aboutsummaryrefslogtreecommitdiffstats
path: root/libavcodec/aarch64/me_cmp_neon.S
blob: c710358ab715d6a9fceb7fc2de2e9d2070ef1db4 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
/*
 * Copyright (c) 2022 Jonathan Swinney <jswinney@amazon.com>
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#include "libavutil/aarch64/asm.S"

function ff_pix_abs16_neon, export=1
        // x0           unused
        // x1           uint8_t *pix1
        // x2           uint8_t *pix2
        // x3           ptrdiff_t stride
        // w4           int h
        cmp             w4, #4                      // if h < 4, jump to completion section
        movi            v16.8h, #0                  // clear result accumulator
        movi            v17.8h, #0                  // clear result accumulator
        b.lt            2f
1:
        ld1             {v0.16b}, [x1], x3          // load pix1
        ld1             {v4.16b}, [x2], x3          // load pix2
        ld1             {v1.16b}, [x1], x3          // load pix1
        ld1             {v5.16b}, [x2], x3          // load pix2
        uabal           v16.8h, v0.8b, v4.8b        // absolute difference accumulate
        uabal2          v17.8h, v0.16b, v4.16b
        ld1             {v2.16b}, [x1], x3          // load pix1
        ld1             {v6.16b}, [x2], x3          // load pix2
        uabal           v16.8h, v1.8b, v5.8b        // absolute difference accumulate
        uabal2          v17.8h, v1.16b, v5.16b
        ld1             {v3.16b}, [x1], x3
        ld1             {v7.16b}, [x2], x3
        uabal           v16.8h, v2.8b, v6.8b
        uabal2          v17.8h, v2.16b, v6.16b
        sub             w4, w4, #4                  // h -= 4
        uabal           v16.8h, v3.8b, v7.8b
        uabal2          v17.8h, v3.16b, v7.16b
        cmp             w4, #4                      // if h >= 4, loop

        b.ge            1b
        cbnz            w4, 2f                      // if iterations remain, jump to completion section

        add             v16.8h, v16.8h, v17.8h
        uaddlv          s16, v16.8h                 // add up everything in v16 accumulator
        fmov            w0, s16                     // copy result to general purpose register
        ret

2:
        ld1             {v0.16b}, [x1], x3          // load pix1
        ld1             {v4.16b}, [x2], x3          // load pix2
        subs            w4, w4, #1                  // h -= 1
        uabal           v16.8h, v0.8b, v4.8b        // absolute difference accumulate
        uabal2          v17.8h, v0.16b, v4.16b
        b.ne            2b

        add             v16.8h, v16.8h, v17.8h
        uaddlv          s16, v16.8h                 // add up everything in v16 accumulator
        fmov            w0, s16                     // copy result to general purpose register
        ret
endfunc

function ff_pix_abs8_neon, export=1
        // x0           unused
        // x1           uint8_t *pix1
        // x2           uint8_t *pix2
        // x3           ptrdiff_t stride
        // w4           int h

        movi            v30.8h, #0
        cmp             w4, #4
        b.lt            2f

// make 4 iterations at once
1:
        ld1             {v0.8b}, [x1], x3               // Load pix1 for first iteration
        ld1             {v1.8b}, [x2], x3               // Load pix2 for first iteration
        ld1             {v2.8b}, [x1], x3               // Load pix1 for second iteration
        uabal           v30.8h, v0.8b, v1.8b            // Absolute difference, first iteration
        ld1             {v3.8b}, [x2], x3               // Load pix2 for second iteration
        ld1             {v4.8b}, [x1], x3               // Load pix1 for third iteration
        uabal           v30.8h, v2.8b, v3.8b            // Absolute difference, second iteration
        ld1             {v5.8b}, [x2], x3               // Load pix2 for third iteration
        sub             w4, w4, #4                      // h -= 4
        ld1             {v6.8b}, [x1], x3               // Load pix1 for foruth iteration
        ld1             {v7.8b}, [x2], x3               // Load pix2 for fourth iteration
        uabal           v30.8h, v4.8b, v5.8b            // Absolute difference, third iteration
        cmp             w4, #4
        uabal           v30.8h, v6.8b, v7.8b            // Absolute difference, foruth iteration
        b.ge            1b

        cbz             w4, 3f

// iterate by one
2:
        ld1             {v0.8b}, [x1], x3               // Load pix1
        ld1             {v1.8b}, [x2], x3               // Load pix2

        subs            w4, w4, #1
        uabal           v30.8h, v0.8b, v1.8b
        b.ne            2b

3:
        uaddlv          s20, v30.8h                     // Add up vector
        fmov            w0, s20

        ret
endfunc

function ff_pix_abs16_xy2_neon, export=1
        // x0           unused
        // x1           uint8_t *pix1
        // x2           uint8_t *pix2
        // x3           ptrdiff_t stride
        // w4           int h

        add             x5, x2, x3                  // use x5 to hold uint8_t *pix3
        movi            v21.8h, #0                  // initialize the result register
        movi            v22.8h, #0                  // initialize the result register

        // Load initial pix2 values for either the unrolled version or completion version.
        ldur            q4, [x2, #1]                // load pix2+1
        ldr             q3, [x2]                    // load pix2
        uaddl           v2.8h, v4.8b, v3.8b         // pix2 + pix2+1 0..7
        uaddl2          v3.8h, v4.16b, v3.16b       // pix2 + pix2+1 8..15
        cmp             w4, #4                      // if h < 4 jump to the completion version
        b.lt            2f
1:
        // This is an unrolled implementation. It completes 4 iterations of the C for each branch.
        // In each iteration, pix2[i+1] == pix3[i]. This means we need only three loads per iteration,
        // plus two at the beginning to start.
        ldur            q5, [x5, #1]                // load pix3+1
        ld1             {v4.16b}, [x5], x3          // load pix3
        ld1             {v1.16b}, [x1], x3          // load pix1

        ldur            q7, [x5, #1]                // load pix3+1
        ld1             {v6.16b}, [x5], x3          // load pix3
        ld1             {v16.16b}, [x1], x3         // load pix1

        // These blocks compute the average: avg(pix2[n], pix2[n+1], pix3[n], pix3[n+1])
        uaddl           v30.8h, v4.8b, v5.8b        // pix3 + pix3+1 0..7
        uaddl2          v31.8h, v4.16b, v5.16b      // pix3 + pix3+1 8..15

        ldur            q19, [x5, #1]               // load pix3+1

        add             v23.8h, v2.8h, v30.8h       // add up 0..7, using pix2 + pix2+1 values from previous iteration
        add             v24.8h, v3.8h, v31.8h       // add up 8..15, using pix2 + pix2+1 values from previous iteration

        ld1             {v18.16b}, [x5], x3         // load pix3
        ld1             {v17.16b}, [x1], x3         // load pix1

        rshrn           v23.8b, v23.8h, #2          // shift right 2 0..7 (rounding shift right)
        rshrn2          v23.16b, v24.8h, #2         // shift right 2 8..15

        uaddl           v2.8h, v6.8b, v7.8b         // pix3 + pix3+1 0..7
        uaddl2          v3.8h, v6.16b, v7.16b       // pix3 + pix3+1 8..15

        ldur            q7, [x5, #1]                // load pix3+1

        add             v26.8h, v30.8h, v2.8h       // add up 0..7, using pix2 + pix2+1 values from pix3 above
        add             v27.8h, v31.8h, v3.8h       // add up 8..15, using pix2 + pix2+1 values from pix3 above

        uabal           v21.8h, v1.8b,  v23.8b      // absolute difference 0..7, i=0
        uabal2          v22.8h, v1.16b, v23.16b     // absolute difference 8..15, i=0

        ld1             {v6.16b}, [x5], x3          // load pix3
        ld1             {v20.16b}, [x1], x3         // load pix1

        rshrn           v26.8b, v26.8h, #2          // shift right 2 0..7 (rounding shift right)
        rshrn2          v26.16b, v27.8h, #2         // shift right 2 8..15

        uaddl           v4.8h, v18.8b, v19.8b       // pix3 + pix3+1 0..7
        uaddl2          v5.8h, v18.16b, v19.16b     // pix3 + pix3+1 8..15
        add             v28.8h, v2.8h, v4.8h        // add up 0..7, using pix2 + pix2+1 values from pix3 above
        add             v29.8h, v3.8h, v5.8h        // add up 8..15, using pix2 + pix2+1 values from pix3 above
        rshrn           v28.8b, v28.8h, #2          // shift right 2 0..7 (rounding shift right)
        rshrn2          v28.16b, v29.8h, #2         // shift right 2 8..15

        uabal           v21.8h, v16.8b,  v26.8b     // absolute difference 0..7, i=1
        uabal2          v22.8h, v16.16b, v26.16b    // absolute difference 8..15, i=1

        uaddl           v2.8h, v6.8b,  v7.8b        // pix3 + pix3+1 0..7
        uaddl2          v3.8h, v6.16b, v7.16b       // pix3 + pix3+1 8..15
        add             v30.8h, v4.8h, v2.8h        // add up 0..7, using pix2 + pix2+1 values from pix3 above
        add             v31.8h, v5.8h, v3.8h        // add up 8..15, using pix2 + pix2+1 values from pix3 above
        rshrn           v30.8b, v30.8h, #2          // shift right 2 0..7 (rounding shift right)
        rshrn2          v30.16b, v31.8h, #2         // shift right 2 8..15

        sub             w4, w4, #4                  // h -= 4

        uabal           v21.8h, v17.8b,  v28.8b     // absolute difference 0..7, i=2
        uabal2          v22.8h, v17.16b, v28.16b    // absolute difference 8..15, i=2

        cmp             w4, #4                      // loop if h >= 4


        uabal           v21.8h, v20.8b,  v30.8b     // absolute difference 0..7, i=3
        uabal2          v22.8h, v20.16b, v30.16b    // absolute difference 8..15, i=3

        b.ge            1b
        cbnz            w4, 2f                      // if iterations remain jump to completion section

        add             v4.8h, v21.8h, v22.8h
        uaddlv          s0, v4.8h                   // finish adding up accumulated values

        fmov            w0, s0                      // copy result to general purpose register
        ret
2:
        // v2 and v3 are set either at the end of this loop or at from the unrolled version
        // which branches here to complete iterations when h % 4 != 0.
        ldur            q5, [x5, #1]                // load pix3+1
        ld1             {v4.16b}, [x5], x3          // load pix3
        ld1             {v1.16b}, [x1], x3          // load pix1
        subs            w4, w4, #1                  // decrement h

        uaddl           v18.8h, v4.8b, v5.8b        // pix3 + pix3+1 0..7
        uaddl2          v19.8h, v4.16b, v5.16b      // pix3 + pix3+1 8..15
        add             v16.8h, v2.8h, v18.8h       // add up 0..7, using pix2 + pix2+1 values from previous iteration
        add             v17.8h, v3.8h, v19.8h       // add up 8..15, using pix2 + pix2+1 values from previous iteration
        // divide by 4 to compute the average of values summed above
        rshrn           v16.8b,  v16.8h, #2         // shift right by 2 0..7 (rounding shift right)
        rshrn2          v16.16b, v17.8h, #2         // shift right by 2 8..15

        uabal           v21.8h, v1.8b,  v16.8b      // absolute difference 0..7
        uabal2          v22.8h, v1.16b, v16.16b     // absolute difference accumulate 8..15
        mov             v2.16b, v18.16b             // pix3 -> pix2
        mov             v3.16b, v19.16b             // pix3+1 -> pix2+1

        b.ne            2b                          // loop if h > 0

        add             v4.8h, v21.8h, v22.8h
        uaddlv          s0, v4.8h                   // finish adding up accumulated values
        fmov            w0, s0                      // copy result to general purpose register
        ret
endfunc

function ff_pix_abs16_x2_neon, export=1
        // x0           unused
        // x1           uint8_t *pix1
        // x2           uint8_t *pix2
        // x3           ptrdiff_t stride
        // w4           int h

        cmp             w4, #4
        // initialize buffers
        movi            v16.8h, #0
        movi            v17.8h, #0
        add             x5, x2, #1 // pix2 + 1
        b.lt            2f

// make 4 iterations at once
1:

        // abs(pix1[0] - avg2(pix2[0], pix2[1]))
        // avg2(a,b) = (((a) + (b) + 1) >> 1)
        // abs(x) = (x < 0 ? -x : x)

        ld1             {v1.16b}, [x2], x3
        ld1             {v2.16b}, [x5], x3
        urhadd          v30.16b, v1.16b, v2.16b
        ld1             {v0.16b}, [x1], x3
        uabal           v16.8h, v0.8b, v30.8b
        ld1             {v4.16b}, [x2], x3
        uabal2          v17.8h, v0.16b, v30.16b
        ld1             {v5.16b}, [x5], x3
        urhadd          v29.16b, v4.16b, v5.16b
        ld1             {v3.16b}, [x1], x3
        uabal           v16.8h, v3.8b, v29.8b
        ld1             {v7.16b}, [x2], x3
        uabal2          v17.8h, v3.16b, v29.16b
        ld1             {v22.16b}, [x5], x3
        urhadd          v28.16b, v7.16b, v22.16b
        ld1             {v6.16b}, [x1], x3
        uabal           v16.8h, v6.8b, v28.8b
        ld1             {v24.16b}, [x2], x3
        sub             w4, w4, #4
        uabal2          v17.8h, v6.16b, v28.16b
        ld1             {v25.16b}, [x5], x3
        urhadd          v27.16b, v24.16b, v25.16b
        ld1             {v23.16b}, [x1], x3
        cmp             w4, #4
        uabal           v16.8h, v23.8b, v27.8b
        uabal2          v17.8h, v23.16b, v27.16b

        b.ge            1b
        cbz             w4, 3f

// iterate by one
2:
        ld1             {v1.16b}, [x2], x3
        ld1             {v2.16b}, [x5], x3
        subs            w4, w4, #1
        urhadd          v29.16b, v1.16b, v2.16b
        ld1             {v0.16b}, [x1], x3
        uabal           v16.8h, v0.8b,  v29.8b
        uabal2          v17.8h, v0.16b, v29.16b


        b.ne            2b

3:
        add             v16.8h, v16.8h, v17.8h
        uaddlv          s16, v16.8h
        fmov            w0, s16

        ret
endfunc

function ff_pix_abs16_y2_neon, export=1
        // x0           unused
        // x1           uint8_t *pix1
        // x2           uint8_t *pix2
        // x3           ptrdiff_t stride
        // w4           int h

        // initialize buffers
        ld1             {v1.16b}, [x2], x3              // Load pix2
        movi            v29.8h, #0                      // clear the accumulator
        movi            v28.8h, #0                      // clear the accumulator
        cmp             w4, #4
        b.lt            2f

// make 4 iterations at once
1:

        // abs(pix1[0], avg2(pix2[0], pix2[0 + stride]))
        // avg2(a, b) = (((a) + (b) + 1) >> 1)
        // abs(x) = (x < 0 ? (-x) : (x))

        ld1             {v2.16b}, [x2], x3              // Load pix3 for first iteration
        ld1             {v0.16b}, [x1], x3              // Load pix1 for first iteration
        urhadd          v30.16b, v1.16b, v2.16b         // Rounding halving add, first iteration
        ld1             {v5.16b}, [x2], x3              // Load pix3 for second iteartion
        uabal           v29.8h, v0.8b, v30.8b           // Absolute difference of lower half, first iteration
        uabal2          v28.8h, v0.16b, v30.16b         // Absolute difference of upper half, first iteration
        ld1             {v3.16b}, [x1], x3              // Load pix1 for second iteration
        urhadd          v27.16b, v2.16b, v5.16b         // Rounding halving add, second iteration
        ld1             {v20.16b}, [x2], x3             // Load pix3 for third iteration
        uabal           v29.8h, v3.8b, v27.8b           // Absolute difference of lower half for second iteration
        uabal2          v28.8h, v3.16b, v27.16b         // Absolute difference of upper half for second iteration
        ld1             {v6.16b}, [x1], x3              // Load pix1 for third iteration
        urhadd          v26.16b, v5.16b, v20.16b        // Rounding halving add, third iteration
        ld1             {v1.16b}, [x2], x3              // Load pix3 for fourth iteration
        uabal           v29.8h, v6.8b, v26.8b           // Absolute difference of lower half for third iteration
        uabal2          v28.8h, v6.16b, v26.16b         // Absolute difference of upper half for third iteration
        ld1             {v21.16b}, [x1], x3             // Load pix1 for fourth iteration
        sub             w4, w4, #4                      // h-= 4
        urhadd          v25.16b, v20.16b, v1.16b        // Rounding halving add
        cmp             w4, #4
        uabal           v29.8h, v21.8b, v25.8b          // Absolute difference of lower half for fourth iteration
        uabal2          v28.8h, v21.16b, v25.16b        // Absolute difference of upper half for fourth iteration

        b.ge            1b
        cbz             w4, 3f

// iterate by one
2:

        ld1             {v2.16b}, [x2], x3              // Load pix3
        subs            w4, w4, #1
        ld1             {v0.16b}, [x1], x3              // Load pix1
        urhadd          v30.16b, v1.16b, v2.16b         // Rounding halving add
        mov             v1.16b, v2.16b                  // Shift pix3->pix2
        uabal           v29.8h, v30.8b, v0.8b
        uabal2          v28.8h, v30.16b, v0.16b

        b.ne            2b

3:
        add             v29.8h, v29.8h, v28.8h          // Add vectors together
        uaddlv          s16, v29.8h                     // Add up vector values

        fmov            w0, s16

        ret
endfunc

function sse16_neon, export=1
        // x0 - unused
        // x1 - pix1
        // x2 - pix2
        // x3 - stride
        // w4 - h

        cmp             w4, #4
        movi            v17.4s, #0
        b.lt            2f

// Make 4 iterations at once
1:

        // res = abs(pix1[0] - pix2[0])
        // res * res

        ld1             {v0.16b}, [x1], x3              // Load pix1 vector for first iteration
        ld1             {v1.16b}, [x2], x3              // Load pix2 vector for first iteration
        ld1             {v2.16b}, [x1], x3              // Load pix1 vector for second iteration
        uabd            v30.16b, v0.16b, v1.16b         // Absolute difference, first iteration
        ld1             {v3.16b}, [x2], x3              // Load pix2 vector for second iteration
        umull           v29.8h, v30.8b, v30.8b          // Multiply lower half of vectors, first iteration
        umull2          v28.8h, v30.16b, v30.16b        // Multiply upper half of vectors, first iteration
        uabd            v27.16b, v2.16b, v3.16b         // Absolute difference, second iteration
        uadalp          v17.4s, v29.8h                  // Pairwise add, first iteration
        ld1             {v4.16b}, [x1], x3              // Load pix1 for third iteration
        umull           v26.8h, v27.8b, v27.8b          // Mulitply lower half, second iteration
        umull2          v25.8h, v27.16b, v27.16b        // Multiply upper half, second iteration
        ld1             {v5.16b}, [x2], x3              // Load pix2 for third iteration
        uadalp          v17.4s, v26.8h                  // Pairwise add and accumulate, second iteration
        uabd            v24.16b, v4.16b, v5.16b         // Absolute difference, third iteration
        ld1             {v6.16b}, [x1], x3              // Load pix1 for fourth iteration
        uadalp          v17.4s, v25.8h                  // Pairwise add and accumulate, second iteration
        umull           v23.8h, v24.8b, v24.8b          // Multiply lower half, third iteration
        umull2          v22.8h, v24.16b, v24.16b        // Multiply upper half, third iteration
        uadalp          v17.4s, v23.8h                  // Pairwise add and accumulate, third iteration
        ld1             {v7.16b}, [x2], x3              // Load pix2 for fouth iteration
        uadalp          v17.4s, v22.8h                  // Pairwise add and accumulate, third iteration
        uabd            v21.16b, v6.16b, v7.16b         // Absolute difference, fourth iteration
        uadalp          v17.4s, v28.8h                  // Pairwise add and accumulate, first iteration
        umull           v20.8h, v21.8b, v21.8b          // Multiply lower half, fourth iteration
        sub             w4, w4, #4                      // h -= 4
        umull2          v19.8h, v21.16b, v21.16b        // Multiply upper half, fourth iteration
        uadalp          v17.4s, v20.8h                  // Pairwise add and accumulate, fourth iteration
        cmp             w4, #4
        uadalp          v17.4s, v19.8h                  // Pairwise add and accumulate, fourth iteration
        b.ge            1b

        cbz             w4, 3f

// iterate by one
2:

        ld1             {v0.16b}, [x1], x3              // Load pix1
        ld1             {v1.16b}, [x2], x3              // Load pix2

        uabd            v30.16b, v0.16b, v1.16b
        umull           v29.8h, v30.8b, v30.8b
        umull2          v28.8h, v30.16b, v30.16b
        uadalp          v17.4s, v29.8h
        subs            w4, w4, #1
        uadalp          v17.4s, v28.8h

        b.ne            2b

3:
        uaddlv          d16, v17.4s                     // add up accumulator vector

        fmov            w0, s16

        ret
endfunc

function sse8_neon, export=1
        // x0 - unused
        // x1 - pix1
        // x2 - pix2
        // x3 - stride
        // w4 - h

        movi            v21.4s, #0
        movi            v20.4s, #0
        cmp             w4, #4
        b.lt            2f

// make 4 iterations at once
1:

        // res = abs(pix1[0] - pix2[0])
        // res * res

        ld1             {v0.8b}, [x1], x3               // Load pix1 for first iteration
        ld1             {v1.8b}, [x2], x3               // Load pix2 for second iteration
        ld1             {v2.8b}, [x1], x3               // Load pix1 for second iteration
        ld1             {v3.8b}, [x2], x3               // Load pix2 for second iteration
        uabdl           v30.8h, v0.8b, v1.8b            // Absolute difference, first iteration
        ld1             {v4.8b}, [x1], x3               // Load pix1 for third iteration
        ld1             {v5.8b}, [x2], x3               // Load pix2 for third iteration
        uabdl           v29.8h, v2.8b, v3.8b            // Absolute difference, second iteration
        umlal           v21.4s, v30.4h, v30.4h          // Multiply lower half, first iteration
        ld1             {v6.8b}, [x1], x3               // Load pix1 for fourth iteration
        ld1             {v7.8b}, [x2], x3               // Load pix2 for fourth iteration
        uabdl           v28.8h, v4.8b, v5.8b            // Absolute difference, third iteration
        umlal           v21.4s, v29.4h, v29.4h          // Multiply lower half, second iteration
        umlal2          v20.4s, v30.8h, v30.8h          // Multiply upper half, first iteration
        uabdl           v27.8h, v6.8b, v7.8b            // Absolute difference, fourth iteration
        umlal           v21.4s, v28.4h, v28.4h          // Multiply lower half, third iteration
        umlal2          v20.4s, v29.8h, v29.8h          // Multiply upper half, second iteration
        sub             w4, w4, #4                      // h -= 4
        umlal2          v20.4s, v28.8h, v28.8h          // Multiply upper half, third iteration
        umlal           v21.4s, v27.4h, v27.4h          // Multiply lower half, fourth iteration
        cmp             w4, #4
        umlal2          v20.4s, v27.8h, v27.8h          // Multiply upper half, fourth iteration
        b.ge            1b

        cbz             w4, 3f

// iterate by one
2:
        ld1             {v0.8b}, [x1], x3               // Load pix1
        ld1             {v1.8b}, [x2], x3               // Load pix2
        subs            w4, w4, #1
        uabdl           v30.8h, v0.8b, v1.8b
        umlal           v21.4s, v30.4h, v30.4h
        umlal2          v20.4s, v30.8h, v30.8h

        b.ne            2b

3:
        add             v21.4s, v21.4s, v20.4s          // Add accumulator vectors together
        uaddlv          d17, v21.4s                     // Add up vector

        fmov            w0, s17
        ret

endfunc

function sse4_neon, export=1
        // x0 - unused
        // x1 - pix1
        // x2 - pix2
        // x3 - stride
        // w4 - h

        movi            v16.4s, #0                      // clear the result accumulator
        cmp             w4, #4
        b.lt            2f

// make 4 iterations at once
1:

        // res = abs(pix1[0] - pix2[0])
        // res * res

        ld1             {v0.s}[0], [x1], x3             // Load pix1, first iteration
        ld1             {v1.s}[0], [x2], x3             // Load pix2, first iteration
        ld1             {v2.s}[0], [x1], x3             // Load pix1, second iteration
        ld1             {v3.s}[0], [x2], x3             // Load pix2, second iteration
        uabdl           v30.8h, v0.8b, v1.8b            // Absolute difference, first iteration
        ld1             {v4.s}[0], [x1], x3             // Load pix1, third iteration
        ld1             {v5.s}[0], [x2], x3             // Load pix2, third iteration
        uabdl           v29.8h, v2.8b, v3.8b            // Absolute difference, second iteration
        umlal           v16.4s, v30.4h, v30.4h          // Multiply vectors, first iteration
        ld1             {v6.s}[0], [x1], x3             // Load pix1, fourth iteration
        ld1             {v7.s}[0], [x2], x3             // Load pix2, fourth iteration
        uabdl           v28.8h, v4.8b, v5.8b            // Absolute difference, third iteration
        umlal           v16.4s, v29.4h, v29.4h          // Multiply and accumulate, second iteration
        sub             w4, w4, #4
        uabdl           v27.8h, v6.8b, v7.8b            // Absolue difference, fourth iteration
        umlal           v16.4s, v28.4h, v28.4h          // Multiply and accumulate, third iteration
        cmp             w4, #4
        umlal           v16.4s, v27.4h, v27.4h          // Multiply and accumulate, fourth iteration
        b.ge            1b

        cbz             w4, 3f

// iterate by one
2:
        ld1             {v0.s}[0], [x1], x3               // Load pix1
        ld1             {v1.s}[0], [x2], x3               // Load pix2
        uabdl           v30.8h, v0.8b, v1.8b
        subs            w4, w4, #1
        umlal           v16.4s, v30.4h, v30.4h

        b.ne            2b

3:
        uaddlv          d17, v16.4s                     // Add vector
        fmov            w0, s17

        ret
endfunc

function vsad16_neon, export=1
        // x0           unused
        // x1           uint8_t *pix1
        // x2           uint8_t *pix2
        // x3           ptrdiff_t stride
        // w4           int h

        ld1             {v0.16b}, [x1], x3              // Load pix1[0], first iteration
        ld1             {v1.16b}, [x2], x3              // Load pix2[0], first iteration

        sub             w4, w4, #1                      // we need to make h-1 iterations
        movi            v16.8h, #0

        cmp             w4, #3                          // check if we can make 3 iterations at once
        usubl           v31.8h, v0.8b, v1.8b            // Signed difference pix1[0] - pix2[0], first iteration
        usubl2          v30.8h, v0.16b, v1.16b          // Signed difference pix1[0] - pix2[0], first iteration

        b.lt            2f

1:
        // abs(pix1[0] - pix2[0] - pix1[0 + stride] + pix2[0 + stride])
        ld1             {v0.16b}, [x1], x3              // Load pix1[0 + stride], first iteration
        ld1             {v1.16b}, [x2], x3              // Load pix2[0 + stride], first iteration
        ld1             {v2.16b}, [x1], x3              // Load pix1[0 + stride], second iteration
        ld1             {v3.16b}, [x2], x3              // Load pix2[0 + stride], second iteration
        usubl           v29.8h, v0.8b,  v1.8b           // Signed difference pix1[0 + stride] - pix2[0 + stride], first iteration
        usubl2          v28.8h, v0.16b, v1.16b          // Signed difference pix1[0 + stride] - pix2[0 + stride], first iteration
        ld1             {v4.16b}, [x1], x3              // Load pix1[0 + stride], third iteration
        ld1             {v5.16b}, [x2], x3              // Load pix2[0 + stride], third iteration
        usubl           v27.8h, v2.8b,  v3.8b           // Signed difference pix1[0 + stride] - pix2[0 + stride], second iteration
        saba            v16.8h, v31.8h, v29.8h          // Signed absolute difference and accumulate the result. first iteration
        usubl2          v26.8h, v2.16b, v3.16b          // Signed difference pix1[0 + stride] - pix2[0 + stride], second iteration
        saba            v16.8h, v30.8h, v28.8h          // Signed absolute difference and accumulate the result. first iteration
        usubl           v25.8h, v4.8b,  v5.8b           // Signed difference pix1[0 + stride] - pix2[0 + stride], third iteration
        usubl2          v24.8h, v4.16b, v5.16b          // Signed difference pix1[0 + stride] - pix2[0 + stride], third iteration
        saba            v16.8h, v29.8h, v27.8h          // Signed absolute difference and accumulate the result. second iteration
        mov             v31.16b, v25.16b
        saba            v16.8h, v28.8h, v26.8h          // Signed absolute difference and accumulate the result. second iteration
        sub             w4, w4, #3                      // h -= 3
        mov             v30.16b, v24.16b
        saba            v16.8h, v27.8h, v25.8h          // Signed absolute difference and accumulate the result. third iteration
        cmp             w4, #3
        saba            v16.8h, v26.8h, v24.8h          // Signed absolute difference and accumulate the result. third iteration

        b.ge            1b
        cbz             w4, 3f
2:
        ld1             {v0.16b}, [x1], x3
        ld1             {v1.16b}, [x2], x3
        subs            w4, w4, #1
        usubl           v29.8h,  v0.8b,   v1.8b
        usubl2          v28.8h,  v0.16b,  v1.16b
        saba            v16.8h,  v31.8h,  v29.8h
        mov             v31.16b, v29.16b
        saba            v16.8h,  v30.8h,  v28.8h
        mov             v30.16b, v28.16b

        b.ne            2b
3:
        uaddlv          s17, v16.8h
        fmov            w0, s17

        ret
endfunc

function vsse16_neon, export=1
        // x0           unused
        // x1           uint8_t *pix1
        // x2           uint8_t *pix2
        // x3           ptrdiff_t stride
        // w4           int h

        ld1             {v0.16b}, [x1], x3              // Load pix1[0], first iteration
        ld1             {v1.16b}, [x2], x3              // Load pix2[0], first iteration

        sub             w4, w4, #1                      // we need to make h-1 iterations
        movi            v16.4s, #0
        movi            v17.4s, #0

        cmp             w4, #3                          // check if we can make 3 iterations at once
        usubl           v31.8h, v0.8b, v1.8b            // Signed difference of pix1[0] - pix2[0], first iteration
        usubl2          v30.8h, v0.16b, v1.16b          // Signed difference of pix1[0] - pix2[0], first iteration
        b.lt            2f


1:
        // x = abs(pix1[0] - pix2[0] - pix1[0 + stride] + pix2[0 + stride])
        // res = (x) * (x)
        ld1             {v0.16b}, [x1], x3              // Load pix1[0 + stride], first iteration
        ld1             {v1.16b}, [x2], x3              // Load pix2[0 + stride], first iteration
        ld1             {v2.16b}, [x1], x3              // Load pix1[0 + stride], second iteration
        ld1             {v3.16b}, [x2], x3              // Load pix2[0 + stride], second iteration
        usubl           v29.8h, v0.8b, v1.8b
        usubl2          v28.8h, v0.16b, v1.16b
        ld1             {v4.16b}, [x1], x3              // Load pix1[0 + stride], third iteration
        ld1             {v5.16b}, [x2], x3              // Load pix1[0 + stride], third iteration
        sabd            v31.8h, v31.8h, v29.8h
        sabd            v30.8h, v30.8h, v28.8h
        usubl           v27.8h, v2.8b, v3.8b
        usubl2          v26.8h, v2.16b, v3.16b
        usubl           v25.8h, v4.8b, v5.8b
        usubl2          v24.8h, v4.16b, v5.16b
        sabd            v29.8h, v29.8h, v27.8h
        sabd            v27.8h, v27.8h, v25.8h
        umlal           v16.4s, v31.4h, v31.4h
        umlal2          v17.4s, v31.8h, v31.8h
        sabd            v28.8h, v28.8h, v26.8h
        sabd            v26.8h, v26.8h, v24.8h
        umlal           v16.4s, v30.4h, v30.4h
        umlal2          v17.4s, v30.8h, v30.8h
        mov             v31.16b, v25.16b
        umlal           v16.4s, v29.4h, v29.4h
        umlal2          v17.4s, v29.8h, v29.8h
        mov             v30.16b, v24.16b
        umlal           v16.4s, v28.4h, v28.4h
        umlal2          v17.4s, v28.8h, v28.8h
        sub             w4, w4, #3
        umlal           v16.4s, v27.4h, v27.4h
        umlal2          v17.4s, v27.8h, v27.8h
        cmp             w4, #3
        umlal           v16.4s, v26.4h, v26.4h
        umlal2          v17.4s, v26.8h, v26.8h

        b.ge            1b

        cbz             w4, 3f

// iterate by once
2:
        ld1             {v0.16b}, [x1], x3
        ld1             {v1.16b}, [x2], x3
        subs            w4, w4, #1
        usubl           v29.8h, v0.8b, v1.8b
        usubl2          v28.8h, v0.16b, v1.16b
        sabd            v31.8h, v31.8h, v29.8h
        sabd            v30.8h, v30.8h, v28.8h
        umlal           v16.4s, v31.4h, v31.4h
        umlal2          v17.4s, v31.8h, v31.8h
        mov             v31.16b, v29.16b
        umlal           v16.4s, v30.4h, v30.4h
        umlal2          v17.4s, v30.8h, v30.8h
        mov             v30.16b, v28.16b
        b.ne            2b

3:
        add             v16.4s, v16.4s, v17.4s
        uaddlv          d17, v16.4s
        fmov            w0, s17

        ret
endfunc

function vsad_intra16_neon, export=1
        // x0           unused
        // x1           uint8_t *pix1
        // x2           uint8_t *dummy
        // x3           ptrdiff_t stride
        // w4           int h

        ld1             {v0.16b}, [x1], x3
        sub             w4, w4, #1 // we need to make h-1 iterations
        cmp             w4, #3
        movi            v16.8h, #0
        b.lt            2f

// make 4 iterations at once
1:
        // v = abs( pix1[0] - pix1[0 + stride] )
        // score = sum(v)
        ld1             {v1.16b}, [x1], x3
        ld1             {v2.16b}, [x1], x3
        uabal           v16.8h, v0.8b, v1.8b
        ld1             {v3.16b}, [x1], x3
        uabal2          v16.8h, v0.16b, v1.16b
        sub             w4, w4, #3
        uabal           v16.8h, v1.8b, v2.8b
        cmp             w4, #3
        uabal2          v16.8h, v1.16b, v2.16b
        mov             v0.16b, v3.16b
        uabal           v16.8h, v2.8b, v3.8b
        uabal2          v16.8h, v2.16b, v3.16b
        b.ge            1b
        cbz             w4, 3f

// iterate by one
2:
        ld1             {v1.16b}, [x1], x3
        subs            w4, w4, #1
        uabal           v16.8h, v0.8b, v1.8b
        uabal2          v16.8h, v0.16b, v1.16b
        mov             v0.16b, v1.16b
        cbnz            w4, 2b

3:
        uaddlv          s17, v16.8h
        fmov            w0, s17

        ret
endfunc

function vsse_intra16_neon, export=1
        // x0           unused
        // x1           uint8_t *pix1
        // x2           uint8_t *dummy
        // x3           ptrdiff_t stride
        // w4           int h

        ld1             {v0.16b}, [x1], x3
        movi            v16.4s, #0
        movi            v17.4s, #0

        sub             w4, w4, #1 // we need to make h-1 iterations
        cmp             w4, #3
        b.lt            2f

1:
        // v = abs( pix1[0] - pix1[0 + stride] )
        // score = sum( v * v )
        ld1             {v1.16b}, [x1], x3
        ld1             {v2.16b}, [x1], x3
        uabd            v30.16b, v0.16b, v1.16b
        ld1             {v3.16b}, [x1], x3
        umull           v29.8h, v30.8b, v30.8b
        umull2          v28.8h, v30.16b, v30.16b
        uabd            v27.16b, v1.16b, v2.16b
        uadalp          v16.4s, v29.8h
        umull           v26.8h, v27.8b, v27.8b
        umull2          v27.8h, v27.16b, v27.16b
        uadalp          v17.4s, v28.8h
        uabd            v25.16b, v2.16b, v3.16b
        uadalp          v16.4s, v26.8h
        umull           v24.8h, v25.8b, v25.8b
        umull2          v25.8h, v25.16b, v25.16b
        uadalp          v17.4s, v27.8h
        sub             w4, w4, #3
        uadalp          v16.4s, v24.8h
        cmp             w4, #3
        uadalp          v17.4s, v25.8h
        mov             v0.16b, v3.16b

        b.ge            1b
        cbz             w4, 3f

// iterate by one
2:
        ld1             {v1.16b}, [x1], x3
        subs            w4, w4, #1
        uabd            v30.16b, v0.16b, v1.16b
        mov             v0.16b, v1.16b
        umull           v29.8h, v30.8b, v30.8b
        umull2          v30.8h, v30.16b, v30.16b
        uadalp          v16.4s, v29.8h
        uadalp          v17.4s, v30.8h
        cbnz            w4, 2b

3:
        add             v16.4s, v16.4s, v17.4S
        uaddlv          d17, v16.4s
        fmov            w0, s17

        ret
endfunc

function nsse16_neon, export=1
        // x0           multiplier
        // x1           uint8_t *pix1
        // x2           uint8_t *pix2
        // x3           ptrdiff_t stride
        // w4           int h

        str             x0, [sp, #-0x40]!
        stp             x1, x2, [sp, #0x10]
        stp             x3, x4, [sp, #0x20]
        str             x30, [sp, #0x30]
        bl              X(sse16_neon)
        ldr             x30, [sp, #0x30]
        mov             w9, w0                                  // here we store score1
        ldr             x5, [sp]
        ldp             x1, x2, [sp, #0x10]
        ldp             x3, x4, [sp, #0x20]
        add             sp, sp, #0x40

        movi            v16.8h, #0
        movi            v17.8h, #0
        movi            v18.8h, #0
        movi            v19.8h, #0

        ld1             {v0.16b}, [x1], x3
        subs            w4, w4, #1                              // we need to make h-1 iterations
        ld1             {v2.16b}, [x2], x3
        ext             v1.16b, v0.16b, v0.16b, #1              // x1 + 1
        cmp             w4, #2
        ext             v3.16b, v2.16b, v2.16b, #1              // x2 + 1

        b.lt            2f

// make 2 iterations at once
1:
        ld1             {v4.16b}, [x1], x3
        ld1             {v6.16b}, [x2], x3
        ld1             {v20.16b}, [x1], x3
        ext             v5.16b, v4.16b, v4.16b, #1              // x1 + stride + 1
        usubl           v31.8h, v0.8b, v4.8b
        usubl2          v30.8h, v0.16b, v4.16b
        ld1             {v22.16b}, [x2], x3
        usubl           v29.8h, v1.8b, v5.8b
        usubl2          v28.8h, v1.16b, v5.16b
        ext             v7.16b, v6.16b, v6.16b, #1              // x2 + stride + 1
        saba            v16.8h, v31.8h, v29.8h
        ext             v21.16b, v20.16b, v20.16b, #1
        saba            v17.8h, v30.8h, v28.8h
        usubl           v27.8h, v2.8b, v6.8b
        usubl2          v26.8h, v2.16b, v6.16b
        ext             v23.16b, v22.16b, v22.16b, #1
        usubl           v25.8h, v3.8b, v7.8b
        usubl2          v24.8h, v3.16b, v7.16b
        saba            v18.8h, v27.8h, v25.8h
        saba            v19.8h, v26.8h, v24.8h

        usubl           v31.8h, v4.8b, v20.8b
        usubl2          v30.8h, v4.16b, v20.16b
        usubl           v29.8h, v5.8b, v21.8b
        usubl2          v28.8h, v5.16b, v21.16b
        saba            v16.8h, v31.8h, v29.8h
        saba            v17.8h, v30.8h, v28.8h
        usubl           v27.8h, v6.8b, v22.8b
        usubl2          v26.8h, v6.16b, v22.16b
        usubl           v25.8h, v7.8b, v23.8b
        usubl2          v24.8h, v7.16b, v23.16b
        saba            v18.8h, v27.8h, v25.8h
        saba            v19.8h, v26.8h, v24.8h
        sub             w4, w4, #2

        mov             v0.16b, v20.16b
        mov             v1.16b, v21.16b
        cmp             w4, #2
        mov             v2.16b, v22.16b
        mov             v3.16b, v23.16b

        b.ge            1b
        cbz             w4, 3f

// iterate by one
2:
        ld1             {v4.16b}, [x1], x3
        subs            w4, w4, #1
        ld1             {v6.16b}, [x2], x3
        ext             v5.16b, v4.16b, v4.16b, #1              // x1 + stride + 1
        usubl           v31.8h, v0.8b, v4.8b
        ext             v7.16b, v6.16b, v6.16b, #1              // x2 + stride + 1

        usubl2          v30.8h, v0.16b, v4.16b
        usubl           v29.8h, v1.8b, v5.8b
        usubl2          v28.8h, v1.16b, v5.16b
        saba            v16.8h, v31.8h, v29.8h
        saba            v17.8h, v30.8h, v28.8h
        usubl           v27.8h, v2.8b, v6.8b
        usubl2          v26.8h, v2.16b, v6.16b
        usubl           v25.8h, v3.8b, v7.8b
        usubl2          v24.8h, v3.16b, v7.16b
        saba            v18.8h, v27.8h, v25.8h
        saba            v19.8h, v26.8h, v24.8h

        mov             v0.16b, v4.16b
        mov             v1.16b, v5.16b
        mov             v2.16b, v6.16b
        mov             v3.16b, v7.16b

        cbnz            w4, 2b

3:
        sqsub           v17.8h, v17.8h, v19.8h
        sqsub           v16.8h, v16.8h, v18.8h
        ins             v17.h[7], wzr
        sqadd           v16.8h, v16.8h, v17.8h
        saddlv          s16, v16.8h
        sqabs           s16, s16
        fmov            w0, s16

        mul             w0, w0, w5
        add             w0, w0, w9

        ret
endfunc

function pix_median_abs16_neon, export=1
        // x0           unused
        // x1           uint8_t *pix1
        // x2           uint8_t *pix2
        // x3           ptrdiff_t stride
        // w4           int h

        ld1             {v2.16b}, [x1], x3
        ld1             {v3.16b}, [x2], x3
        movi            v31.8h, #0
        movi            v16.8h, #0
        ext             v0.16b, v2.16b, v2.16b, #1
        ext             v1.16b, v3.16b, v3.16b, #1
        usubl           v28.8h, v2.8b, v3.8b
        usubl2          v27.8h, v2.16b, v3.16b
        usubl           v26.8h, v0.8b, v1.8b
        usubl2          v25.8h, v0.16b, v1.16b
        sub             w4, w4, #1                              // we need to make h-1 iterations
        saba            v31.8h, v26.8h, v28.8h
        saba            v16.8h, v25.8h, v27.8h
        mov             h18, v28.h[0]
        cmp             w4, #1
        sqabs           h18, h18
        movi            v0.8h, #0

        b.lt            2f
1:

        ld1             {v6.16b}, [x1], x3                      // pix1 vector for V(j-1)
        ld1             {v7.16b}, [x2], x3                      // pix2 vector for V(j-1)
        subs            w4, w4, #1
        ext             v4.16b, v6.16b, v6.16b, #1              // pix1 vector for V(j)
        ext             v5.16b, v7.16b, v7.16b, #1              // pix2 vector for V(j)

        // protected registers: v30, v29, v28, v27, v26, v25, v24, v23
        // scratch registers: v22, v21, v20, v19, v17

        // To find median of three values, calculate sum of them
        // and subtract max and min value from it.
        usubl           v30.8h, v6.8b, v7.8b                    // V(j-1)
        usubl2          v29.8h, v6.16b, v7.16b                  // V(j-1)
        usubl           v24.8h, v4.8b, v5.8b                    // V(j)
        usubl2          v23.8h, v4.16b, v5.16b                  // V(j)
        saba            v0.8h, v30.8h, v28.8h
        add             v22.8h, v26.8h, v30.8h
        smin            v20.8h, v26.8h, v30.8h
        add             v21.8h, v25.8h, v29.8h
        smax            v19.8h, v26.8h, v30.8h
        sub             v22.8h, v22.8h, v28.8h
        sub             v21.8h, v21.8h, v27.8h
        smin            v17.8h, v19.8h, v22.8h
        smin            v22.8h, v25.8h, v29.8h
        mov             v28.16b, v30.16b
        smax            v20.8h, v20.8h, v17.8h                  // median values lower half
        smax            v19.8h, v25.8h, v29.8h
        saba            v31.8h, v24.8h, v20.8h
        mov             v27.16b, v29.16b
        smin            v19.8h, v19.8h, v21.8h
        mov             v26.16b, v24.16b
        smax            v17.8h, v22.8h, v19.8h                  // median values upper half
        mov             v25.16b, v23.16b
        saba            v16.8h, v23.8h, v17.8h

        b.ne            1b

2:
        mov             h17, v0.h[0]
        ins             v16.h[7], wzr
        add             d18, d18, d17
        add             v31.8h, v31.8h, v16.8h
        uaddlv          s17, v31.8h
        add             d18, d18, d17
        fmov            w0, s18

        ret

endfunc

function vsad_intra8_neon, export=1
        // x0           unused
        // x1           uint8_t *pix1
        // x2           uint8_t *dummy
        // x3           ptrdiff_t stride
        // w4           int h

        ld1             {v0.8b}, [x1], x3
        sub             w4, w4, #1 // we need to make h-1 iterations
        cmp             w4, #3
        movi            v16.8h, #0
        b.lt            2f

1:
        // v = abs( pix1[0] - pix1[0 + stride] )
        // score = sum(v)
        ld1             {v1.8b}, [x1], x3
        sub             w4, w4, #3
        ld1             {v2.8b}, [x1], x3
        uabal           v16.8h, v0.8b, v1.8b
        ld1             {v3.8b}, [x1], x3
        uabal           v16.8h, v1.8b, v2.8b
        cmp             w4, #3
        mov             v0.8b, v3.8b
        uabal           v16.8h, v2.8b, v3.8b
        b.ge            1b
        cbz             w4, 3f

2:
        ld1             {v1.8b}, [x1], x3
        subs            w4, w4, #1
        uabal           v16.8h, v0.8b, v1.8b
        mov             v0.8b, v1.8b
        cbnz            w4, 2b

3:
        uaddlv          s17, v16.8h
        fmov            w0, s17

        ret
endfunc

function pix_median_abs8_neon, export=1
        // x0           unused
        // x1           uint8_t *pix1
        // x2           uint8_t *pix2
        // x3           ptrdiff_t stride
        // w4           int h

        ld1             {v2.8b}, [x1], x3
        ld1             {v3.8b}, [x2], x3
        movi            v31.8h, #0
        ext             v0.8b, v2.8b, v2.8b, #1
        ext             v1.8b, v3.8b, v3.8b, #1
        usubl           v28.8h, v2.8b, v3.8b
        usubl           v26.8h, v0.8b, v1.8b
        sub             w4, w4, #1                              // we need to make h-1 iterations
        saba            v31.8h, v26.8h, v28.8h
        mov             h18, v28.h[0]
        cmp             w4, #1
        sqabs           h18, h18
        movi            v0.8h, #0

        b.lt            2f
1:
        ld1             {v6.8b}, [x1], x3                       // pix1 vector for V(j-1)
        ld1             {v7.8b}, [x2], x3                       // pix2 vector for V(j-1)
        subs            w4, w4, #1
        ext             v4.8b, v6.8b, v6.8b, #1                 // pix1 vector for V(j)
        ext             v5.8b, v7.8b, v7.8b, #1                 // pix2 vector for V(j)

        // protected registers: v30, v29, v28, v27, v26, v25, v24, v23
        // scratch registers: v22, v21, v20, v19, v17

        // To find median of three values, calculate sum of them
        // and subtract max and min value from it.
        usubl           v30.8h, v6.8b, v7.8b                    // V(j-1)
        usubl           v24.8h, v4.8b, v5.8b                    // V(j)
        saba            v0.8h, v30.8h, v28.8h
        add             v22.8h, v26.8h, v30.8h
        smin            v20.8h, v26.8h, v30.8h
        smax            v19.8h, v26.8h, v30.8h
        sub             v22.8h, v22.8h, v28.8h
        smin            v17.8h, v19.8h, v22.8h
        mov             v28.16b, v30.16b
        smax            v20.8h, v20.8h, v17.8h                  // median values lower half
        smax            v19.8h, v25.8h, v29.8h
        saba            v31.8h, v24.8h, v20.8h
        mov             v26.16b, v24.16b
        smax            v17.8h, v22.8h, v19.8h                  // median values upper half

        b.ne            1b
2:
        mov             h17, v0.h[0]
        ins             v31.h[7], wzr
        add             d18, d18, d17
        uaddlv          s17, v31.8h
        add             d18, d18, d17
        fmov            w0, s18

        ret

endfunc