1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
|
/*
* The simplest AC-3 encoder
* Copyright (c) 2000 Fabrice Bellard
* Copyright (c) 2006-2010 Justin Ruggles <justin.ruggles@gmail.com>
* Copyright (c) 2006-2010 Prakash Punnoor <prakash@punnoor.de>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* floating-point AC-3 encoder.
*/
#define CONFIG_AC3ENC_FLOAT 1
#include "ac3enc.c"
#include "kbdwin.h"
/**
* Finalize MDCT and free allocated memory.
*/
static av_cold void mdct_end(AC3MDCTContext *mdct)
{
ff_mdct_end(&mdct->fft);
av_freep(&mdct->window);
}
/**
* Initialize MDCT tables.
* @param nbits log2(MDCT size)
*/
static av_cold int mdct_init(AVCodecContext *avctx, AC3MDCTContext *mdct,
int nbits)
{
float *window;
int i, n, n2;
n = 1 << nbits;
n2 = n >> 1;
window = av_malloc(n * sizeof(*window));
if (!window) {
av_log(avctx, AV_LOG_ERROR, "Cannot allocate memory.\n");
return AVERROR(ENOMEM);
}
ff_kbd_window_init(window, 5.0, n2);
for (i = 0; i < n2; i++)
window[n-1-i] = window[i];
mdct->window = window;
return ff_mdct_init(&mdct->fft, nbits, 0, -2.0 / n);
}
/**
* Apply KBD window to input samples prior to MDCT.
*/
static void apply_window(DSPContext *dsp, float *output, const float *input,
const float *window, unsigned int len)
{
dsp->vector_fmul(output, input, window, len);
}
/**
* Normalize the input samples to use the maximum available precision.
*/
static int normalize_samples(AC3EncodeContext *s)
{
/* Normalization is not needed for floating-point samples, so just return 0 */
return 0;
}
/**
* Scale MDCT coefficients from float to 24-bit fixed-point.
*/
static void scale_coefficients(AC3EncodeContext *s)
{
int chan_size = AC3_MAX_COEFS * AC3_MAX_BLOCKS;
s->ac3dsp.float_to_fixed24(s->fixed_coef_buffer + chan_size,
s->mdct_coef_buffer + chan_size,
chan_size * s->channels);
}
#if CONFIG_AC3_ENCODER
AVCodec ff_ac3_float_encoder = {
"ac3_float",
AVMEDIA_TYPE_AUDIO,
CODEC_ID_AC3,
sizeof(AC3EncodeContext),
ac3_encode_init,
ac3_encode_frame,
ac3_encode_close,
NULL,
.sample_fmts = (const enum AVSampleFormat[]){AV_SAMPLE_FMT_FLT,AV_SAMPLE_FMT_NONE},
.long_name = NULL_IF_CONFIG_SMALL("ATSC A/52A (AC-3)"),
.priv_class = &ac3enc_class,
.channel_layouts = ff_ac3_channel_layouts,
};
#endif
#if CONFIG_EAC3_ENCODER
AVCodec ff_eac3_encoder = {
.name = "eac3",
.type = AVMEDIA_TYPE_AUDIO,
.id = CODEC_ID_EAC3,
.priv_data_size = sizeof(AC3EncodeContext),
.init = ac3_encode_init,
.encode = ac3_encode_frame,
.close = ac3_encode_close,
.sample_fmts = (const enum AVSampleFormat[]){AV_SAMPLE_FMT_FLT,AV_SAMPLE_FMT_NONE},
.long_name = NULL_IF_CONFIG_SMALL("ATSC A/52 E-AC-3"),
.priv_class = &eac3enc_class,
.channel_layouts = ff_ac3_channel_layouts,
};
#endif
|