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/*
* x86-optimized AC-3 DSP utils
* Copyright (c) 2011 Justin Ruggles
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "libavutil/x86_cpu.h"
#include "dsputil_mmx.h"
#include "libavcodec/ac3dsp.h"
extern void ff_ac3_exponent_min_mmx (uint8_t *exp, int num_reuse_blocks, int nb_coefs);
extern void ff_ac3_exponent_min_mmxext(uint8_t *exp, int num_reuse_blocks, int nb_coefs);
extern void ff_ac3_exponent_min_sse2 (uint8_t *exp, int num_reuse_blocks, int nb_coefs);
extern int ff_ac3_max_msb_abs_int16_mmx (const int16_t *src, int len);
extern int ff_ac3_max_msb_abs_int16_mmxext(const int16_t *src, int len);
extern int ff_ac3_max_msb_abs_int16_sse2 (const int16_t *src, int len);
extern int ff_ac3_max_msb_abs_int16_ssse3 (const int16_t *src, int len);
extern void ff_ac3_lshift_int16_mmx (int16_t *src, unsigned int len, unsigned int shift);
extern void ff_ac3_lshift_int16_sse2(int16_t *src, unsigned int len, unsigned int shift);
extern void ff_ac3_rshift_int32_mmx (int32_t *src, unsigned int len, unsigned int shift);
extern void ff_ac3_rshift_int32_sse2(int32_t *src, unsigned int len, unsigned int shift);
extern void ff_float_to_fixed24_3dnow(int32_t *dst, const float *src, unsigned int len);
extern void ff_float_to_fixed24_sse (int32_t *dst, const float *src, unsigned int len);
extern void ff_float_to_fixed24_sse2 (int32_t *dst, const float *src, unsigned int len);
av_cold void ff_ac3dsp_init_x86(AC3DSPContext *c, int bit_exact)
{
int mm_flags = av_get_cpu_flags();
#if HAVE_YASM
if (mm_flags & AV_CPU_FLAG_MMX) {
c->ac3_exponent_min = ff_ac3_exponent_min_mmx;
c->ac3_max_msb_abs_int16 = ff_ac3_max_msb_abs_int16_mmx;
c->ac3_lshift_int16 = ff_ac3_lshift_int16_mmx;
c->ac3_rshift_int32 = ff_ac3_rshift_int32_mmx;
}
if (mm_flags & AV_CPU_FLAG_3DNOW && HAVE_AMD3DNOW) {
if (!bit_exact) {
c->float_to_fixed24 = ff_float_to_fixed24_3dnow;
}
}
if (mm_flags & AV_CPU_FLAG_MMX2 && HAVE_MMX2) {
c->ac3_exponent_min = ff_ac3_exponent_min_mmxext;
c->ac3_max_msb_abs_int16 = ff_ac3_max_msb_abs_int16_mmxext;
}
if (mm_flags & AV_CPU_FLAG_SSE && HAVE_SSE) {
c->float_to_fixed24 = ff_float_to_fixed24_sse;
}
if (mm_flags & AV_CPU_FLAG_SSE2 && HAVE_SSE) {
c->ac3_exponent_min = ff_ac3_exponent_min_sse2;
c->ac3_max_msb_abs_int16 = ff_ac3_max_msb_abs_int16_sse2;
c->float_to_fixed24 = ff_float_to_fixed24_sse2;
if (!(mm_flags & AV_CPU_FLAG_SSE2SLOW)) {
c->ac3_lshift_int16 = ff_ac3_lshift_int16_sse2;
c->ac3_rshift_int32 = ff_ac3_rshift_int32_sse2;
}
}
if (mm_flags & AV_CPU_FLAG_SSSE3 && HAVE_SSSE3) {
c->ac3_max_msb_abs_int16 = ff_ac3_max_msb_abs_int16_ssse3;
}
#endif
}
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