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authorHenrik Gramner <henrik@gramner.com>2015-09-25 18:56:00 +0200
committerHenrik Gramner <henrik@gramner.com>2015-09-26 15:11:11 +0200
commit2ab65b652dc5e69fb738f1afdc55f7a2f9cbc0e0 (patch)
treee4a7148f1a80644621e848a31d72ce19213442ec /tests
parent2d221d9e069e6269cb41f3678f2734800171d87b (diff)
downloadffmpeg-2ab65b652dc5e69fb738f1afdc55f7a2f9cbc0e0.tar.gz
checkasm: Use a self-balancing tree
Tested functions are internally kept in a binary search tree for efficient lookups. The downside of the current implementation is that the tree quickly becomes unbalanced which causes an unneccessary amount of comparisons between nodes. Improve this by changing the tree into a self-balancing left-leaning red-black tree with a worst case lookup/insertion time complexity of O(log n). Significantly reduces the recursion depth and makes the tests run around 10% faster overall. The relative performance improvement compared to the existing non-balanced tree will also most likely increase as more tests are added.
Diffstat (limited to 'tests')
-rw-r--r--tests/checkasm/checkasm.c59
1 files changed, 47 insertions, 12 deletions
diff --git a/tests/checkasm/checkasm.c b/tests/checkasm/checkasm.c
index 2bfa9d4ac1..2f967e3937 100644
--- a/tests/checkasm/checkasm.c
+++ b/tests/checkasm/checkasm.c
@@ -134,6 +134,7 @@ typedef struct CheckasmFuncVersion {
typedef struct CheckasmFunc {
struct CheckasmFunc *child[2];
CheckasmFuncVersion versions;
+ uint8_t color; /* 0 = red, 1 = black */
char name[1];
} CheckasmFunc;
@@ -296,24 +297,57 @@ static int cmp_func_names(const char *a, const char *b)
return (digit_diff = av_isdigit(*a) - av_isdigit(*b)) ? digit_diff : ascii_diff;
}
+/* Perform a tree rotation in the specified direction and return the new root */
+static CheckasmFunc *rotate_tree(CheckasmFunc *f, int dir)
+{
+ CheckasmFunc *r = f->child[dir^1];
+ f->child[dir^1] = r->child[dir];
+ r->child[dir] = f;
+ r->color = f->color;
+ f->color = 0;
+ return r;
+}
+
+#define is_red(f) ((f) && !(f)->color)
+
+/* Balance a left-leaning red-black tree at the specified node */
+static void balance_tree(CheckasmFunc **root)
+{
+ CheckasmFunc *f = *root;
+
+ if (is_red(f->child[0]) && is_red(f->child[1])) {
+ f->color ^= 1;
+ f->child[0]->color = f->child[1]->color = 1;
+ }
+
+ if (!is_red(f->child[0]) && is_red(f->child[1]))
+ *root = rotate_tree(f, 0); /* Rotate left */
+ else if (is_red(f->child[0]) && is_red(f->child[0]->child[0]))
+ *root = rotate_tree(f, 1); /* Rotate right */
+}
+
/* Get a node with the specified name, creating it if it doesn't exist */
-static CheckasmFunc *get_func(const char *name, int length)
+static CheckasmFunc *get_func(CheckasmFunc **root, const char *name)
{
- CheckasmFunc *f, **f_ptr = &state.funcs;
+ CheckasmFunc *f = *root;
- /* Search the tree for a matching node */
- while ((f = *f_ptr)) {
+ if (f) {
+ /* Search the tree for a matching node */
int cmp = cmp_func_names(name, f->name);
- if (!cmp)
- return f;
+ if (cmp) {
+ f = get_func(&f->child[cmp > 0], name);
- f_ptr = &f->child[(cmp > 0)];
+ /* Rebalance the tree on the way up if a new node was inserted */
+ if (!f->versions.func)
+ balance_tree(root);
+ }
+ } else {
+ /* Allocate and insert a new node into the tree */
+ int name_length = strlen(name);
+ f = *root = checkasm_malloc(sizeof(CheckasmFunc) + name_length);
+ memcpy(f->name, name, name_length + 1);
}
- /* Allocate and insert a new node into the tree */
- f = *f_ptr = checkasm_malloc(sizeof(CheckasmFunc) + length);
- memcpy(f->name, name, length+1);
-
return f;
}
@@ -414,7 +448,8 @@ void *checkasm_check_func(void *func, const char *name, ...)
if (!func || name_length <= 0 || name_length >= sizeof(name_buf))
return NULL;
- state.current_func = get_func(name_buf, name_length);
+ state.current_func = get_func(&state.funcs, name_buf);
+ state.funcs->color = 1;
v = &state.current_func->versions;
if (v->func) {