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/*
* DSP utils
* Copyright (c) 2000, 2001, 2002 Fabrice Bellard
* Copyright (c) 2002-2004 Michael Niedermayer <michaelni@gmx.at>
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* DSP utils.
* note, many functions in here may use MMX which trashes the FPU state, it is
* absolutely necessary to call emms_c() between dsp & float/double code
*/
#ifndef AVCODEC_DSPUTIL_H
#define AVCODEC_DSPUTIL_H
#include "libavutil/intreadwrite.h"
#include "avcodec.h"
//#define DEBUG
/* dct code */
void ff_fdct_ifast(int16_t *data);
void ff_fdct_ifast248(int16_t *data);
void ff_jpeg_fdct_islow_8(int16_t *data);
void ff_jpeg_fdct_islow_10(int16_t *data);
void ff_fdct248_islow_8(int16_t *data);
void ff_fdct248_islow_10(int16_t *data);
void ff_j_rev_dct(int16_t *data);
void ff_fdct_mmx(int16_t *block);
void ff_fdct_mmxext(int16_t *block);
void ff_fdct_sse2(int16_t *block);
#define H264_IDCT(depth) \
void ff_h264_idct8_add_ ## depth ## _c(uint8_t *dst, int16_t *block, int stride);\
void ff_h264_idct_add_ ## depth ## _c(uint8_t *dst, int16_t *block, int stride);\
void ff_h264_idct8_dc_add_ ## depth ## _c(uint8_t *dst, int16_t *block, int stride);\
void ff_h264_idct_dc_add_ ## depth ## _c(uint8_t *dst, int16_t *block, int stride);\
void ff_h264_idct_add16_ ## depth ## _c(uint8_t *dst, const int *blockoffset, int16_t *block, int stride, const uint8_t nnzc[6*8]);\
void ff_h264_idct_add16intra_ ## depth ## _c(uint8_t *dst, const int *blockoffset, int16_t *block, int stride, const uint8_t nnzc[6*8]);\
void ff_h264_idct8_add4_ ## depth ## _c(uint8_t *dst, const int *blockoffset, int16_t *block, int stride, const uint8_t nnzc[6*8]);\
void ff_h264_idct_add8_422_ ## depth ## _c(uint8_t **dest, const int *blockoffset, int16_t *block, int stride, const uint8_t nnzc[6*8]);\
void ff_h264_idct_add8_ ## depth ## _c(uint8_t **dest, const int *blockoffset, int16_t *block, int stride, const uint8_t nnzc[6*8]);\
void ff_h264_luma_dc_dequant_idct_ ## depth ## _c(int16_t *output, int16_t *input, int qmul);\
void ff_h264_chroma422_dc_dequant_idct_ ## depth ## _c(int16_t *block, int qmul);\
void ff_h264_chroma_dc_dequant_idct_ ## depth ## _c(int16_t *block, int qmul);
H264_IDCT( 8)
H264_IDCT( 9)
H264_IDCT(10)
void ff_svq3_luma_dc_dequant_idct_c(int16_t *output, int16_t *input, int qp);
void ff_svq3_add_idct_c(uint8_t *dst, int16_t *block, int stride, int qp, int dc);
/* encoding scans */
extern const uint8_t ff_alternate_horizontal_scan[64];
extern const uint8_t ff_alternate_vertical_scan[64];
extern const uint8_t ff_zigzag_direct[64];
extern const uint8_t ff_zigzag248_direct[64];
/* pixel operations */
#define MAX_NEG_CROP 1024
/* temporary */
extern uint32_t ff_squareTbl[512];
extern uint8_t ff_cropTbl[256 + 2 * MAX_NEG_CROP];
#define PUTAVG_PIXELS(depth)\
void ff_put_pixels8x8_ ## depth ## _c(uint8_t *dst, uint8_t *src, int stride);\
void ff_avg_pixels8x8_ ## depth ## _c(uint8_t *dst, uint8_t *src, int stride);\
void ff_put_pixels16x16_ ## depth ## _c(uint8_t *dst, uint8_t *src, int stride);\
void ff_avg_pixels16x16_ ## depth ## _c(uint8_t *dst, uint8_t *src, int stride);
PUTAVG_PIXELS( 8)
PUTAVG_PIXELS( 9)
PUTAVG_PIXELS(10)
#define ff_put_pixels8x8_c ff_put_pixels8x8_8_c
#define ff_avg_pixels8x8_c ff_avg_pixels8x8_8_c
#define ff_put_pixels16x16_c ff_put_pixels16x16_8_c
#define ff_avg_pixels16x16_c ff_avg_pixels16x16_8_c
/* RV40 functions */
void ff_put_rv40_qpel16_mc33_c(uint8_t *dst, uint8_t *src, int stride);
void ff_avg_rv40_qpel16_mc33_c(uint8_t *dst, uint8_t *src, int stride);
void ff_put_rv40_qpel8_mc33_c(uint8_t *dst, uint8_t *src, int stride);
void ff_avg_rv40_qpel8_mc33_c(uint8_t *dst, uint8_t *src, int stride);
/* 1/2^n downscaling functions from imgconvert.c */
void ff_shrink22(uint8_t *dst, int dst_wrap, const uint8_t *src, int src_wrap, int width, int height);
void ff_shrink44(uint8_t *dst, int dst_wrap, const uint8_t *src, int src_wrap, int width, int height);
void ff_shrink88(uint8_t *dst, int dst_wrap, const uint8_t *src, int src_wrap, int width, int height);
void ff_gmc_c(uint8_t *dst, uint8_t *src, int stride, int h, int ox, int oy,
int dxx, int dxy, int dyx, int dyy, int shift, int r, int width, int height);
/* minimum alignment rules ;)
If you notice errors in the align stuff, need more alignment for some ASM code
for some CPU or need to use a function with less aligned data then send a mail
to the libav-devel mailing list, ...
!warning These alignments might not match reality, (missing attribute((align))
stuff somewhere possible).
I (Michael) did not check them, these are just the alignments which I think
could be reached easily ...
!future video codecs might need functions with less strict alignment
*/
/*
void get_pixels_c(int16_t *block, const uint8_t *pixels, int line_size);
void diff_pixels_c(int16_t *block, const uint8_t *s1, const uint8_t *s2, int stride);
void put_pixels_clamped_c(const int16_t *block, uint8_t *pixels, int line_size);
void add_pixels_clamped_c(const int16_t *block, uint8_t *pixels, int line_size);
void clear_blocks_c(int16_t *blocks);
*/
/* add and put pixel (decoding) */
// blocksizes for op_pixels_func are 8x4,8x8 16x8 16x16
//h for op_pixels_func is limited to {width/2, width} but never larger than 16 and never smaller than 4
typedef void (*op_pixels_func)(uint8_t *block/*align width (8 or 16)*/, const uint8_t *pixels/*align 1*/, ptrdiff_t line_size, int h);
typedef void (*tpel_mc_func)(uint8_t *block/*align width (8 or 16)*/, const uint8_t *pixels/*align 1*/, int line_size, int w, int h);
typedef void (*qpel_mc_func)(uint8_t *dst/*align width (8 or 16)*/, uint8_t *src/*align 1*/, int stride);
typedef void (*op_fill_func)(uint8_t *block/*align width (8 or 16)*/, uint8_t value, int line_size, int h);
#define DEF_OLD_QPEL(name)\
void ff_put_ ## name (uint8_t *dst/*align width (8 or 16)*/, uint8_t *src/*align 1*/, int stride);\
void ff_put_no_rnd_ ## name (uint8_t *dst/*align width (8 or 16)*/, uint8_t *src/*align 1*/, int stride);\
void ff_avg_ ## name (uint8_t *dst/*align width (8 or 16)*/, uint8_t *src/*align 1*/, int stride);
DEF_OLD_QPEL(qpel16_mc11_old_c)
DEF_OLD_QPEL(qpel16_mc31_old_c)
DEF_OLD_QPEL(qpel16_mc12_old_c)
DEF_OLD_QPEL(qpel16_mc32_old_c)
DEF_OLD_QPEL(qpel16_mc13_old_c)
DEF_OLD_QPEL(qpel16_mc33_old_c)
DEF_OLD_QPEL(qpel8_mc11_old_c)
DEF_OLD_QPEL(qpel8_mc31_old_c)
DEF_OLD_QPEL(qpel8_mc12_old_c)
DEF_OLD_QPEL(qpel8_mc32_old_c)
DEF_OLD_QPEL(qpel8_mc13_old_c)
DEF_OLD_QPEL(qpel8_mc33_old_c)
#define CALL_2X_PIXELS(a, b, n)\
static void a(uint8_t *block, const uint8_t *pixels, int line_size, int h){\
b(block , pixels , line_size, h);\
b(block+n, pixels+n, line_size, h);\
}
/* motion estimation */
// h is limited to {width/2, width, 2*width} but never larger than 16 and never smaller than 2
// although currently h<4 is not used as functions with width <8 are neither used nor implemented
typedef int (*me_cmp_func)(void /*MpegEncContext*/ *s, uint8_t *blk1/*align width (8 or 16)*/, uint8_t *blk2/*align 1*/, int line_size, int h)/* __attribute__ ((const))*/;
/**
* Scantable.
*/
typedef struct ScanTable{
const uint8_t *scantable;
uint8_t permutated[64];
uint8_t raster_end[64];
} ScanTable;
void ff_init_scantable(uint8_t *, ScanTable *st, const uint8_t *src_scantable);
void ff_init_scantable_permutation(uint8_t *idct_permutation,
int idct_permutation_type);
/**
* DSPContext.
*/
typedef struct DSPContext {
/**
* Size of DCT coefficients.
*/
int dct_bits;
/* pixel ops : interface with DCT */
void (*get_pixels)(int16_t *block/*align 16*/, const uint8_t *pixels/*align 8*/, int line_size);
void (*diff_pixels)(int16_t *block/*align 16*/, const uint8_t *s1/*align 8*/, const uint8_t *s2/*align 8*/, int stride);
void (*put_pixels_clamped)(const int16_t *block/*align 16*/, uint8_t *pixels/*align 8*/, int line_size);
void (*put_signed_pixels_clamped)(const int16_t *block/*align 16*/, uint8_t *pixels/*align 8*/, int line_size);
void (*add_pixels_clamped)(const int16_t *block/*align 16*/, uint8_t *pixels/*align 8*/, int line_size);
void (*add_pixels8)(uint8_t *pixels, int16_t *block, int line_size);
void (*add_pixels4)(uint8_t *pixels, int16_t *block, int line_size);
int (*sum_abs_dctelem)(int16_t *block/*align 16*/);
/**
* translational global motion compensation.
*/
void (*gmc1)(uint8_t *dst/*align 8*/, uint8_t *src/*align 1*/, int srcStride, int h, int x16, int y16, int rounder);
/**
* global motion compensation.
*/
void (*gmc )(uint8_t *dst/*align 8*/, uint8_t *src/*align 1*/, int stride, int h, int ox, int oy,
int dxx, int dxy, int dyx, int dyy, int shift, int r, int width, int height);
void (*clear_block)(int16_t *block/*align 16*/);
void (*clear_blocks)(int16_t *blocks/*align 16*/);
int (*pix_sum)(uint8_t * pix, int line_size);
int (*pix_norm1)(uint8_t * pix, int line_size);
// 16x16 8x8 4x4 2x2 16x8 8x4 4x2 8x16 4x8 2x4
me_cmp_func sad[6]; /* identical to pix_absAxA except additional void * */
me_cmp_func sse[6];
me_cmp_func hadamard8_diff[6];
me_cmp_func dct_sad[6];
me_cmp_func quant_psnr[6];
me_cmp_func bit[6];
me_cmp_func rd[6];
me_cmp_func vsad[6];
me_cmp_func vsse[6];
me_cmp_func nsse[6];
me_cmp_func dct_max[6];
me_cmp_func dct264_sad[6];
me_cmp_func me_pre_cmp[6];
me_cmp_func me_cmp[6];
me_cmp_func me_sub_cmp[6];
me_cmp_func mb_cmp[6];
me_cmp_func ildct_cmp[6]; //only width 16 used
me_cmp_func frame_skip_cmp[6]; //only width 8 used
int (*ssd_int8_vs_int16)(const int8_t *pix1, const int16_t *pix2,
int size);
/**
* Halfpel motion compensation with rounding (a+b+1)>>1.
* this is an array[4][4] of motion compensation functions for 4
* horizontal blocksizes (8,16) and the 4 halfpel positions<br>
* *pixels_tab[ 0->16xH 1->8xH ][ xhalfpel + 2*yhalfpel ]
* @param block destination where the result is stored
* @param pixels source
* @param line_size number of bytes in a horizontal line of block
* @param h height
*/
op_pixels_func put_pixels_tab[4][4];
/**
* Halfpel motion compensation with rounding (a+b+1)>>1.
* This is an array[4][4] of motion compensation functions for 4
* horizontal blocksizes (8,16) and the 4 halfpel positions<br>
* *pixels_tab[ 0->16xH 1->8xH ][ xhalfpel + 2*yhalfpel ]
* @param block destination into which the result is averaged (a+b+1)>>1
* @param pixels source
* @param line_size number of bytes in a horizontal line of block
* @param h height
*/
op_pixels_func avg_pixels_tab[4][4];
/**
* Halfpel motion compensation with no rounding (a+b)>>1.
* this is an array[2][4] of motion compensation functions for 2
* horizontal blocksizes (8,16) and the 4 halfpel positions<br>
* *pixels_tab[ 0->16xH 1->8xH ][ xhalfpel + 2*yhalfpel ]
* @param block destination where the result is stored
* @param pixels source
* @param line_size number of bytes in a horizontal line of block
* @param h height
*/
op_pixels_func put_no_rnd_pixels_tab[2][4];
/**
* Halfpel motion compensation with no rounding (a+b)>>1.
* this is an array[4] of motion compensation functions for 1
* horizontal blocksize (16) and the 4 halfpel positions<br>
* *pixels_tab[0][ xhalfpel + 2*yhalfpel ]
* @param block destination into which the result is averaged (a+b)>>1
* @param pixels source
* @param line_size number of bytes in a horizontal line of block
* @param h height
*/
op_pixels_func avg_no_rnd_pixels_tab[4];
/**
* Thirdpel motion compensation with rounding (a+b+1)>>1.
* this is an array[12] of motion compensation functions for the 9 thirdpe
* positions<br>
* *pixels_tab[ xthirdpel + 4*ythirdpel ]
* @param block destination where the result is stored
* @param pixels source
* @param line_size number of bytes in a horizontal line of block
* @param h height
*/
tpel_mc_func put_tpel_pixels_tab[11]; //FIXME individual func ptr per width?
tpel_mc_func avg_tpel_pixels_tab[11]; //FIXME individual func ptr per width?
qpel_mc_func put_qpel_pixels_tab[2][16];
qpel_mc_func avg_qpel_pixels_tab[2][16];
qpel_mc_func put_no_rnd_qpel_pixels_tab[2][16];
qpel_mc_func put_mspel_pixels_tab[8];
me_cmp_func pix_abs[2][4];
/* huffyuv specific */
void (*add_bytes)(uint8_t *dst/*align 16*/, uint8_t *src/*align 16*/, int w);
void (*diff_bytes)(uint8_t *dst/*align 16*/, uint8_t *src1/*align 16*/, uint8_t *src2/*align 1*/,int w);
/**
* subtract huffyuv's variant of median prediction
* note, this might read from src1[-1], src2[-1]
*/
void (*sub_hfyu_median_prediction)(uint8_t *dst, const uint8_t *src1, const uint8_t *src2, int w, int *left, int *left_top);
void (*add_hfyu_median_prediction)(uint8_t *dst, const uint8_t *top, const uint8_t *diff, int w, int *left, int *left_top);
int (*add_hfyu_left_prediction)(uint8_t *dst, const uint8_t *src, int w, int left);
void (*add_hfyu_left_prediction_bgr32)(uint8_t *dst, const uint8_t *src, int w, int *red, int *green, int *blue, int *alpha);
void (*bswap_buf)(uint32_t *dst, const uint32_t *src, int w);
void (*bswap16_buf)(uint16_t *dst, const uint16_t *src, int len);
void (*h263_v_loop_filter)(uint8_t *src, int stride, int qscale);
void (*h263_h_loop_filter)(uint8_t *src, int stride, int qscale);
void (*h261_loop_filter)(uint8_t *src, int stride);
/* assume len is a multiple of 8, and arrays are 16-byte aligned */
void (*vector_clipf)(float *dst /* align 16 */, const float *src /* align 16 */, float min, float max, int len /* align 16 */);
/* (I)DCT */
void (*fdct)(int16_t *block/* align 16*/);
void (*fdct248)(int16_t *block/* align 16*/);
/* IDCT really*/
void (*idct)(int16_t *block/* align 16*/);
/**
* block -> idct -> clip to unsigned 8 bit -> dest.
* (-1392, 0, 0, ...) -> idct -> (-174, -174, ...) -> put -> (0, 0, ...)
* @param line_size size in bytes of a horizontal line of dest
*/
void (*idct_put)(uint8_t *dest/*align 8*/, int line_size, int16_t *block/*align 16*/);
/**
* block -> idct -> add dest -> clip to unsigned 8 bit -> dest.
* @param line_size size in bytes of a horizontal line of dest
*/
void (*idct_add)(uint8_t *dest/*align 8*/, int line_size, int16_t *block/*align 16*/);
/**
* idct input permutation.
* several optimized IDCTs need a permutated input (relative to the normal order of the reference
* IDCT)
* this permutation must be performed before the idct_put/add, note, normally this can be merged
* with the zigzag/alternate scan<br>
* an example to avoid confusion:
* - (->decode coeffs -> zigzag reorder -> dequant -> reference idct ->...)
* - (x -> reference dct -> reference idct -> x)
* - (x -> reference dct -> simple_mmx_perm = idct_permutation -> simple_idct_mmx -> x)
* - (->decode coeffs -> zigzag reorder -> simple_mmx_perm -> dequant -> simple_idct_mmx ->...)
*/
uint8_t idct_permutation[64];
int idct_permutation_type;
#define FF_NO_IDCT_PERM 1
#define FF_LIBMPEG2_IDCT_PERM 2
#define FF_SIMPLE_IDCT_PERM 3
#define FF_TRANSPOSE_IDCT_PERM 4
#define FF_PARTTRANS_IDCT_PERM 5
#define FF_SSE2_IDCT_PERM 6
int (*try_8x8basis)(int16_t rem[64], int16_t weight[64], int16_t basis[64], int scale);
void (*add_8x8basis)(int16_t rem[64], int16_t basis[64], int scale);
#define BASIS_SHIFT 16
#define RECON_SHIFT 6
void (*draw_edges)(uint8_t *buf, int wrap, int width, int height, int w, int h, int sides);
#define EDGE_WIDTH 16
#define EDGE_TOP 1
#define EDGE_BOTTOM 2
void (*shrink[4])(uint8_t *dst, int dst_wrap, const uint8_t *src, int src_wrap, int width, int height);
/**
* Calculate scalar product of two vectors.
* @param len length of vectors, should be multiple of 16
*/
int32_t (*scalarproduct_int16)(const int16_t *v1, const int16_t *v2/*align 16*/, int len);
/* ape functions */
/**
* Calculate scalar product of v1 and v2,
* and v1[i] += v3[i] * mul
* @param len length of vectors, should be multiple of 16
*/
int32_t (*scalarproduct_and_madd_int16)(int16_t *v1/*align 16*/, const int16_t *v2, const int16_t *v3, int len, int mul);
/**
* Apply symmetric window in 16-bit fixed-point.
* @param output destination array
* constraints: 16-byte aligned
* @param input source array
* constraints: 16-byte aligned
* @param window window array
* constraints: 16-byte aligned, at least len/2 elements
* @param len full window length
* constraints: multiple of ? greater than zero
*/
void (*apply_window_int16)(int16_t *output, const int16_t *input,
const int16_t *window, unsigned int len);
/**
* Clip each element in an array of int32_t to a given minimum and maximum value.
* @param dst destination array
* constraints: 16-byte aligned
* @param src source array
* constraints: 16-byte aligned
* @param min minimum value
* constraints: must be in the range [-(1 << 24), 1 << 24]
* @param max maximum value
* constraints: must be in the range [-(1 << 24), 1 << 24]
* @param len number of elements in the array
* constraints: multiple of 32 greater than zero
*/
void (*vector_clip_int32)(int32_t *dst, const int32_t *src, int32_t min,
int32_t max, unsigned int len);
op_fill_func fill_block_tab[2];
} DSPContext;
void ff_dsputil_static_init(void);
void ff_dsputil_init(DSPContext* p, AVCodecContext *avctx);
int ff_check_alignment(void);
void ff_set_cmp(DSPContext* c, me_cmp_func *cmp, int type);
#define BYTE_VEC32(c) ((c)*0x01010101UL)
#define BYTE_VEC64(c) ((c)*0x0001000100010001UL)
static inline uint32_t rnd_avg32(uint32_t a, uint32_t b)
{
return (a | b) - (((a ^ b) & ~BYTE_VEC32(0x01)) >> 1);
}
static inline uint32_t no_rnd_avg32(uint32_t a, uint32_t b)
{
return (a & b) + (((a ^ b) & ~BYTE_VEC32(0x01)) >> 1);
}
static inline uint64_t rnd_avg64(uint64_t a, uint64_t b)
{
return (a | b) - (((a ^ b) & ~BYTE_VEC64(0x01)) >> 1);
}
static inline uint64_t no_rnd_avg64(uint64_t a, uint64_t b)
{
return (a & b) + (((a ^ b) & ~BYTE_VEC64(0x01)) >> 1);
}
void ff_dsputil_init_alpha(DSPContext* c, AVCodecContext *avctx);
void ff_dsputil_init_arm(DSPContext* c, AVCodecContext *avctx);
void ff_dsputil_init_bfin(DSPContext* c, AVCodecContext *avctx);
void ff_dsputil_init_mmx(DSPContext* c, AVCodecContext *avctx);
void ff_dsputil_init_ppc(DSPContext* c, AVCodecContext *avctx);
void ff_dsputil_init_sh4(DSPContext* c, AVCodecContext *avctx);
void ff_dsputil_init_vis(DSPContext* c, AVCodecContext *avctx);
#if (ARCH_ARM && HAVE_NEON) || ARCH_PPC || HAVE_MMX
# define STRIDE_ALIGN 16
#else
# define STRIDE_ALIGN 8
#endif
// Some broken preprocessors need a second expansion
// to be forced to tokenize __VA_ARGS__
#define E(x) x
#define LOCAL_ALIGNED_A(a, t, v, s, o, ...) \
uint8_t la_##v[sizeof(t s o) + (a)]; \
t (*v) o = (void *)FFALIGN((uintptr_t)la_##v, a)
#define LOCAL_ALIGNED_D(a, t, v, s, o, ...) \
DECLARE_ALIGNED(a, t, la_##v) s o; \
t (*v) o = la_##v
#define LOCAL_ALIGNED(a, t, v, ...) E(LOCAL_ALIGNED_A(a, t, v, __VA_ARGS__,,))
#if HAVE_LOCAL_ALIGNED_8
# define LOCAL_ALIGNED_8(t, v, ...) E(LOCAL_ALIGNED_D(8, t, v, __VA_ARGS__,,))
#else
# define LOCAL_ALIGNED_8(t, v, ...) LOCAL_ALIGNED(8, t, v, __VA_ARGS__)
#endif
#if HAVE_LOCAL_ALIGNED_16
# define LOCAL_ALIGNED_16(t, v, ...) E(LOCAL_ALIGNED_D(16, t, v, __VA_ARGS__,,))
#else
# define LOCAL_ALIGNED_16(t, v, ...) LOCAL_ALIGNED(16, t, v, __VA_ARGS__)
#endif
#define WRAPPER8_16_SQ(name8, name16)\
static int name16(void /*MpegEncContext*/ *s, uint8_t *dst, uint8_t *src, int stride, int h){\
int score=0;\
score +=name8(s, dst , src , stride, 8);\
score +=name8(s, dst+8 , src+8 , stride, 8);\
if(h==16){\
dst += 8*stride;\
src += 8*stride;\
score +=name8(s, dst , src , stride, 8);\
score +=name8(s, dst+8 , src+8 , stride, 8);\
}\
return score;\
}
#endif /* AVCODEC_DSPUTIL_H */
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