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authorLynne <dev@lynne.ee>2023-11-07 07:27:30 +0000
committerLynne <dev@lynne.ee>2023-11-09 09:14:18 +0100
commit99fcdee5e80db8a2a8ff1ea9b66a9b74d8f96f67 (patch)
tree5f8490a3b93f8d376915e85f11c872a5abebe95b /tests
parent854012ec59623736a12db0b5f99ca4b602fb5206 (diff)
downloadffmpeg-99fcdee5e80db8a2a8ff1ea9b66a9b74d8f96f67.tar.gz
nlmeans_vulkan: fix offsets calculation and various stride issues
We calculated offsets as pairs, but addressed them in the shader as single float values, while reading them as ivec2s. Also removes unused code (was provisionally added if cooperative matrices could be used, but that turned out to be impossible).
Diffstat (limited to 'tests')
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