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authorJ. Dekker <jdek@itanimul.li>2024-01-24 12:57:04 +0100
committerJ. Dekker <jdek@itanimul.li>2024-02-26 12:29:58 +0100
commit07cc8f6b3cd463b714aba1f0612c04d21bf8af16 (patch)
tree296cd60134e9ae7cf37f08fedd709febe3ff871d /tests/checkasm
parenta3ca4beeaa467bf10f2f4b9dc0e6cdbab68b9de4 (diff)
downloadffmpeg-07cc8f6b3cd463b714aba1f0612c04d21bf8af16.tar.gz
checkasm/hevc_deblock: add luma and chroma full
Signed-off-by: J. Dekker <jdek@itanimul.li>
Diffstat (limited to 'tests/checkasm')
-rw-r--r--tests/checkasm/hevc_deblock.c246
1 files changed, 215 insertions, 31 deletions
diff --git a/tests/checkasm/hevc_deblock.c b/tests/checkasm/hevc_deblock.c
index 66fc8d5646..91e57f5cf5 100644
--- a/tests/checkasm/hevc_deblock.c
+++ b/tests/checkasm/hevc_deblock.c
@@ -19,9 +19,9 @@
#include <string.h>
#include "libavutil/intreadwrite.h"
+#include "libavutil/macros.h"
#include "libavutil/mem_internal.h"
-#include "libavcodec/avcodec.h"
#include "libavcodec/hevcdsp.h"
#include "checkasm.h"
@@ -29,10 +29,11 @@
static const uint32_t pixel_mask[3] = { 0xffffffff, 0x03ff03ff, 0x0fff0fff };
#define SIZEOF_PIXEL ((bit_depth + 7) / 8)
-#define BUF_STRIDE (8 * 2)
-#define BUF_LINES (8)
-#define BUF_OFFSET (BUF_STRIDE * BUF_LINES)
-#define BUF_SIZE (BUF_STRIDE * BUF_LINES + BUF_OFFSET * 2)
+#define BUF_STRIDE (16 * 2)
+#define BUF_LINES (16)
+// large buffer sizes based on high bit depth
+#define BUF_OFFSET (2 * BUF_STRIDE * BUF_LINES)
+#define BUF_SIZE (2 * BUF_STRIDE * BUF_LINES + BUF_OFFSET * 2)
#define randomize_buffers(buf0, buf1, size) \
do { \
@@ -45,57 +46,240 @@ static const uint32_t pixel_mask[3] = { 0xffffffff, 0x03ff03ff, 0x0fff0fff };
} \
} while (0)
-static void check_deblock_chroma(HEVCDSPContext *h, int bit_depth)
+static void check_deblock_chroma(HEVCDSPContext *h, int bit_depth, int c)
{
- int32_t tc[2] = { 0, 0 };
+ // see tctable[] in hevc_filter.c, we check full range
+ int32_t tc[2] = { rnd() % 25, rnd() % 25 };
// no_p, no_q can only be { 0,0 } for the simpler assembly (non *_c
// variant) functions, see deblocking_filter_CTB() in hevc_filter.c
- uint8_t no_p[2] = { 0, 0 };
- uint8_t no_q[2] = { 0, 0 };
+ uint8_t no_p[2] = { rnd() & c, rnd() & c };
+ uint8_t no_q[2] = { rnd() & c, rnd() & c };
LOCAL_ALIGNED_32(uint8_t, buf0, [BUF_SIZE]);
LOCAL_ALIGNED_32(uint8_t, buf1, [BUF_SIZE]);
declare_func(void, uint8_t *pix, ptrdiff_t stride, int32_t *tc, uint8_t *no_p, uint8_t *no_q);
- if (check_func(h->hevc_h_loop_filter_chroma, "hevc_h_loop_filter_chroma%d", bit_depth)) {
- for (int i = 0; i < 4; i++) {
- randomize_buffers(buf0, buf1, BUF_SIZE);
- // see betatable[] in hevc_filter.c
- tc[0] = (rnd() & 63) + (rnd() & 1);
- tc[1] = (rnd() & 63) + (rnd() & 1);
+ if (check_func(c ? h->hevc_h_loop_filter_chroma_c : h->hevc_h_loop_filter_chroma,
+ "hevc_h_loop_filter_chroma%d%s", bit_depth, c ? "_full" : ""))
+ {
+ randomize_buffers(buf0, buf1, BUF_SIZE);
- call_ref(buf0 + BUF_OFFSET, BUF_STRIDE, tc, no_p, no_q);
- call_new(buf1 + BUF_OFFSET, BUF_STRIDE, tc, no_p, no_q);
+ call_ref(buf0 + BUF_OFFSET, BUF_STRIDE, tc, no_p, no_q);
+ call_new(buf1 + BUF_OFFSET, BUF_STRIDE, tc, no_p, no_q);
+ if (memcmp(buf0, buf1, BUF_SIZE))
+ fail();
+ bench_new(buf1 + BUF_OFFSET, BUF_STRIDE, tc, no_p, no_q);
+ }
+
+ if (check_func(c ? h->hevc_v_loop_filter_chroma_c : h->hevc_v_loop_filter_chroma,
+ "hevc_v_loop_filter_chroma%d%s", bit_depth, c ? "_full" : ""))
+ {
+ randomize_buffers(buf0, buf1, BUF_SIZE);
+
+ call_ref(buf0 + BUF_OFFSET, BUF_STRIDE, tc, no_p, no_q);
+ call_new(buf1 + BUF_OFFSET, BUF_STRIDE, tc, no_p, no_q);
+ if (memcmp(buf0, buf1, BUF_SIZE))
+ fail();
+ bench_new(buf1 + BUF_OFFSET, BUF_STRIDE, tc, no_p, no_q);
+ }
+}
+
+#define P3 buf[-4 * xstride]
+#define P2 buf[-3 * xstride]
+#define P1 buf[-2 * xstride]
+#define P0 buf[-1 * xstride]
+#define Q0 buf[0 * xstride]
+#define Q1 buf[1 * xstride]
+#define Q2 buf[2 * xstride]
+#define Q3 buf[3 * xstride]
+
+#define TC25(x) ((tc[x] * 5 + 1) >> 1)
+#define MASK(x) (uint16_t)(x & ((1 << (bit_depth)) - 1))
+#define GET(x) ((SIZEOF_PIXEL == 1) ? *(uint8_t*)(&x) : *(uint16_t*)(&x))
+#define SET(x, y) do { \
+ uint16_t z = MASK(y); \
+ if (SIZEOF_PIXEL == 1) \
+ *(uint8_t*)(&x) = z; \
+ else \
+ *(uint16_t*)(&x) = z; \
+} while (0)
+#define RANDCLIP(x, diff) av_clip(GET(x) - (diff), 0, \
+ (1 << (bit_depth)) - 1) + rnd() % FFMAX(2 * (diff), 1)
+
+// NOTE: this function doesn't work 'correctly' in that it won't always choose
+// strong/strong or weak/weak, in most cases it tends to but will sometimes mix
+// weak/strong or even skip sometimes. This is more useful to test correctness
+// for these functions, though it does make benching them difficult. The easiest
+// way to bench these functions is to check an overall decode since there are too
+// many paths and ways to trigger the deblock: we would have to bench all
+// permutations of weak/strong/skip/nd_q/nd_p/no_q/no_p and it quickly becomes
+// too much.
+static void randomize_luma_buffers(int type, int *beta, int32_t tc[2],
+ uint8_t *buf, ptrdiff_t xstride, ptrdiff_t ystride, int bit_depth)
+{
+ int i, j, b3, tc25, tc25diff, b3diff;
+ // both tc & beta are unscaled inputs
+ // minimum useful value is 1, full range 0-24
+ tc[0] = (rnd() % 25) + 1;
+ tc[1] = (rnd() % 25) + 1;
+ // minimum useful value for 8bit is 8
+ *beta = (rnd() % 57) + 8;
+
+ switch (type) {
+ case 0: // strong
+ for (j = 0; j < 2; j++) {
+ tc25 = TC25(j) << (bit_depth - 8);
+ tc25diff = FFMAX(tc25 - 1, 0);
+ // 4 lines per tc
+ for (i = 0; i < 4; i++) {
+ b3 = (*beta << (bit_depth - 8)) >> 3;
+
+ SET(P0, rnd() % (1 << bit_depth));
+ SET(Q0, RANDCLIP(P0, tc25diff));
+
+ // p3 - p0 up to beta3 budget
+ b3diff = rnd() % b3;
+ SET(P3, RANDCLIP(P0, b3diff));
+ // q3 - q0, reduced budget
+ b3diff = rnd() % FFMAX(b3 - b3diff, 1);
+ SET(Q3, RANDCLIP(Q0, b3diff));
+
+ // same concept, budget across 4 pixels
+ b3 -= b3diff = rnd() % FFMAX(b3, 1);
+ SET(P2, RANDCLIP(P0, b3diff));
+ b3 -= b3diff = rnd() % FFMAX(b3, 1);
+ SET(Q2, RANDCLIP(Q0, b3diff));
+
+ // extra reduced budget for weighted pixels
+ b3 -= b3diff = rnd() % FFMAX(b3 - (1 << (bit_depth - 8)), 1);
+ SET(P1, RANDCLIP(P0, b3diff));
+ b3 -= b3diff = rnd() % FFMAX(b3 - (1 << (bit_depth - 8)), 1);
+ SET(Q1, RANDCLIP(Q0, b3diff));
+
+ buf += ystride;
+ }
+ }
+ break;
+ case 1: // weak
+ for (j = 0; j < 2; j++) {
+ tc25 = TC25(j) << (bit_depth - 8);
+ tc25diff = FFMAX(tc25 - 1, 0);
+ // 4 lines per tc
+ for (i = 0; i < 4; i++) {
+ // Weak filtering is signficantly simpler to activate as
+ // we only need to satisfy d0 + d3 < beta, which
+ // can be simplified to d0 + d0 < beta. Using the above
+ // derivations but substiuting b3 for b1 and ensuring
+ // that P0/Q0 are at least 1/2 tc25diff apart (tending
+ // towards 1/2 range).
+ b3 = (*beta << (bit_depth - 8)) >> 1;
+
+ SET(P0, rnd() % (1 << bit_depth));
+ SET(Q0, RANDCLIP(P0, tc25diff >> 1) +
+ (tc25diff >> 1) * (P0 < (1 << (bit_depth - 1))) ? 1 : -1);
+
+ // p3 - p0 up to beta3 budget
+ b3diff = rnd() % b3;
+ SET(P3, RANDCLIP(P0, b3diff));
+ // q3 - q0, reduced budget
+ b3diff = rnd() % FFMAX(b3 - b3diff, 1);
+ SET(Q3, RANDCLIP(Q0, b3diff));
+
+ // same concept, budget across 4 pixels
+ b3 -= b3diff = rnd() % FFMAX(b3, 1);
+ SET(P2, RANDCLIP(P0, b3diff));
+ b3 -= b3diff = rnd() % FFMAX(b3, 1);
+ SET(Q2, RANDCLIP(Q0, b3diff));
+
+ // extra reduced budget for weighted pixels
+ b3 -= b3diff = rnd() % FFMAX(b3 - (1 << (bit_depth - 8)), 1);
+ SET(P1, RANDCLIP(P0, b3diff));
+ b3 -= b3diff = rnd() % FFMAX(b3 - (1 << (bit_depth - 8)), 1);
+ SET(Q1, RANDCLIP(Q0, b3diff));
+
+ buf += ystride;
+ }
+ }
+ break;
+ case 2: // none
+ *beta = 0; // ensure skip
+ for (i = 0; i < 8; i++) {
+ // we can just fill with completely random data, nothing should be touched.
+ SET(P3, rnd()); SET(P2, rnd()); SET(P1, rnd()); SET(P0, rnd());
+ SET(Q0, rnd()); SET(Q1, rnd()); SET(Q2, rnd()); SET(Q3, rnd());
+ buf += ystride;
+ }
+ break;
+ }
+}
+
+static void check_deblock_luma(HEVCDSPContext *h, int bit_depth, int c)
+{
+ const char *type;
+ const char *types[3] = { "strong", "weak", "skip" };
+ int beta;
+ int32_t tc[2] = {0};
+ uint8_t no_p[2] = { rnd() & c, rnd() & c };
+ uint8_t no_q[2] = { rnd() & c, rnd() & c };
+ LOCAL_ALIGNED_32(uint8_t, buf0, [BUF_SIZE]);
+ LOCAL_ALIGNED_32(uint8_t, buf1, [BUF_SIZE]);
+ uint8_t *ptr0 = buf0 + BUF_OFFSET,
+ *ptr1 = buf1 + BUF_OFFSET;
+
+ declare_func(void, uint8_t *pix, ptrdiff_t stride, int beta, int32_t *tc, uint8_t *no_p, uint8_t *no_q);
+
+ for (int j = 0; j < 3; j++) {
+ type = types[j];
+ if (check_func(c ? h->hevc_h_loop_filter_luma_c : h->hevc_h_loop_filter_luma,
+ "hevc_h_loop_filter_luma%d_%s%s", bit_depth, type, c ? "_full" : ""))
+ {
+ randomize_luma_buffers(j, &beta, tc, buf0 + BUF_OFFSET, 16 * SIZEOF_PIXEL, SIZEOF_PIXEL, bit_depth);
+ memcpy(buf1, buf0, BUF_SIZE);
+
+ call_ref(ptr0, 16 * SIZEOF_PIXEL, beta, tc, no_p, no_q);
+ call_new(ptr1, 16 * SIZEOF_PIXEL, beta, tc, no_p, no_q);
if (memcmp(buf0, buf1, BUF_SIZE))
fail();
+ bench_new(ptr1, 16 * SIZEOF_PIXEL, beta, tc, no_p, no_q);
}
- bench_new(buf1 + BUF_OFFSET, BUF_STRIDE, tc, no_p, no_q);
- }
- if (check_func(h->hevc_v_loop_filter_chroma, "hevc_v_loop_filter_chroma%d", bit_depth)) {
- for (int i = 0; i < 4; i++) {
- randomize_buffers(buf0, buf1, BUF_SIZE);
- // see betatable[] in hevc_filter.c
- tc[0] = (rnd() & 63) + (rnd() & 1);
- tc[1] = (rnd() & 63) + (rnd() & 1);
+ if (check_func(c ? h->hevc_v_loop_filter_luma_c : h->hevc_v_loop_filter_luma,
+ "hevc_v_loop_filter_luma%d_%s%s", bit_depth, type, c ? "_full" : ""))
+ {
+ randomize_luma_buffers(j, &beta, tc, buf0 + BUF_OFFSET, SIZEOF_PIXEL, 16 * SIZEOF_PIXEL, bit_depth);
+ memcpy(buf1, buf0, BUF_SIZE);
- call_ref(buf0 + BUF_OFFSET, BUF_STRIDE, tc, no_p, no_q);
- call_new(buf1 + BUF_OFFSET, BUF_STRIDE, tc, no_p, no_q);
+ call_ref(ptr0, 16 * SIZEOF_PIXEL, beta, tc, no_p, no_q);
+ call_new(ptr1, 16 * SIZEOF_PIXEL, beta, tc, no_p, no_q);
if (memcmp(buf0, buf1, BUF_SIZE))
fail();
+ bench_new(ptr1, 16 * SIZEOF_PIXEL, beta, tc, no_p, no_q);
}
- bench_new(buf1 + BUF_OFFSET, BUF_STRIDE, tc, no_p, no_q);
}
}
void checkasm_check_hevc_deblock(void)
{
+ HEVCDSPContext h;
int bit_depth;
-
for (bit_depth = 8; bit_depth <= 12; bit_depth += 2) {
- HEVCDSPContext h;
ff_hevc_dsp_init(&h, bit_depth);
- check_deblock_chroma(&h, bit_depth);
+ check_deblock_chroma(&h, bit_depth, 0);
}
report("chroma");
+ for (bit_depth = 8; bit_depth <= 12; bit_depth += 2) {
+ ff_hevc_dsp_init(&h, bit_depth);
+ check_deblock_chroma(&h, bit_depth, 1);
+ }
+ report("chroma_full");
+ for (bit_depth = 8; bit_depth <= 12; bit_depth += 2) {
+ ff_hevc_dsp_init(&h, bit_depth);
+ check_deblock_luma(&h, bit_depth, 0);
+ }
+ report("luma");
+ for (bit_depth = 8; bit_depth <= 12; bit_depth += 2) {
+ ff_hevc_dsp_init(&h, bit_depth);
+ check_deblock_luma(&h, bit_depth, 1);
+ }
+ report("luma_full");
}