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/*
 * FFv1 codec
 *
 * Copyright (c) 2024 Lynne <dev@lynne.ee>
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

uint slice_coord(uint width, uint sx, uint num_h_slices, uint chroma_shift)
{
    uint mpw = 1 << chroma_shift;
    uint awidth = align(width, mpw);

    if ((version < 4) || ((version == 4) && (micro_version < 3)))
        return width * sx / num_h_slices;

    sx = (2 * awidth * sx + num_h_slices * mpw) / (2 * num_h_slices * mpw) * mpw;
    if (sx == awidth)
        sx = width;

    return sx;
}

void init_slice(out SliceContext sc, const uint slice_idx)
{
    /* Set coordinates */
    uvec2 img_size = imageSize(src[0]);
    uint sxs = slice_coord(img_size.x, gl_WorkGroupID.x + 0,
                           gl_NumWorkGroups.x, chroma_shift.x);
    uint sxe = slice_coord(img_size.x, gl_WorkGroupID.x + 1,
                           gl_NumWorkGroups.x, chroma_shift.x);
    uint sys = slice_coord(img_size.y, gl_WorkGroupID.y + 0,
                           gl_NumWorkGroups.y, chroma_shift.y);
    uint sye = slice_coord(img_size.y, gl_WorkGroupID.y + 1,
                           gl_NumWorkGroups.y, chroma_shift.y);

    sc.slice_pos = ivec2(sxs, sys);
    sc.slice_dim = ivec2(sxe - sxs, sye - sys);
    sc.slice_rct_coef = ivec2(1, 1);
    sc.slice_coding_mode = int(force_pcm == 1);

    rac_init(sc.c,
             OFFBUF(u8buf, out_data, slice_idx * slice_size_max),
             slice_size_max);
}

void put_rac_full(inout RangeCoder c, uint64_t state, bool bit)
{
    put_rac_norenorm(c, state, bit);
    if (c.range < 0x100)
        renorm_encoder_full(c);
}

void put_symbol_unsigned(inout RangeCoder c, uint64_t state, uint v)
{
    bool is_nil = (v == 0);
    put_rac_full(c, state, is_nil);
    if (is_nil)
        return;

    const int e = findMSB(v);

    state += 1;
    for (int i = 0; i < e; i++)
        put_rac_full(c, state + min(i, 9), true);
    put_rac_full(c, state + min(e, 9), false);

    state += 21;
    for (int i = e - 1; i >= 0; i--)
        put_rac_full(c, state + min(i, 9), bool(bitfieldExtract(v, i, 1)));
}

void write_slice_header(inout SliceContext sc, uint64_t state)
{
    u8buf sb = u8buf(state);

    [[unroll]]
    for (int i = 0; i < CONTEXT_SIZE; i++)
        sb[i].v = uint8_t(128);

    put_symbol_unsigned(sc.c, state, gl_WorkGroupID.x);
    put_symbol_unsigned(sc.c, state, gl_WorkGroupID.y);
    put_symbol_unsigned(sc.c, state, 0);
    put_symbol_unsigned(sc.c, state, 0);

    for (int i = 0; i < codec_planes; i++)
        put_symbol_unsigned(sc.c, state, context_model);

    put_symbol_unsigned(sc.c, state, pic_mode);
    put_symbol_unsigned(sc.c, state, sar.x);
    put_symbol_unsigned(sc.c, state, sar.y);

    if (version >= 4) {
        put_rac_full(sc.c, state, sc.slice_coding_mode == 1);
        put_symbol_unsigned(sc.c, state, sc.slice_coding_mode);
        if (sc.slice_coding_mode != 1 && colorspace == 1) {
            put_symbol_unsigned(sc.c, state, sc.slice_rct_coef.y);
            put_symbol_unsigned(sc.c, state, sc.slice_rct_coef.x);
        }
    }
}

void write_frame_header(inout SliceContext sc, uint64_t state)
{
    u8buf sb = u8buf(state);
    sb.v = uint8_t(128);
    put_rac_full(sc.c, state, bool(key_frame));
}

#ifdef GOLOMB
void init_golomb(inout SliceContext sc)
{
    sc.hdr_len = rac_terminate(sc.c);
    init_put_bits(sc.pb,
                  OFFBUF(u8buf, sc.c.bytestream_start, sc.hdr_len),
                  slice_size_max - sc.hdr_len);
}
#endif

void main(void)
{
    const uint slice_idx = gl_WorkGroupID.y*gl_NumWorkGroups.x + gl_WorkGroupID.x;

    /* Write slice data */
    uint64_t scratch_state = uint64_t(scratch_data) + slice_idx*CONTEXT_SIZE;
    u8buf sb = u8buf(scratch_state);

    init_slice(slice_ctx[slice_idx], slice_idx);

    if (slice_idx == 0)
        write_frame_header(slice_ctx[slice_idx], scratch_state);

    write_slice_header(slice_ctx[slice_idx], scratch_state);

#ifdef GOLOMB
    init_golomb(slice_ctx[slice_idx]);
#endif
}