1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
|
/*
* Copyright (c) 2022 Jonathan Swinney <jswinney@amazon.com>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "libavutil/aarch64/asm.S"
function ff_pix_abs16_neon, export=1
// x0 unused
// x1 uint8_t *pix1
// x2 uint8_t *pix2
// x3 ptrdiff_t stride
// w4 int h
cmp w4, #4 // if h < 4, jump to completion section
movi v16.8h, #0 // clear result accumulator
movi v17.8h, #0 // clear result accumulator
b.lt 2f
1:
ld1 {v0.16b}, [x1], x3 // load pix1
ld1 {v4.16b}, [x2], x3 // load pix2
ld1 {v1.16b}, [x1], x3 // load pix1
ld1 {v5.16b}, [x2], x3 // load pix2
uabal v16.8h, v0.8b, v4.8b // absolute difference accumulate
uabal2 v17.8h, v0.16b, v4.16b
ld1 {v2.16b}, [x1], x3 // load pix1
ld1 {v6.16b}, [x2], x3 // load pix2
uabal v16.8h, v1.8b, v5.8b // absolute difference accumulate
uabal2 v17.8h, v1.16b, v5.16b
ld1 {v3.16b}, [x1], x3
ld1 {v7.16b}, [x2], x3
uabal v16.8h, v2.8b, v6.8b
uabal2 v17.8h, v2.16b, v6.16b
sub w4, w4, #4 // h -= 4
uabal v16.8h, v3.8b, v7.8b
uabal2 v17.8h, v3.16b, v7.16b
cmp w4, #4 // if h >= 4, loop
b.ge 1b
cbnz w4, 2f // if iterations remain, jump to completion section
add v16.8h, v16.8h, v17.8h
uaddlv s16, v16.8h // add up everything in v16 accumulator
fmov w0, s16 // copy result to general purpose register
ret
2:
ld1 {v0.16b}, [x1], x3 // load pix1
ld1 {v4.16b}, [x2], x3 // load pix2
subs w4, w4, #1 // h -= 1
uabal v16.8h, v0.8b, v4.8b // absolute difference accumulate
uabal2 v17.8h, v0.16b, v4.16b
b.ne 2b
add v16.8h, v16.8h, v17.8h
uaddlv s16, v16.8h // add up everything in v16 accumulator
fmov w0, s16 // copy result to general purpose register
ret
endfunc
function ff_pix_abs8_neon, export=1
// x0 unused
// x1 uint8_t *pix1
// x2 uint8_t *pix2
// x3 ptrdiff_t stride
// w4 int h
movi v30.8h, #0
cmp w4, #4
b.lt 2f
// make 4 iterations at once
1:
ld1 {v0.8b}, [x1], x3 // Load pix1 for first iteration
ld1 {v1.8b}, [x2], x3 // Load pix2 for first iteration
ld1 {v2.8b}, [x1], x3 // Load pix1 for second iteration
uabal v30.8h, v0.8b, v1.8b // Absolute difference, first iteration
ld1 {v3.8b}, [x2], x3 // Load pix2 for second iteration
ld1 {v4.8b}, [x1], x3 // Load pix1 for third iteration
uabal v30.8h, v2.8b, v3.8b // Absolute difference, second iteration
ld1 {v5.8b}, [x2], x3 // Load pix2 for third iteration
sub w4, w4, #4 // h -= 4
ld1 {v6.8b}, [x1], x3 // Load pix1 for foruth iteration
ld1 {v7.8b}, [x2], x3 // Load pix2 for fourth iteration
uabal v30.8h, v4.8b, v5.8b // Absolute difference, third iteration
cmp w4, #4
uabal v30.8h, v6.8b, v7.8b // Absolute difference, foruth iteration
b.ge 1b
cbz w4, 3f
// iterate by one
2:
ld1 {v0.8b}, [x1], x3 // Load pix1
ld1 {v1.8b}, [x2], x3 // Load pix2
subs w4, w4, #1
uabal v30.8h, v0.8b, v1.8b
b.ne 2b
3:
uaddlv s20, v30.8h // Add up vector
fmov w0, s20
ret
endfunc
function ff_pix_abs16_xy2_neon, export=1
// x0 unused
// x1 uint8_t *pix1
// x2 uint8_t *pix2
// x3 ptrdiff_t stride
// w4 int h
add x5, x2, x3 // use x5 to hold uint8_t *pix3
movi v21.8h, #0 // initialize the result register
movi v22.8h, #0 // initialize the result register
// Load initial pix2 values for either the unrolled version or completion version.
ldur q4, [x2, #1] // load pix2+1
ldr q3, [x2] // load pix2
uaddl v2.8h, v4.8b, v3.8b // pix2 + pix2+1 0..7
uaddl2 v3.8h, v4.16b, v3.16b // pix2 + pix2+1 8..15
cmp w4, #4 // if h < 4 jump to the completion version
b.lt 2f
1:
// This is an unrolled implementation. It completes 4 iterations of the C for each branch.
// In each iteration, pix2[i+1] == pix3[i]. This means we need only three loads per iteration,
// plus two at the beginning to start.
ldur q5, [x5, #1] // load pix3+1
ld1 {v4.16b}, [x5], x3 // load pix3
ld1 {v1.16b}, [x1], x3 // load pix1
ldur q7, [x5, #1] // load pix3+1
ld1 {v6.16b}, [x5], x3 // load pix3
ld1 {v16.16b}, [x1], x3 // load pix1
// These blocks compute the average: avg(pix2[n], pix2[n+1], pix3[n], pix3[n+1])
uaddl v30.8h, v4.8b, v5.8b // pix3 + pix3+1 0..7
uaddl2 v31.8h, v4.16b, v5.16b // pix3 + pix3+1 8..15
ldur q19, [x5, #1] // load pix3+1
add v23.8h, v2.8h, v30.8h // add up 0..7, using pix2 + pix2+1 values from previous iteration
add v24.8h, v3.8h, v31.8h // add up 8..15, using pix2 + pix2+1 values from previous iteration
ld1 {v18.16b}, [x5], x3 // load pix3
ld1 {v17.16b}, [x1], x3 // load pix1
rshrn v23.8b, v23.8h, #2 // shift right 2 0..7 (rounding shift right)
rshrn2 v23.16b, v24.8h, #2 // shift right 2 8..15
uaddl v2.8h, v6.8b, v7.8b // pix3 + pix3+1 0..7
uaddl2 v3.8h, v6.16b, v7.16b // pix3 + pix3+1 8..15
ldur q7, [x5, #1] // load pix3+1
add v26.8h, v30.8h, v2.8h // add up 0..7, using pix2 + pix2+1 values from pix3 above
add v27.8h, v31.8h, v3.8h // add up 8..15, using pix2 + pix2+1 values from pix3 above
uabal v21.8h, v1.8b, v23.8b // absolute difference 0..7, i=0
uabal2 v22.8h, v1.16b, v23.16b // absolute difference 8..15, i=0
ld1 {v6.16b}, [x5], x3 // load pix3
ld1 {v20.16b}, [x1], x3 // load pix1
rshrn v26.8b, v26.8h, #2 // shift right 2 0..7 (rounding shift right)
rshrn2 v26.16b, v27.8h, #2 // shift right 2 8..15
uaddl v4.8h, v18.8b, v19.8b // pix3 + pix3+1 0..7
uaddl2 v5.8h, v18.16b, v19.16b // pix3 + pix3+1 8..15
add v28.8h, v2.8h, v4.8h // add up 0..7, using pix2 + pix2+1 values from pix3 above
add v29.8h, v3.8h, v5.8h // add up 8..15, using pix2 + pix2+1 values from pix3 above
rshrn v28.8b, v28.8h, #2 // shift right 2 0..7 (rounding shift right)
rshrn2 v28.16b, v29.8h, #2 // shift right 2 8..15
uabal v21.8h, v16.8b, v26.8b // absolute difference 0..7, i=1
uabal2 v22.8h, v16.16b, v26.16b // absolute difference 8..15, i=1
uaddl v2.8h, v6.8b, v7.8b // pix3 + pix3+1 0..7
uaddl2 v3.8h, v6.16b, v7.16b // pix3 + pix3+1 8..15
add v30.8h, v4.8h, v2.8h // add up 0..7, using pix2 + pix2+1 values from pix3 above
add v31.8h, v5.8h, v3.8h // add up 8..15, using pix2 + pix2+1 values from pix3 above
rshrn v30.8b, v30.8h, #2 // shift right 2 0..7 (rounding shift right)
rshrn2 v30.16b, v31.8h, #2 // shift right 2 8..15
sub w4, w4, #4 // h -= 4
uabal v21.8h, v17.8b, v28.8b // absolute difference 0..7, i=2
uabal2 v22.8h, v17.16b, v28.16b // absolute difference 8..15, i=2
cmp w4, #4 // loop if h >= 4
uabal v21.8h, v20.8b, v30.8b // absolute difference 0..7, i=3
uabal2 v22.8h, v20.16b, v30.16b // absolute difference 8..15, i=3
b.ge 1b
cbnz w4, 2f // if iterations remain jump to completion section
add v4.8h, v21.8h, v22.8h
uaddlv s0, v4.8h // finish adding up accumulated values
fmov w0, s0 // copy result to general purpose register
ret
2:
// v2 and v3 are set either at the end of this loop or at from the unrolled version
// which branches here to complete iterations when h % 4 != 0.
ldur q5, [x5, #1] // load pix3+1
ld1 {v4.16b}, [x5], x3 // load pix3
ld1 {v1.16b}, [x1], x3 // load pix1
subs w4, w4, #1 // decrement h
uaddl v18.8h, v4.8b, v5.8b // pix3 + pix3+1 0..7
uaddl2 v19.8h, v4.16b, v5.16b // pix3 + pix3+1 8..15
add v16.8h, v2.8h, v18.8h // add up 0..7, using pix2 + pix2+1 values from previous iteration
add v17.8h, v3.8h, v19.8h // add up 8..15, using pix2 + pix2+1 values from previous iteration
// divide by 4 to compute the average of values summed above
rshrn v16.8b, v16.8h, #2 // shift right by 2 0..7 (rounding shift right)
rshrn2 v16.16b, v17.8h, #2 // shift right by 2 8..15
uabal v21.8h, v1.8b, v16.8b // absolute difference 0..7
uabal2 v22.8h, v1.16b, v16.16b // absolute difference accumulate 8..15
mov v2.16b, v18.16b // pix3 -> pix2
mov v3.16b, v19.16b // pix3+1 -> pix2+1
b.ne 2b // loop if h > 0
add v4.8h, v21.8h, v22.8h
uaddlv s0, v4.8h // finish adding up accumulated values
fmov w0, s0 // copy result to general purpose register
ret
endfunc
function ff_pix_abs16_x2_neon, export=1
// x0 unused
// x1 uint8_t *pix1
// x2 uint8_t *pix2
// x3 ptrdiff_t stride
// w4 int h
cmp w4, #4
// initialize buffers
movi v16.8h, #0
movi v17.8h, #0
add x5, x2, #1 // pix2 + 1
b.lt 2f
// make 4 iterations at once
1:
// abs(pix1[0] - avg2(pix2[0], pix2[1]))
// avg2(a,b) = (((a) + (b) + 1) >> 1)
// abs(x) = (x < 0 ? -x : x)
ld1 {v1.16b}, [x2], x3
ld1 {v2.16b}, [x5], x3
urhadd v30.16b, v1.16b, v2.16b
ld1 {v0.16b}, [x1], x3
uabal v16.8h, v0.8b, v30.8b
ld1 {v4.16b}, [x2], x3
uabal2 v17.8h, v0.16b, v30.16b
ld1 {v5.16b}, [x5], x3
urhadd v29.16b, v4.16b, v5.16b
ld1 {v3.16b}, [x1], x3
uabal v16.8h, v3.8b, v29.8b
ld1 {v7.16b}, [x2], x3
uabal2 v17.8h, v3.16b, v29.16b
ld1 {v22.16b}, [x5], x3
urhadd v28.16b, v7.16b, v22.16b
ld1 {v6.16b}, [x1], x3
uabal v16.8h, v6.8b, v28.8b
ld1 {v24.16b}, [x2], x3
sub w4, w4, #4
uabal2 v17.8h, v6.16b, v28.16b
ld1 {v25.16b}, [x5], x3
urhadd v27.16b, v24.16b, v25.16b
ld1 {v23.16b}, [x1], x3
cmp w4, #4
uabal v16.8h, v23.8b, v27.8b
uabal2 v17.8h, v23.16b, v27.16b
b.ge 1b
cbz w4, 3f
// iterate by one
2:
ld1 {v1.16b}, [x2], x3
ld1 {v2.16b}, [x5], x3
subs w4, w4, #1
urhadd v29.16b, v1.16b, v2.16b
ld1 {v0.16b}, [x1], x3
uabal v16.8h, v0.8b, v29.8b
uabal2 v17.8h, v0.16b, v29.16b
b.ne 2b
3:
add v16.8h, v16.8h, v17.8h
uaddlv s16, v16.8h
fmov w0, s16
ret
endfunc
function ff_pix_abs16_y2_neon, export=1
// x0 unused
// x1 uint8_t *pix1
// x2 uint8_t *pix2
// x3 ptrdiff_t stride
// w4 int h
// initialize buffers
movi v29.8h, #0 // clear the accumulator
movi v28.8h, #0 // clear the accumulator
add x5, x2, x3 // pix2 + stride
cmp w4, #4
b.lt 2f
// make 4 iterations at once
1:
// abs(pix1[0], avg2(pix2[0], pix2[0 + stride]))
// avg2(a, b) = (((a) + (b) + 1) >> 1)
// abs(x) = (x < 0 ? (-x) : (x))
ld1 {v1.16b}, [x2], x3 // Load pix2 for first iteration
ld1 {v2.16b}, [x5], x3 // Load pix3 for first iteration
ld1 {v0.16b}, [x1], x3 // Load pix1 for first iteration
urhadd v30.16b, v1.16b, v2.16b // Rounding halving add, first iteration
ld1 {v4.16b}, [x2], x3 // Load pix2 for second iteration
ld1 {v5.16b}, [x5], x3 // Load pix3 for second iteartion
uabal v29.8h, v0.8b, v30.8b // Absolute difference of lower half, first iteration
uabal2 v28.8h, v0.16b, v30.16b // Absolute difference of upper half, first iteration
ld1 {v3.16b}, [x1], x3 // Load pix1 for second iteration
urhadd v27.16b, v4.16b, v5.16b // Rounding halving add, second iteration
ld1 {v7.16b}, [x2], x3 // Load pix2 for third iteration
ld1 {v20.16b}, [x5], x3 // Load pix3 for third iteration
uabal v29.8h, v3.8b, v27.8b // Absolute difference of lower half for second iteration
uabal2 v28.8h, v3.16b, v27.16b // Absolute difference of upper half for second iteration
ld1 {v6.16b}, [x1], x3 // Load pix1 for third iteration
urhadd v26.16b, v7.16b, v20.16b // Rounding halving add, third iteration
ld1 {v22.16b}, [x2], x3 // Load pix2 for fourth iteration
ld1 {v23.16b}, [x5], x3 // Load pix3 for fourth iteration
uabal v29.8h, v6.8b, v26.8b // Absolute difference of lower half for third iteration
uabal2 v28.8h, v6.16b, v26.16b // Absolute difference of upper half for third iteration
ld1 {v21.16b}, [x1], x3 // Load pix1 for fourth iteration
sub w4, w4, #4 // h-= 4
urhadd v25.16b, v22.16b, v23.16b // Rounding halving add
cmp w4, #4
uabal v29.8h, v21.8b, v25.8b // Absolute difference of lower half for fourth iteration
uabal2 v28.8h, v21.16b, v25.16b // Absolute difference of upper half for fourth iteration
b.ge 1b
cbz w4, 3f
// iterate by one
2:
ld1 {v1.16b}, [x2], x3 // Load pix2
ld1 {v2.16b}, [x5], x3 // Load pix3
subs w4, w4, #1
ld1 {v0.16b}, [x1], x3 // Load pix1
urhadd v30.16b, v1.16b, v2.16b // Rounding halving add
uabal v29.8h, v30.8b, v0.8b
uabal2 v28.8h, v30.16b, v0.16b
b.ne 2b
3:
add v29.8h, v29.8h, v28.8h // Add vectors together
uaddlv s16, v29.8h // Add up vector values
fmov w0, s16
ret
endfunc
function sse16_neon, export=1
// x0 - unused
// x1 - pix1
// x2 - pix2
// x3 - stride
// w4 - h
cmp w4, #4
movi v17.4s, #0
b.lt 2f
// Make 4 iterations at once
1:
// res = abs(pix1[0] - pix2[0])
// res * res
ld1 {v0.16b}, [x1], x3 // Load pix1 vector for first iteration
ld1 {v1.16b}, [x2], x3 // Load pix2 vector for first iteration
ld1 {v2.16b}, [x1], x3 // Load pix1 vector for second iteration
uabd v30.16b, v0.16b, v1.16b // Absolute difference, first iteration
ld1 {v3.16b}, [x2], x3 // Load pix2 vector for second iteration
umull v29.8h, v30.8b, v30.8b // Multiply lower half of vectors, first iteration
umull2 v28.8h, v30.16b, v30.16b // Multiply upper half of vectors, first iteration
uabd v27.16b, v2.16b, v3.16b // Absolute difference, second iteration
uadalp v17.4s, v29.8h // Pairwise add, first iteration
ld1 {v4.16b}, [x1], x3 // Load pix1 for third iteration
umull v26.8h, v27.8b, v27.8b // Mulitply lower half, second iteration
umull2 v25.8h, v27.16b, v27.16b // Multiply upper half, second iteration
ld1 {v5.16b}, [x2], x3 // Load pix2 for third iteration
uadalp v17.4s, v26.8h // Pairwise add and accumulate, second iteration
uabd v24.16b, v4.16b, v5.16b // Absolute difference, third iteration
ld1 {v6.16b}, [x1], x3 // Load pix1 for fourth iteration
uadalp v17.4s, v25.8h // Pairwise add and accumulate, second iteration
umull v23.8h, v24.8b, v24.8b // Multiply lower half, third iteration
umull2 v22.8h, v24.16b, v24.16b // Multiply upper half, third iteration
uadalp v17.4s, v23.8h // Pairwise add and accumulate, third iteration
ld1 {v7.16b}, [x2], x3 // Load pix2 for fouth iteration
uadalp v17.4s, v22.8h // Pairwise add and accumulate, third iteration
uabd v21.16b, v6.16b, v7.16b // Absolute difference, fourth iteration
uadalp v17.4s, v28.8h // Pairwise add and accumulate, first iteration
umull v20.8h, v21.8b, v21.8b // Multiply lower half, fourth iteration
sub w4, w4, #4 // h -= 4
umull2 v19.8h, v21.16b, v21.16b // Multiply upper half, fourth iteration
uadalp v17.4s, v20.8h // Pairwise add and accumulate, fourth iteration
cmp w4, #4
uadalp v17.4s, v19.8h // Pairwise add and accumulate, fourth iteration
b.ge 1b
cbz w4, 3f
// iterate by one
2:
ld1 {v0.16b}, [x1], x3 // Load pix1
ld1 {v1.16b}, [x2], x3 // Load pix2
uabd v30.16b, v0.16b, v1.16b
umull v29.8h, v30.8b, v30.8b
umull2 v28.8h, v30.16b, v30.16b
uadalp v17.4s, v29.8h
subs w4, w4, #1
uadalp v17.4s, v28.8h
b.ne 2b
3:
uaddlv d16, v17.4s // add up accumulator vector
fmov w0, s16
ret
endfunc
function sse8_neon, export=1
// x0 - unused
// x1 - pix1
// x2 - pix2
// x3 - stride
// w4 - h
movi v21.4s, #0
movi v20.4s, #0
cmp w4, #4
b.le 2f
// make 4 iterations at once
1:
// res = abs(pix1[0] - pix2[0])
// res * res
ld1 {v0.8b}, [x1], x3 // Load pix1 for first iteration
ld1 {v1.8b}, [x2], x3 // Load pix2 for second iteration
ld1 {v2.8b}, [x1], x3 // Load pix1 for second iteration
ld1 {v3.8b}, [x2], x3 // Load pix2 for second iteration
uabdl v30.8h, v0.8b, v1.8b // Absolute difference, first iteration
ld1 {v4.8b}, [x1], x3 // Load pix1 for third iteration
ld1 {v5.8b}, [x2], x3 // Load pix2 for third iteration
uabdl v29.8h, v2.8b, v3.8b // Absolute difference, second iteration
umlal v21.4s, v30.4h, v30.4h // Multiply lower half, first iteration
ld1 {v6.8b}, [x1], x3 // Load pix1 for fourth iteration
ld1 {v7.8b}, [x2], x3 // Load pix2 for fourth iteration
uabdl v28.8h, v4.8b, v5.8b // Absolute difference, third iteration
umlal v21.4s, v29.4h, v29.4h // Multiply lower half, second iteration
umlal2 v20.4s, v30.8h, v30.8h // Multiply upper half, first iteration
uabdl v27.8h, v6.8b, v7.8b // Absolute difference, fourth iteration
umlal v21.4s, v28.4h, v28.4h // Multiply lower half, third iteration
umlal2 v20.4s, v29.8h, v29.8h // Multiply upper half, second iteration
sub w4, w4, #4 // h -= 4
umlal2 v20.4s, v28.8h, v28.8h // Multiply upper half, third iteration
umlal v21.4s, v27.4h, v27.4h // Multiply lower half, fourth iteration
cmp w4, #4
umlal2 v20.4s, v27.8h, v27.8h // Multiply upper half, fourth iteration
b.ge 1b
cbz w4, 3f
// iterate by one
2:
ld1 {v0.8b}, [x1], x3 // Load pix1
ld1 {v1.8b}, [x2], x3 // Load pix2
subs w4, w4, #1
uabdl v30.8h, v0.8b, v1.8b
umlal v21.4s, v30.4h, v30.4h
umlal2 v20.4s, v30.8h, v30.8h
b.ne 2b
3:
add v21.4s, v21.4s, v20.4s // Add accumulator vectors together
uaddlv d17, v21.4s // Add up vector
fmov w0, s17
ret
endfunc
function sse4_neon, export=1
// x0 - unused
// x1 - pix1
// x2 - pix2
// x3 - stride
// w4 - h
movi v16.4s, #0 // clear the result accumulator
cmp w4, #4
b.le 2f
// make 4 iterations at once
1:
// res = abs(pix1[0] - pix2[0])
// res * res
ld1 {v0.s}[0], [x1], x3 // Load pix1, first iteration
ld1 {v1.s}[0], [x2], x3 // Load pix2, first iteration
ld1 {v2.s}[0], [x1], x3 // Load pix1, second iteration
ld1 {v3.s}[0], [x2], x3 // Load pix2, second iteration
uabdl v30.8h, v0.8b, v1.8b // Absolute difference, first iteration
ld1 {v4.s}[0], [x1], x3 // Load pix1, third iteration
ld1 {v5.s}[0], [x2], x3 // Load pix2, third iteration
uabdl v29.8h, v2.8b, v3.8b // Absolute difference, second iteration
umlal v16.4s, v30.4h, v30.4h // Multiply vectors, first iteration
ld1 {v6.s}[0], [x1], x3 // Load pix1, fourth iteration
ld1 {v7.s}[0], [x2], x3 // Load pix2, fourth iteration
uabdl v28.8h, v4.8b, v5.8b // Absolute difference, third iteration
umlal v16.4s, v29.4h, v29.4h // Multiply and accumulate, second iteration
sub w4, w4, #4
uabdl v27.8h, v6.8b, v7.8b // Absolue difference, fourth iteration
umlal v16.4s, v28.4h, v28.4h // Multiply and accumulate, third iteration
cmp w4, #4
umlal v16.4s, v27.4h, v27.4h // Multiply and accumulate, fourth iteration
b.ge 1b
cbz w4, 3f
// iterate by one
2:
ld1 {v0.s}[0], [x1], x3 // Load pix1
ld1 {v1.s}[0], [x2], x3 // Load pix2
uabdl v30.8h, v0.8b, v1.8b
subs w4, w4, #1
umlal v16.4s, v30.4h, v30.4h
b.ne 2b
3:
uaddlv d17, v16.4s // Add vector
fmov w0, s17
ret
endfunc
function vsad16_neon, export=1
// x0 unused
// x1 uint8_t *pix1
// x2 uint8_t *pix2
// x3 ptrdiff_t stride
// w4 int h
ld1 {v0.16b}, [x1], x3 // Load pix1[0], first iteration
ld1 {v1.16b}, [x2], x3 // Load pix2[0], first iteration
sub w4, w4, #1 // we need to make h-1 iterations
movi v16.8h, #0
cmp w4, #3 // check if we can make 3 iterations at once
usubl v31.8h, v0.8b, v1.8b // Signed difference pix1[0] - pix2[0], first iteration
usubl2 v30.8h, v0.16b, v1.16b // Signed difference pix1[0] - pix2[0], first iteration
b.lt 2f
1:
// abs(pix1[0] - pix2[0] - pix1[0 + stride] + pix2[0 + stride])
ld1 {v0.16b}, [x1], x3 // Load pix1[0 + stride], first iteration
ld1 {v1.16b}, [x2], x3 // Load pix2[0 + stride], first iteration
ld1 {v2.16b}, [x1], x3 // Load pix1[0 + stride], second iteration
ld1 {v3.16b}, [x2], x3 // Load pix2[0 + stride], second iteration
usubl v29.8h, v0.8b, v1.8b // Signed difference pix1[0 + stride] - pix2[0 + stride], first iteration
usubl2 v28.8h, v0.16b, v1.16b // Signed difference pix1[0 + stride] - pix2[0 + stride], first iteration
ld1 {v4.16b}, [x1], x3 // Load pix1[0 + stride], third iteration
ld1 {v5.16b}, [x2], x3 // Load pix2[0 + stride], third iteration
usubl v27.8h, v2.8b, v3.8b // Signed difference pix1[0 + stride] - pix2[0 + stride], second iteration
saba v16.8h, v31.8h, v29.8h // Signed absolute difference and accumulate the result. first iteration
usubl2 v26.8h, v2.16b, v3.16b // Signed difference pix1[0 + stride] - pix2[0 + stride], second iteration
saba v16.8h, v30.8h, v28.8h // Signed absolute difference and accumulate the result. first iteration
usubl v25.8h, v4.8b, v5.8b // Signed difference pix1[0 + stride] - pix2[0 + stride], third iteration
usubl2 v24.8h, v4.16b, v5.16b // Signed difference pix1[0 + stride] - pix2[0 + stride], third iteration
saba v16.8h, v29.8h, v27.8h // Signed absolute difference and accumulate the result. second iteration
mov v31.16b, v25.16b
saba v16.8h, v28.8h, v26.8h // Signed absolute difference and accumulate the result. second iteration
sub w4, w4, #3 // h -= 3
mov v30.16b, v24.16b
saba v16.8h, v27.8h, v25.8h // Signed absolute difference and accumulate the result. third iteration
cmp w4, #3
saba v16.8h, v26.8h, v24.8h // Signed absolute difference and accumulate the result. third iteration
b.ge 1b
cbz w4, 3f
2:
ld1 {v0.16b}, [x1], x3
ld1 {v1.16b}, [x2], x3
subs w4, w4, #1
usubl v29.8h, v0.8b, v1.8b
usubl2 v28.8h, v0.16b, v1.16b
saba v16.8h, v31.8h, v29.8h
mov v31.16b, v29.16b
saba v16.8h, v30.8h, v28.8h
mov v30.16b, v28.16b
b.ne 2b
3:
uaddlv s17, v16.8h
fmov w0, s17
ret
endfunc
function vsse16_neon, export=1
// x0 unused
// x1 uint8_t *pix1
// x2 uint8_t *pix2
// x3 ptrdiff_t stride
// w4 int h
ld1 {v0.16b}, [x1], x3 // Load pix1[0], first iteration
ld1 {v1.16b}, [x2], x3 // Load pix2[0], first iteration
sub w4, w4, #1 // we need to make h-1 iterations
movi v16.4s, #0
movi v17.4s, #0
cmp w4, #3 // check if we can make 3 iterations at once
usubl v31.8h, v0.8b, v1.8b // Signed difference of pix1[0] - pix2[0], first iteration
usubl2 v30.8h, v0.16b, v1.16b // Signed difference of pix1[0] - pix2[0], first iteration
b.le 2f
1:
// x = abs(pix1[0] - pix2[0] - pix1[0 + stride] + pix2[0 + stride])
// res = (x) * (x)
ld1 {v0.16b}, [x1], x3 // Load pix1[0 + stride], first iteration
ld1 {v1.16b}, [x2], x3 // Load pix2[0 + stride], first iteration
ld1 {v2.16b}, [x1], x3 // Load pix1[0 + stride], second iteration
ld1 {v3.16b}, [x2], x3 // Load pix2[0 + stride], second iteration
usubl v29.8h, v0.8b, v1.8b
usubl2 v28.8h, v0.16b, v1.16b
ld1 {v4.16b}, [x1], x3 // Load pix1[0 + stride], third iteration
ld1 {v5.16b}, [x2], x3 // Load pix1[0 + stride], third iteration
sabd v31.8h, v31.8h, v29.8h
sabd v30.8h, v30.8h, v28.8h
usubl v27.8h, v2.8b, v3.8b
usubl2 v26.8h, v2.16b, v3.16b
usubl v25.8h, v4.8b, v5.8b
usubl2 v24.8h, v4.16b, v5.16b
sabd v29.8h, v29.8h, v27.8h
sabd v27.8h, v27.8h, v25.8h
umlal v16.4s, v31.4h, v31.4h
umlal2 v17.4s, v31.8h, v31.8h
sabd v28.8h, v28.8h, v26.8h
sabd v26.8h, v26.8h, v24.8h
umlal v16.4s, v30.4h, v30.4h
umlal2 v17.4s, v30.8h, v30.8h
mov v31.16b, v25.16b
umlal v16.4s, v29.4h, v29.4h
umlal2 v17.4s, v29.8h, v29.8h
mov v30.16b, v24.16b
umlal v16.4s, v28.4h, v28.4h
umlal2 v17.4s, v28.8h, v28.8h
sub w4, w4, #3
umlal v16.4s, v27.4h, v27.4h
umlal2 v17.4s, v27.8h, v27.8h
cmp w4, #3
umlal v16.4s, v26.4h, v26.4h
umlal2 v17.4s, v26.8h, v26.8h
b.ge 1b
cbz w4, 3f
// iterate by once
2:
ld1 {v0.16b}, [x1], x3
ld1 {v1.16b}, [x2], x3
subs w4, w4, #1
usubl v29.8h, v0.8b, v1.8b
usubl2 v28.8h, v0.16b, v1.16b
sabd v31.8h, v31.8h, v29.8h
sabd v30.8h, v30.8h, v28.8h
umlal v16.4s, v31.4h, v31.4h
umlal2 v17.4s, v31.8h, v31.8h
mov v31.16b, v29.16b
umlal v16.4s, v30.4h, v30.4h
umlal2 v17.4s, v30.8h, v30.8h
mov v30.16b, v28.16b
b.ne 2b
3:
add v16.4s, v16.4s, v17.4s
uaddlv d17, v16.4s
fmov w0, s17
ret
endfunc
function vsad_intra16_neon, export=1
// x0 unused
// x1 uint8_t *pix1
// x2 uint8_t *dummy
// x3 ptrdiff_t stride
// w4 int h
ld1 {v0.16b}, [x1], x3
sub w4, w4, #1 // we need to make h-1 iterations
cmp w4, #3
movi v16.8h, #0
b.lt 2f
// make 4 iterations at once
1:
// v = abs( pix1[0] - pix1[0 + stride] )
// score = sum(v)
ld1 {v1.16b}, [x1], x3
ld1 {v2.16b}, [x1], x3
uabal v16.8h, v0.8b, v1.8b
ld1 {v3.16b}, [x1], x3
uabal2 v16.8h, v0.16b, v1.16b
sub w4, w4, #3
uabal v16.8h, v1.8b, v2.8b
cmp w4, #3
uabal2 v16.8h, v1.16b, v2.16b
mov v0.16b, v3.16b
uabal v16.8h, v2.8b, v3.8b
uabal2 v16.8h, v2.16b, v3.16b
b.ge 1b
cbz w4, 3f
// iterate by one
2:
ld1 {v1.16b}, [x1], x3
subs w4, w4, #1
uabal v16.8h, v0.8b, v1.8b
uabal2 v16.8h, v0.16b, v1.16b
mov v0.16b, v1.16b
cbnz w4, 2b
3:
uaddlv s17, v16.8h
fmov w0, s17
ret
endfunc
function vsse_intra16_neon, export=1
// x0 unused
// x1 uint8_t *pix1
// x2 uint8_t *dummy
// x3 ptrdiff_t stride
// w4 int h
ld1 {v0.16b}, [x1], x3
movi v16.4s, #0
movi v17.4s, #0
sub w4, w4, #1 // we need to make h-1 iterations
cmp w4, #3
b.lt 2f
1:
// v = abs( pix1[0] - pix1[0 + stride] )
// score = sum( v * v )
ld1 {v1.16b}, [x1], x3
ld1 {v2.16b}, [x1], x3
uabd v30.16b, v0.16b, v1.16b
ld1 {v3.16b}, [x1], x3
umull v29.8h, v30.8b, v30.8b
umull2 v28.8h, v30.16b, v30.16b
uabd v27.16b, v1.16b, v2.16b
uadalp v16.4s, v29.8h
umull v26.8h, v27.8b, v27.8b
umull2 v27.8h, v27.16b, v27.16b
uadalp v17.4s, v28.8h
uabd v25.16b, v2.16b, v3.16b
uadalp v16.4s, v26.8h
umull v24.8h, v25.8b, v25.8b
umull2 v25.8h, v25.16b, v25.16b
uadalp v17.4s, v27.8h
sub w4, w4, #3
uadalp v16.4s, v24.8h
cmp w4, #3
uadalp v17.4s, v25.8h
mov v0.16b, v3.16b
b.ge 1b
cbz w4, 3f
// iterate by one
2:
ld1 {v1.16b}, [x1], x3
subs w4, w4, #1
uabd v30.16b, v0.16b, v1.16b
mov v0.16b, v1.16b
umull v29.8h, v30.8b, v30.8b
umull2 v30.8h, v30.16b, v30.16b
uadalp v16.4s, v29.8h
uadalp v17.4s, v30.8h
cbnz w4, 2b
3:
add v16.4s, v16.4s, v17.4S
uaddlv d17, v16.4s
fmov w0, s17
ret
endfunc
function nsse16_neon, export=1
// x0 multiplier
// x1 uint8_t *pix1
// x2 uint8_t *pix2
// x3 ptrdiff_t stride
// w4 int h
str x0, [sp, #-0x40]!
stp x1, x2, [sp, #0x10]
stp x3, x4, [sp, #0x20]
str x30, [sp, #0x30]
bl X(sse16_neon)
ldr x30, [sp, #0x30]
mov w9, w0 // here we store score1
ldr x5, [sp]
ldp x1, x2, [sp, #0x10]
ldp x3, x4, [sp, #0x20]
add sp, sp, #0x40
movi v16.8h, #0
movi v17.8h, #0
movi v18.8h, #0
movi v19.8h, #0
ld1 {v0.16b}, [x1], x3
subs w4, w4, #1 // we need to make h-1 iterations
ld1 {v2.16b}, [x2], x3
ext v1.16b, v0.16b, v0.16b, #1 // x1 + 1
cmp w4, #2
ext v3.16b, v2.16b, v2.16b, #1 // x2 + 1
b.lt 2f
// make 2 iterations at once
1:
ld1 {v4.16b}, [x1], x3
ld1 {v6.16b}, [x2], x3
ld1 {v20.16b}, [x1], x3
ext v5.16b, v4.16b, v4.16b, #1 // x1 + stride + 1
usubl v31.8h, v0.8b, v4.8b
usubl2 v30.8h, v0.16b, v4.16b
ld1 {v22.16b}, [x2], x3
usubl v29.8h, v1.8b, v5.8b
usubl2 v28.8h, v1.16b, v5.16b
ext v7.16b, v6.16b, v6.16b, #1 // x2 + stride + 1
saba v16.8h, v31.8h, v29.8h
ext v21.16b, v20.16b, v20.16b, #1
saba v17.8h, v30.8h, v28.8h
usubl v27.8h, v2.8b, v6.8b
usubl2 v26.8h, v2.16b, v6.16b
ext v23.16b, v22.16b, v22.16b, #1
usubl v25.8h, v3.8b, v7.8b
usubl2 v24.8h, v3.16b, v7.16b
saba v18.8h, v27.8h, v25.8h
saba v19.8h, v26.8h, v24.8h
usubl v31.8h, v4.8b, v20.8b
usubl2 v30.8h, v4.16b, v20.16b
usubl v29.8h, v5.8b, v21.8b
usubl2 v28.8h, v5.16b, v21.16b
saba v16.8h, v31.8h, v29.8h
saba v17.8h, v30.8h, v28.8h
usubl v27.8h, v6.8b, v22.8b
usubl2 v26.8h, v6.16b, v22.16b
usubl v25.8h, v7.8b, v23.8b
usubl2 v24.8h, v7.16b, v23.16b
saba v18.8h, v27.8h, v25.8h
saba v19.8h, v26.8h, v24.8h
sub w4, w4, #2
mov v0.16b, v20.16b
mov v1.16b, v21.16b
cmp w4, #2
mov v2.16b, v22.16b
mov v3.16b, v23.16b
b.ge 1b
cbz w4, 3f
// iterate by one
2:
ld1 {v4.16b}, [x1], x3
subs w4, w4, #1
ld1 {v6.16b}, [x2], x3
ext v5.16b, v4.16b, v4.16b, #1 // x1 + stride + 1
usubl v31.8h, v0.8b, v4.8b
ext v7.16b, v6.16b, v6.16b, #1 // x2 + stride + 1
usubl2 v30.8h, v0.16b, v4.16b
usubl v29.8h, v1.8b, v5.8b
usubl2 v28.8h, v1.16b, v5.16b
saba v16.8h, v31.8h, v29.8h
saba v17.8h, v30.8h, v28.8h
usubl v27.8h, v2.8b, v6.8b
usubl2 v26.8h, v2.16b, v6.16b
usubl v25.8h, v3.8b, v7.8b
usubl2 v24.8h, v3.16b, v7.16b
saba v18.8h, v27.8h, v25.8h
saba v19.8h, v26.8h, v24.8h
mov v0.16b, v4.16b
mov v1.16b, v5.16b
mov v2.16b, v6.16b
mov v3.16b, v7.16b
cbnz w4, 2b
3:
sqsub v17.8h, v17.8h, v19.8h
sqsub v16.8h, v16.8h, v18.8h
ins v17.h[7], wzr
sqadd v16.8h, v16.8h, v17.8h
saddlv s16, v16.8h
sqabs s16, s16
fmov w0, s16
mul w0, w0, w5
add w0, w0, w9
ret
endfunc
|