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authorJindřich Makovička <makovick@gmail.com>2011-12-19 20:15:21 +0100
committerAnton Khirnov <anton@khirnov.net>2011-12-28 20:31:54 +0100
commit891ce00c8ddad096cc26d7aa55b4f1bc26a1f124 (patch)
tree67587f096d1a4f376abe5332f1a4c04c72689ca3 /tests/ref
parent6fa9843b4baf93a95be5ce7c6ad5c041992504bf (diff)
downloadffmpeg-891ce00c8ddad096cc26d7aa55b4f1bc26a1f124.tar.gz
mpegts: adjustable minimum PES payload
With the current default PES packet size, and very small audio bitrates, audio packet duration gets too long. For players, which wait for a whole audio packet (or more) it takes a very long time to start playing sound. For 24kbps audio, one PES packet is about 1 second long. On Motorola STBs, we observe about 3 second delay before the playback starts with the default setting. Signed-off-by: Anton Khirnov <anton@khirnov.net>
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