aboutsummaryrefslogtreecommitdiffstats
path: root/libavcodec/mpegaudiodec_float.c
blob: e9041fcb63233f45e0b60e8171c2a199ae3e8e2e (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
/*
 * Float MPEG Audio decoder
 * Copyright (c) 2010 Michael Niedermayer
 *
 * This file is part of Libav.
 *
 * Libav is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * Libav is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with Libav; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#define CONFIG_FLOAT 1
#include "mpegaudiodec.c"

void ff_mpa_synth_filter_float(MPADecodeContext *s, float *synth_buf_ptr,
                               int *synth_buf_offset,
                               float *window, int *dither_state,
                               float *samples, int incr,
                               float sb_samples[SBLIMIT])
{
    float *synth_buf;
    int offset;

    offset = *synth_buf_offset;
    synth_buf = synth_buf_ptr + offset;

    s->dct.dct32(synth_buf, sb_samples);
    s->apply_window_mp3(synth_buf, window, dither_state, samples, incr);

    offset = (offset - 32) & 511;
    *synth_buf_offset = offset;
}

static void compute_antialias_float(MPADecodeContext *s,
                              GranuleDef *g)
{
    float *ptr;
    int n, i;

    /* we antialias only "long" bands */
    if (g->block_type == 2) {
        if (!g->switch_point)
            return;
        /* XXX: check this for 8000Hz case */
        n = 1;
    } else {
        n = SBLIMIT - 1;
    }

    ptr = g->sb_hybrid + 18;
    for(i = n;i > 0;i--) {
        float tmp0, tmp1;
        float *csa = &csa_table_float[0][0];
#define FLOAT_AA(j)\
        tmp0= ptr[-1-j];\
        tmp1= ptr[   j];\
        ptr[-1-j] = tmp0 * csa[0+4*j] - tmp1 * csa[1+4*j];\
        ptr[   j] = tmp0 * csa[1+4*j] + tmp1 * csa[0+4*j];

        FLOAT_AA(0)
        FLOAT_AA(1)
        FLOAT_AA(2)
        FLOAT_AA(3)
        FLOAT_AA(4)
        FLOAT_AA(5)
        FLOAT_AA(6)
        FLOAT_AA(7)

        ptr += 18;
    }
}

static av_cold int decode_end(AVCodecContext * avctx)
{
    MPADecodeContext *s = avctx->priv_data;
    ff_dct_end(&s->dct);
    return 0;
}

#if CONFIG_MP1FLOAT_DECODER
AVCodec ff_mp1float_decoder =
{
    "mp1float",
    AVMEDIA_TYPE_AUDIO,
    CODEC_ID_MP1,
    sizeof(MPADecodeContext),
    decode_init,
    NULL,
    decode_end,
    decode_frame,
    CODEC_CAP_PARSE_ONLY,
    .flush= flush,
    .long_name= NULL_IF_CONFIG_SMALL("MP1 (MPEG audio layer 1)"),
};
#endif
#if CONFIG_MP2FLOAT_DECODER
AVCodec ff_mp2float_decoder =
{
    "mp2float",
    AVMEDIA_TYPE_AUDIO,
    CODEC_ID_MP2,
    sizeof(MPADecodeContext),
    decode_init,
    NULL,
    decode_end,
    decode_frame,
    CODEC_CAP_PARSE_ONLY,
    .flush= flush,
    .long_name= NULL_IF_CONFIG_SMALL("MP2 (MPEG audio layer 2)"),
};
#endif
#if CONFIG_MP3FLOAT_DECODER
AVCodec ff_mp3float_decoder =
{
    "mp3float",
    AVMEDIA_TYPE_AUDIO,
    CODEC_ID_MP3,
    sizeof(MPADecodeContext),
    decode_init,
    NULL,
    decode_end,
    decode_frame,
    CODEC_CAP_PARSE_ONLY,
    .flush= flush,
    .long_name= NULL_IF_CONFIG_SMALL("MP3 (MPEG audio layer 3)"),
};
#endif
#if CONFIG_MP3ADUFLOAT_DECODER
AVCodec ff_mp3adufloat_decoder =
{
    "mp3adufloat",
    AVMEDIA_TYPE_AUDIO,
    CODEC_ID_MP3ADU,
    sizeof(MPADecodeContext),
    decode_init,
    NULL,
    decode_end,
    decode_frame_adu,
    CODEC_CAP_PARSE_ONLY,
    .flush= flush,
    .long_name= NULL_IF_CONFIG_SMALL("ADU (Application Data Unit) MP3 (MPEG audio layer 3)"),
};
#endif
#if CONFIG_MP3ON4FLOAT_DECODER
AVCodec ff_mp3on4float_decoder =
{
    "mp3on4float",
    AVMEDIA_TYPE_AUDIO,
    CODEC_ID_MP3ON4,
    sizeof(MP3On4DecodeContext),
    decode_init_mp3on4,
    NULL,
    decode_close_mp3on4,
    decode_frame_mp3on4,
    .flush= flush,
    .long_name= NULL_IF_CONFIG_SMALL("MP3onMP4"),
};
#endif