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/*
* Copyright (c) 2001 Michel Lespinasse
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/*
* NOTE: This code is based on GPL code from the libmpeg2 project. The
* author, Michel Lespinasses, has given explicit permission to release
* under LGPL as part of Libav.
*/
/*
* Libav integration by Dieter Shirley
*
* This file is a direct copy of the AltiVec IDCT module from the libmpeg2
* project. I've deleted all of the libmpeg2-specific code, renamed the
* functions and reordered the function parameters. The only change to the
* IDCT function itself was to factor out the partial transposition, and to
* perform a full transpose at the end of the function.
*/
#include <stdlib.h> /* malloc(), free() */
#include <string.h>
#include "config.h"
#if HAVE_ALTIVEC_H
#include <altivec.h>
#endif
#include "libavcodec/dsputil.h"
#include "types_altivec.h"
#include "dsputil_altivec.h"
#define IDCT_HALF \
/* 1st stage */ \
t1 = vec_mradds (a1, vx7, vx1 ); \
t8 = vec_mradds (a1, vx1, vec_subs (zero, vx7)); \
t7 = vec_mradds (a2, vx5, vx3); \
t3 = vec_mradds (ma2, vx3, vx5); \
\
/* 2nd stage */ \
t5 = vec_adds (vx0, vx4); \
t0 = vec_subs (vx0, vx4); \
t2 = vec_mradds (a0, vx6, vx2); \
t4 = vec_mradds (a0, vx2, vec_subs (zero, vx6)); \
t6 = vec_adds (t8, t3); \
t3 = vec_subs (t8, t3); \
t8 = vec_subs (t1, t7); \
t1 = vec_adds (t1, t7); \
\
/* 3rd stage */ \
t7 = vec_adds (t5, t2); \
t2 = vec_subs (t5, t2); \
t5 = vec_adds (t0, t4); \
t0 = vec_subs (t0, t4); \
t4 = vec_subs (t8, t3); \
t3 = vec_adds (t8, t3); \
\
/* 4th stage */ \
vy0 = vec_adds (t7, t1); \
vy7 = vec_subs (t7, t1); \
vy1 = vec_mradds (c4, t3, t5); \
vy6 = vec_mradds (mc4, t3, t5); \
vy2 = vec_mradds (c4, t4, t0); \
vy5 = vec_mradds (mc4, t4, t0); \
vy3 = vec_adds (t2, t6); \
vy4 = vec_subs (t2, t6);
#define IDCT \
vec_s16 vx0, vx1, vx2, vx3, vx4, vx5, vx6, vx7; \
vec_s16 vy0, vy1, vy2, vy3, vy4, vy5, vy6, vy7; \
vec_s16 a0, a1, a2, ma2, c4, mc4, zero, bias; \
vec_s16 t0, t1, t2, t3, t4, t5, t6, t7, t8; \
vec_u16 shift; \
\
c4 = vec_splat (constants[0], 0); \
a0 = vec_splat (constants[0], 1); \
a1 = vec_splat (constants[0], 2); \
a2 = vec_splat (constants[0], 3); \
mc4 = vec_splat (constants[0], 4); \
ma2 = vec_splat (constants[0], 5); \
bias = (vec_s16)vec_splat ((vec_s32)constants[0], 3); \
\
zero = vec_splat_s16 (0); \
shift = vec_splat_u16 (4); \
\
vx0 = vec_mradds (vec_sl (block[0], shift), constants[1], zero); \
vx1 = vec_mradds (vec_sl (block[1], shift), constants[2], zero); \
vx2 = vec_mradds (vec_sl (block[2], shift), constants[3], zero); \
vx3 = vec_mradds (vec_sl (block[3], shift), constants[4], zero); \
vx4 = vec_mradds (vec_sl (block[4], shift), constants[1], zero); \
vx5 = vec_mradds (vec_sl (block[5], shift), constants[4], zero); \
vx6 = vec_mradds (vec_sl (block[6], shift), constants[3], zero); \
vx7 = vec_mradds (vec_sl (block[7], shift), constants[2], zero); \
\
IDCT_HALF \
\
vx0 = vec_mergeh (vy0, vy4); \
vx1 = vec_mergel (vy0, vy4); \
vx2 = vec_mergeh (vy1, vy5); \
vx3 = vec_mergel (vy1, vy5); \
vx4 = vec_mergeh (vy2, vy6); \
vx5 = vec_mergel (vy2, vy6); \
vx6 = vec_mergeh (vy3, vy7); \
vx7 = vec_mergel (vy3, vy7); \
\
vy0 = vec_mergeh (vx0, vx4); \
vy1 = vec_mergel (vx0, vx4); \
vy2 = vec_mergeh (vx1, vx5); \
vy3 = vec_mergel (vx1, vx5); \
vy4 = vec_mergeh (vx2, vx6); \
vy5 = vec_mergel (vx2, vx6); \
vy6 = vec_mergeh (vx3, vx7); \
vy7 = vec_mergel (vx3, vx7); \
\
vx0 = vec_adds (vec_mergeh (vy0, vy4), bias); \
vx1 = vec_mergel (vy0, vy4); \
vx2 = vec_mergeh (vy1, vy5); \
vx3 = vec_mergel (vy1, vy5); \
vx4 = vec_mergeh (vy2, vy6); \
vx5 = vec_mergel (vy2, vy6); \
vx6 = vec_mergeh (vy3, vy7); \
vx7 = vec_mergel (vy3, vy7); \
\
IDCT_HALF \
\
shift = vec_splat_u16 (6); \
vx0 = vec_sra (vy0, shift); \
vx1 = vec_sra (vy1, shift); \
vx2 = vec_sra (vy2, shift); \
vx3 = vec_sra (vy3, shift); \
vx4 = vec_sra (vy4, shift); \
vx5 = vec_sra (vy5, shift); \
vx6 = vec_sra (vy6, shift); \
vx7 = vec_sra (vy7, shift);
static const vec_s16 constants[5] = {
{23170, 13573, 6518, 21895, -23170, -21895, 32, 31},
{16384, 22725, 21407, 19266, 16384, 19266, 21407, 22725},
{22725, 31521, 29692, 26722, 22725, 26722, 29692, 31521},
{21407, 29692, 27969, 25172, 21407, 25172, 27969, 29692},
{19266, 26722, 25172, 22654, 19266, 22654, 25172, 26722}
};
void ff_idct_put_altivec(uint8_t* dest, int stride, int16_t *blk)
{
vec_s16 *block = (vec_s16*)blk;
vec_u8 tmp;
IDCT
#define COPY(dest,src) \
tmp = vec_packsu (src, src); \
vec_ste ((vec_u32)tmp, 0, (unsigned int *)dest); \
vec_ste ((vec_u32)tmp, 4, (unsigned int *)dest);
COPY (dest, vx0) dest += stride;
COPY (dest, vx1) dest += stride;
COPY (dest, vx2) dest += stride;
COPY (dest, vx3) dest += stride;
COPY (dest, vx4) dest += stride;
COPY (dest, vx5) dest += stride;
COPY (dest, vx6) dest += stride;
COPY (dest, vx7)
}
void ff_idct_add_altivec(uint8_t* dest, int stride, int16_t *blk)
{
vec_s16 *block = (vec_s16*)blk;
vec_u8 tmp;
vec_s16 tmp2, tmp3;
vec_u8 perm0;
vec_u8 perm1;
vec_u8 p0, p1, p;
IDCT
p0 = vec_lvsl (0, dest);
p1 = vec_lvsl (stride, dest);
p = vec_splat_u8 (-1);
perm0 = vec_mergeh (p, p0);
perm1 = vec_mergeh (p, p1);
#define ADD(dest,src,perm) \
/* *(uint64_t *)&tmp = *(uint64_t *)dest; */ \
tmp = vec_ld (0, dest); \
tmp2 = (vec_s16)vec_perm (tmp, (vec_u8)zero, perm); \
tmp3 = vec_adds (tmp2, src); \
tmp = vec_packsu (tmp3, tmp3); \
vec_ste ((vec_u32)tmp, 0, (unsigned int *)dest); \
vec_ste ((vec_u32)tmp, 4, (unsigned int *)dest);
ADD (dest, vx0, perm0) dest += stride;
ADD (dest, vx1, perm1) dest += stride;
ADD (dest, vx2, perm0) dest += stride;
ADD (dest, vx3, perm1) dest += stride;
ADD (dest, vx4, perm0) dest += stride;
ADD (dest, vx5, perm1) dest += stride;
ADD (dest, vx6, perm0) dest += stride;
ADD (dest, vx7, perm1)
}
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