += w_sum;
sum[y * width + x] += dot(w, convert_float4(src_pix));
}
kernel void average(__write_only image2d_t dst,
__read_only image2d_t src,
global float *sum, global float *weight) {
int x = get_global_id(0);
int y = get_global_id(1);
int2 dim = get_image_dim(dst);
float w = weight[y * dim.x + x];
float s = sum[y * dim.x + x];
float src_pix = read_imagef(src, sampler, (int2)(x, y)).x;
float r = (s + src_pix * 255) / (1.0f + w) / 255.0f;
if (x < dim.x && y < dim.y)
write_imagef(dst, (int2)(x, y), (float4)(r, 0.0f, 0.0f, 1.0f));
}
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