1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
|
/*
* Float MPEG Audio decoder
* Copyright (c) 2010 Michael Niedermayer
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#define CONFIG_FLOAT 1
#include "mpegaudiodec.c"
#if CONFIG_MP1FLOAT_DECODER
AVCodec ff_mp1float_decoder = {
.name = "mp1float",
.type = AVMEDIA_TYPE_AUDIO,
.id = CODEC_ID_MP1,
.priv_data_size = sizeof(MPADecodeContext),
.init = decode_init,
.decode = decode_frame,
.capabilities = CODEC_CAP_PARSE_ONLY,
.flush = flush,
.long_name = NULL_IF_CONFIG_SMALL("MP1 (MPEG audio layer 1)"),
};
#endif
#if CONFIG_MP2FLOAT_DECODER
AVCodec ff_mp2float_decoder = {
.name = "mp2float",
.type = AVMEDIA_TYPE_AUDIO,
.id = CODEC_ID_MP2,
.priv_data_size = sizeof(MPADecodeContext),
.init = decode_init,
.decode = decode_frame,
.capabilities = CODEC_CAP_PARSE_ONLY,
.flush = flush,
.long_name = NULL_IF_CONFIG_SMALL("MP2 (MPEG audio layer 2)"),
};
#endif
#if CONFIG_MP3FLOAT_DECODER
AVCodec ff_mp3float_decoder = {
.name = "mp3float",
.type = AVMEDIA_TYPE_AUDIO,
.id = CODEC_ID_MP3,
.priv_data_size = sizeof(MPADecodeContext),
.init = decode_init,
.decode = decode_frame,
.capabilities = CODEC_CAP_PARSE_ONLY,
.flush = flush,
.long_name = NULL_IF_CONFIG_SMALL("MP3 (MPEG audio layer 3)"),
};
#endif
#if CONFIG_MP3ADUFLOAT_DECODER
AVCodec ff_mp3adufloat_decoder = {
.name = "mp3adufloat",
.type = AVMEDIA_TYPE_AUDIO,
.id = CODEC_ID_MP3ADU,
.priv_data_size = sizeof(MPADecodeContext),
.init = decode_init,
.decode = decode_frame_adu,
.capabilities = CODEC_CAP_PARSE_ONLY,
.flush = flush,
.long_name = NULL_IF_CONFIG_SMALL("ADU (Application Data Unit) MP3 (MPEG audio layer 3)"),
};
#endif
#if CONFIG_MP3ON4FLOAT_DECODER
AVCodec ff_mp3on4float_decoder = {
.name = "mp3on4float",
.type = AVMEDIA_TYPE_AUDIO,
.id = CODEC_ID_MP3ON4,
.priv_data_size = sizeof(MP3On4DecodeContext),
.init = decode_init_mp3on4,
.close = decode_close_mp3on4,
.decode = decode_frame_mp3on4,
.flush = flush,
.long_name = NULL_IF_CONFIG_SMALL("MP3onMP4"),
};
#endif
|