1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
|
@chapter Syntax
@c man begin SYNTAX
This section documents the syntax and formats employed by the FFmpeg
libraries and tools.
@anchor{quoting_and_escaping}
@section Quoting and escaping
FFmpeg adopts the following quoting and escaping mechanism, unless
explicitly specified. The following rules are applied:
@itemize
@item
@samp{'} and @samp{\} are special characters (respectively used for
quoting and escaping). In addition to them, there might be other
special characters depending on the specific syntax where the escaping
and quoting are employed.
@item
A special character is escaped by prefixing it with a @samp{\}.
@item
All characters enclosed between @samp{''} are included literally in the
parsed string. The quote character @samp{'} itself cannot be quoted,
so you may need to close the quote and escape it.
@item
Leading and trailing whitespaces, unless escaped or quoted, are
removed from the parsed string.
@end itemize
Note that you may need to add a second level of escaping when using
the command line or a script, which depends on the syntax of the
adopted shell language.
The function @code{av_get_token} defined in
@file{libavutil/avstring.h} can be used to parse a token quoted or
escaped according to the rules defined above.
The tool @file{tools/ffescape} in the FFmpeg source tree can be used
to automatically quote or escape a string in a script.
@subsection Examples
@itemize
@item
Escape the string @code{Crime d'Amour} containing the @code{'} special
character:
@example
Crime d\'Amour
@end example
@item
The string above contains a quote, so the @code{'} needs to be escaped
when quoting it:
@example
'Crime d'\''Amour'
@end example
@item
Include leading or trailing whitespaces using quoting:
@example
' this string starts and ends with whitespaces '
@end example
@item
Escaping and quoting can be mixed together:
@example
' The string '\'string\'' is a string '
@end example
@item
To include a literal @samp{\} you can use either escaping or quoting:
@example
'c:\foo' can be written as c:\\foo
@end example
@end itemize
@anchor{date syntax}
@section Date
The accepted syntax is:
@example
[(YYYY-MM-DD|YYYYMMDD)[T|t| ]]((HH:MM:SS[.m...]]])|(HHMMSS[.m...]]]))[Z]
now
@end example
If the value is "now" it takes the current time.
Time is local time unless Z is appended, in which case it is
interpreted as UTC.
If the year-month-day part is not specified it takes the current
year-month-day.
@anchor{time duration syntax}
@section Time duration
There are two accepted syntaxes for expressing time duration.
@example
[-][@var{HH}:]@var{MM}:@var{SS}[.@var{m}...]
@end example
@var{HH} expresses the number of hours, @var{MM} the number of minutes
for a maximum of 2 digits, and @var{SS} the number of seconds for a
maximum of 2 digits. The @var{m} at the end expresses decimal value for
@var{SS}.
@emph{or}
@example
[-]@var{S}+[.@var{m}...][s|ms|us]
@end example
@var{S} expresses the number of seconds, with the optional decimal part
@var{m}. The optional literal suffixes @samp{s}, @samp{ms} or @samp{us}
indicate to interpret the value as seconds, milliseconds or microseconds,
respectively.
In both expressions, the optional @samp{-} indicates negative duration.
@subsection Examples
The following examples are all valid time duration:
@table @samp
@item 55
55 seconds
@item 0.2
0.2 seconds
@item 200ms
200 milliseconds, that's 0.2s
@item 200000us
200000 microseconds, that's 0.2s
@item 12:03:45
12 hours, 03 minutes and 45 seconds
@item 23.189
23.189 seconds
@end table
@anchor{video size syntax}
@section Video size
Specify the size of the sourced video, it may be a string of the form
@var{width}x@var{height}, or the name of a size abbreviation.
The following abbreviations are recognized:
@table @samp
@item ntsc
720x480
@item pal
720x576
@item qntsc
352x240
@item qpal
352x288
@item sntsc
640x480
@item spal
768x576
@item film
352x240
@item ntsc-film
352x240
@item sqcif
128x96
@item qcif
176x144
@item cif
352x288
@item 4cif
704x576
@item 16cif
1408x1152
@item qqvga
160x120
@item qvga
320x240
@item vga
640x480
@item svga
800x600
@item xga
1024x768
@item uxga
1600x1200
@item qxga
2048x1536
@item sxga
1280x1024
@item qsxga
2560x2048
@item hsxga
5120x4096
@item wvga
852x480
@item wxga
1366x768
@item wsxga
1600x1024
@item wuxga
1920x1200
@item woxga
2560x1600
@item wqsxga
3200x2048
@item wquxga
3840x2400
@item whsxga
6400x4096
@item whuxga
7680x4800
@item cga
320x200
@item ega
640x350
@item hd480
852x480
@item hd720
1280x720
@item hd1080
1920x1080
@item 2k
2048x1080
@item 2kflat
1998x1080
@item 2kscope
2048x858
@item 4k
4096x2160
@item 4kflat
3996x2160
@item 4kscope
4096x1716
@item nhd
640x360
@item hqvga
240x160
@item wqvga
400x240
@item fwqvga
432x240
@item hvga
480x320
@item qhd
960x540
@item 2kdci
2048x1080
@item 4kdci
4096x2160
@item uhd2160
3840x2160
@item uhd4320
7680x4320
@end table
@anchor{video rate syntax}
@section Video rate
Specify the frame rate of a video, expressed as the number of frames
generated per second. It has to be a string in the format
@var{frame_rate_num}/@var{frame_rate_den}, an integer number, a float
number or a valid video frame rate abbreviation.
The following abbreviations are recognized:
@table @samp
@item ntsc
30000/1001
@item pal
25/1
@item qntsc
30000/1001
@item qpal
25/1
@item sntsc
30000/1001
@item spal
25/1
@item film
24/1
@item ntsc-film
24000/1001
@end table
@anchor{ratio syntax}
@section Ratio
A ratio can be expressed as an expression, or in the form
@var{numerator}:@var{denominator}.
Note that a ratio with infinite (1/0) or negative value is
considered valid, so you should check on the returned value if you
want to exclude those values.
The undefined value can be expressed using the "0:0" string.
@anchor{color syntax}
@section Color
It can be the name of a color as defined below (case insensitive match) or a
@code{[0x|#]RRGGBB[AA]} sequence, possibly followed by @@ and a string
representing the alpha component.
The alpha component may be a string composed by "0x" followed by an
hexadecimal number or a decimal number between 0.0 and 1.0, which
represents the opacity value (@samp{0x00} or @samp{0.0} means completely
transparent, @samp{0xff} or @samp{1.0} completely opaque). If the alpha
component is not specified then @samp{0xff} is assumed.
The string @samp{random} will result in a random color.
The following names of colors are recognized:
@table @samp
@item AliceBlue
0xF0F8FF
@item AntiqueWhite
0xFAEBD7
@item Aqua
0x00FFFF
@item Aquamarine
0x7FFFD4
@item Azure
0xF0FFFF
@item Beige
0xF5F5DC
@item Bisque
0xFFE4C4
@item Black
0x000000
@item BlanchedAlmond
0xFFEBCD
@item Blue
0x0000FF
@item BlueViolet
0x8A2BE2
@item Brown
0xA52A2A
@item BurlyWood
0xDEB887
@item CadetBlue
0x5F9EA0
@item Chartreuse
0x7FFF00
@item Chocolate
0xD2691E
@item Coral
0xFF7F50
@item CornflowerBlue
0x6495ED
@item Cornsilk
0xFFF8DC
@item Crimson
0xDC143C
@item Cyan
0x00FFFF
@item DarkBlue
0x00008B
@item DarkCyan
0x008B8B
@item DarkGoldenRod
0xB8860B
@item DarkGray
0xA9A9A9
@item DarkGreen
0x006400
@item DarkKhaki
0xBDB76B
@item DarkMagenta
0x8B008B
@item DarkOliveGreen
0x556B2F
@item Darkorange
0xFF8C00
@item DarkOrchid
0x9932CC
@item DarkRed
0x8B0000
@item DarkSalmon
0xE9967A
@item DarkSeaGreen
0x8FBC8F
@item DarkSlateBlue
0x483D8B
@item DarkSlateGray
0x2F4F4F
@item DarkTurquoise
0x00CED1
@item DarkViolet
0x9400D3
@item DeepPink
0xFF1493
@item DeepSkyBlue
0x00BFFF
@item DimGray
0x696969
@item DodgerBlue
0x1E90FF
@item FireBrick
0xB22222
@item FloralWhite
0xFFFAF0
@item ForestGreen
0x228B22
@item Fuchsia
0xFF00FF
@item Gainsboro
0xDCDCDC
@item GhostWhite
0xF8F8FF
@item Gold
0xFFD700
@item GoldenRod
0xDAA520
@item Gray
0x808080
@item Green
0x008000
@item GreenYellow
0xADFF2F
@item HoneyDew
0xF0FFF0
@item HotPink
0xFF69B4
@item IndianRed
0xCD5C5C
@item Indigo
0x4B0082
@item Ivory
0xFFFFF0
@item Khaki
0xF0E68C
@item Lavender
0xE6E6FA
@item LavenderBlush
0xFFF0F5
@item LawnGreen
0x7CFC00
@item LemonChiffon
0xFFFACD
@item LightBlue
0xADD8E6
@item LightCoral
0xF08080
@item LightCyan
0xE0FFFF
@item LightGoldenRodYellow
0xFAFAD2
@item LightGreen
0x90EE90
@item LightGrey
0xD3D3D3
@item LightPink
0xFFB6C1
@item LightSalmon
0xFFA07A
@item LightSeaGreen
0x20B2AA
@item LightSkyBlue
0x87CEFA
@item LightSlateGray
0x778899
@item LightSteelBlue
0xB0C4DE
@item LightYellow
0xFFFFE0
@item Lime
0x00FF00
@item LimeGreen
0x32CD32
@item Linen
0xFAF0E6
@item Magenta
0xFF00FF
@item Maroon
0x800000
@item MediumAquaMarine
0x66CDAA
@item MediumBlue
0x0000CD
@item MediumOrchid
0xBA55D3
@item MediumPurple
0x9370D8
@item MediumSeaGreen
0x3CB371
@item MediumSlateBlue
0x7B68EE
@item MediumSpringGreen
0x00FA9A
@item MediumTurquoise
0x48D1CC
@item MediumVioletRed
0xC71585
@item MidnightBlue
0x191970
@item MintCream
0xF5FFFA
@item MistyRose
0xFFE4E1
@item Moccasin
0xFFE4B5
@item NavajoWhite
0xFFDEAD
@item Navy
0x000080
@item OldLace
0xFDF5E6
@item Olive
0x808000
@item OliveDrab
0x6B8E23
@item Orange
0xFFA500
@item OrangeRed
0xFF4500
@item Orchid
0xDA70D6
@item PaleGoldenRod
0xEEE8AA
@item PaleGreen
0x98FB98
@item PaleTurquoise
0xAFEEEE
@item PaleVioletRed
0xD87093
@item PapayaWhip
0xFFEFD5
@item PeachPuff
0xFFDAB9
@item Peru
0xCD853F
@item Pink
0xFFC0CB
@item Plum
0xDDA0DD
@item PowderBlue
0xB0E0E6
@item Purple
0x800080
@item Red
0xFF0000
@item RosyBrown
0xBC8F8F
@item RoyalBlue
0x4169E1
@item SaddleBrown
0x8B4513
@item Salmon
0xFA8072
@item SandyBrown
0xF4A460
@item SeaGreen
0x2E8B57
@item SeaShell
0xFFF5EE
@item Sienna
0xA0522D
@item Silver
0xC0C0C0
@item SkyBlue
0x87CEEB
@item SlateBlue
0x6A5ACD
@item SlateGray
0x708090
@item Snow
0xFFFAFA
@item SpringGreen
0x00FF7F
@item SteelBlue
0x4682B4
@item Tan
0xD2B48C
@item Teal
0x008080
@item Thistle
0xD8BFD8
@item Tomato
0xFF6347
@item Turquoise
0x40E0D0
@item Violet
0xEE82EE
@item Wheat
0xF5DEB3
@item White
0xFFFFFF
@item WhiteSmoke
0xF5F5F5
@item Yellow
0xFFFF00
@item YellowGreen
0x9ACD32
@end table
@anchor{channel layout syntax}
@section Channel Layout
A channel layout specifies the spatial disposition of the channels in
a multi-channel audio stream. To specify a channel layout, FFmpeg
makes use of a special syntax.
Individual channels are identified by an id, as given by the table
below:
@table @samp
@item FL
front left
@item FR
front right
@item FC
front center
@item LFE
low frequency
@item BL
back left
@item BR
back right
@item FLC
front left-of-center
@item FRC
front right-of-center
@item BC
back center
@item SL
side left
@item SR
side right
@item TC
top center
@item TFL
top front left
@item TFC
top front center
@item TFR
top front right
@item TBL
top back left
@item TBC
top back center
@item TBR
top back right
@item DL
downmix left
@item DR
downmix right
@item WL
wide left
@item WR
wide right
@item SDL
surround direct left
@item SDR
surround direct right
@item LFE2
low frequency 2
@end table
Standard channel layout compositions can be specified by using the
following identifiers:
@table @samp
@item mono
FC
@item stereo
FL+FR
@item 2.1
FL+FR+LFE
@item 3.0
FL+FR+FC
@item 3.0(back)
FL+FR+BC
@item 4.0
FL+FR+FC+BC
@item quad
FL+FR+BL+BR
@item quad(side)
FL+FR+SL+SR
@item 3.1
FL+FR+FC+LFE
@item 5.0
FL+FR+FC+BL+BR
@item 5.0(side)
FL+FR+FC+SL+SR
@item 4.1
FL+FR+FC+LFE+BC
@item 5.1
FL+FR+FC+LFE+BL+BR
@item 5.1(side)
FL+FR+FC+LFE+SL+SR
@item 6.0
FL+FR+FC+BC+SL+SR
@item 6.0(front)
FL+FR+FLC+FRC+SL+SR
@item 3.1.2
FL+FR+FC+LFE+TFL+TFR
@item hexagonal
FL+FR+FC+BL+BR+BC
@item 6.1
FL+FR+FC+LFE+BC+SL+SR
@item 6.1
FL+FR+FC+LFE+BL+BR+BC
@item 6.1(front)
FL+FR+LFE+FLC+FRC+SL+SR
@item 7.0
FL+FR+FC+BL+BR+SL+SR
@item 7.0(front)
FL+FR+FC+FLC+FRC+SL+SR
@item 7.1
FL+FR+FC+LFE+BL+BR+SL+SR
@item 7.1(wide)
FL+FR+FC+LFE+BL+BR+FLC+FRC
@item 7.1(wide-side)
FL+FR+FC+LFE+FLC+FRC+SL+SR
@item 5.1.2
FL+FR+FC+LFE+BL+BR+TFL+TFR
@item octagonal
FL+FR+FC+BL+BR+BC+SL+SR
@item cube
FL+FR+BL+BR+TFL+TFR+TBL+TBR
@item 5.1.4
FL+FR+FC+LFE+BL+BR+TFL+TFR+TBL+TBR
@item 7.1.2
FL+FR+FC+LFE+BL+BR+SL+SR+TFL+TFR
@item 7.1.4
FL+FR+FC+LFE+BL+BR+SL+SR+TFL+TFR+TBL+TBR
@item 7.2.3
FL+FR+FC+LFE+BL+BR+SL+SR+TFL+TFR+TBC+LFE2
@item 9.1.4
FL+FR+FC+LFE+BL+BR+FLC+FRC+SL+SR+TFL+TFR+TBL+TBR
@item hexadecagonal
FL+FR+FC+BL+BR+BC+SL+SR+WL+WR+TBL+TBR+TBC+TFC+TFL+TFR
@item downmix
DL+DR
@item 22.2
FL+FR+FC+LFE+BL+BR+FLC+FRC+BC+SL+SR+TC+TFL+TFC+TFR+TBL+TBC+TBR+LFE2+TSL+TSR+BFC+BFL+BFR
@end table
A custom channel layout can be specified as a sequence of terms, separated by '+'.
Each term can be:
@itemize
@item
the name of a single channel (e.g. @samp{FL}, @samp{FR}, @samp{FC}, @samp{LFE}, etc.),
each optionally containing a custom name after a '@@', (e.g. @samp{FL@@Left},
@samp{FR@@Right}, @samp{FC@@Center}, @samp{LFE@@Low_Frequency}, etc.)
@end itemize
A standard channel layout can be specified by the following:
@itemize
@item
the name of a single channel (e.g. @samp{FL}, @samp{FR}, @samp{FC}, @samp{LFE}, etc.)
@item
the name of a standard channel layout (e.g. @samp{mono},
@samp{stereo}, @samp{4.0}, @samp{quad}, @samp{5.0}, etc.)
@item
a number of channels, in decimal, followed by 'c', yielding the default channel
layout for that number of channels (see the function
@code{av_channel_layout_default}). Note that not all channel counts have a
default layout.
@item
a number of channels, in decimal, followed by 'C', yielding an unknown channel
layout with the specified number of channels. Note that not all channel layout
specification strings support unknown channel layouts.
@item
a channel layout mask, in hexadecimal starting with "0x" (see the
@code{AV_CH_*} macros in @file{libavutil/channel_layout.h}.
@end itemize
Before libavutil version 53 the trailing character "c" to specify a number of
channels was optional, but now it is required, while a channel layout mask can
also be specified as a decimal number (if and only if not followed by "c" or "C").
See also the function @code{av_channel_layout_from_string} defined in
@file{libavutil/channel_layout.h}.
@c man end SYNTAX
@chapter Expression Evaluation
@c man begin EXPRESSION EVALUATION
When evaluating an arithmetic expression, FFmpeg uses an internal
formula evaluator, implemented through the @file{libavutil/eval.h}
interface.
An expression may contain unary, binary operators, constants, and
functions.
Two expressions @var{expr1} and @var{expr2} can be combined to form
another expression "@var{expr1};@var{expr2}".
@var{expr1} and @var{expr2} are evaluated in turn, and the new
expression evaluates to the value of @var{expr2}.
The following binary operators are available: @code{+}, @code{-},
@code{*}, @code{/}, @code{^}.
The following unary operators are available: @code{+}, @code{-}.
The following functions are available:
@table @option
@item abs(x)
Compute absolute value of @var{x}.
@item acos(x)
Compute arccosine of @var{x}.
@item asin(x)
Compute arcsine of @var{x}.
@item atan(x)
Compute arctangent of @var{x}.
@item atan2(x, y)
Compute principal value of the arc tangent of @var{y}/@var{x}.
@item between(x, min, max)
Return 1 if @var{x} is greater than or equal to @var{min} and lesser than or
equal to @var{max}, 0 otherwise.
@item bitand(x, y)
@item bitor(x, y)
Compute bitwise and/or operation on @var{x} and @var{y}.
The results of the evaluation of @var{x} and @var{y} are converted to
integers before executing the bitwise operation.
Note that both the conversion to integer and the conversion back to
floating point can lose precision. Beware of unexpected results for
large numbers (usually 2^53 and larger).
@item ceil(expr)
Round the value of expression @var{expr} upwards to the nearest
integer. For example, "ceil(1.5)" is "2.0".
@item clip(x, min, max)
Return the value of @var{x} clipped between @var{min} and @var{max}.
@item cos(x)
Compute cosine of @var{x}.
@item cosh(x)
Compute hyperbolic cosine of @var{x}.
@item eq(x, y)
Return 1 if @var{x} and @var{y} are equivalent, 0 otherwise.
@item exp(x)
Compute exponential of @var{x} (with base @code{e}, the Euler's number).
@item floor(expr)
Round the value of expression @var{expr} downwards to the nearest
integer. For example, "floor(-1.5)" is "-2.0".
@item gauss(x)
Compute Gauss function of @var{x}, corresponding to
@code{exp(-x*x/2) / sqrt(2*PI)}.
@item gcd(x, y)
Return the greatest common divisor of @var{x} and @var{y}. If both @var{x} and
@var{y} are 0 or either or both are less than zero then behavior is undefined.
@item gt(x, y)
Return 1 if @var{x} is greater than @var{y}, 0 otherwise.
@item gte(x, y)
Return 1 if @var{x} is greater than or equal to @var{y}, 0 otherwise.
@item hypot(x, y)
This function is similar to the C function with the same name; it returns
"sqrt(@var{x}*@var{x} + @var{y}*@var{y})", the length of the hypotenuse of a
right triangle with sides of length @var{x} and @var{y}, or the distance of the
point (@var{x}, @var{y}) from the origin.
@item if(x, y)
Evaluate @var{x}, and if the result is non-zero return the result of
the evaluation of @var{y}, return 0 otherwise.
@item if(x, y, z)
Evaluate @var{x}, and if the result is non-zero return the evaluation
result of @var{y}, otherwise the evaluation result of @var{z}.
@item ifnot(x, y)
Evaluate @var{x}, and if the result is zero return the result of the
evaluation of @var{y}, return 0 otherwise.
@item ifnot(x, y, z)
Evaluate @var{x}, and if the result is zero return the evaluation
result of @var{y}, otherwise the evaluation result of @var{z}.
@item isinf(x)
Return 1.0 if @var{x} is +/-INFINITY, 0.0 otherwise.
@item isnan(x)
Return 1.0 if @var{x} is NAN, 0.0 otherwise.
@item ld(var)
Load the value of the internal variable with number
@var{var}, which was previously stored with st(@var{var}, @var{expr}).
The function returns the loaded value.
@item lerp(x, y, z)
Return linear interpolation between @var{x} and @var{y} by amount of @var{z}.
@item log(x)
Compute natural logarithm of @var{x}.
@item lt(x, y)
Return 1 if @var{x} is lesser than @var{y}, 0 otherwise.
@item lte(x, y)
Return 1 if @var{x} is lesser than or equal to @var{y}, 0 otherwise.
@item max(x, y)
Return the maximum between @var{x} and @var{y}.
@item min(x, y)
Return the minimum between @var{x} and @var{y}.
@item mod(x, y)
Compute the remainder of division of @var{x} by @var{y}.
@item not(expr)
Return 1.0 if @var{expr} is zero, 0.0 otherwise.
@item pow(x, y)
Compute the power of @var{x} elevated @var{y}, it is equivalent to
"(@var{x})^(@var{y})".
@item print(t)
@item print(t, l)
Print the value of expression @var{t} with loglevel @var{l}. If
@var{l} is not specified then a default log level is used.
Returns the value of the expression printed.
Prints t with loglevel l
@item random(idx)
Return a pseudo random value between 0.0 and 1.0. @var{idx} is the
index of the internal variable which will be used to save the
seed/state.
@item randomi(idx, min, max)
Return a pseudo random value in the interval between @var{min} and
@var{max}. @var{idx} is the index of the internal variable which will
be used to save the seed/state.
@item root(expr, max)
Find an input value for which the function represented by @var{expr}
with argument @var{ld(0)} is 0 in the interval 0..@var{max}.
The expression in @var{expr} must denote a continuous function or the
result is undefined.
@var{ld(0)} is used to represent the function input value, which means
that the given expression will be evaluated multiple times with
various input values that the expression can access through
@code{ld(0)}. When the expression evaluates to 0 then the
corresponding input value will be returned.
@item round(expr)
Round the value of expression @var{expr} to the nearest integer. For example, "round(1.5)" is "2.0".
@item sgn(x)
Compute sign of @var{x}.
@item sin(x)
Compute sine of @var{x}.
@item sinh(x)
Compute hyperbolic sine of @var{x}.
@item sqrt(expr)
Compute the square root of @var{expr}. This is equivalent to
"(@var{expr})^.5".
@item squish(x)
Compute expression @code{1/(1 + exp(4*x))}.
@item st(var, expr)
Store the value of the expression @var{expr} in an internal
variable. @var{var} specifies the number of the variable where to
store the value, and it is a value ranging from 0 to 9. The function
returns the value stored in the internal variable.
Note, Variables are currently not shared between expressions.
@item tan(x)
Compute tangent of @var{x}.
@item tanh(x)
Compute hyperbolic tangent of @var{x}.
@item taylor(expr, x)
@item taylor(expr, x, id)
Evaluate a Taylor series at @var{x}, given an expression representing
the @code{ld(id)}-th derivative of a function at 0.
When the series does not converge the result is undefined.
@var{ld(id)} is used to represent the derivative order in @var{expr},
which means that the given expression will be evaluated multiple times
with various input values that the expression can access through
@code{ld(id)}. If @var{id} is not specified then 0 is assumed.
Note, when you have the derivatives at y instead of 0,
@code{taylor(expr, x-y)} can be used.
@item time(0)
Return the current (wallclock) time in seconds.
@item trunc(expr)
Round the value of expression @var{expr} towards zero to the nearest
integer. For example, "trunc(-1.5)" is "-1.0".
@item while(cond, expr)
Evaluate expression @var{expr} while the expression @var{cond} is
non-zero, and returns the value of the last @var{expr} evaluation, or
NAN if @var{cond} was always false.
@end table
The following constants are available:
@table @option
@item PI
area of the unit disc, approximately 3.14
@item E
exp(1) (Euler's number), approximately 2.718
@item PHI
golden ratio (1+sqrt(5))/2, approximately 1.618
@end table
Assuming that an expression is considered "true" if it has a non-zero
value, note that:
@code{*} works like AND
@code{+} works like OR
For example the construct:
@example
if (A AND B) then C
@end example
is equivalent to:
@example
if(A*B, C)
@end example
In your C code, you can extend the list of unary and binary functions,
and define recognized constants, so that they are available for your
expressions.
The evaluator also recognizes the International System unit prefixes.
If 'i' is appended after the prefix, binary prefixes are used, which
are based on powers of 1024 instead of powers of 1000.
The 'B' postfix multiplies the value by 8, and can be appended after a
unit prefix or used alone. This allows using for example 'KB', 'MiB',
'G' and 'B' as number postfix.
The list of available International System prefixes follows, with
indication of the corresponding powers of 10 and of 2.
@table @option
@item y
10^-24 / 2^-80
@item z
10^-21 / 2^-70
@item a
10^-18 / 2^-60
@item f
10^-15 / 2^-50
@item p
10^-12 / 2^-40
@item n
10^-9 / 2^-30
@item u
10^-6 / 2^-20
@item m
10^-3 / 2^-10
@item c
10^-2
@item d
10^-1
@item h
10^2
@item k
10^3 / 2^10
@item K
10^3 / 2^10
@item M
10^6 / 2^20
@item G
10^9 / 2^30
@item T
10^12 / 2^40
@item P
10^15 / 2^50
@item E
10^18 / 2^60
@item Z
10^21 / 2^70
@item Y
10^24 / 2^80
@end table
@c man end EXPRESSION EVALUATION
|