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author | Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> | 2020-11-14 00:15:47 +0100 |
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committer | Mark Thompson <sw@jkqxz.net> | 2021-01-13 23:08:02 +0000 |
commit | 4386060164deb07d9fdda1716d9a3c07b24b271c (patch) | |
tree | 6d550fa582485eb77dc68c4c34d486f1c71560d3 /tests/fate | |
parent | 03f4b203ba0ec58fc5c1ef8ee1fe740b8fcab9ab (diff) | |
download | ffmpeg-4386060164deb07d9fdda1716d9a3c07b24b271c.tar.gz |
kmsgrab: Do not require the modifier to stay constant.
As we get a new set of objects each frame anyway, we
do not gain anything by keeping the modifier constant.
This helps with capturing when switching your setup a
bit, e.g. from ingame to desktop or from X11 to wayland.
Signed-off-by: Mark Thompson <sw@jkqxz.net>
Diffstat (limited to 'tests/fate')
0 files changed, 0 insertions, 0 deletions