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NAME = avfilter
FFLIBS = avutil
FFLIBS-$(CONFIG_MOVIE_FILTER) += avformat avcodec
FFLIBS-$(CONFIG_SCALE_FILTER) += swscale
HEADERS = avfilter.h avfiltergraph.h
OBJS = allfilters.o \
avfilter.o \
avfiltergraph.o \
defaults.o \
drawutils.o \
formats.o \
graphparser.o \
OBJS-$(CONFIG_ANULL_FILTER) += af_anull.o
OBJS-$(CONFIG_ANULLSRC_FILTER) += asrc_anullsrc.o
OBJS-$(CONFIG_ANULLSINK_FILTER) += asink_anullsink.o
OBJS-$(CONFIG_BLACKFRAME_FILTER) += vf_blackframe.o
OBJS-$(CONFIG_COPY_FILTER) += vf_copy.o
OBJS-$(CONFIG_CROP_FILTER) += vf_crop.o
OBJS-$(CONFIG_CROPDETECT_FILTER) += vf_cropdetect.o
OBJS-$(CONFIG_DRAWBOX_FILTER) += vf_drawbox.o
OBJS-$(CONFIG_DRAWTEXT_FILTER) += vf_drawtext.o
OBJS-$(CONFIG_FADE_FILTER) += vf_fade.o
OBJS-$(CONFIG_FIELDORDER_FILTER) += vf_fieldorder.o
OBJS-$(CONFIG_FIFO_FILTER) += vf_fifo.o
OBJS-$(CONFIG_FORMAT_FILTER) += vf_format.o
OBJS-$(CONFIG_FREI0R_FILTER) += vf_frei0r.o
OBJS-$(CONFIG_GRADFUN_FILTER) += vf_gradfun.o
OBJS-$(CONFIG_HFLIP_FILTER) += vf_hflip.o
OBJS-$(CONFIG_HQDN3D_FILTER) += vf_hqdn3d.o
OBJS-$(CONFIG_NOFORMAT_FILTER) += vf_format.o
OBJS-$(CONFIG_NULL_FILTER) += vf_null.o
OBJS-$(CONFIG_OCV_FILTER) += vf_libopencv.o
OBJS-$(CONFIG_OVERLAY_FILTER) += vf_overlay.o
OBJS-$(CONFIG_PAD_FILTER) += vf_pad.o
OBJS-$(CONFIG_PIXDESCTEST_FILTER) += vf_pixdesctest.o
OBJS-$(CONFIG_SCALE_FILTER) += vf_scale.o
OBJS-$(CONFIG_SETDAR_FILTER) += vf_aspect.o
OBJS-$(CONFIG_SETPTS_FILTER) += vf_setpts.o
OBJS-$(CONFIG_SETSAR_FILTER) += vf_aspect.o
OBJS-$(CONFIG_SETTB_FILTER) += vf_settb.o
OBJS-$(CONFIG_SLICIFY_FILTER) += vf_slicify.o
OBJS-$(CONFIG_TRANSPOSE_FILTER) += vf_transpose.o
OBJS-$(CONFIG_UNSHARP_FILTER) += vf_unsharp.o
OBJS-$(CONFIG_VFLIP_FILTER) += vf_vflip.o
OBJS-$(CONFIG_YADIF_FILTER) += vf_yadif.o
OBJS-$(CONFIG_BUFFER_FILTER) += vsrc_buffer.o
OBJS-$(CONFIG_COLOR_FILTER) += vsrc_color.o
OBJS-$(CONFIG_FREI0R_SRC_FILTER) += vf_frei0r.o
OBJS-$(CONFIG_MOVIE_FILTER) += vsrc_movie.o
OBJS-$(CONFIG_NULLSRC_FILTER) += vsrc_nullsrc.o
OBJS-$(CONFIG_NULLSINK_FILTER) += vsink_nullsink.o
-include $(SRC_PATH)/$(SUBDIR)$(ARCH)/Makefile
DIRS = x86
include $(SRC_PATH)/subdir.mak
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