1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
|
/*
* Alpha optimized DSP utils
* Copyright (c) 2002 Falk Hueffner <falk@debian.org>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "libavutil/attributes.h"
#include "libavcodec/hpeldsp.h"
#include "hpeldsp_alpha.h"
#include "asm.h"
static inline uint64_t avg2_no_rnd(uint64_t a, uint64_t b)
{
return (a & b) + (((a ^ b) & BYTE_VEC(0xfe)) >> 1);
}
static inline uint64_t avg2(uint64_t a, uint64_t b)
{
return (a | b) - (((a ^ b) & BYTE_VEC(0xfe)) >> 1);
}
#if 0
/* The XY2 routines basically utilize this scheme, but reuse parts in
each iteration. */
static inline uint64_t avg4(uint64_t l1, uint64_t l2, uint64_t l3, uint64_t l4)
{
uint64_t r1 = ((l1 & ~BYTE_VEC(0x03)) >> 2)
+ ((l2 & ~BYTE_VEC(0x03)) >> 2)
+ ((l3 & ~BYTE_VEC(0x03)) >> 2)
+ ((l4 & ~BYTE_VEC(0x03)) >> 2);
uint64_t r2 = (( (l1 & BYTE_VEC(0x03))
+ (l2 & BYTE_VEC(0x03))
+ (l3 & BYTE_VEC(0x03))
+ (l4 & BYTE_VEC(0x03))
+ BYTE_VEC(0x02)) >> 2) & BYTE_VEC(0x03);
return r1 + r2;
}
#endif
#define OP(LOAD, STORE) \
do { \
STORE(LOAD(pixels), block); \
pixels += line_size; \
block += line_size; \
} while (--h)
#define OP_X2(LOAD, STORE) \
do { \
uint64_t pix1, pix2; \
\
pix1 = LOAD(pixels); \
pix2 = pix1 >> 8 | ((uint64_t) pixels[8] << 56); \
STORE(AVG2(pix1, pix2), block); \
pixels += line_size; \
block += line_size; \
} while (--h)
#define OP_Y2(LOAD, STORE) \
do { \
uint64_t pix = LOAD(pixels); \
do { \
uint64_t next_pix; \
\
pixels += line_size; \
next_pix = LOAD(pixels); \
STORE(AVG2(pix, next_pix), block); \
block += line_size; \
pix = next_pix; \
} while (--h); \
} while (0)
#define OP_XY2(LOAD, STORE) \
do { \
uint64_t pix1 = LOAD(pixels); \
uint64_t pix2 = pix1 >> 8 | ((uint64_t) pixels[8] << 56); \
uint64_t pix_l = (pix1 & BYTE_VEC(0x03)) \
+ (pix2 & BYTE_VEC(0x03)); \
uint64_t pix_h = ((pix1 & ~BYTE_VEC(0x03)) >> 2) \
+ ((pix2 & ~BYTE_VEC(0x03)) >> 2); \
\
do { \
uint64_t npix1, npix2; \
uint64_t npix_l, npix_h; \
uint64_t avg; \
\
pixels += line_size; \
npix1 = LOAD(pixels); \
npix2 = npix1 >> 8 | ((uint64_t) pixels[8] << 56); \
npix_l = (npix1 & BYTE_VEC(0x03)) \
+ (npix2 & BYTE_VEC(0x03)); \
npix_h = ((npix1 & ~BYTE_VEC(0x03)) >> 2) \
+ ((npix2 & ~BYTE_VEC(0x03)) >> 2); \
avg = (((pix_l + npix_l + AVG4_ROUNDER) >> 2) & BYTE_VEC(0x03)) \
+ pix_h + npix_h; \
STORE(avg, block); \
\
block += line_size; \
pix_l = npix_l; \
pix_h = npix_h; \
} while (--h); \
} while (0)
#define MAKE_OP(OPNAME, SUFF, OPKIND, STORE) \
static void OPNAME ## _pixels ## SUFF ## _axp \
(uint8_t *restrict block, const uint8_t *restrict pixels, \
ptrdiff_t line_size, int h) \
{ \
if ((size_t) pixels & 0x7) { \
OPKIND(uldq, STORE); \
} else { \
OPKIND(ldq, STORE); \
} \
} \
\
static void OPNAME ## _pixels16 ## SUFF ## _axp \
(uint8_t *restrict block, const uint8_t *restrict pixels, \
ptrdiff_t line_size, int h) \
{ \
OPNAME ## _pixels ## SUFF ## _axp(block, pixels, line_size, h); \
OPNAME ## _pixels ## SUFF ## _axp(block + 8, pixels + 8, line_size, h); \
}
#define PIXOP(OPNAME, STORE) \
MAKE_OP(OPNAME, , OP, STORE) \
MAKE_OP(OPNAME, _x2, OP_X2, STORE) \
MAKE_OP(OPNAME, _y2, OP_Y2, STORE) \
MAKE_OP(OPNAME, _xy2, OP_XY2, STORE)
/* Rounding primitives. */
#define AVG2 avg2
#define AVG4 avg4
#define AVG4_ROUNDER BYTE_VEC(0x02)
#define STORE(l, b) stq(l, b)
PIXOP(put, STORE);
#undef STORE
#define STORE(l, b) stq(AVG2(l, ldq(b)), b);
PIXOP(avg, STORE);
/* Not rounding primitives. */
#undef AVG2
#undef AVG4
#undef AVG4_ROUNDER
#undef STORE
#define AVG2 avg2_no_rnd
#define AVG4 avg4_no_rnd
#define AVG4_ROUNDER BYTE_VEC(0x01)
#define STORE(l, b) stq(l, b)
PIXOP(put_no_rnd, STORE);
#undef STORE
#define STORE(l, b) stq(AVG2(l, ldq(b)), b);
PIXOP(avg_no_rnd, STORE);
static void put_pixels16_axp_asm(uint8_t *block, const uint8_t *pixels,
ptrdiff_t line_size, int h)
{
put_pixels_axp_asm(block, pixels, line_size, h);
put_pixels_axp_asm(block + 8, pixels + 8, line_size, h);
}
av_cold void ff_hpeldsp_init_alpha(HpelDSPContext *c, int flags)
{
c->put_pixels_tab[0][0] = put_pixels16_axp_asm;
c->put_pixels_tab[0][1] = put_pixels16_x2_axp;
c->put_pixels_tab[0][2] = put_pixels16_y2_axp;
c->put_pixels_tab[0][3] = put_pixels16_xy2_axp;
c->put_no_rnd_pixels_tab[0][0] = put_pixels16_axp_asm;
c->put_no_rnd_pixels_tab[0][1] = put_no_rnd_pixels16_x2_axp;
c->put_no_rnd_pixels_tab[0][2] = put_no_rnd_pixels16_y2_axp;
c->put_no_rnd_pixels_tab[0][3] = put_no_rnd_pixels16_xy2_axp;
c->avg_pixels_tab[0][0] = avg_pixels16_axp;
c->avg_pixels_tab[0][1] = avg_pixels16_x2_axp;
c->avg_pixels_tab[0][2] = avg_pixels16_y2_axp;
c->avg_pixels_tab[0][3] = avg_pixels16_xy2_axp;
c->avg_no_rnd_pixels_tab[0] = avg_no_rnd_pixels16_axp;
c->avg_no_rnd_pixels_tab[1] = avg_no_rnd_pixels16_x2_axp;
c->avg_no_rnd_pixels_tab[2] = avg_no_rnd_pixels16_y2_axp;
c->avg_no_rnd_pixels_tab[3] = avg_no_rnd_pixels16_xy2_axp;
c->put_pixels_tab[1][0] = put_pixels_axp_asm;
c->put_pixels_tab[1][1] = put_pixels_x2_axp;
c->put_pixels_tab[1][2] = put_pixels_y2_axp;
c->put_pixels_tab[1][3] = put_pixels_xy2_axp;
c->put_no_rnd_pixels_tab[1][0] = put_pixels_axp_asm;
c->put_no_rnd_pixels_tab[1][1] = put_no_rnd_pixels_x2_axp;
c->put_no_rnd_pixels_tab[1][2] = put_no_rnd_pixels_y2_axp;
c->put_no_rnd_pixels_tab[1][3] = put_no_rnd_pixels_xy2_axp;
c->avg_pixels_tab[1][0] = avg_pixels_axp;
c->avg_pixels_tab[1][1] = avg_pixels_x2_axp;
c->avg_pixels_tab[1][2] = avg_pixels_y2_axp;
c->avg_pixels_tab[1][3] = avg_pixels_xy2_axp;
}
|