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/*
* Renderware TeXture Dictionary (.txd) image decoder
* Copyright (c) 2007 Ivo van Poorten
*
* See also: http://wiki.multimedia.cx/index.php?title=TXD
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "bytestream.h"
#include "avcodec.h"
#include "codec_internal.h"
#include "decode.h"
#include "texturedsp.h"
#define TXD_DXT1 0x31545844
#define TXD_DXT3 0x33545844
static int txd_decode_frame(AVCodecContext *avctx, AVFrame *p,
int *got_frame, AVPacket *avpkt)
{
GetByteContext gb;
TextureDSPContext dxtc;
unsigned int version, w, h, d3d_format, depth, stride, flags;
unsigned int y, v;
uint8_t *ptr;
uint32_t *pal;
int i, j;
int ret;
if (avpkt->size < 88)
return AVERROR_INVALIDDATA;
ff_texturedsp_init(&dxtc);
bytestream2_init(&gb, avpkt->data, avpkt->size);
version = bytestream2_get_le32(&gb);
bytestream2_skip(&gb, 72);
d3d_format = bytestream2_get_le32(&gb);
w = bytestream2_get_le16(&gb);
h = bytestream2_get_le16(&gb);
depth = bytestream2_get_byte(&gb);
bytestream2_skip(&gb, 2);
flags = bytestream2_get_byte(&gb);
if (version < 8 || version > 9) {
avpriv_report_missing_feature(avctx, "Texture data version %u", version);
return AVERROR_PATCHWELCOME;
}
if (depth == 8) {
avctx->pix_fmt = AV_PIX_FMT_PAL8;
if (bytestream2_get_bytes_left(&gb) < w * h + 4 * 256)
return AVERROR_INVALIDDATA;
} else if (depth == 16) {
avctx->pix_fmt = AV_PIX_FMT_RGBA;
switch (d3d_format) {
case 0:
if (!(flags & 1))
goto unsupported;
case TXD_DXT1:
if (bytestream2_get_bytes_left(&gb) < AV_CEIL_RSHIFT(w, 2) * AV_CEIL_RSHIFT(h, 2) * 8 + 4)
return AVERROR_INVALIDDATA;
break;
case TXD_DXT3:
if (bytestream2_get_bytes_left(&gb) < AV_CEIL_RSHIFT(w, 2) * AV_CEIL_RSHIFT(h, 2) * 16 + 4)
return AVERROR_INVALIDDATA;
}
} else if (depth == 32) {
avctx->pix_fmt = AV_PIX_FMT_RGBA;
if (bytestream2_get_bytes_left(&gb) < h * w * 4)
return AVERROR_INVALIDDATA;
} else {
avpriv_report_missing_feature(avctx, "Color depth of %u", depth);
return AVERROR_PATCHWELCOME;
}
if ((ret = ff_set_dimensions(avctx, w, h)) < 0)
return ret;
avctx->coded_width = FFALIGN(w, 4);
avctx->coded_height = FFALIGN(h, 4);
if ((ret = ff_get_buffer(avctx, p, 0)) < 0)
return ret;
p->pict_type = AV_PICTURE_TYPE_I;
ptr = p->data[0];
stride = p->linesize[0];
if (depth == 8) {
pal = (uint32_t *) p->data[1];
for (y = 0; y < 256; y++) {
v = bytestream2_get_be32(&gb);
pal[y] = (v >> 8) + (v << 24);
}
bytestream2_skip(&gb, 4);
for (y=0; y<h; y++) {
bytestream2_get_buffer(&gb, ptr, w);
ptr += stride;
}
} else if (depth == 16) {
bytestream2_skip(&gb, 4);
switch (d3d_format) {
case 0:
case TXD_DXT1:
for (j = 0; j < avctx->height; j += 4) {
for (i = 0; i < avctx->width; i += 4) {
uint8_t *p = ptr + i * 4 + j * stride;
int step = dxtc.dxt1_block(p, stride, gb.buffer);
bytestream2_skip(&gb, step);
}
}
break;
case TXD_DXT3:
for (j = 0; j < avctx->height; j += 4) {
for (i = 0; i < avctx->width; i += 4) {
uint8_t *p = ptr + i * 4 + j * stride;
int step = dxtc.dxt3_block(p, stride, gb.buffer);
bytestream2_skip(&gb, step);
}
}
break;
default:
goto unsupported;
}
} else if (depth == 32) {
switch (d3d_format) {
case 0x15:
case 0x16:
for (y=0; y<h; y++) {
bytestream2_get_buffer(&gb, ptr, w * 4);
ptr += stride;
}
break;
default:
goto unsupported;
}
}
*got_frame = 1;
return avpkt->size;
unsupported:
avpriv_report_missing_feature(avctx, "d3d format (%08x)", d3d_format);
return AVERROR_PATCHWELCOME;
}
const FFCodec ff_txd_decoder = {
.p.name = "txd",
CODEC_LONG_NAME("Renderware TXD (TeXture Dictionary) image"),
.p.type = AVMEDIA_TYPE_VIDEO,
.p.id = AV_CODEC_ID_TXD,
.p.capabilities = AV_CODEC_CAP_DR1,
FF_CODEC_DECODE_CB(txd_decode_frame),
};
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